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https://github.com/holub/mame
synced 2025-05-21 13:18:56 +03:00
Rewritten corona.c blitter from scratch, not worth since its a new driver ...
This commit is contained in:
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8054748e92
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cf6623aaa5
@ -5,8 +5,8 @@
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Driver written by Roberto Fresca.
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Based on roul driver from Roberto Zandona' & Angelo Salese.
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Games running in this hardware:
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* Winners Circle (81), 1981, Corona Co., LTD.
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@ -14,10 +14,10 @@
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* Ruleta RE-800 (earlier), 1991, Entretenimientos GEMINIS & GENATRON.
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* Ruleta RE-800 (v1.0), 1991, Entretenimientos GEMINIS & GENATRON.
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* Ruleta RE-800 (v3.0), 1992, Entretenimientos GEMINIS & GENATRON.
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Special thanks to Rob Ragon for his invaluable cooperation.
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**************************************************************************
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Game Notes:
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@ -259,12 +259,12 @@
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**************************************************************************
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TODO:
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- Blitter issues... Fix the H/V stuff.
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- Fix the Winners Circle hangs.
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- Inputs/Outputs for Winners Circle.
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- Check the sound CPU connection in Winners Circle sets.
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**************************************************************************/
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@ -280,7 +280,7 @@
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#include "re800.lh"
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#include "machine/nvram.h"
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#define VIDEOBUF_SIZE 256*256
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#define VIDEOBUF_SIZE 512*512
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static UINT8 blitter_x_reg = 0;
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static UINT8 blitter_y_reg = 0;
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@ -309,11 +309,11 @@ static PALETTE_INIT( winner )
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bit0 = (color_prom[0] >> 0) & 0x01;
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bit1 = (color_prom[0] >> 1) & 0x01;
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b = 0x0e * bit6 + 0x1f * bit7 + 0x43 * bit0 + 0x8f * bit1;
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bit0 = (color_prom[0] >> 2) & 0x01;
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bit1 = (color_prom[0] >> 3) & 0x01;
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g = 0x0e * bit6 + 0x1f * bit7 + 0x43 * bit0 + 0x8f * bit1;
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bit0 = (color_prom[0] >> 4) & 0x01;
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bit1 = (color_prom[0] >> 5) & 0x01;
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r = 0x0e * bit6 + 0x1f * bit7 + 0x43 * bit0 + 0x8f * bit1;
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@ -323,71 +323,76 @@ static PALETTE_INIT( winner )
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}
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}
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static WRITE8_HANDLER( blitter_x_w )
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{
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blitter_x_reg = data;
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}
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static WRITE8_HANDLER( blitter_y_w )
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{
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blitter_y_reg = data;
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}
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static WRITE8_HANDLER( blitter_unk_w )
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{
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blitter_unk_reg = data;
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printf("%02x\n",blitter_unk_reg);
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}
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static WRITE8_HANDLER( blitter_x_w )
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{
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blitter_x_reg = data;
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}
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static WRITE8_HANDLER( blitter_aux_w )
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{
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blitter_aux_reg = data;
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}
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static WRITE8_HANDLER( blitter_unk_w )
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{
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blitter_unk_reg = data;
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logerror("Blitter unk reg: [%02x]\n", blitter_unk_reg);
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}
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static READ8_HANDLER( blitter_status_r )
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{
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/* code check bit 6 and/or bit 7 */
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// return space->machine->rand() & 0x00c0;
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return 0xc0;
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//return space->machine->rand() & 0xc0;
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/*
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x--- ---- blitter busy
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-x-- ---- vblank
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*/
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return 0x80 | ((space->machine->primary_screen->vblank() & 1) << 6);
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}
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static void blitter_execute(int x,int y,int color,int width,int flag)
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{
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int i;
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int xdir = (flag & 0x10) ? -1 : 1;
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int ydir = (!(flag & 0x20)) ? -1 : 1;
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if(width == 0) //ignored
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return;
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if((flag & 0xc0) == 0) /* square shape / layer clearance */
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{
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int xp,yp;
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if(x != 128 || y != 128 || width != 8)
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printf("%02x %02x %02x %02x %02x\n",x,y,color,width,flag);
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for(yp=0;yp<0x100;yp++)
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for(xp=0;xp<0x100;xp++)
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videobuf[(yp & 0x1ff) * 512 + (xp & 0x1ff)] = color;
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}
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else /* line shape */
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{
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//printf("%02x %02x %02x %02x %02x\n",x,y,color,width,flag);
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for(i=0;i<width;i++)
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{
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videobuf[(y & 0x1ff) * 512 + (x & 0x1ff)] = color;
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if(flag & 0x40) { x+=xdir; }
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if(flag & 0x80) { y+=ydir; }
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}
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}
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}
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static WRITE8_HANDLER( blitter_trig_wdht_w)
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{
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int i, j;
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int width = data;
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int y = blitter_y_reg;
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int x = blitter_x_reg;
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int color = blitter_aux_reg & 0x0f;
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int xdirection = 1, ydirection = 1;
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if (blitter_aux_reg & 0x10) ydirection = -1;
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if (blitter_aux_reg & 0x20) xdirection = -1;
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if (width == 0x00) width = 0x100;
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switch(blitter_aux_reg & 0xc0)
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{
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case 0x00: // reg[4] used?
