dynax.cpp: fix credits lost after exiting the game.

The game checks for the the string "A WARNING.IF YOU COPY OUR ITEMS,WE REVENGE BY ALL MEANS." at address 0x6E17, and will reset everything if the string does not match.
I'm not sure what the exact nvram address is, but at least this works.
This commit is contained in:
Wei Mingzhi 2017-10-05 17:08:32 +08:00
parent 03bb00d9d4
commit ce7ac5a019

View File

@ -1259,8 +1259,7 @@ WRITE8_MEMBER(dynax_state::tenkai_blit_romregion_w)
static ADDRESS_MAP_START( tenkai_map, AS_PROGRAM, 8, dynax_state )
AM_RANGE( 0x0000, 0x5fff ) AM_ROM
AM_RANGE( 0x6000, 0x6fff ) AM_RAM
AM_RANGE( 0x7000, 0x7fff ) AM_RAM AM_SHARE("nvram")
AM_RANGE( 0x6000, 0x7fff ) AM_RAM AM_SHARE("nvram")
AM_RANGE( 0x8000, 0xffff ) AM_DEVICE("bankdev", address_map_bank_device, amap8)
AM_RANGE( 0x10000, 0x10000 ) AM_DEVREAD("aysnd", ay8910_device, data_r) // AY8910
AM_RANGE( 0x10008, 0x10008 ) AM_DEVWRITE("aysnd", ay8910_device, data_w) //