stern->stern electronics

This commit is contained in:
Michaël Banaan Ananas 2010-05-24 00:54:46 +00:00
parent 1fe79cee4f
commit cee16fd818
13 changed files with 55 additions and 55 deletions

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@ -5,7 +5,7 @@ Misc early Z80 games with simple color bitmap graphics
- Space King 2 (c) Konami
- Kosmo Killer bootleg
- Kamikaze (c) Leijac Corporation
- Astro Invader (c) Stern
- Astro Invader (c) Stern Electronics
- Space Intruder (c) Shoei
Space Intruder emulation by Lee Taylor (lee@defender.demon.co.uk),
@ -776,7 +776,7 @@ static DRIVER_INIT( spcking2 )
*************************************/
GAME( 1979, kamikaze, 0, kamikaze, kamikaze, kamikaze, ROT270, "Leijac Corporation", "Kamikaze", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1980, astinvad, kamikaze, kamikaze, astinvad, kamikaze, ROT270, "Leijac Corporation (Stern license)", "Astro Invader", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1980, astinvad, kamikaze, kamikaze, astinvad, kamikaze, ROT270, "Leijac Corporation (Stern Electronics license)", "Astro Invader", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 19??, kosmokil, kamikaze, kamikaze, kamikaze, kamikaze, ROT270, "bootleg", "Kosmo Killer", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // says >BEM< Mi Italy but it looks hacked in, dif revision of game tho.
GAME( 1979, spcking2, 0, spcking2, spcking2, spcking2, ROT270, "Konami", "Space King 2", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1980, spaceint, 0, spaceint, spaceint, 0, ROT90, "Shoei", "Space Intruder", GAME_IMPERFECT_SOUND | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )

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@ -960,10 +960,10 @@ static DRIVER_INIT( bagnarda )
GAME( 1982, bagman, 0, bagman, bagman, 0, ROT270, "Valadon Automation", "Bagman", 0 )
GAME( 1982, bagnard, bagman, bagman, bagman, 0, ROT270, "Valadon Automation", "Le Bagnard (set 1)", 0 )
GAME( 1982, bagnarda, bagman, bagman, bagman, bagnarda, ROT270, "Valadon Automation", "Le Bagnard (set 2)", 0 )
GAME( 1982, bagmans, bagman, bagman, bagmans, 0, ROT270, "Valadon Automation (Stern license)", "Bagman (Stern set 1)", 0 )
GAME( 1982, bagmans2, bagman, bagman, bagman, 0, ROT270, "Valadon Automation (Stern license)", "Bagman (Stern set 2)", 0 )
GAME( 1982, bagmans, bagman, bagman, bagmans, 0, ROT270, "Valadon Automation (Stern Electronics license)", "Bagman (Stern Electronics, set 1)", 0 )
GAME( 1982, bagmans2, bagman, bagman, bagman, 0, ROT270, "Valadon Automation (Stern Electronics license)", "Bagman (Stern Electronics, set 2)", 0 )
GAME( 1984, sbagman, 0, bagman, sbagman, 0, ROT270, "Valadon Automation", "Super Bagman", 0 )
GAME( 1984, sbagmans, sbagman, bagman, sbagman, 0, ROT270, "Valadon Automation (Stern license)", "Super Bagman (Stern)", 0 )
GAME( 1984, sbagmans, sbagman, bagman, sbagman, 0, ROT270, "Valadon Automation (Stern Electronics license)", "Super Bagman (Stern Electronics)", 0 )
GAME( 1983, pickin, 0, pickin, pickin, 0, ROT270, "Valadon Automation", "Pickin'", 0 )
GAME( 1984, botanic, 0, botanic, botanic, 0, ROT270, "Valadon Automation (Itisa license)", "Botanic", 0 )
GAME( 1984, squaitsa, 0, squaitsa,squaitsa,0, ROT0, "Itisa", "Squash (Itisa)", 0 )

