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stern->stern electronics
This commit is contained in:
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@ -5,7 +5,7 @@ Misc early Z80 games with simple color bitmap graphics
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- Space King 2 (c) Konami
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- Kosmo Killer bootleg
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- Kamikaze (c) Leijac Corporation
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- Astro Invader (c) Stern
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- Astro Invader (c) Stern Electronics
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- Space Intruder (c) Shoei
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Space Intruder emulation by Lee Taylor (lee@defender.demon.co.uk),
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@ -776,7 +776,7 @@ static DRIVER_INIT( spcking2 )
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*************************************/
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GAME( 1979, kamikaze, 0, kamikaze, kamikaze, kamikaze, ROT270, "Leijac Corporation", "Kamikaze", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1980, astinvad, kamikaze, kamikaze, astinvad, kamikaze, ROT270, "Leijac Corporation (Stern license)", "Astro Invader", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1980, astinvad, kamikaze, kamikaze, astinvad, kamikaze, ROT270, "Leijac Corporation (Stern Electronics license)", "Astro Invader", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 19??, kosmokil, kamikaze, kamikaze, kamikaze, kamikaze, ROT270, "bootleg", "Kosmo Killer", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // says >BEM< Mi Italy but it looks hacked in, dif revision of game tho.
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GAME( 1979, spcking2, 0, spcking2, spcking2, spcking2, ROT270, "Konami", "Space King 2", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1980, spaceint, 0, spaceint, spaceint, 0, ROT90, "Shoei", "Space Intruder", GAME_IMPERFECT_SOUND | GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
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@ -960,10 +960,10 @@ static DRIVER_INIT( bagnarda )
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GAME( 1982, bagman, 0, bagman, bagman, 0, ROT270, "Valadon Automation", "Bagman", 0 )
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GAME( 1982, bagnard, bagman, bagman, bagman, 0, ROT270, "Valadon Automation", "Le Bagnard (set 1)", 0 )
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GAME( 1982, bagnarda, bagman, bagman, bagman, bagnarda, ROT270, "Valadon Automation", "Le Bagnard (set 2)", 0 )
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GAME( 1982, bagmans, bagman, bagman, bagmans, 0, ROT270, "Valadon Automation (Stern license)", "Bagman (Stern set 1)", 0 )
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GAME( 1982, bagmans2, bagman, bagman, bagman, 0, ROT270, "Valadon Automation (Stern license)", "Bagman (Stern set 2)", 0 )
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GAME( 1982, bagmans, bagman, bagman, bagmans, 0, ROT270, "Valadon Automation (Stern Electronics license)", "Bagman (Stern Electronics, set 1)", 0 )
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GAME( 1982, bagmans2, bagman, bagman, bagman, 0, ROT270, "Valadon Automation (Stern Electronics license)", "Bagman (Stern Electronics, set 2)", 0 )
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GAME( 1984, sbagman, 0, bagman, sbagman, 0, ROT270, "Valadon Automation", "Super Bagman", 0 )
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GAME( 1984, sbagmans, sbagman, bagman, sbagman, 0, ROT270, "Valadon Automation (Stern license)", "Super Bagman (Stern)", 0 )
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GAME( 1984, sbagmans, sbagman, bagman, sbagman, 0, ROT270, "Valadon Automation (Stern Electronics license)", "Super Bagman (Stern Electronics)", 0 )
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GAME( 1983, pickin, 0, pickin, pickin, 0, ROT270, "Valadon Automation", "Pickin'", 0 )
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GAME( 1984, botanic, 0, botanic, botanic, 0, ROT270, "Valadon Automation (Itisa license)", "Botanic", 0 )
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GAME( 1984, squaitsa, 0, squaitsa,squaitsa,0, ROT0, "Itisa", "Squash (Itisa)", 0 )
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@ -1178,8 +1178,8 @@ static DRIVER_INIT( moonwarp )
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*