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for (i = - width / 2; i < width / 2; i++)
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for (j = - width / 2; j < width / 2; j++)
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videobuf[(y + j) * 256 + x + i] = color;
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logerror("Blitter command 0 : [%02x][%02x][%02x][%02x][%02x]\n", blitter_y_reg, blitter_x_reg, width, blitter_aux_reg, blitter_unk_reg);
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break;
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case 0x40: // vertical line - reg[4] not used
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for (i = 0; i < width; i++ )
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videobuf[(y + i * ydirection) * 256 + x] = color;
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break;
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case 0x80: // horizontal line - reg[4] not used
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for (i = 0; i < width; i++ )
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videobuf[y * 256 + x + i * xdirection] = color;
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break;
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case 0xc0: // diagonal line - reg[4] not used
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for (i = 0; i < width; i++ )
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videobuf[(y + i * ydirection) * 256 + x + i * xdirection] = color;
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}
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blitter_execute(blitter_x_reg,0x100 - blitter_y_reg,blitter_aux_reg & 0xf,data,blitter_aux_reg & 0xf0);
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}
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static VIDEO_START(winner)
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@ -397,10 +402,10 @@ static VIDEO_START(winner)
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static SCREEN_UPDATE(winner)
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{
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int i, j;
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for (i = 0; i < 256; i++)
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for (j = 0; j < 256; j++)
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*BITMAP_ADDR16(bitmap, j, i) = videobuf[j * 256 + i];
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int x, y;
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for (y = 0; y < 256; y++)
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for (x = 0; x < 256; x++)
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*BITMAP_ADDR16(bitmap, y, x) = videobuf[y * 512 + x];
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return 0;
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}
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@ -408,7 +413,7 @@ static SCREEN_UPDATE(winner)
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/*******************************************
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* Read & Write Handlers *
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*******************************************/
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static WRITE8_HANDLER( sound_latch_w )
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{
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soundlatch_w(space, 0, data & 0xff);
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@ -461,7 +466,7 @@ static WRITE8_HANDLER( mux_port_w )
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*/
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input_selector = (data ^ 0xff) & 0x3f; /* Input Selector, */
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coin_counter_w(space->machine, 0, (data ^ 0xff) & 0x40); /* Credits In (mechanical meters) */
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coin_counter_w(space->machine, 1, (data ^ 0xff) & 0x80); /* Credits Out (mechanical meters) */
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}
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@ -487,7 +492,7 @@ static WRITE8_HANDLER( mux_port_w )
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DF (01)
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71 (FF/00)
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D8 (00....) --> snd_latch?
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Reads: E8/E9....EA/EB/EC/ED/EE
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RAM data is relocated to B800-B8FF
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@ -502,18 +507,18 @@ ADDRESS_MAP_END
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static ADDRESS_MAP_START( winner81_cpu_io_map, ADDRESS_SPACE_IO, 8 )
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ADDRESS_MAP_GLOBAL_MASK(0xff)
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AM_RANGE(0x70, 0x70) AM_WRITE(blitter_y_w)
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AM_RANGE(0x70, 0x70) AM_WRITE(blitter_x_w)
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AM_RANGE(0x71, 0x71) AM_WRITE(blitter_unk_w)
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AM_RANGE(0x72, 0x72) AM_WRITE(blitter_trig_wdht_w)
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AM_RANGE(0x74, 0x74) AM_WRITE(blitter_x_w)
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AM_RANGE(0x74, 0x74) AM_WRITE(blitter_y_w)
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AM_RANGE(0x75, 0x75) AM_READ(blitter_status_r)
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AM_RANGE(0x76, 0x76) AM_WRITE(blitter_aux_w)
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AM_RANGE(0xd8, 0xd8) AM_WRITE(sound_latch_w)
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AM_RANGE(0xe8, 0xe8) AM_READ_PORT("DSW1")
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AM_RANGE(0xe9, 0xe9) AM_READ_PORT("DSW2")
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AM_RANGE(0xea, 0xea) AM_READ_PORT("IN0")
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AM_RANGE(0xeb, 0xeb) AM_READ_PORT("IN1")
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AM_RANGE(0xec, 0xec) AM_READ_PORT("IN2")
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@ -552,15 +557,15 @@ ADDRESS_MAP_END
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static ADDRESS_MAP_START( winner82_cpu_io_map, ADDRESS_SPACE_IO, 8 )
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ADDRESS_MAP_GLOBAL_MASK(0xff)
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AM_RANGE(0xf0, 0xf0) AM_WRITE(blitter_y_w)
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AM_RANGE(0xf1, 0xf1) AM_WRITE(blitter_x_w)
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AM_RANGE(0xf0, 0xf0) AM_WRITE(blitter_x_w)
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AM_RANGE(0xf1, 0xf1) AM_WRITE(blitter_y_w)
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AM_RANGE(0xf2, 0xf2) AM_WRITE(blitter_trig_wdht_w)
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AM_RANGE(0xf3, 0xf3) AM_WRITE(blitter_aux_w)
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AM_RANGE(0xf4, 0xf4) AM_WRITE(blitter_unk_w)
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AM_RANGE(0xf5, 0xf5) AM_READ(blitter_status_r)
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AM_RANGE(0xef9, 0xf9) AM_READ_PORT("DSW1")
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AM_RANGE(0xf8, 0xf8) AM_READ_PORT("IN0")
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AM_RANGE(0xfa, 0xfa) AM_READ_PORT("IN1")
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AM_RANGE(0xfb, 0xfb) AM_READ_PORT("IN2")
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@ -595,7 +600,7 @@ ADDRESS_MAP_END
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FD R muxed port
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FE W snd_latch... writes 02 on events, 07 when ball.