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@ -1178,8 +1178,8 @@ static DRIVER_INIT( moonwarp )
*
*************************************/
GAME( 1980, berzerk, 0, berzerk, berzerk, 0, ROT0, "Stern", "Berzerk (set 1)", 0 )
GAME( 1980, berzerk1, berzerk, berzerk, berzerk, 0, ROT0, "Stern", "Berzerk (set 2)", 0 )
GAME( 1980, berzerkg, berzerk, berzerk, berzerkg,0, ROT0, "Stern", "Berzerk (German Speech)", 0 )
GAME( 1981, frenzy, 0, frenzy, frenzy, 0, ROT0, "Stern", "Frenzy", 0 )
GAME( 1981, moonwarp, 0, frenzy, moonwarp,moonwarp, ROT0, "Stern", "Moon War (prototype on Frenzy hardware)", 0)
GAME( 1980, berzerk, 0, berzerk, berzerk, 0, ROT0, "Stern Electronics", "Berzerk (set 1)", 0 )
GAME( 1980, berzerk1, berzerk, berzerk, berzerk, 0, ROT0, "Stern Electronics", "Berzerk (set 2)", 0 )
GAME( 1980, berzerkg, berzerk, berzerk, berzerkg,0, ROT0, "Stern Electronics", "Berzerk (German Speech)", 0 )
GAME( 1981, frenzy, 0, frenzy, frenzy, 0, ROT0, "Stern Electronics", "Frenzy", 0 )
GAME( 1981, moonwarp, 0, frenzy, moonwarp,moonwarp, ROT0, "Stern Electronics", "Moon War (prototype on Frenzy hardware)", 0)

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@ -783,6 +783,6 @@ static DRIVER_INIT( cliff )
*
*************************************/
GAME( 1983, cliffhgr, 0, cliffhgr, cliffhgr, cliff, ROT0, "Stern", "Cliff Hanger", 0)
GAME( 1983, cliffhgra,cliffhgr, cliffhgr, cliffhgra, cliff, ROT0, "Stern", "Cliff Hanger (Alt)", 0)
GAME( 1983, goaltogo, 0, cliffhgr, goaltogo, cliff, ROT0, "Stern", "Goal To Go", GAME_NOT_WORKING)
GAME( 1983, cliffhgr, 0, cliffhgr, cliffhgr, cliff, ROT0, "Stern Electronics", "Cliff Hanger", 0)
GAME( 1983, cliffhgra,cliffhgr, cliffhgr, cliffhgra, cliff, ROT0, "Stern Electronics", "Cliff Hanger (Alt)", 0)
GAME( 1983, goaltogo, 0, cliffhgr, goaltogo, cliff, ROT0, "Stern Electronics", "Goal To Go", GAME_NOT_WORKING)