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*************************************/
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GAME( 1980, berzerk, 0, berzerk, berzerk, 0, ROT0, "Stern", "Berzerk (set 1)", 0 )
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GAME( 1980, berzerk1, berzerk, berzerk, berzerk, 0, ROT0, "Stern", "Berzerk (set 2)", 0 )
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GAME( 1980, berzerkg, berzerk, berzerk, berzerkg,0, ROT0, "Stern", "Berzerk (German Speech)", 0 )
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GAME( 1981, frenzy, 0, frenzy, frenzy, 0, ROT0, "Stern", "Frenzy", 0 )
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GAME( 1981, moonwarp, 0, frenzy, moonwarp,moonwarp, ROT0, "Stern", "Moon War (prototype on Frenzy hardware)", 0)
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GAME( 1980, berzerk, 0, berzerk, berzerk, 0, ROT0, "Stern Electronics", "Berzerk (set 1)", 0 )
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GAME( 1980, berzerk1, berzerk, berzerk, berzerk, 0, ROT0, "Stern Electronics", "Berzerk (set 2)", 0 )
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GAME( 1980, berzerkg, berzerk, berzerk, berzerkg,0, ROT0, "Stern Electronics", "Berzerk (German Speech)", 0 )
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GAME( 1981, frenzy, 0, frenzy, frenzy, 0, ROT0, "Stern Electronics", "Frenzy", 0 )
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GAME( 1981, moonwarp, 0, frenzy, moonwarp,moonwarp, ROT0, "Stern Electronics", "Moon War (prototype on Frenzy hardware)", 0)
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@ -783,6 +783,6 @@ static DRIVER_INIT( cliff )
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*
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*************************************/
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GAME( 1983, cliffhgr, 0, cliffhgr, cliffhgr, cliff, ROT0, "Stern", "Cliff Hanger", 0)
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GAME( 1983, cliffhgra,cliffhgr, cliffhgr, cliffhgra, cliff, ROT0, "Stern", "Cliff Hanger (Alt)", 0)
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GAME( 1983, goaltogo, 0, cliffhgr, goaltogo, cliff, ROT0, "Stern", "Goal To Go", GAME_NOT_WORKING)
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GAME( 1983, cliffhgr, 0, cliffhgr, cliffhgr, cliff, ROT0, "Stern Electronics", "Cliff Hanger", 0)
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GAME( 1983, cliffhgra,cliffhgr, cliffhgr, cliffhgra, cliff, ROT0, "Stern Electronics", "Cliff Hanger (Alt)", 0)
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GAME( 1983, goaltogo, 0, cliffhgr, goaltogo, cliff, ROT0, "Stern Electronics", "Goal To Go", GAME_NOT_WORKING)
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@ -6018,12 +6018,12 @@ GAME( 1981, frogg, frogger, galaxian, frogg, frogg, ROT90, "bootleg",
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CPU/Video Board: KT-4108-2
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Sound Board: KT-4108-1
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*/
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GAME( 1981, turtles, 0, turtles, turtles, turtles, ROT90, "Konami (Stern license)", "Turtles", GAME_SUPPORTS_SAVE )
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GAME( 1981, turtles, 0, turtles, turtles, turtles, ROT90, "Konami (Stern Electronics license)", "Turtles", GAME_SUPPORTS_SAVE )
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GAME( 1981, turpin, turtles, turtles, turpin, turtles, ROT90, "Konami (Sega license)", "Turpin", GAME_SUPPORTS_SAVE )
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GAME( 1981, 600, turtles, turtles, turtles, turtles, ROT90, "Konami", "600", GAME_SUPPORTS_SAVE )
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GAME( 1981, amidar, 0, turtles, amidar, turtles, ROT90, "Konami", "Amidar", GAME_SUPPORTS_SAVE )
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GAME( 1982, amidaru, amidar, turtles, amidaru, turtles, ROT90, "Konami (Stern license)", "Amidar (Stern)", GAME_SUPPORTS_SAVE )
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GAME( 1982, amidaru, amidar, turtles, amidaru, turtles, ROT90, "Konami (Stern Electronics license)", "Amidar (Stern Electronics)", GAME_SUPPORTS_SAVE )
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GAME( 1982, amidaro, amidar, turtles, amidaro, turtles, ROT90, "Konami (Olympia license)", "Amidar (Olympia)", GAME_SUPPORTS_SAVE )
