diff --git a/src/mame/drivers/galaxia.c b/src/mame/drivers/galaxia.c index b5d7469cb71..cd765391b48 100644 --- a/src/mame/drivers/galaxia.c +++ b/src/mame/drivers/galaxia.c @@ -5,7 +5,7 @@ Galaxia by Zaccaria (1979) Taken from an untested board. 1K byte files were 2708 or equivalent. -512 byte file is the 82S130 colour PROM. +512 byte file is a 82S130 PROM. This is not a direct pirate of Galaxian as you might think from the name. The game uses a Signetics 2650A CPU with three 40-pin 2636 chips, which are @@ -23,7 +23,7 @@ using only one 2636 chip. HW has many similarities with quasar.c / cvs.c / zac2650.c TODO: -- colors are wrong +- fix colors (and use MAME tilemaps) - accurate astrowar sprite/bg sync - starfield hardware? @@ -553,5 +553,5 @@ ROM_START( astrowar ) ROM_END -GAME( 1979, galaxia, 0, galaxia, galaxia, 0, ROT90, "Zaccaria / Zelco", "Galaxia", GAME_WRONG_COLORS ) -GAME( 1980, astrowar, 0, astrowar, galaxia, 0, ROT90, "Zaccaria / Zelco", "Astro Wars", GAME_WRONG_COLORS ) +GAME( 1979, galaxia, 0, galaxia, galaxia, 0, ROT90, "Zaccaria / Zelco", "Galaxia", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS ) +GAME( 1980, astrowar, 0, astrowar, galaxia, 0, ROT90, "Zaccaria / Zelco", "Astro Wars", GAME_WRONG_COLORS | GAME_IMPERFECT_GRAPHICS )