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https://github.com/holub/mame
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inder.c : placeholder
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vendored
@ -6588,6 +6588,7 @@ src/mame/layout/hankin.lay svneol=native#text/plain
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src/mame/layout/icecold.lay svneol=native#text/xml
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src/mame/layout/icecold.lay svneol=native#text/xml
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src/mame/layout/igspoker.lay svneol=native#text/xml
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src/mame/layout/igspoker.lay svneol=native#text/xml
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src/mame/layout/imolagp.lay svneol=native#text/xml
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src/mame/layout/imolagp.lay svneol=native#text/xml
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src/mame/layout/inder.lay svneol=native#text/plain
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src/mame/layout/invad2ct.lay svneol=native#text/xml
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src/mame/layout/invad2ct.lay svneol=native#text/xml
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src/mame/layout/invaders.lay svneol=native#text/xml
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src/mame/layout/invaders.lay svneol=native#text/xml
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src/mame/layout/jankenmn.lay svneol=native#text/xml
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src/mame/layout/jankenmn.lay svneol=native#text/xml
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@ -1,36 +1,244 @@
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/*******************************************************************************************************
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#include "emu.h"
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PINBALL
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Inder S.A. of Spain
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All manuals are in Spanish (including the 'English' ones), so some guesswork will be needed.
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The schematics for Brave Team, Canasta are too blurry to read.
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********************************************************************************************************/
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#include "machine/genpin.h"
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#include "cpu/z80/z80.h"
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#include "cpu/z80/z80.h"
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#include "machine/i8255.h"
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#include "inder.lh"
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class inder_state : public driver_device
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class inder_state : public genpin_class
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{
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{
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public:
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public:
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inder_state(const machine_config &mconfig, device_type type, const char *tag)
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inder_state(const machine_config &mconfig, device_type type, const char *tag)
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: driver_device(mconfig, type, tag),
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: genpin_class(mconfig, type, tag)
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m_maincpu(*this, "maincpu")
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, m_maincpu(*this, "maincpu")
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, m_switches(*this, "SW")
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{ }
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{ }
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protected:
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DECLARE_READ8_MEMBER(io_r);
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DECLARE_WRITE8_MEMBER(io_w);
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// devices
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DECLARE_WRITE8_MEMBER(disp_w);
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required_device<cpu_device> m_maincpu;
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// driver_device overrides
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virtual void machine_reset();
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public:
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DECLARE_DRIVER_INIT(inder);
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DECLARE_DRIVER_INIT(inder);
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private:
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UINT8 m_row;
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UINT8 m_segment[5];
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virtual void machine_reset();
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required_device<cpu_device> m_maincpu;
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required_ioport_array<11> m_switches;
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};
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};
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static ADDRESS_MAP_START( inder_map, AS_PROGRAM, 8, inder_state )