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@ -6018,12 +6018,12 @@ GAME( 1981, frogg, frogger, galaxian, frogg, frogg, ROT90, "bootleg",
CPU/Video Board: KT-4108-2
Sound Board: KT-4108-1
*/
GAME( 1981, turtles, 0, turtles, turtles, turtles, ROT90, "Konami (Stern license)", "Turtles", GAME_SUPPORTS_SAVE )
GAME( 1981, turtles, 0, turtles, turtles, turtles, ROT90, "Konami (Stern Electronics license)", "Turtles", GAME_SUPPORTS_SAVE )
GAME( 1981, turpin, turtles, turtles, turpin, turtles, ROT90, "Konami (Sega license)", "Turpin", GAME_SUPPORTS_SAVE )
GAME( 1981, 600, turtles, turtles, turtles, turtles, ROT90, "Konami", "600", GAME_SUPPORTS_SAVE )
GAME( 1981, amidar, 0, turtles, amidar, turtles, ROT90, "Konami", "Amidar", GAME_SUPPORTS_SAVE )
GAME( 1982, amidaru, amidar, turtles, amidaru, turtles, ROT90, "Konami (Stern license)", "Amidar (Stern)", GAME_SUPPORTS_SAVE )
GAME( 1982, amidaru, amidar, turtles, amidaru, turtles, ROT90, "Konami (Stern Electronics license)", "Amidar (Stern Electronics)", GAME_SUPPORTS_SAVE )
GAME( 1982, amidaro, amidar, turtles, amidaro, turtles, ROT90, "Konami (Olympia license)", "Amidar (Olympia)", GAME_SUPPORTS_SAVE )
GAME( 1982, amidarb, amidar, turtles, amidaru, turtles, ROT90, "bootleg", "Amidar (bootleg)", GAME_SUPPORTS_SAVE ) /* Simular to Amigo bootleg */
GAME( 1982, amigo, amidar, turtles, amidaru, turtles, ROT90, "bootleg", "Amigo", GAME_SUPPORTS_SAVE )
@ -6032,10 +6032,10 @@ GAME( 1982, amidars, amidar, scramble, amidars, scramble, ROT90, "Konami",
/* The End/Scramble based hardware */
GAME( 1980, theend, 0, theend, theend, theend, ROT90, "Konami", "The End", GAME_SUPPORTS_SAVE )
GAME( 1980, theends, theend, theend, theend, theend, ROT90, "Konami (Stern license)", "The End (Stern)", GAME_SUPPORTS_SAVE )
GAME( 1980, theends, theend, theend, theend, theend, ROT90, "Konami (Stern Electronics license)", "The End (Stern Electronics)", GAME_SUPPORTS_SAVE )
GAME( 1981, scramble, 0, scramble, scramble, scramble, ROT90, "Konami", "Scramble", GAME_SUPPORTS_SAVE )
GAME( 1981, scrambles,scramble, scramble, scramble, scramble, ROT90, "Konami (Stern license)", "Scramble (Stern)", GAME_SUPPORTS_SAVE )
GAME( 1981, scrambles,scramble, scramble, scramble, scramble, ROT90, "Konami (Stern Electronics license)", "Scramble (Stern Electronics)", GAME_SUPPORTS_SAVE )
GAME( 1981, strfbomb, scramble, scramble, strfbomb, scramble, ROT90, "Omni", "Strafe Bomb", GAME_SUPPORTS_SAVE )
GAME( 1981, explorer, scramble, explorer, explorer, explorer, ROT90, "bootleg", "Explorer", GAME_SUPPORTS_SAVE )
GAME( 1981, scramblebf,scramble,scramble, scramble, scramble, ROT90, "Karateko (bootleg)", "Scramble (Karateko, French bootleg)", GAME_SUPPORTS_SAVE )
@ -6059,26 +6059,26 @@ GAME( 1982, monsterz, 0, sfx, sfx, sfx, ORIENTATION_FLIP_X
/* scobra */
GAME( 1981, scobra, 0, scobra, scobra, scobra, ROT90, "Konami", "Super Cobra", GAME_SUPPORTS_SAVE )
GAME( 1981, scobrase, scobra, scobra, scobra, scobra, ROT90, "Konami (Sega license)", "Super Cobra (Sega)", GAME_SUPPORTS_SAVE )
GAME( 1981, scobras, scobra, scobra, scobras, scobra, ROT90, "Konami (Stern license)", "Super Cobra (Stern)", GAME_SUPPORTS_SAVE )
GAME( 1981, scobras, scobra, scobra, scobras, scobra, ROT90, "Konami (Stern Electronics license)", "Super Cobra (Stern Electronics)", GAME_SUPPORTS_SAVE )
GAME( 1981, scobrab, scobra, scobra, scobras, scobra, ROT90, "bootleg", "Super Cobra (bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1981, suprheli, scobra, scobra, scobras, scobra, ROT90, "bootleg", "Super Heli (Super Cobra bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1981, moonwar, 0, moonwar, moonwar, moonwar, ROT90, "Stern", "Moonwar", GAME_SUPPORTS_SAVE )
GAME( 1981, moonwara, moonwar, moonwar, moonwara, moonwar, ROT90, "Stern", "Moonwar (older)", GAME_SUPPORTS_SAVE )
GAME( 1981, moonwar, 0, moonwar, moonwar, moonwar, ROT90, "Stern Electronics", "Moonwar", GAME_SUPPORTS_SAVE )
GAME( 1981, moonwara, moonwar, moonwar, moonwara, moonwar, ROT90, "Stern Electronics", "Moonwar (older)", GAME_SUPPORTS_SAVE )
GAME( 1981, armorcar, 0, scobra, armorcar, scobra, ROT90, "Stern", "Armored Car (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1981, armorcar2, armorcar, scobra, armorcar2, scobra, ROT90, "Stern", "Armored Car (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1981, armorcar, 0, scobra, armorcar, scobra, ROT90, "Stern Electronics", "Armored Car (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1981, armorcar2, armorcar, scobra, armorcar2, scobra, ROT90, "Stern Electronics", "Armored Car (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1982, tazmania, 0, scobra, tazmania, scobra, ROT90, "Stern", "Tazz-Mania (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1982, tazmania, 0, scobra, tazmania, scobra, ROT90, "Stern Electronics", "Tazz-Mania (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1982, anteater, 0, anteater, anteater, anteater, ROT90, "Stern (Tago license)", "Anteater", GAME_SUPPORTS_SAVE )
GAME( 1982, anteater, 0, anteater, anteater, anteater, ROT90, "Stern Electronics (Tago license)", "Anteater", GAME_SUPPORTS_SAVE )
GAME( 1982, calipso, 0, scobra, calipso, calipso, ROT90, "Stern (Tago license)", "Calipso", GAME_SUPPORTS_SAVE )
GAME( 1982, calipso, 0, scobra, calipso, calipso, ROT90, "Stern Electronics (Tago license)", "Calipso", GAME_SUPPORTS_SAVE )
GAME( 1982, losttomb, 0, scobra, losttomb, losttomb, ROT90, "Stern", "Lost Tomb (easy)", GAME_SUPPORTS_SAVE )
GAME( 1982, losttombh, losttomb, scobra, losttomb, losttomb, ROT90, "Stern", "Lost Tomb (hard)", GAME_SUPPORTS_SAVE )
GAME( 1982, losttomb, 0, scobra, losttomb, losttomb, ROT90, "Stern Electronics", "Lost Tomb (easy)", GAME_SUPPORTS_SAVE )
GAME( 1982, losttombh, losttomb, scobra, losttomb, losttomb, ROT90, "Stern Electronics", "Lost Tomb (hard)", GAME_SUPPORTS_SAVE )
GAME( 1984, spdcoin, 0, scobra, spdcoin, scobra, ROT90, "Stern", "Speed Coin (prototype)", GAME_SUPPORTS_SAVE )
GAME( 1984, spdcoin, 0, scobra, spdcoin, scobra, ROT90, "Stern Electronics", "Speed Coin (prototype)", GAME_SUPPORTS_SAVE )
GAME( 1985, superbon, 0, scobra, superbon, superbon, ROT90, "Signatron USA", "Agent Super Bond (Scobra Hardware)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
@ -6130,14 +6130,14 @@ GAME( 1985, superbon, 0, scobra, superbon, superbon, ROT90, "Signatr
/* currently in scobra.c and should be moved here */
//GAME( 1981, stratgyx, 0, scobra/*stratgyx*/, stratgyx, stratgyx, ROT0, "Konami", "Strategy X", GAME_SUPPORTS_SAVE )
//GAME( 1981, stratgys, stratgyx, scobra/*stratgyx*/, stratgyx, stratgyx, ROT0, "Konami (Stern license)", "Strategy X (Stern)", GAME_SUPPORTS_SAVE )
//GAME( 1982, darkplnt, 0, scobra/*darkplnt*/, darkplnt, darkplnt, ROT180, "Stern", "Dark Planet", GAME_SUPPORTS_SAVE )
//GAME( 1982, tazmani2, tazmania, scobra/*type2*/, tazmania, tazmani2, ROT90, "Stern", "Tazz-Mania (set 2)", GAME_SUPPORTS_SAVE )
//GAME( 1981, stratgys, stratgyx, scobra/*stratgyx*/, stratgyx, stratgyx, ROT0, "Konami (Stern Electronics license)", "Strategy X (Stern Electronics)", GAME_SUPPORTS_SAVE )
//GAME( 1982, darkplnt, 0, scobra/*darkplnt*/, darkplnt, darkplnt, ROT180, "Stern Electronics", "Dark Planet", GAME_SUPPORTS_SAVE )
//GAME( 1982, tazmani2, tazmania, scobra/*type2*/, tazmania, tazmani2, ROT90, "Stern Electronics", "Tazz-Mania (set 2)", GAME_SUPPORTS_SAVE )
//GAME( 1983, anteatg, anteater, scobra/*anteatg*/, anteatg, scramble_ppi, ROT90, "TV-Tuning (F.E.G. license)", "Ameisenbaer (German)", GAME_SUPPORTS_SAVE )
//GAME( 1983, anteatgb, anteater, scobra/*anteatgb*/, anteatgb, scramble_ppi, ROT90, "Free Enterprise Games", "The Anteater (UK)", GAME_SUPPORTS_SAVE )
//GAME( 1982, rescue, 0, scobra/*rescue*/, rescue, rescue, ROT90, "Stern", "Rescue", GAME_SUPPORTS_SAVE )
//GAME( 1982, rescue, 0, scobra/*rescue*/, rescue, rescue, ROT90, "Stern Electronics", "Rescue", GAME_SUPPORTS_SAVE )
//GAME( 1982, aponow, rescue, scobra/*rescue*/, rescue, rescue, ROT90, "bootleg", "Apocaljpse Now", GAME_SUPPORTS_SAVE )
//GAME( 1983, minefld, 0, scobra/*minefld*/, minefld, minefld, ROT90, "Stern", "Minefield", GAME_SUPPORTS_SAVE )
//GAME( 1983, minefld, 0, scobra/*minefld*/, minefld, minefld, ROT90, "Stern Electronics", "Minefield", GAME_SUPPORTS_SAVE )
//GAME( 1981, hustler, 0, scobra/*hustler*/, hustler, hustler, ROT90, "Konami", "Video Hustler", GAME_SUPPORTS_SAVE )
//GAME( 1981, billiard, hustler, scobra/*hustler*/, hustler, billiard, ROT90, "bootleg", "The Billiards", GAME_SUPPORTS_SAVE )
//GAME( 1981, hustlerb, hustler, scobra/*hustlerb*/, hustler, scramble_ppi, ROT90, "bootleg", "Video Hustler (bootleg)", GAME_SUPPORTS_SAVE )