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GAME( 1982, amidarb, amidar, turtles, amidaru, turtles, ROT90, "bootleg", "Amidar (bootleg)", GAME_SUPPORTS_SAVE ) /* Simular to Amigo bootleg */
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GAME( 1982, amigo, amidar, turtles, amidaru, turtles, ROT90, "bootleg", "Amigo", GAME_SUPPORTS_SAVE )
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@ -6032,10 +6032,10 @@ GAME( 1982, amidars, amidar, scramble, amidars, scramble, ROT90, "Konami",
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/* The End/Scramble based hardware */
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GAME( 1980, theend, 0, theend, theend, theend, ROT90, "Konami", "The End", GAME_SUPPORTS_SAVE )
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GAME( 1980, theends, theend, theend, theend, theend, ROT90, "Konami (Stern license)", "The End (Stern)", GAME_SUPPORTS_SAVE )
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GAME( 1980, theends, theend, theend, theend, theend, ROT90, "Konami (Stern Electronics license)", "The End (Stern Electronics)", GAME_SUPPORTS_SAVE )
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GAME( 1981, scramble, 0, scramble, scramble, scramble, ROT90, "Konami", "Scramble", GAME_SUPPORTS_SAVE )
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GAME( 1981, scrambles,scramble, scramble, scramble, scramble, ROT90, "Konami (Stern license)", "Scramble (Stern)", GAME_SUPPORTS_SAVE )
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GAME( 1981, scrambles,scramble, scramble, scramble, scramble, ROT90, "Konami (Stern Electronics license)", "Scramble (Stern Electronics)", GAME_SUPPORTS_SAVE )
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GAME( 1981, strfbomb, scramble, scramble, strfbomb, scramble, ROT90, "Omni", "Strafe Bomb", GAME_SUPPORTS_SAVE )
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GAME( 1981, explorer, scramble, explorer, explorer, explorer, ROT90, "bootleg", "Explorer", GAME_SUPPORTS_SAVE )
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GAME( 1981, scramblebf,scramble,scramble, scramble, scramble, ROT90, "Karateko (bootleg)", "Scramble (Karateko, French bootleg)", GAME_SUPPORTS_SAVE )
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@ -6059,26 +6059,26 @@ GAME( 1982, monsterz, 0, sfx, sfx, sfx, ORIENTATION_FLIP_X
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/* scobra */
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GAME( 1981, scobra, 0, scobra, scobra, scobra, ROT90, "Konami", "Super Cobra", GAME_SUPPORTS_SAVE )
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GAME( 1981, scobrase, scobra, scobra, scobra, scobra, ROT90, "Konami (Sega license)", "Super Cobra (Sega)", GAME_SUPPORTS_SAVE )
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GAME( 1981, scobras, scobra, scobra, scobras, scobra, ROT90, "Konami (Stern license)", "Super Cobra (Stern)", GAME_SUPPORTS_SAVE )
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GAME( 1981, scobras, scobra, scobra, scobras, scobra, ROT90, "Konami (Stern Electronics license)", "Super Cobra (Stern Electronics)", GAME_SUPPORTS_SAVE )
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GAME( 1981, scobrab, scobra, scobra, scobras, scobra, ROT90, "bootleg", "Super Cobra (bootleg)", GAME_SUPPORTS_SAVE )
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GAME( 1981, suprheli, scobra, scobra, scobras, scobra, ROT90, "bootleg", "Super Heli (Super Cobra bootleg)", GAME_SUPPORTS_SAVE )
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GAME( 1981, moonwar, 0, moonwar, moonwar, moonwar, ROT90, "Stern", "Moonwar", GAME_SUPPORTS_SAVE )
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GAME( 1981, moonwara, moonwar, moonwar, moonwara, moonwar, ROT90, "Stern", "Moonwar (older)", GAME_SUPPORTS_SAVE )
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GAME( 1981, moonwar, 0, moonwar, moonwar, moonwar, ROT90, "Stern Electronics", "Moonwar", GAME_SUPPORTS_SAVE )
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GAME( 1981, moonwara, moonwar, moonwar, moonwara, moonwar, ROT90, "Stern Electronics", "Moonwar (older)", GAME_SUPPORTS_SAVE )
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GAME( 1981, armorcar, 0, scobra, armorcar, scobra, ROT90, "Stern", "Armored Car (set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1981, armorcar2, armorcar, scobra, armorcar2, scobra, ROT90, "Stern", "Armored Car (set 2)", GAME_SUPPORTS_SAVE )