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static ADDRESS_MAP_START( inder_map, AS_PROGRAM, 8, inder_state )
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AM_RANGE(0x0000, 0xffff) AM_NOP
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AM_RANGE(0x0000, 0x1fff) AM_ROM
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AM_RANGE(0x0000, 0x3fff) AM_ROM
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AM_RANGE(0x2000, 0x20ff) AM_WRITE(disp_w)
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AM_RANGE(0x4000, 0x43ff) AM_RAM // pair of 2114
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AM_RANGE(0x4400, 0x44ff) AM_RAM AM_SHARE("nvram") // pair of 5101, battery-backed
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AM_RANGE(0x4800, 0x480a) AM_READWRITE(io_r,io_w)
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//AM_RANGE(0x04, 0x07) AM_DEVREADWRITE("ppi", i8255_device, read, write)
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ADDRESS_MAP_END
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ADDRESS_MAP_END
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static INPUT_PORTS_START( inder )
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static INPUT_PORTS_START( inder )
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PORT_START("TEST")
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//PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE1 ) PORT_NAME("Self Test") PORT_IMPULSE(1) PORT_CHANGED_MEMBER(DEVICE_SELF, inder_state, self_test, 0)
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//PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE2 ) PORT_NAME("Activity") PORT_IMPULSE(1) PORT_CHANGED_MEMBER(DEVICE_SELF, inder_state, activity_test, 0)
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PORT_START("SW.0")
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PORT_DIPNAME( 0x1f, 0x02, "Coin Slot 1")
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PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C )) // same as 01
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PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ))
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PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ))
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PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ))
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PORT_DIPSETTING( 0x05, DEF_STR( 2C_2C ))
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PORT_DIPSETTING( 0x06, DEF_STR( 1C_3C ))
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PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ))
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PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C ))
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PORT_DIPSETTING( 0x09, DEF_STR( 2C_4C ))
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PORT_DIPSETTING( 0x0a, DEF_STR( 1C_5C ))
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PORT_DIPSETTING( 0x0b, DEF_STR( 2C_5C ))
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PORT_DIPSETTING( 0x0c, DEF_STR( 1C_6C ))
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PORT_DIPSETTING( 0x0d, DEF_STR( 2C_6C ))
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PORT_DIPSETTING( 0x0e, DEF_STR( 1C_7C ))
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PORT_DIPSETTING( 0x0f, DEF_STR( 2C_7C ))
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PORT_DIPSETTING( 0x10, DEF_STR( 1C_8C ))
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PORT_DIPSETTING( 0x11, DEF_STR( 2C_8C ))
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PORT_DIPSETTING( 0x12, DEF_STR( 1C_9C ))
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PORT_DIPSETTING( 0x13, "2 coins 9 credits")
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PORT_DIPSETTING( 0x14, "1 coin 10 credits")
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PORT_DIPSETTING( 0x15, "2 coins 10 credits")
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PORT_DIPSETTING( 0x16, "1 coin 11 credits")
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PORT_DIPSETTING( 0x17, "2 coins 11 credits")
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PORT_DIPSETTING( 0x18, "1 coin 12 credits")
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PORT_DIPSETTING( 0x19, "2 coins 12 credits")
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PORT_DIPSETTING( 0x1a, "1 coin 13 credits")
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PORT_DIPSETTING( 0x1b, "2 coins 13 credits")
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PORT_DIPSETTING( 0x1c, "1 coin 14 credits")
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PORT_DIPSETTING( 0x1d, "2 coins 14 credits")
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PORT_DIPSETTING( 0x1e, "1 coin 15 credits")
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PORT_DIPSETTING( 0x1f, "2 coins 15 credits")
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PORT_DIPNAME( 0x60, 0x40, "Award for beating high score")
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PORT_DIPSETTING( 0x00, "Nothing")
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PORT_DIPSETTING( 0x20, "1 free game")
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PORT_DIPSETTING( 0x40, "2 free games")
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PORT_DIPSETTING( 0x60, "3 free games")
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PORT_DIPNAME( 0x80, 0x00, "Melody option 1")
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PORT_DIPSETTING( 0x00, DEF_STR( Off ))
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PORT_DIPSETTING( 0x80, DEF_STR( On ))
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PORT_START("SW.1")
