detach do not remove, should fix server crash (nw)

This commit is contained in:
Miodrag Milanovic 2013-08-13 09:04:04 +00:00
parent 3bc1cf0740
commit cdfce086df

View File

@ -118,7 +118,7 @@ void *web_engine::websocket_keepalive()
for (simple_list_wrapper<mg_connection> *curitem = m_websockets.first(); curitem != NULL; curitem = curitem->next())
{
int status = mg_websocket_write(curitem->object(), WEBSOCKET_OPCODE_PING, NULL, 0);
if (status==0) m_websockets.remove(*curitem); // remove inactive clients
if (status==0) m_websockets.detach(*curitem); // remove inactive clients
}
}
osd_sleep(osd_ticks_per_second()/5);
@ -226,6 +226,6 @@ void web_engine::push_message(const char *message)
for (simple_list_wrapper<mg_connection> *curitem = m_websockets.first(); curitem != NULL; curitem = curitem->next())
{
int status = mg_websocket_write(curitem->object(), WEBSOCKET_OPCODE_TEXT, message, strlen(message));
if (status==0) m_websockets.remove(*curitem); // remove inactive clients
if (status==0) m_websockets.detach(*curitem); // remove inactive clients
}
}