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@ -1,7 +1,7 @@
/****************************************************************************
Mazer Blazer by Stern (c) 1983
Great Guns by Stern (c) 1983
Mazer Blazer by Stern Electronics (c) 1983
Great Guns by Stern Electronics (c) 1983
Driver by Jarek Burczynski
@ -1705,6 +1705,6 @@ static DRIVER_INIT( greatgun )
rom[0x0380] = 0;
}
GAME( 1983, mazerbla, 0, mazerbla, mazerbla, mazerbla, ROT0, "Stern", "Mazer Blazer (set 1)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
GAME( 1983, mazerblaa, mazerbla, mazerbla, mazerbla, mazerbla, ROT0, "Stern", "Mazer Blazer (set 2)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
GAME( 1983, greatgun, 0, greatgun, greatgun, greatgun, ROT0, "Stern", "Great Guns", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
GAME( 1983, mazerbla, 0, mazerbla, mazerbla, mazerbla, ROT0, "Stern Electronics", "Mazer Blazer (set 1)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
GAME( 1983, mazerblaa, mazerbla, mazerbla, mazerbla, mazerbla, ROT0, "Stern Electronics", "Mazer Blazer (set 2)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
GAME( 1983, greatgun, 0, greatgun, greatgun, greatgun, ROT0, "Stern Electronics", "Great Guns", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )