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PORT_DIPNAME( 0x1f, 0x02, "Coin Slot 3")
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PORT_DIPSETTING( 0x00, DEF_STR( 2C_3C )) // same as 01
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PORT_DIPSETTING( 0x02, DEF_STR( 1C_1C ))
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PORT_DIPSETTING( 0x03, DEF_STR( 2C_1C ))
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PORT_DIPSETTING( 0x04, DEF_STR( 1C_2C ))
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PORT_DIPSETTING( 0x05, DEF_STR( 2C_2C ))
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PORT_DIPSETTING( 0x06, DEF_STR( 1C_3C ))
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PORT_DIPSETTING( 0x07, DEF_STR( 2C_3C ))
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PORT_DIPSETTING( 0x08, DEF_STR( 1C_4C ))
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PORT_DIPSETTING( 0x09, DEF_STR( 2C_4C ))
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PORT_DIPSETTING( 0x0a, DEF_STR( 1C_5C ))
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PORT_DIPSETTING( 0x0b, DEF_STR( 2C_5C ))
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PORT_DIPSETTING( 0x0c, DEF_STR( 1C_6C ))
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PORT_DIPSETTING( 0x0d, DEF_STR( 2C_6C ))
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PORT_DIPSETTING( 0x0e, DEF_STR( 1C_7C ))
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PORT_DIPSETTING( 0x0f, DEF_STR( 2C_7C ))
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PORT_DIPSETTING( 0x10, DEF_STR( 1C_8C ))
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PORT_DIPSETTING( 0x11, DEF_STR( 2C_8C ))
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PORT_DIPSETTING( 0x12, DEF_STR( 1C_9C ))
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PORT_DIPSETTING( 0x13, "2 coins 9 credits")
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PORT_DIPSETTING( 0x14, "1 coin 10 credits")
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PORT_DIPSETTING( 0x15, "2 coins 10 credits")
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PORT_DIPSETTING( 0x16, "1 coin 11 credits")
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PORT_DIPSETTING( 0x17, "2 coins 11 credits")
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PORT_DIPSETTING( 0x18, "1 coin 12 credits")
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PORT_DIPSETTING( 0x19, "2 coins 12 credits")
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PORT_DIPSETTING( 0x1a, "1 coin 13 credits")
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PORT_DIPSETTING( 0x1b, "2 coins 13 credits")
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PORT_DIPSETTING( 0x1c, "1 coin 14 credits")
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PORT_DIPSETTING( 0x1d, "2 coins 14 credits")
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PORT_DIPSETTING( 0x1e, "1 coin 15 credits")
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PORT_DIPSETTING( 0x1f, "2 coins 15 credits")
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PORT_DIPNAME( 0x60, 0x60, "Award")
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PORT_DIPSETTING( 0x00, "Nothing")
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PORT_DIPSETTING( 0x40, "Extra Ball")
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PORT_DIPSETTING( 0x60, "Free Game")
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PORT_DIPNAME( 0x80, 0x00, "Balls")
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PORT_DIPSETTING( 0x00, "3")
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PORT_DIPSETTING( 0x80, "5")
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PORT_START("SW.2")
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PORT_DIPNAME( 0x07, 0x02, "Maximum Credits")
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PORT_DIPSETTING( 0x00, "5")
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PORT_DIPSETTING( 0x01, "10")
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PORT_DIPSETTING( 0x02, "15")
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PORT_DIPSETTING( 0x03, "20")
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PORT_DIPSETTING( 0x04, "25")
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PORT_DIPSETTING( 0x05, "30")
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PORT_DIPSETTING( 0x06, "35")
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PORT_DIPSETTING( 0x07, "40")
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PORT_DIPNAME( 0x08, 0x08, "Credits displayed")
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PORT_DIPSETTING( 0x00, DEF_STR( Off ))
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PORT_DIPSETTING( 0x08, DEF_STR( On ))
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PORT_DIPNAME( 0x10, 0x10, "Match")
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PORT_DIPSETTING( 0x00, DEF_STR( Off ))
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PORT_DIPSETTING( 0x10, DEF_STR( On ))
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PORT_DIPNAME( 0x20, 0x00, "S22 (game specific)")
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PORT_DIPSETTING( 0x00, DEF_STR( Off ))
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PORT_DIPSETTING( 0x20, DEF_STR( On ))
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PORT_DIPNAME( 0x40, 0x00, "S23 (game specific)")
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PORT_DIPSETTING( 0x00, DEF_STR( Off ))
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PORT_DIPSETTING( 0x40, DEF_STR( On ))
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PORT_DIPNAME( 0x80, 0x00, "S24 (game specific)")
