Add licenses (nw)

This commit is contained in:
arbee 2015-05-09 17:41:51 -04:00
parent b909d5dc90
commit ce86d072b1
11 changed files with 12 additions and 18 deletions

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// license:???
// license:BSD-3-Clause
// copyright-holders:R. Belmont
/***************************************************************************

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// license:???
// license:BSD-3-Clause
// copyright-holders:R. Belmont
/***************************************************************************

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// license:???
// license:BSD-3-Clause
// copyright-holders:R. Belmont
/***************************************************************************

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// license:???
// license:BSD-3-Clause
// copyright-holders:R. Belmont
/***************************************************************************

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// license:???
// license:BSD-3-Clause
// copyright-holders:R. Belmont
/***************************************************************************

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// license:???
// license:BSD-3-Clause
// copyright-holders:R. Belmont
/***************************************************************************

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By R. Belmont & Harmony
TODO:
- Raster timing issues. Castlevania (HOD and AOS)'s raster effects
work if the VBlank is fired on scanline 0, else they're offset by
the height of the vblank region. Is scanline 0 the start of the
visible area?
***************************************************************************/
#include "emu.h"

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// license:???
// license:BSD-3-Clause
// copyright-holders:R.Belmont
/**************************************************************************
*

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// license:???
// license:BSD-3-Clause
// copyright-holders:R.Belmont
/***************************************************************************

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// license:???
// license:BSD-3-Clause
// copyright-holders:R.Belmont
/*************************************************************************************************

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// license:???
// copyright-holders:R.Belmont
// license:BSD-3-Clause
// copyright-holders:R. Belmont, O. Galibert
/*************************************************************************************
Yamaha MU-100 : 32-voice polyphonic/multitimbral General MIDI/GS/XG tone module
Preliminary driver by R. Belmont
Preliminary driver by R. Belmont and O. Galibert
CPU: Hitachi H8S/2655 (HD6432655F), strapped for mode 4 (24-bit address, 16-bit data, no internal ROM)
Sound ASIC: Yamaha XS725A0