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Port:
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0 - credits
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1 - clear credits
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@ -616,8 +621,8 @@ ADDRESS_MAP_END
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static ADDRESS_MAP_START( re800_cpu_io_map, ADDRESS_SPACE_IO, 8 )
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ADDRESS_MAP_GLOBAL_MASK(0xff)
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AM_RANGE(0xf0, 0xf0) AM_WRITE(blitter_y_w)
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AM_RANGE(0xf1, 0xf1) AM_WRITE(blitter_x_w)
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AM_RANGE(0xf0, 0xf0) AM_WRITE(blitter_x_w)
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AM_RANGE(0xf1, 0xf1) AM_WRITE(blitter_y_w)
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AM_RANGE(0xf2, 0xf2) AM_WRITE(blitter_trig_wdht_w)
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AM_RANGE(0xf3, 0xf3) AM_WRITE(blitter_aux_w)
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AM_RANGE(0xf4, 0xf4) AM_WRITE(blitter_unk_w)
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@ -1076,7 +1081,7 @@ static MACHINE_CONFIG_START( winner81, driver_device )
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MCFG_SCREEN_ADD("screen", RASTER)
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MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
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MCFG_SCREEN_REFRESH_RATE(60)
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MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
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MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) //not accurate
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MCFG_SCREEN_SIZE(32*8, 32*8)
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MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 32*8-1)
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MCFG_SCREEN_UPDATE(winner)
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@ -1109,7 +1114,7 @@ static MACHINE_CONFIG_START( winner82, driver_device )
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MCFG_SCREEN_ADD("screen", RASTER)
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MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
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MCFG_SCREEN_REFRESH_RATE(60)
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MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
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MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) //not accurate
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MCFG_SCREEN_SIZE(32*8, 32*8)
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MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 32*8-1)
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MCFG_SCREEN_UPDATE(winner)
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@ -1142,7 +1147,7 @@ static MACHINE_CONFIG_START( re800, driver_device )
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MCFG_SCREEN_ADD("screen", RASTER)
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MCFG_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
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MCFG_SCREEN_REFRESH_RATE(60)
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MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
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MCFG_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(2500)) //not accurate
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MCFG_SCREEN_SIZE(32*8, 32*8)
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MCFG_SCREEN_VISIBLE_AREA(0*8, 32*8-1, 0*8, 32*8-1)
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MCFG_SCREEN_UPDATE(winner)
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@ -1274,8 +1279,8 @@ static DRIVER_INIT( re800 )
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******************************************/
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/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS LAYOUT */
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GAME( 1981, winner81, 0, winner81, winner, 0, ROT270, "Corona Co.,LTD.", "Winners Circle (81)", GAME_NOT_WORKING )
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GAME( 1982, winner82, 0, winner82, winner82, 0, ROT270, "Corona Co.,LTD.", "Winners Circle (82)", GAME_NOT_WORKING )
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GAME( 1981, winner81, 0, winner81, winner, 0, ROT0, "Corona Co.,LTD.", "Winners Circle (81)", GAME_NOT_WORKING )
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GAME( 1982, winner82, 0, winner82, winner82, 0, ROT0, "Corona Co.,LTD.", "Winners Circle (82)", GAME_NOT_WORKING )
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GAMEL( 1991, re800ea, 0, re800, re800, 0, ROT0, "Entretenimientos GEMINIS", "Ruleta RE-800 (earlier, no attract)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS, layout_re800 )
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GAMEL( 1991, re800v1, 0, re800, re800, re800, ROT0, "Entretenimientos GEMINIS", "Ruleta RE-800 (v1.0)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS, layout_re800 )
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GAMEL( 1991, re800v3, 0, re800, re800v3, 0, ROT0, "Entretenimientos GEMINIS", "Ruleta RE-800 (v3.0)", GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_COLORS, layout_re800 )
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