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PORT_DIPSETTING( 0x00, DEF_STR( Off ))
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PORT_DIPSETTING( 0x80, DEF_STR( On ))
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PORT_START("SW.3")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_SLASH)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COLON)
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_QUOTE)
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSLASH)
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_BACKSPACE)
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PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 )
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PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_TILT )
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PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_NAME("Outhole") PORT_CODE(KEYCODE_X)
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PORT_START("SW.4")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN3 )
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN1 )
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN2 )
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_L)
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_OPENBRACE)
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PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_CLOSEBRACE)
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PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_ENTER)
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PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_TILT1 ) PORT_NAME("Slam Tilt")
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PORT_START("SW.5")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_A)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_S)
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_D)
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_F)
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_G)
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PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_H)
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PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_J)
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PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_K)
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PORT_START("SW.6")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Q)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_W)
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_E)
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_R)
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Y)
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PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_U)
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PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_I)
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PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_O)
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PORT_START("SW.7")
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PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_Z)
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PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_C)
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PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_V)
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PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_B)
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PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_N)
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PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_M)
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PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_COMMA)
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PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_OTHER ) PORT_CODE(KEYCODE_STOP)
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PORT_START("SW.8")
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PORT_START("SW.9")
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PORT_START("SW.10")
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INPUT_PORTS_END
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INPUT_PORTS_END
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READ8_MEMBER( inder_state::io_r )
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{
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return m_switches[m_row]->read();
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}
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WRITE8_MEMBER( inder_state::io_w )
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{
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m_row = offset;
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}
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WRITE8_MEMBER( inder_state::disp_w )
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{
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UINT8 i;
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if (offset < 5)
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m_segment[offset] = data;
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else
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{
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offset = (offset >> 3) & 7;
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for (i = 0; i < 5; i++)
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output_set_digit_value(i*10+offset, m_segment[i]);