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GAME( 1981, armorcar, 0, scobra, armorcar, scobra, ROT90, "Stern Electronics", "Armored Car (set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1981, armorcar2, armorcar, scobra, armorcar2, scobra, ROT90, "Stern Electronics", "Armored Car (set 2)", GAME_SUPPORTS_SAVE )
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GAME( 1982, tazmania, 0, scobra, tazmania, scobra, ROT90, "Stern", "Tazz-Mania (set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1982, tazmania, 0, scobra, tazmania, scobra, ROT90, "Stern Electronics", "Tazz-Mania (set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1982, anteater, 0, anteater, anteater, anteater, ROT90, "Stern (Tago license)", "Anteater", GAME_SUPPORTS_SAVE )
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GAME( 1982, anteater, 0, anteater, anteater, anteater, ROT90, "Stern Electronics (Tago license)", "Anteater", GAME_SUPPORTS_SAVE )
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GAME( 1982, calipso, 0, scobra, calipso, calipso, ROT90, "Stern (Tago license)", "Calipso", GAME_SUPPORTS_SAVE )
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GAME( 1982, calipso, 0, scobra, calipso, calipso, ROT90, "Stern Electronics (Tago license)", "Calipso", GAME_SUPPORTS_SAVE )
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GAME( 1982, losttomb, 0, scobra, losttomb, losttomb, ROT90, "Stern", "Lost Tomb (easy)", GAME_SUPPORTS_SAVE )
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GAME( 1982, losttombh, losttomb, scobra, losttomb, losttomb, ROT90, "Stern", "Lost Tomb (hard)", GAME_SUPPORTS_SAVE )
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GAME( 1982, losttomb, 0, scobra, losttomb, losttomb, ROT90, "Stern Electronics", "Lost Tomb (easy)", GAME_SUPPORTS_SAVE )
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GAME( 1982, losttombh, losttomb, scobra, losttomb, losttomb, ROT90, "Stern Electronics", "Lost Tomb (hard)", GAME_SUPPORTS_SAVE )
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GAME( 1984, spdcoin, 0, scobra, spdcoin, scobra, ROT90, "Stern", "Speed Coin (prototype)", GAME_SUPPORTS_SAVE )
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GAME( 1984, spdcoin, 0, scobra, spdcoin, scobra, ROT90, "Stern Electronics", "Speed Coin (prototype)", GAME_SUPPORTS_SAVE )
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GAME( 1985, superbon, 0, scobra, superbon, superbon, ROT90, "Signatron USA", "Agent Super Bond (Scobra Hardware)", GAME_WRONG_COLORS | GAME_SUPPORTS_SAVE )
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@ -6130,14 +6130,14 @@ GAME( 1985, superbon, 0, scobra, superbon, superbon, ROT90, "Signatr
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/* currently in scobra.c and should be moved here */
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//GAME( 1981, stratgyx, 0, scobra/*stratgyx*/, stratgyx, stratgyx, ROT0, "Konami", "Strategy X", GAME_SUPPORTS_SAVE )
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//GAME( 1981, stratgys, stratgyx, scobra/*stratgyx*/, stratgyx, stratgyx, ROT0, "Konami (Stern license)", "Strategy X (Stern)", GAME_SUPPORTS_SAVE )
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//GAME( 1982, darkplnt, 0, scobra/*darkplnt*/, darkplnt, darkplnt, ROT180, "Stern", "Dark Planet", GAME_SUPPORTS_SAVE )
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//GAME( 1982, tazmani2, tazmania, scobra/*type2*/, tazmania, tazmani2, ROT90, "Stern", "Tazz-Mania (set 2)", GAME_SUPPORTS_SAVE )
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//GAME( 1981, stratgys, stratgyx, scobra/*stratgyx*/, stratgyx, stratgyx, ROT0, "Konami (Stern Electronics license)", "Strategy X (Stern Electronics)", GAME_SUPPORTS_SAVE )
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//GAME( 1982, darkplnt, 0, scobra/*darkplnt*/, darkplnt, darkplnt, ROT180, "Stern Electronics", "Dark Planet", GAME_SUPPORTS_SAVE )
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//GAME( 1982, tazmani2, tazmania, scobra/*type2*/, tazmania, tazmani2, ROT90, "Stern Electronics", "Tazz-Mania (set 2)", GAME_SUPPORTS_SAVE )
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//GAME( 1983, anteatg, anteater, scobra/*anteatg*/, anteatg, scramble_ppi, ROT90, "TV-Tuning (F.E.G. license)", "Ameisenbaer (German)", GAME_SUPPORTS_SAVE )
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//GAME( 1983, anteatgb, anteater, scobra/*anteatgb*/, anteatgb, scramble_ppi, ROT90, "Free Enterprise Games", "The Anteater (UK)", GAME_SUPPORTS_SAVE )
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//GAME( 1982, rescue, 0, scobra/*rescue*/, rescue, rescue, ROT90, "Stern", "Rescue", GAME_SUPPORTS_SAVE )