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@ -41,7 +41,7 @@
* HI-LO Double Up Joker Poker, 1983, SMS Manufacturing Corp.
* DRHL Poker (v.2.89), 1986, Drews Inc.
* Turbo Poker 2, 1993, Micro Manufacturing, Inc.
* Fast Draw (poker conversion kit)?, 198?, Stern/Seeburg?.
* Fast Draw (poker conversion kit)?, 198?, Stern Electronics?
* Draw Poker HI-LO (unknown, rev 1), 198?, SMS Manufacturing Corp?.
* Draw Poker HI-LO (unknown, rev 2), 198?, SMS Manufacturing Corp?.
@ -3195,7 +3195,7 @@ ROM_END
/*
Fast Draw (Stern)?
Fast Draw (Stern Electronics)?
Text font is different to other similar games.
@ -3435,6 +3435,6 @@ GAME( 1993, tpoker2, 0, dphltest, norautp, 0, ROT0, "Micro Manufactur
/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */
GAME( 198?, fastdrwp, 0, dphl, norautp, 0, ROT0, "Stern/Seeburg?", "Fast Draw (poker conversion kit)?", GAME_NOT_WORKING )
GAME( 198?, fastdrwp, 0, dphl, norautp, 0, ROT0, "Stern Electronics?", "Fast Draw (poker conversion kit)?", GAME_NOT_WORKING )
GAME( 198?, dphlunka, 0, dphl, norautp, 0, ROT0, "SMS Manufacturing Corp.", "Draw Poker HI-LO (unknown, rev 1)", GAME_NOT_WORKING )
GAME( 198?, dphlunkb, 0, dphl, norautp, 0, ROT0, "SMS Manufacturing Corp.", "Draw Poker HI-LO (unknown, rev 2)", GAME_NOT_WORKING )