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}
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}
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void inder_state::machine_reset()
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void inder_state::machine_reset()
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{
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{
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m_row = 0;
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}
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}
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DRIVER_INIT_MEMBER( inder_state, inder )
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DRIVER_INIT_MEMBER( inder_state, inder )
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@ -39,8 +247,26 @@ DRIVER_INIT_MEMBER(inder_state,inder)
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static MACHINE_CONFIG_START( inder, inder_state )
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static MACHINE_CONFIG_START( inder, inder_state )
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/* basic machine hardware */
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/* basic machine hardware */
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MCFG_CPU_ADD("maincpu", Z80, 2500000)
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MCFG_CPU_ADD("maincpu", Z80, XTAL_5MHz / 2)
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MCFG_CPU_PROGRAM_MAP(inder_map)
|
MCFG_CPU_PROGRAM_MAP(inder_map)
|
||||||
|
MCFG_CPU_PERIODIC_INT_DRIVER(inder_state, irq0_line_hold, 250) // NE556
|
||||||
|
|
||||||
|
MCFG_NVRAM_ADD_1FILL("nvram")
|
||||||
|
|
||||||
|
/* Video */
|
||||||
|
MCFG_DEFAULT_LAYOUT(layout_inder)
|
||||||
|
|
||||||
|
/* Sound */
|
||||||
|
MCFG_FRAGMENT_ADD( genpin_audio )
|
||||||
|
|
||||||
|
/* Devices */
|
||||||
|
MCFG_DEVICE_ADD("ppi", I8255A, 0 )
|
||||||
|
//MCFG_I8255_IN_PORTA_CB(READ8(inder_state, porta_r))
|
||||||
|
//MCFG_I8255_OUT_PORTA_CB(WRITE8(inder_state, porta_w))
|
||||||
|
//MCFG_I8255_IN_PORTB_CB(READ8(inder_state, portb_r))
|
||||||
|
//MCFG_I8255_OUT_PORTB_CB(WRITE8(inder_state, portb_w))
|
||||||
|
//MCFG_I8255_IN_PORTC_CB(READ8(inder_state, portc_r))
|
||||||
|
//MCFG_I8255_OUT_PORTC_CB(WRITE8(inder_state, portc_w))
|
||||||
MACHINE_CONFIG_END
|
MACHINE_CONFIG_END
|
||||||
|
|
||||||
/*-------------------------------------------------------------------
|
/*-------------------------------------------------------------------
|
||||||
@ -49,8 +275,10 @@ MACHINE_CONFIG_END
|
|||||||
ROM_START(ind250cc)
|
ROM_START(ind250cc)
|
||||||
ROM_REGION(0x10000, "maincpu", 0)
|
ROM_REGION(0x10000, "maincpu", 0)
|
||||||
ROM_LOAD("0-250cc.bin", 0x0000, 0x2000, CRC(753d82ec) SHA1(61950336ba571f9f75f2fc31ccb7beaf4e05dddc))
|
ROM_LOAD("0-250cc.bin", 0x0000, 0x2000, CRC(753d82ec) SHA1(61950336ba571f9f75f2fc31ccb7beaf4e05dddc))
|
||||||
|
|
||||||
ROM_REGION(0x10000, "soundcpu", 0)
|
ROM_REGION(0x10000, "soundcpu", 0)
|
||||||
ROM_LOAD("a-250cc.bin", 0x00000, 0x2000, CRC(b64bdafb) SHA1(eab6d54d34b44187d454c1999e4bcf455183d5a0))
|
ROM_LOAD("a-250cc.bin", 0x00000, 0x2000, CRC(b64bdafb) SHA1(eab6d54d34b44187d454c1999e4bcf455183d5a0))
|
||||||
|
|
||||||
ROM_REGION(0x40000, "user1", 0)
|
ROM_REGION(0x40000, "user1", 0)
|
||||||
ROM_LOAD("b-250cc.bin", 0x00000, 0x10000, CRC(884c31c8) SHA1(23a838f1f0cb4905fa8552579b5452134f0fc9cc))
|
ROM_LOAD("b-250cc.bin", 0x00000, 0x10000, CRC(884c31c8) SHA1(23a838f1f0cb4905fa8552579b5452134f0fc9cc))
|
||||||
ROM_LOAD("c-250cc.bin", 0x10000, 0x10000, CRC(5a1dfa1d) SHA1(4957431d87be0bb6d27910b718f7b7edcd405fff))
|
ROM_LOAD("c-250cc.bin", 0x10000, 0x10000, CRC(5a1dfa1d) SHA1(4957431d87be0bb6d27910b718f7b7edcd405fff))
|
||||||
@ -65,8 +293,10 @@ ROM_START(atleta)
|
|||||||
ROM_REGION(0x10000, "maincpu", 0)
|
ROM_REGION(0x10000, "maincpu", 0)
|
||||||
ROM_LOAD("atleta0.cpu", 0x0000, 0x2000, CRC(5f27240f) SHA1(8b77862fa311d703b3af8a1db17e13b17dca7ec6))
|
ROM_LOAD("atleta0.cpu", 0x0000, 0x2000, CRC(5f27240f) SHA1(8b77862fa311d703b3af8a1db17e13b17dca7ec6))
|
||||||
ROM_LOAD("atleta1.cpu", 0x2000, 0x2000, CRC(12bef582) SHA1(45e1da318141d9228bc91a4e09fff6bf6f194235))
|
ROM_LOAD("atleta1.cpu", 0x2000, 0x2000, CRC(12bef582) SHA1(45e1da318141d9228bc91a4e09fff6bf6f194235))
|
||||||
|
|
||||||
ROM_REGION(0x10000, "soundcpu", 0)
|
ROM_REGION(0x10000, "soundcpu", 0)
|
||||||
ROM_LOAD("atletaa.snd", 0x00000, 0x2000, CRC(051c5329) SHA1(339115af4a2e3f1f2c31073cbed1842518d5916e))
|
ROM_LOAD("atletaa.snd", 0x00000, 0x2000, CRC(051c5329) SHA1(339115af4a2e3f1f2c31073cbed1842518d5916e))
|
||||||
|
|
||||||
ROM_REGION(0x40000, "user1", 0)
|
ROM_REGION(0x40000, "user1", 0)
|
||||||
ROM_LOAD("atletab.snd", 0x0000, 0x10000, CRC(7f155828) SHA1(e459c81b2c2e47d4276344d8d6a08c2c6242f941))
|
ROM_LOAD("atletab.snd", 0x0000, 0x10000, CRC(7f155828) SHA1(e459c81b2c2e47d4276344d8d6a08c2c6242f941))
|
||||||
ROM_LOAD("atletac.snd", 0x10000, 0x10000, CRC(20456363) SHA1(b226400dac35dedc039a7e03cb525c6033b24ebc))
|
ROM_LOAD("atletac.snd", 0x10000, 0x10000, CRC(20456363) SHA1(b226400dac35dedc039a7e03cb525c6033b24ebc))
|
||||||
@ -98,8 +328,10 @@ ROM_END
|
|||||||
ROM_START(pinclown)
|
ROM_START(pinclown)
|
||||||
ROM_REGION(0x10000, "maincpu", 0)
|
ROM_REGION(0x10000, "maincpu", 0)
|
||||||
ROM_LOAD("clown_a.bin", 0x0000, 0x2000, CRC(b7c3f9ab) SHA1(89ede10d9e108089da501b28f53cd7849f791a00))
|
ROM_LOAD("clown_a.bin", 0x0000, 0x2000, CRC(b7c3f9ab) SHA1(89ede10d9e108089da501b28f53cd7849f791a00))
|
||||||
|
|
||||||
ROM_REGION(0x10000, "soundcpu", 0)
|
ROM_REGION(0x10000, "soundcpu", 0)
|
||||||
ROM_LOAD("clown_b.bin", 0x00000, 0x2000, CRC(81a66302) SHA1(3d1243ae878747f20e54cd3322c5a54ded45ce21))
|