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//GAME( 1982, rescue, 0, scobra/*rescue*/, rescue, rescue, ROT90, "Stern Electronics", "Rescue", GAME_SUPPORTS_SAVE )
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//GAME( 1982, aponow, rescue, scobra/*rescue*/, rescue, rescue, ROT90, "bootleg", "Apocaljpse Now", GAME_SUPPORTS_SAVE )
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//GAME( 1983, minefld, 0, scobra/*minefld*/, minefld, minefld, ROT90, "Stern", "Minefield", GAME_SUPPORTS_SAVE )
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//GAME( 1983, minefld, 0, scobra/*minefld*/, minefld, minefld, ROT90, "Stern Electronics", "Minefield", GAME_SUPPORTS_SAVE )
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//GAME( 1981, hustler, 0, scobra/*hustler*/, hustler, hustler, ROT90, "Konami", "Video Hustler", GAME_SUPPORTS_SAVE )
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//GAME( 1981, billiard, hustler, scobra/*hustler*/, hustler, billiard, ROT90, "bootleg", "The Billiards", GAME_SUPPORTS_SAVE )
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//GAME( 1981, hustlerb, hustler, scobra/*hustlerb*/, hustler, scramble_ppi, ROT90, "bootleg", "Video Hustler (bootleg)", GAME_SUPPORTS_SAVE )
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@ -1,7 +1,7 @@
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/****************************************************************************
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Mazer Blazer by Stern (c) 1983
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Great Guns by Stern (c) 1983
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Mazer Blazer by Stern Electronics (c) 1983
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Great Guns by Stern Electronics (c) 1983
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Driver by Jarek Burczynski
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@ -1705,6 +1705,6 @@ static DRIVER_INIT( greatgun )
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rom[0x0380] = 0;
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}
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GAME( 1983, mazerbla, 0, mazerbla, mazerbla, mazerbla, ROT0, "Stern", "Mazer Blazer (set 1)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
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GAME( 1983, mazerblaa, mazerbla, mazerbla, mazerbla, mazerbla, ROT0, "Stern", "Mazer Blazer (set 2)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
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GAME( 1983, greatgun, 0, greatgun, greatgun, greatgun, ROT0, "Stern", "Great Guns", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
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GAME( 1983, mazerbla, 0, mazerbla, mazerbla, mazerbla, ROT0, "Stern Electronics", "Mazer Blazer (set 1)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
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GAME( 1983, mazerblaa, mazerbla, mazerbla, mazerbla, mazerbla, ROT0, "Stern Electronics", "Mazer Blazer (set 2)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
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GAME( 1983, greatgun, 0, greatgun, greatgun, greatgun, ROT0, "Stern Electronics", "Great Guns", GAME_IMPERFECT_GRAPHICS | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE )
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@ -41,7 +41,7 @@
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* HI-LO Double Up Joker Poker, 1983, SMS Manufacturing Corp.
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* DRHL Poker (v.2.89), 1986, Drews Inc.
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* Turbo Poker 2, 1993, Micro Manufacturing, Inc.
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* Fast Draw (poker conversion kit)?, 198?, Stern/Seeburg?.
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* Fast Draw (poker conversion kit)?, 198?, Stern Electronics?
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* Draw Poker HI-LO (unknown, rev 1), 198?, SMS Manufacturing Corp?.
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* Draw Poker HI-LO (unknown, rev 2), 198?, SMS Manufacturing Corp?.
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@ -3195,7 +3195,7 @@ ROM_END
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/*
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Fast Draw (Stern)?
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Fast Draw (Stern Electronics)?
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Text font is different to other similar games.
