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- igs/igs_m027.cpp: dumped MX10EXAQC for crzybugs [buffy]
- pacman/pacman.cpp: fixed MT08800
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@ -913,7 +913,7 @@ ROM_START( crzybugs ) // IGS PCB-0575-04-HU - Has IGS027A, MX10EXAQC, IGS031, Ok
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ROM_LOAD( "cray_bugs_v-103jp.u34", 0x000000, 0x200000, CRC(1e35ed79) SHA1(0e4f8b706cdfcaf2aacdc40eec422df9d865b311) )
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ROM_REGION( 0x10000, "plcc", 0 )
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ROM_LOAD( "e9.u17", 0x00000, 0x10000, NO_DUMP ) // MX10EXAQC (80C51 XA based MCU) marked E9
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ROM_LOAD( "e9.u17", 0x00000, 0x10000, CRC(3c76b157) SHA1(d8d3a434fd649577a30d5855e3fb34998041f4e5) ) // MX10EXAQC (80C51 XA based MCU) marked E9, same as haunthig
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ROM_REGION( 0x80000, "igs017_igs031:tilemaps", 0 )
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ROM_LOAD( "cray_bugs_text_u15.u15", 0x000000, 0x80000, CRC(db0d679a) SHA1(c5d039aa4fa2218b6f574ccb5b6da983b8d4067d) )
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@ -2029,6 +2029,16 @@ static INPUT_PORTS_START( mbrush )
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PORT_BIT( 0xff, IP_ACTIVE_HIGH, IPT_UNUSED )
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INPUT_PORTS_END
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static INPUT_PORTS_START( crushbl3 )
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PORT_INCLUDE(mbrush)
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PORT_MODIFY("DSW1")
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PORT_DIPNAME( 0x0c, 0x08, DEF_STR( Lives ) )
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PORT_DIPSETTING( 0x00, "3" )
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PORT_DIPSETTING( 0x04, "4" )
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PORT_DIPSETTING( 0x08, "5" )
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PORT_DIPSETTING( 0x0c, "6" )
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INPUT_PORTS_END
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static INPUT_PORTS_START( paintrlr )
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PORT_START("IN0")
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@ -8359,7 +8369,7 @@ GAME( 1981, korosuke, crush, korosuke, korosuke, pacman_state, init_maketrax
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GAME( 1981, crushrlf, crush, crush2, maketrax, pacman_state, empty_init, ROT90, "bootleg", "Crush Roller (Famare SA PCB)", MACHINE_SUPPORTS_SAVE )
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GAME( 1981, crushbl, crush, crush2, maketrax, pacman_state, empty_init, ROT90, "bootleg", "Crush Roller (bootleg set 1)", MACHINE_SUPPORTS_SAVE )
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GAME( 1981, crushbl2, crush, korosuke, mbrush, pacman_state, init_mbrush, ROT90, "bootleg", "Crush Roller (bootleg set 2)", MACHINE_SUPPORTS_SAVE )
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GAME( 1981, crushbl3, crush, korosuke, mbrush, pacman_state, init_maketrax, ROT90, "bootleg", "Crush Roller (bootleg set 3)", MACHINE_SUPPORTS_SAVE )
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GAME( 1981, crushbl3, crush, korosuke, crushbl3, pacman_state, init_maketrax, ROT90, "bootleg", "Crush Roller (bootleg set 3)", MACHINE_SUPPORTS_SAVE )
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GAME( 1981, crushs, crush, crushs, crushs, pacman_state, empty_init, ROT90, "bootleg (Sidam)", "Crush Roller (bootleg set 4)", MACHINE_SUPPORTS_SAVE ) // Sidam PCB, no Sidam text
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GAME( 1981, mbrush, crush, korosuke, mbrush, pacman_state, init_mbrush, ROT90, "bootleg (Olympia)", "Magic Brush (bootleg of Crush Roller)", MACHINE_SUPPORTS_SAVE )
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GAME( 1981, paintrlr, crush, crush2, paintrlr, pacman_state, empty_init, ROT90, "bootleg", "Paint Roller (bootleg of Crush Roller)", MACHINE_SUPPORTS_SAVE )
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