ROM_LOAD("clown_b.bin", 0x00000, 0x2000, CRC(81a66302) SHA1(3d1243ae878747f20e54cd3322c5a54ded45ce21))
|
||||||
|
|
||||||
ROM_REGION(0x40000, "user1", 0)
|
ROM_REGION(0x40000, "user1", 0)
|
||||||
ROM_LOAD("clown_c.bin", 0x00000, 0x10000, CRC(dff89319) SHA1(3745a02c3755d11ea7fb552f7a5df2e8bbee2c29))
|
ROM_LOAD("clown_c.bin", 0x00000, 0x10000, CRC(dff89319) SHA1(3745a02c3755d11ea7fb552f7a5df2e8bbee2c29))
|
||||||
ROM_LOAD("clown_d.bin", 0x10000, 0x10000, CRC(cce4e1dc) SHA1(561c9331d2d110d34cf250cd7b25be16a72a1d79))
|
ROM_LOAD("clown_d.bin", 0x10000, 0x10000, CRC(cce4e1dc) SHA1(561c9331d2d110d34cf250cd7b25be16a72a1d79))
|
||||||
@ -113,8 +345,10 @@ ROM_END
|
|||||||
ROM_START(corsario)
|
ROM_START(corsario)
|
||||||
ROM_REGION(0x10000, "maincpu", 0)
|
ROM_REGION(0x10000, "maincpu", 0)
|
||||||
ROM_LOAD("0-corsar.bin", 0x0000, 0x2000, CRC(800f6895) SHA1(a222e7ea959629202686815646fc917ffc5a646c))
|
ROM_LOAD("0-corsar.bin", 0x0000, 0x2000, CRC(800f6895) SHA1(a222e7ea959629202686815646fc917ffc5a646c))
|
||||||
|
|
||||||
ROM_REGION(0x10000, "soundcpu", 0)
|
ROM_REGION(0x10000, "soundcpu", 0)
|
||||||
ROM_LOAD("a-corsar.bin", 0x00000, 0x2000, CRC(e14b7918) SHA1(5a5fc308b0b70fe041b81071ba4820782b6ff988))
|
ROM_LOAD("a-corsar.bin", 0x00000, 0x2000, CRC(e14b7918) SHA1(5a5fc308b0b70fe041b81071ba4820782b6ff988))
|
||||||
|
|
||||||
ROM_REGION(0x40000, "user1", 0)
|
ROM_REGION(0x40000, "user1", 0)
|
||||||
ROM_LOAD("b-corsar.bin", 0x00000, 0x10000, CRC(7f155828) SHA1(e459c81b2c2e47d4276344d8d6a08c2c6242f941))
|
ROM_LOAD("b-corsar.bin", 0x00000, 0x10000, CRC(7f155828) SHA1(e459c81b2c2e47d4276344d8d6a08c2c6242f941))
|
||||||
ROM_LOAD("c-corsar.bin", 0x10000, 0x10000, CRC(047fd722) SHA1(2385507459f85c68141adc7084cb51dfa02462f6))
|
ROM_LOAD("c-corsar.bin", 0x10000, 0x10000, CRC(047fd722) SHA1(2385507459f85c68141adc7084cb51dfa02462f6))
|
||||||
@ -128,8 +362,10 @@ ROM_END
|
|||||||
ROM_START(mundial)
|
ROM_START(mundial)
|
||||||
ROM_REGION(0x10000, "maincpu", 0)
|
ROM_REGION(0x10000, "maincpu", 0)
|
||||||
ROM_LOAD("mundial.cpu", 0x0000, 0x2000, CRC(b615e69b) SHA1(d129eb6f2943af40ddffd0da1e7a711b58f65b3c))
|
ROM_LOAD("mundial.cpu", 0x0000, 0x2000, CRC(b615e69b) SHA1(d129eb6f2943af40ddffd0da1e7a711b58f65b3c))
|
||||||
|
|
||||||
ROM_REGION(0x10000, "soundcpu", 0)
|
ROM_REGION(0x10000, "soundcpu", 0)
|
||||||
ROM_LOAD("snd11.bin", 0x00000, 0x2000, CRC(2cebc1a5) SHA1(e0dae2b1ce31ff436b55ceb1ec71d39fc56694da))
|
ROM_LOAD("snd11.bin", 0x00000, 0x2000, CRC(2cebc1a5) SHA1(e0dae2b1ce31ff436b55ceb1ec71d39fc56694da))
|
||||||
|
|
||||||
ROM_REGION(0x40000, "user1", 0)
|
ROM_REGION(0x40000, "user1", 0)
|
||||||
ROM_LOAD("snd24.bin", 0x00000, 0x10000, CRC(603bfc3c) SHA1(8badd9731243270ce5b8003373ed09ec7eac6ca6))
|
ROM_LOAD("snd24.bin", 0x00000, 0x10000, CRC(603bfc3c) SHA1(8badd9731243270ce5b8003373ed09ec7eac6ca6))
|
||||||
ROM_LOAD("snd23.bin", 0x10000, 0x10000, CRC(2868ce6f) SHA1(317457763f764be08cbe6a5dd4008ba2257c9d78))
|
ROM_LOAD("snd23.bin", 0x10000, 0x10000, CRC(2868ce6f) SHA1(317457763f764be08cbe6a5dd4008ba2257c9d78))
|
||||||
@ -144,6 +380,7 @@ ROM_START(lapbylap)
|
|||||||
ROM_REGION(0x10000, "maincpu", 0)
|
ROM_REGION(0x10000, "maincpu", 0)
|
||||||
ROM_LOAD("lblr0.bin", 0x0000, 0x1000, CRC(2970f31a) SHA1(01fb774de19944bb3a19577921f84ab5b6746afb))
|
ROM_LOAD("lblr0.bin", 0x0000, 0x1000, CRC(2970f31a) SHA1(01fb774de19944bb3a19577921f84ab5b6746afb))
|
||||||
ROM_LOAD("lblr1.bin", 0x1000, 0x1000, CRC(94787c10) SHA1(f2a5b07e57222ee811982eb220c239e34a358d6f))
|
ROM_LOAD("lblr1.bin", 0x1000, 0x1000, CRC(94787c10) SHA1(f2a5b07e57222ee811982eb220c239e34a358d6f))
|
||||||
|
|
||||||
ROM_REGION(0x10000, "soundcpu", 0)
|
ROM_REGION(0x10000, "soundcpu", 0)
|
||||||
ROM_LOAD("lblsr0.bin", 0x00000, 0x2000, CRC(cbaddf02) SHA1(8207eebc414d90328bfd521190d508b88bb870a2))
|
ROM_LOAD("lblsr0.bin", 0x00000, 0x2000, CRC(cbaddf02) SHA1(8207eebc414d90328bfd521190d508b88bb870a2))
|
||||||
ROM_END
|
ROM_END
|
||||||
@ -154,8 +391,10 @@ ROM_END
|
|||||||
ROM_START(pinmoonl)
|
ROM_START(pinmoonl)
|
||||||
ROM_REGION(0x10000, "maincpu", 0)
|
ROM_REGION(0x10000, "maincpu", 0)
|
||||||
ROM_LOAD("ci-3.bin", 0x0000, 0x2000, CRC(56b901ae) SHA1(7269d1a100c378b21454f9f80f5bd9fbb736c222))
|
ROM_LOAD("ci-3.bin", 0x0000, 0x2000, CRC(56b901ae) SHA1(7269d1a100c378b21454f9f80f5bd9fbb736c222))
|
||||||
|
|
||||||
ROM_REGION(0x10000, "soundcpu", 0)
|
ROM_REGION(0x10000, "soundcpu", 0)
|
||||||
ROM_LOAD("ci-11.bin", 0x00000, 0x2000, CRC(a0732fe4) SHA1(54f62cd81bdb7e1924acb67ddbe43eb3d0a4eab0))
|
ROM_LOAD("ci-11.bin", 0x00000, 0x2000, CRC(a0732fe4) SHA1(54f62cd81bdb7e1924acb67ddbe43eb3d0a4eab0))
|
||||||
|
|
||||||
ROM_REGION(0x40000, "user1", 0)
|
ROM_REGION(0x40000, "user1", 0)
|
||||||
ROM_LOAD("ci-24.bin", 0x00000, 0x10000, CRC(6406bd18) SHA1(ae45ed9e8b1fd278a36a68b780352dbbb6ee781e))
|
ROM_LOAD("ci-24.bin", 0x00000, 0x10000, CRC(6406bd18) SHA1(ae45ed9e8b1fd278a36a68b780352dbbb6ee781e))
|
||||||
ROM_LOAD("ci-23.bin", 0x10000, 0x10000, CRC(eac346da) SHA1(7c4c26ae089dda0dcd7300fd1ecabf5a91099c41))
|
ROM_LOAD("ci-23.bin", 0x10000, 0x10000, CRC(eac346da) SHA1(7c4c26ae089dda0dcd7300fd1ecabf5a91099c41))
|
||||||
@ -170,24 +409,28 @@ ROM_START(metalman)
|
|||||||
ROM_REGION(0x10000, "maincpu", 0)
|
ROM_REGION(0x10000, "maincpu", 0)
|
||||||
ROM_LOAD("cpu_0.bin", 0x00000, 0x02000, CRC(7fe4335b) SHA1(52ef2efa29337eebd8c2c9a8aec864356a6829b6))
|
ROM_LOAD("cpu_0.bin", 0x00000, 0x02000, CRC(7fe4335b) SHA1(52ef2efa29337eebd8c2c9a8aec864356a6829b6))
|
||||||
ROM_LOAD("cpu_1.bin", 0x02000, 0x02000, CRC(2cca735e) SHA1(6a76017dfbcac0d57fcec8f07f92d5e04dd3e00b))
|
ROM_LOAD("cpu_1.bin", 0x02000, 0x02000, CRC(2cca735e) SHA1(6a76017dfbcac0d57fcec8f07f92d5e04dd3e00b))
|
||||||
|
|
||||||