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@ -3435,6 +3435,6 @@ GAME( 1993, tpoker2, 0, dphltest, norautp, 0, ROT0, "Micro Manufactur
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/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */
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GAME( 198?, fastdrwp, 0, dphl, norautp, 0, ROT0, "Stern/Seeburg?", "Fast Draw (poker conversion kit)?", GAME_NOT_WORKING )
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GAME( 198?, fastdrwp, 0, dphl, norautp, 0, ROT0, "Stern Electronics?", "Fast Draw (poker conversion kit)?", GAME_NOT_WORKING )
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GAME( 198?, dphlunka, 0, dphl, norautp, 0, ROT0, "SMS Manufacturing Corp.", "Draw Poker HI-LO (unknown, rev 1)", GAME_NOT_WORKING )
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GAME( 198?, dphlunkb, 0, dphl, norautp, 0, ROT0, "SMS Manufacturing Corp.", "Draw Poker HI-LO (unknown, rev 2)", GAME_NOT_WORKING )
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@ -344,5 +344,5 @@ ROM_END
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*************************************/
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GAME( 1982, pooyan, 0, pooyan, pooyan, 0, ROT90, "Konami", "Pooyan", GAME_SUPPORTS_SAVE )
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GAME( 1982, pooyans, pooyan, pooyan, pooyan, 0, ROT90, "Konami (Stern license)", "Pooyan (Stern)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1982, pooyans, pooyan, pooyan, pooyan, 0, ROT90, "Konami (Stern Electronics license)", "Pooyan (Stern Electronics)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1982, pootan, pooyan, pooyan, pooyan, 0, ROT90, "bootleg", "Pootan", GAME_SUPPORTS_SAVE )
|
||||
|
@ -1389,7 +1389,7 @@ GAME( 1980, rallyxm, rallyx, rallyx, rallyx, 0, ROT0, "Namco (Midway lic
|
||||
GAME( 1981, nrallyx, 0, rallyx, nrallyx, 0, ROT0, "Namco", "New Rally X", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1981, nrallyxb, nrallyx, rallyx, nrallyx, 0, ROT0, "Namco", "New Rally X (bootleg?) ", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||
GAME( 1981, jungler, 0, jungler, jungler, 0, ROT90, "Konami", "Jungler", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1981, junglers, jungler, jungler, jungler, 0, ROT90, "Konami (Stern license)", "Jungler (Stern)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1981, junglers, jungler, jungler, jungler, 0, ROT90, "Konami (Stern Electronics license)", "Jungler (Stern Electronics)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1982, tactcian, 0, tactcian, tactcian, 0, ROT90, "Konami (Sega license)", "Tactician (set 1)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1981, tactcian2,tactcian, tactcian, tactcian, 0, ROT90, "Konami (Sega license)", "Tactician (set 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1982, locomotn, 0, locomotn, locomotn, 0, ROT90, "Konami (Centuri license)", "Loco-Motion", GAME_SUPPORTS_SAVE )
|
||||
|
@ -1409,15 +1409,15 @@ ROM_END
|
||||
|
||||
|
||||
GAME( 1981, stratgyx, 0, stratgyx, stratgyx, stratgyx, ROT0, "Konami", "Strategy X", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1981, stratgys, stratgyx, stratgyx, stratgyx, stratgyx, ROT0, "Konami (Stern license)", "Strategy X (Stern)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1981, stratgys, stratgyx, stratgyx, stratgyx, stratgyx, ROT0, "Konami (Stern Electronics license)", "Strategy X (Stern Electronics)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1982, strongx, stratgyx, stratgyx, stratgyx, stratgyx, ROT0, "bootleg", "Strong X", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1982, darkplnt, 0, darkplnt, darkplnt, darkplnt, ROT180, "Stern", "Dark Planet", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1982, tazmani2, tazmania, type2, tazmania, tazmani2, ROT90, "Stern", "Tazz-Mania (set 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1983, anteatgb, anteater, anteatgb, anteatgb, scramble_ppi, ROT90, "Stern (Free Enterprise Games license)", "The Anteater (UK)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1983, anteatg, anteater, anteatg, anteatg, scramble_ppi, ROT90, "Stern (TV-Tuning license from Free Enterprise Games)", "Ameisenbaer (German)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1982, rescue, 0, rescue, rescue, rescue, ROT90, "Stern", "Rescue", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1982, darkplnt, 0, darkplnt, darkplnt, darkplnt, ROT180, "Stern Electronics", "Dark Planet", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1982, tazmani2, tazmania, type2, tazmania, tazmani2, ROT90, "Stern Electronics", "Tazz-Mania (set 2)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1983, anteatgb, anteater, anteatgb, anteatgb, scramble_ppi, ROT90, "Stern Electronics (Free Enterprise Games license)", "The Anteater (UK)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1983, anteatg, anteater, anteatg, anteatg, scramble_ppi, ROT90, "Stern Electronics (TV-Tuning license from Free Enterprise Games)", "Ameisenbaer (German)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1982, rescue, 0, rescue, rescue, rescue, ROT90, "Stern Electronics", "Rescue", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1982, aponow, rescue, rescue, rescue, rescue, ROT90, "bootleg", "Apocaljpse Now", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1983, minefld, 0, minefld, minefld, minefld, ROT90, "Stern", "Minefield", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1983, minefld, 0, minefld, minefld, minefld, ROT90, "Stern Electronics", "Minefield", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1981, hustler, 0, hustler, hustler, hustler, ROT90, "Konami", "Video Hustler", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1981, billiard, hustler, hustler, hustler, billiard, ROT90, "bootleg", "The Billiards (Video Hustler bootleg)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1981, hustlerb, hustler, hustlerb, hustler, scramble_ppi, ROT90, "bootleg", "Video Hustler (bootleg)", GAME_NOT_WORKING ) // broken?
