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https://github.com/holub/mame
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Fix sync
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2428c23892
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cdf7bec80a
@ -760,6 +760,80 @@ static INPUT_PORTS_START( pinkiri8 )
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PORT_DIPSETTING( 0x00, DEF_STR( On ) )
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INPUT_PORTS_END
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static INPUT_PORTS_START( janshi )
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PORT_INCLUDE( pinkiri8 )
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PORT_MODIFY("DSW1")
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PORT_DIPNAME( 0x07, 0x07, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:1,2,3")
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PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) )
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PORT_DIPSETTING( 0x01, DEF_STR( 4C_1C ) )
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PORT_DIPSETTING( 0x02, DEF_STR( 3C_1C ) )
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PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ) )
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PORT_DIPSETTING( 0x07, DEF_STR( 1C_1C ) )
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PORT_DIPSETTING( 0x06, DEF_STR( 1C_2C ) )
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PORT_DIPSETTING( 0x05, DEF_STR( 1C_5C ) )
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PORT_DIPSETTING( 0x04, "1 Coin/10 Credits")
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PORT_DIPNAME( 0x08, 0x08, "Round Up Bonus" ) PORT_DIPLOCATION("SW1:4")
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PORT_DIPSETTING( 0x08, "500" )
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PORT_DIPSETTING( 0x00, "1000" )
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PORT_DIPNAME( 0x30, 0x00, "Base Score" ) PORT_DIPLOCATION("SW1:5,6")
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PORT_DIPSETTING( 0x00, "5000 / 8000" )
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PORT_DIPSETTING( 0x10, "4000 / 8000" )
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PORT_DIPSETTING( 0x20, "3000 / 8000" )
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PORT_DIPSETTING( 0x30, "2000 / 8000" )
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PORT_DIPNAME( 0xc0, 0x80, "Win Rate" ) PORT_DIPLOCATION("SW1:7,8")
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PORT_DIPSETTING( 0x00, DEF_STR( Very_Hard ) )
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PORT_DIPSETTING( 0x40, DEF_STR( Hard ) )
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PORT_DIPSETTING( 0x80, DEF_STR( Easy ) )
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PORT_DIPSETTING( 0xc0, DEF_STR( Very_Easy ) )
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PORT_MODIFY("DSW2")
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PORT_DIPNAME( 0x03, 0x01, "Play Time" ) PORT_DIPLOCATION("SW2:1,2")
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PORT_DIPSETTING( 0x00, "12 Seconds" )
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PORT_DIPSETTING( 0x01, "10 Seconds" )
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PORT_DIPSETTING( 0x02, "8 Seconds" )
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PORT_DIPSETTING( 0x03, "6 Seconds" )
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PORT_DIPNAME( 0x04, 0x04, "Yakuman Bonus" ) PORT_DIPLOCATION("SW2:3")
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PORT_DIPSETTING( 0x00, DEF_STR( No ) )
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PORT_DIPSETTING( 0x04, DEF_STR( Yes ) )
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PORT_DIPNAME( 0x08, 0x08, DEF_STR( Free_Play ) ) PORT_DIPLOCATION("SW2:4")
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PORT_DIPSETTING( 0x00, DEF_STR( No ) )
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PORT_DIPSETTING( 0x08, DEF_STR( Yes ) )
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PORT_DIPNAME( 0x10, 0x10, "BGM" ) PORT_DIPLOCATION("SW2:5")
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PORT_DIPSETTING( 0x00, DEF_STR( No ) )
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PORT_DIPSETTING( 0x10, DEF_STR( Yes ) )
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PORT_DIPNAME( 0x20, 0x20, "Voice" ) PORT_DIPLOCATION("SW2:6")
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PORT_DIPSETTING( 0x00, DEF_STR( No ) )
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PORT_DIPSETTING( 0x20, DEF_STR( Yes ) )
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PORT_DIPNAME( 0x40, 0x40, "Nudity" ) PORT_DIPLOCATION("SW2:7")
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PORT_DIPSETTING( 0x00, DEF_STR( No ) )
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PORT_DIPSETTING( 0x40, DEF_STR( Yes ) )
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PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW2:8")
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PORT_DIPSETTING( 0x00, DEF_STR( Upright ) )
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PORT_DIPSETTING( 0x80, DEF_STR( Cocktail ) )
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PORT_MODIFY("DSW3")
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PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW3:1" )
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PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW3:2" )
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PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW3:3" )
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PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW3:4" )
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PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW3:5" )
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PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW3:6" )
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PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW3:7" )
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PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW3:8" )
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PORT_MODIFY("DSW4")
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PORT_DIPUNUSED_DIPLOC( 0x01, 0x01, "SW4:1" )
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PORT_DIPUNUSED_DIPLOC( 0x02, 0x02, "SW4:2" )
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PORT_DIPUNUSED_DIPLOC( 0x04, 0x04, "SW4:3" )
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PORT_DIPUNUSED_DIPLOC( 0x08, 0x08, "SW4:4" )
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PORT_DIPUNUSED_DIPLOC( 0x10, 0x10, "SW4:5" )
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PORT_DIPUNUSED_DIPLOC( 0x20, 0x20, "SW4:6" )
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PORT_DIPUNUSED_DIPLOC( 0x40, 0x40, "SW4:7" )
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PORT_DIPUNUSED_DIPLOC( 0x80, 0x80, "SW4:8" )
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INPUT_PORTS_END
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static const gfx_layout charlayout =
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{
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16,8,
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@ -913,6 +987,6 @@ static DRIVER_INIT( ronjan )
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memory_install_read8_handler(cputag_get_address_space(machine, "maincpu", ADDRESS_SPACE_IO), 0x9f, 0x9f, 0, 0, ronjan_patched_prot_r);
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}
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GAME( 2005?, pinkiri8, 0, pinkiri8, pinkiri8, 0, ROT0, "Wing Co., Ltd", "Pinkiri 8", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING )
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GAME( 1992, janshi, 0, pinkiri8, pinkiri8, 0, ROT0, "Eagle", "Janshi", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING )
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GAME( 1996, ronjan, 0, pinkiri8, pinkiri8, ronjan, ROT0, "Eagle", "Ron Jan", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING )
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GAME( 1992, janshi, 0, pinkiri8, janshi, 0, ROT0, "Eagle", "Janshi", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING )
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GAME( 1994, ronjan, 0, pinkiri8, pinkiri8, ronjan, ROT0, "Wing Co., Ltd", "Ron Jan (Super)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING ) // 'SUPER' flashes in the middle of the screen
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GAME( 1994, pinkiri8, 0, pinkiri8, pinkiri8, 0, ROT0, "Alta", "Pinkiri 8", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING )
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