ROM_REGION(0x10000, "soundcpu", 0)
|
ROM_REGION(0x10000, "soundcpu", 0)
|
||||||
ROM_LOAD("sound_e1.bin", 0x00000, 0x02000, CRC(55e889e8) SHA1(0a240868c1b17762588c0ed9a14f568a6e50f409))
|
ROM_LOAD("sound_e1.bin", 0x00000, 0x02000, CRC(55e889e8) SHA1(0a240868c1b17762588c0ed9a14f568a6e50f409))
|
||||||
|
|
||||||
ROM_REGION(0x80000, "user1", 0)
|
ROM_REGION(0x80000, "user1", 0)
|
||||||
ROM_LOAD("sound_e2.bin", 0x00000, 0x20000, CRC(5ac61535) SHA1(75b9a805f8639554251192e3777073c29952c78f))
|
ROM_LOAD("sound_e2.bin", 0x00000, 0x20000, CRC(5ac61535) SHA1(75b9a805f8639554251192e3777073c29952c78f))
|
||||||
|
|
||||||
ROM_REGION(0x10000, "soundcpu2", 0)
|
ROM_REGION(0x10000, "soundcpu2", 0)
|
||||||
ROM_LOAD("sound_m1.bin", 0x00000, 0x02000, CRC(21a9ee1d) SHA1(d906ac7d6e741f05e81076a5be33fc763f0de9c1))
|
ROM_LOAD("sound_m1.bin", 0x00000, 0x02000, CRC(21a9ee1d) SHA1(d906ac7d6e741f05e81076a5be33fc763f0de9c1))
|
||||||
|
|
||||||
ROM_REGION(0x80000, "user2", 0)
|
ROM_REGION(0x80000, "user2", 0)
|
||||||
ROM_LOAD("sound_m2.bin", 0x00000, 0x20000, CRC(349df1fe) SHA1(47e7ddbdc398396e40bb5340e5edcb8baf06c255))
|
ROM_LOAD("sound_m2.bin", 0x00000, 0x20000, CRC(349df1fe) SHA1(47e7ddbdc398396e40bb5340e5edcb8baf06c255))
|
||||||
ROM_LOAD("sound_m3.bin", 0x40000, 0x20000, CRC(4d9f5ed2) SHA1(bc6b7c70369c25eddddac5304497f30cee7675d4))
|
ROM_LOAD("sound_m3.bin", 0x40000, 0x20000, CRC(4d9f5ed2) SHA1(bc6b7c70369c25eddddac5304497f30cee7675d4))
|
||||||
ROM_END
|
ROM_END
|
||||||
|
|
||||||
GAME(1992, ind250cc, 0, inder, inder, inder_state, inder, ROT0, "Inder", "250 CC", GAME_IS_SKELETON_MECHANICAL)
|
|
||||||
GAME(1991, atleta, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Atleta", GAME_IS_SKELETON_MECHANICAL)
|
|
||||||
GAME(1985, brvteam, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Brave Team", GAME_IS_SKELETON_MECHANICAL)
|
GAME(1985, brvteam, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Brave Team", GAME_IS_SKELETON_MECHANICAL)
|
||||||
GAME(1986, canasta, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Canasta '86'", GAME_IS_SKELETON_MECHANICAL)
|
GAME(1986, canasta, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Canasta '86'", GAME_IS_SKELETON_MECHANICAL)
|
||||||
|
GAME(1986, lapbylap, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Lap By Lap", GAME_IS_SKELETON_MECHANICAL)
|
||||||
|
GAME(1987, pinmoonl, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Moon Light (Inder)", GAME_IS_SKELETON_MECHANICAL)
|
||||||
GAME(1988, pinclown, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Clown (Inder)", GAME_IS_SKELETON_MECHANICAL)
|
GAME(1988, pinclown, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Clown (Inder)", GAME_IS_SKELETON_MECHANICAL)
|
||||||
GAME(1989, corsario, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Corsario", GAME_IS_SKELETON_MECHANICAL)
|
GAME(1989, corsario, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Corsario", GAME_IS_SKELETON_MECHANICAL)
|
||||||
GAME(1990, mundial, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Mundial 90", GAME_IS_SKELETON_MECHANICAL)
|
GAME(1990, mundial, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Mundial 90", GAME_IS_SKELETON_MECHANICAL)
|
||||||
GAME(1987, pinmoonl, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Moon Light (Inder)", GAME_IS_SKELETON_MECHANICAL)
|
GAME(1991, atleta, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Atleta", GAME_IS_SKELETON_MECHANICAL)
|
||||||
|
GAME(1992, ind250cc, 0, inder, inder, inder_state, inder, ROT0, "Inder", "250 CC", GAME_IS_SKELETON_MECHANICAL)
|
||||||
GAME(1992, metalman, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Metal Man", GAME_IS_SKELETON_MECHANICAL)
|
GAME(1992, metalman, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Metal Man", GAME_IS_SKELETON_MECHANICAL)
|
||||||
GAME(1986, lapbylap, 0, inder, inder, inder_state, inder, ROT0, "Inder", "Lap By Lap", GAME_IS_SKELETON_MECHANICAL)
|
|
||||||
|
150
src/mame/layout/inder.lay
Normal file
150
src/mame/layout/inder.lay
Normal file
@ -0,0 +1,150 @@
|
|||||||
|
<!-- Inder copied from jeutel.lay -->
|
||||||
|
|
||||||
|
<!-- 2014-09-03: Initial version. [Robbbert] -->
|
||||||
|
|
||||||
|
<mamelayout version="2">
|
||||||
|
|
||||||
|
<element name="digit" defstate="0">
|
||||||
|
<led7seg>
|
||||||
|
<color red="1.0" green="0.25" blue="0.0" />
|
||||||
|
</led7seg>
|
||||||
|
</element>
|
||||||
|
<element name="red_led">
|
||||||
|
<disk><color red="1.0" green="0.0" blue="0.0" /></disk>
|
||||||
|
</element>
|
||||||
|
<element name="background">
|
||||||
|
<rect>
|
||||||
|
<bounds left="0" top="0" right="1" bottom="1" />
|
||||||
|
<color red="0.0" green="0.0" blue="0.0" />
|
||||||
|
</rect>
|
||||||
|
</element>
|
||||||
|
<element name="P0"><text string="Ball / Match"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||||
|
<element name="P1"><text string="Credits"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||||
|
<element name="P3"><text string="Player 1"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||||
|
<element name="P4"><text string="Player 2"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||||
|
<element name="P5"><text string="Player 3"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||||
|
<element name="P6"><text string="Player 4"><color red="1.0" green="1.0" blue="1.0" /></text></element>
|
||||||
|
|
||||||
|
<view name="Default Layout">
|
||||||
|
|
||||||
|
<!-- Background -->
|
||||||
|
<backdrop element="background">
|
||||||
|
<bounds left="0" top="20" right="318" bottom="394" />
|
||||||
|
</backdrop>
|
||||||
|
|
||||||
|
<!-- LEDs -->
|
||||||
|
|
||||||
|
<!-- Player 1 Score -->
|
||||||
|
|
||||||
|
<bezel name="digit6" element="digit">
|
||||||
|
