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https://github.com/holub/mame
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Some updates
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@ -37,6 +37,7 @@
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- Microsoft Windows 1.0 MSDOS.SYS error (can be bypassed by loading MS-DOS first)
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- Microsoft Windows 1.0 MSDOS.SYS error (can be bypassed by loading MS-DOS first)
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List of per-game TODO:
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List of per-game TODO:
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- Absolutely Mahjong: GRCG doesn't seem to work at all, also Epson splash screen doesn't appear at all;
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- Dragon Buster: has lots of gfx artifacts;
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- Dragon Buster: has lots of gfx artifacts;
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- Far Side Moon: doesn't detect neither mouse nor sound board;
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- Far Side Moon: doesn't detect neither mouse nor sound board;
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- First Queen: has broken text display;
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- First Queen: has broken text display;
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@ -568,7 +569,7 @@ void pc9801_state::video_start()
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UINT32 pc9801_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
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UINT32 pc9801_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
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{
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{
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bitmap.fill(0, cliprect);
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bitmap.fill(get_black_pen(machine()), cliprect);
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/* graphics */
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/* graphics */
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m_hgdc2->screen_update(screen, bitmap, cliprect);
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m_hgdc2->screen_update(screen, bitmap, cliprect);
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@ -1394,7 +1395,7 @@ READ8_MEMBER(pc9801_state::pc9801rs_grcg_r)
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res = 0;
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res = 0;
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for(i=0;i<4;i++)
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for(i=0;i<4;i++)
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{
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{
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if((m_grcg.mode & 1 << i) == 0)
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if((m_grcg.mode & (1 << i)) == 0)
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res |= (m_video_ram_2[m_calc_grcg_addr(i,offset)] ^ m_grcg.tile[i]);
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res |= (m_video_ram_2[m_calc_grcg_addr(i,offset)] ^ m_grcg.tile[i]);
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}
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}
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@ -1416,7 +1417,7 @@ WRITE8_MEMBER(pc9801_state::pc9801rs_grcg_w)
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{
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{
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for(i=0;i<4;i++)
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for(i=0;i<4;i++)
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{
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{
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if((m_grcg.mode & 1 << i) == 0)
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if((m_grcg.mode & (1 << i)) == 0)
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{
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{
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m_video_ram_2[m_calc_grcg_addr(i,offset)] &= ~data;
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m_video_ram_2[m_calc_grcg_addr(i,offset)] &= ~data;
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m_video_ram_2[m_calc_grcg_addr(i,offset)] |= m_grcg.tile[i] & data;
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m_video_ram_2[m_calc_grcg_addr(i,offset)] |= m_grcg.tile[i] & data;
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@ -1427,8 +1428,10 @@ WRITE8_MEMBER(pc9801_state::pc9801rs_grcg_w)
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{
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{
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for(i=0;i<4;i++)
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for(i=0;i<4;i++)
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{
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{
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if((m_grcg.mode & 1 << i) == 0)
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if((m_grcg.mode & (1 << i)) == 0)
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{
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m_video_ram_2[m_calc_grcg_addr(i,offset)] = m_grcg.tile[i];
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m_video_ram_2[m_calc_grcg_addr(i,offset)] = m_grcg.tile[i];
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}
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}
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}
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}
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}
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}
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}
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