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@ -344,5 +344,5 @@ ROM_END
*************************************/
GAME( 1982, pooyan, 0, pooyan, pooyan, 0, ROT90, "Konami", "Pooyan", GAME_SUPPORTS_SAVE )
GAME( 1982, pooyans, pooyan, pooyan, pooyan, 0, ROT90, "Konami (Stern license)", "Pooyan (Stern)", GAME_SUPPORTS_SAVE )
GAME( 1982, pooyans, pooyan, pooyan, pooyan, 0, ROT90, "Konami (Stern Electronics license)", "Pooyan (Stern Electronics)", GAME_SUPPORTS_SAVE )
GAME( 1982, pootan, pooyan, pooyan, pooyan, 0, ROT90, "bootleg", "Pootan", GAME_SUPPORTS_SAVE )

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@ -1389,7 +1389,7 @@ GAME( 1980, rallyxm, rallyx, rallyx, rallyx, 0, ROT0, "Namco (Midway lic
GAME( 1981, nrallyx, 0, rallyx, nrallyx, 0, ROT0, "Namco", "New Rally X", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1981, nrallyxb, nrallyx, rallyx, nrallyx, 0, ROT0, "Namco", "New Rally X (bootleg?) ", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
GAME( 1981, jungler, 0, jungler, jungler, 0, ROT90, "Konami", "Jungler", GAME_SUPPORTS_SAVE )
GAME( 1981, junglers, jungler, jungler, jungler, 0, ROT90, "Konami (Stern license)", "Jungler (Stern)", GAME_SUPPORTS_SAVE )
GAME( 1981, junglers, jungler, jungler, jungler, 0, ROT90, "Konami (Stern Electronics license)", "Jungler (Stern Electronics)", GAME_SUPPORTS_SAVE )
GAME( 1982, tactcian, 0, tactcian, tactcian, 0, ROT90, "Konami (Sega license)", "Tactician (set 1)", GAME_SUPPORTS_SAVE )
GAME( 1981, tactcian2,tactcian, tactcian, tactcian, 0, ROT90, "Konami (Sega license)", "Tactician (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1982, locomotn, 0, locomotn, locomotn, 0, ROT90, "Konami (Centuri license)", "Loco-Motion", GAME_SUPPORTS_SAVE )

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@ -1409,15 +1409,15 @@ ROM_END
GAME( 1981, stratgyx, 0, stratgyx, stratgyx, stratgyx, ROT0, "Konami", "Strategy X", GAME_SUPPORTS_SAVE )
GAME( 1981, stratgys, stratgyx, stratgyx, stratgyx, stratgyx, ROT0, "Konami (Stern license)", "Strategy X (Stern)", GAME_SUPPORTS_SAVE )
GAME( 1981, stratgys, stratgyx, stratgyx, stratgyx, stratgyx, ROT0, "Konami (Stern Electronics license)", "Strategy X (Stern Electronics)", GAME_SUPPORTS_SAVE )
GAME( 1982, strongx, stratgyx, stratgyx, stratgyx, stratgyx, ROT0, "bootleg", "Strong X", GAME_SUPPORTS_SAVE )
GAME( 1982, darkplnt, 0, darkplnt, darkplnt, darkplnt, ROT180, "Stern", "Dark Planet", GAME_SUPPORTS_SAVE )
GAME( 1982, tazmani2, tazmania, type2, tazmania, tazmani2, ROT90, "Stern", "Tazz-Mania (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1983, anteatgb, anteater, anteatgb, anteatgb, scramble_ppi, ROT90, "Stern (Free Enterprise Games license)", "The Anteater (UK)", GAME_SUPPORTS_SAVE )
GAME( 1983, anteatg, anteater, anteatg, anteatg, scramble_ppi, ROT90, "Stern (TV-Tuning license from Free Enterprise Games)", "Ameisenbaer (German)", GAME_SUPPORTS_SAVE )
GAME( 1982, rescue, 0, rescue, rescue, rescue, ROT90, "Stern", "Rescue", GAME_SUPPORTS_SAVE )
GAME( 1982, darkplnt, 0, darkplnt, darkplnt, darkplnt, ROT180, "Stern Electronics", "Dark Planet", GAME_SUPPORTS_SAVE )
GAME( 1982, tazmani2, tazmania, type2, tazmania, tazmani2, ROT90, "Stern Electronics", "Tazz-Mania (set 2)", GAME_SUPPORTS_SAVE )
GAME( 1983, anteatgb, anteater, anteatgb, anteatgb, scramble_ppi, ROT90, "Stern Electronics (Free Enterprise Games license)", "The Anteater (UK)", GAME_SUPPORTS_SAVE )
GAME( 1983, anteatg, anteater, anteatg, anteatg, scramble_ppi, ROT90, "Stern Electronics (TV-Tuning license from Free Enterprise Games)", "Ameisenbaer (German)", GAME_SUPPORTS_SAVE )
GAME( 1982, rescue, 0, rescue, rescue, rescue, ROT90, "Stern Electronics", "Rescue", GAME_SUPPORTS_SAVE )
GAME( 1982, aponow, rescue, rescue, rescue, rescue, ROT90, "bootleg", "Apocaljpse Now", GAME_SUPPORTS_SAVE )
GAME( 1983, minefld, 0, minefld, minefld, minefld, ROT90, "Stern", "Minefield", GAME_SUPPORTS_SAVE )
GAME( 1983, minefld, 0, minefld, minefld, minefld, ROT90, "Stern Electronics", "Minefield", GAME_SUPPORTS_SAVE )
GAME( 1981, hustler, 0, hustler, hustler, hustler, ROT90, "Konami", "Video Hustler", GAME_SUPPORTS_SAVE )
GAME( 1981, billiard, hustler, hustler, hustler, billiard, ROT90, "bootleg", "The Billiards (Video Hustler bootleg)", GAME_SUPPORTS_SAVE )
GAME( 1981, hustlerb, hustler, hustlerb, hustler, scramble_ppi, ROT90, "bootleg", "Video Hustler (bootleg)", GAME_NOT_WORKING ) // broken?