<bounds left="10" top="45" right="44" bottom="84" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit5" element="digit">
|
||||||
|
<bounds left="54" top="45" right="88" bottom="84" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit4" element="digit">
|
||||||
|
<bounds left="98" top="45" right="132" bottom="84" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit3" element="digit">
|
||||||
|
<bounds left="142" top="45" right="176" bottom="84" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit2" element="digit">
|
||||||
|
<bounds left="186" top="45" right="220" bottom="84" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit1" element="digit">
|
||||||
|
<bounds left="230" top="45" right="264" bottom="84" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit0" element="digit">
|
||||||
|
<bounds left="274" top="45" right="308" bottom="84" />
|
||||||
|
</bezel>
|
||||||
|
|
||||||
|
<!-- Player 2 Score -->
|
||||||
|
<bezel name="digit16" element="digit">
|
||||||
|
<bounds left="10" top="105" right="44" bottom="144" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit15" element="digit">
|
||||||
|
<bounds left="54" top="105" right="88" bottom="144" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit14" element="digit">
|
||||||
|
<bounds left="98" top="105" right="132" bottom="144" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit13" element="digit">
|
||||||
|
<bounds left="142" top="105" right="176" bottom="144" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit12" element="digit">
|
||||||
|
<bounds left="186" top="105" right="220" bottom="144" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit11" element="digit">
|
||||||
|
<bounds left="230" top="105" right="264" bottom="144" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit10" element="digit">
|
||||||
|
<bounds left="274" top="105" right="308" bottom="144" />
|
||||||
|
</bezel>
|
||||||
|
|
||||||
|
<!-- Player 3 Score -->
|
||||||
|
<bezel name="digit26" element="digit">
|
||||||
|
<bounds left="10" top="165" right="44" bottom="204" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit25" element="digit">
|
||||||
|
<bounds left="54" top="165" right="88" bottom="204" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit24" element="digit">
|
||||||
|
<bounds left="98" top="165" right="132" bottom="204" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit23" element="digit">
|
||||||
|
<bounds left="142" top="165" right="176" bottom="204" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit22" element="digit">
|
||||||
|
<bounds left="186" top="165" right="220" bottom="204" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit21" element="digit">
|
||||||
|
<bounds left="230" top="165" right="264" bottom="204" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit20" element="digit">
|
||||||
|
<bounds left="274" top="165" right="308" bottom="204" />
|
||||||
|
</bezel>
|
||||||
|
|
||||||
|
<!-- Player 4 Score -->
|
||||||
|
<bezel name="digit36" element="digit">
|
||||||
|
<bounds left="10" top="225" right="44" bottom="264" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit35" element="digit">
|
||||||
|
<bounds left="54" top="225" right="88" bottom="264" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit34" element="digit">
|
||||||
|
<bounds left="98" top="225" right="132" bottom="264" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit33" element="digit">
|
||||||
|
<bounds left="142" top="225" right="176" bottom="264" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit32" element="digit">
|
||||||
|
<bounds left="186" top="225" right="220" bottom="264" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit31" element="digit">
|
||||||
|
<bounds left="230" top="225" right="264" bottom="264" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit30" element="digit">
|
||||||
|
<bounds left="274" top="225" right="308" bottom="264" />
|
||||||
|
</bezel>
|
||||||
|
|
||||||
|
<!-- Credits and Balls -->
|
||||||
|
<bezel name="digit41" element="digit">
|
||||||
|
<bounds left="30" top="345" right="64" bottom="384" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit40" element="digit">
|
||||||
|
<bounds left="69" top="345" right="103" bottom="384" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit42" element="digit">
|
||||||
|
<bounds left="171" top="345" right="205" bottom="384" />
|
||||||
|
</bezel>
|
||||||
|
<bezel name="digit45" element="digit">
|
||||||
|
<bounds left="210" top="345" right="244" bottom="384" />
|
||||||
|
</bezel>
|
||||||
|
<bezel element="P1"><bounds left="200" right="258" top="330" bottom="342" /></bezel>
|
||||||
|
<bezel element="P0"><bounds left="50" right="108" top="330" bottom="342" /></bezel>
|
||||||
|
<bezel name="text3" element="P3"><bounds left="100" right="180" top="30" bottom="42" /></bezel>
|
||||||
|
<bezel name="text2" element="P4"><bounds left="100" right="180" top="90" bottom="102" /></bezel>
|
||||||
|
<bezel name="text1" element="P5"><bounds left="100" right="180" top="150" bottom="162" /></bezel>
|
||||||
|
<bezel name="text0" element="P6"><bounds left="100" right="180" top="210" bottom="222" /></bezel>
|
||||||
|
</view>
|
||||||
|
</mamelayout>
|
@ -2648,6 +2648,8 @@ $(DRIVERS)/igspoker.o: $(LAYOUT)/igspoker.lh
|
|||||||
|
|
||||||
$(DRIVERS)/imolagp.o: $(LAYOUT)/imolagp.lh
|
$(DRIVERS)/imolagp.o: $(LAYOUT)/imolagp.lh
|
||||||
|
|
||||||
|
$(DRIVERS)/inder.o: $(LAYOUT)/inder.lh
|
||||||
|
|
||||||
$(DRIVERS)/jankenmn.o: $(LAYOUT)/jankenmn.lh
|
$(DRIVERS)/jankenmn.o: $(LAYOUT)/jankenmn.lh
|
||||||
|
|
||||||
$(DRIVERS)/jeutel.o: $(LAYOUT)/jeutel.lh
|
$(DRIVERS)/jeutel.o: $(LAYOUT)/jeutel.lh
|
||||||
|
Loading…
Reference in New Issue
Block a user