|
||||
|
@ -1,6 +1,6 @@
|
||||
/************************************************************************
|
||||
|
||||
Super Draw Poker (c) Stern 1983
|
||||
Super Draw Poker (c) Stern Electronics 1983
|
||||
|
||||
Driver by Pierpaolo Prazzoli.
|
||||
Additional work by Angelo Salese & Roberto Fresca.
|
||||
@ -538,5 +538,5 @@ ROM_END
|
||||
**********************************************************************/
|
||||
|
||||
/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS... */
|
||||
GAME( 1983, supdrapo, 0, supdrapo, supdrapo, 0, ROT90, "Valadon Automation (Stern license)", "Super Draw Poker (set 1)", 0 )
|
||||
GAME( 1983, supdrapoa, supdrapo, supdrapo, supdrapo, 0, ROT90, "Valadon Automation / Jeutel", "Super Draw Poker (set 2)", 0 )
|
||||
GAME( 1983, supdrapo, 0, supdrapo, supdrapo, 0, ROT90, "Valadon Automation (Stern Electronics license)", "Super Draw Poker (set 1)", 0 )
|
||||
GAME( 1983, supdrapoa, supdrapo, supdrapo, supdrapo, 0, ROT90, "Valadon Automation / Jeutel", "Super Draw Poker (set 2)", 0 )
|
||||
|
@ -4693,7 +4693,7 @@ static DRIVER_INIT( shtngmst )
|
||||
|
||||
/* PPI-based System 1 */
|
||||
GAME( 1983, starjack, 0, sys1ppis, starjack, bank00, ROT270, "Sega", "Star Jacker (Sega)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1983, starjacks, starjack, sys1ppis, starjacks, bank00, ROT270, "Sega (Stern license)", "Star Jacker (Stern)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1983, starjacks, starjack, sys1ppis, starjacks, bank00, ROT270, "Sega (Stern Electronics license)", "Star Jacker (Stern Electronics)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1983, upndown, 0, sys1ppi, upndown, nprinces, ROT270, "Sega", "Up'n Down (315-5030)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1983, upndownu, upndown, sys1ppi, upndown, bank00, ROT270, "Sega", "Up'n Down (not encrypted)", GAME_SUPPORTS_SAVE )
|
||||
GAME( 1983, regulus, 0, sys1ppi, regulus, regulus, ROT270, "Sega", "Regulus (315-5033, Rev A.)", GAME_SUPPORTS_SAVE )
|
||||
|
@ -321,4 +321,4 @@ ROM_END
|
||||
*************************************/
|
||||
|
||||
GAME( 1982, tutankhm, 0, tutankhm, tutankhm, 0, ROT90, "Konami", "Tutankham", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS)
|
||||
GAME( 1982, tutankhms,tutankhm, tutankhm, tutankhm, 0, ROT90, "Konami (Stern license)", "Tutankham (Stern)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS)
|
||||
GAME( 1982, tutankhms,tutankhm, tutankhm, tutankhm, 0, ROT90, "Konami (Stern Electronics license)", "Tutankham (Stern Electronics)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS)
|
||||
|
Loading…
Reference in New Issue
Block a user