View File

@ -1,6 +1,6 @@
/************************************************************************
Super Draw Poker (c) Stern 1983
Super Draw Poker (c) Stern Electronics 1983
Driver by Pierpaolo Prazzoli.
Additional work by Angelo Salese & Roberto Fresca.
@ -538,5 +538,5 @@ ROM_END
**********************************************************************/
/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS... */
GAME( 1983, supdrapo, 0, supdrapo, supdrapo, 0, ROT90, "Valadon Automation (Stern license)", "Super Draw Poker (set 1)", 0 )
GAME( 1983, supdrapoa, supdrapo, supdrapo, supdrapo, 0, ROT90, "Valadon Automation / Jeutel", "Super Draw Poker (set 2)", 0 )
GAME( 1983, supdrapo, 0, supdrapo, supdrapo, 0, ROT90, "Valadon Automation (Stern Electronics license)", "Super Draw Poker (set 1)", 0 )
GAME( 1983, supdrapoa, supdrapo, supdrapo, supdrapo, 0, ROT90, "Valadon Automation / Jeutel", "Super Draw Poker (set 2)", 0 )

View File

@ -4693,7 +4693,7 @@ static DRIVER_INIT( shtngmst )
/* PPI-based System 1 */
GAME( 1983, starjack, 0, sys1ppis, starjack, bank00, ROT270, "Sega", "Star Jacker (Sega)", GAME_SUPPORTS_SAVE )
GAME( 1983, starjacks, starjack, sys1ppis, starjacks, bank00, ROT270, "Sega (Stern license)", "Star Jacker (Stern)", GAME_SUPPORTS_SAVE )
GAME( 1983, starjacks, starjack, sys1ppis, starjacks, bank00, ROT270, "Sega (Stern Electronics license)", "Star Jacker (Stern Electronics)", GAME_SUPPORTS_SAVE )
GAME( 1983, upndown, 0, sys1ppi, upndown, nprinces, ROT270, "Sega", "Up'n Down (315-5030)", GAME_SUPPORTS_SAVE )
GAME( 1983, upndownu, upndown, sys1ppi, upndown, bank00, ROT270, "Sega", "Up'n Down (not encrypted)", GAME_SUPPORTS_SAVE )
GAME( 1983, regulus, 0, sys1ppi, regulus, regulus, ROT270, "Sega", "Regulus (315-5033, Rev A.)", GAME_SUPPORTS_SAVE )

View File

@ -321,4 +321,4 @@ ROM_END
*************************************/
GAME( 1982, tutankhm, 0, tutankhm, tutankhm, 0, ROT90, "Konami", "Tutankham", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS)
GAME( 1982, tutankhms,tutankhm, tutankhm, tutankhm, 0, ROT90, "Konami (Stern license)", "Tutankham (Stern)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS)
GAME( 1982, tutankhms,tutankhm, tutankhm, tutankhm, 0, ROT90, "Konami (Stern Electronics license)", "Tutankham (Stern Electronics)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS)