Removed missing sets.

We can't test these, I gave Robbie a final deadline on them a long time ago now.

If you're the one who dumps something and put the rest of the team in a situation where the submission can't be tested, then don't expect the driver to stay.  Numerous chances have been given.  

Unacceptable due to inability to test.
This commit is contained in:
davidhay 2008-11-27 23:05:17 +00:00
parent 11621a7ee8
commit d007051957
2 changed files with 23 additions and 245 deletions

View File

@ -362,26 +362,26 @@
*******************************************************************************
Buttons/Inputs goldnpkr goldnpkb pmpoker bsuerte goodluck pottnpkr potnpkra potnpkrc potnpkrb
Buttons/Inputs goldnpkr goldnpkb pmpoker goodluck pottnpkr potnpkra potnpkrc potnpkrb
-------------------------------------------------------------------------------------------------
HOLD (5 buttons) mapped mapped mapped mapped mapped mapped mapped mapped mapped
CANCEL mapped mapped mapped mapped mapped mapped mapped mapped mapped
BIG mapped mapped mapped mapped ---- ---- ---- ---- ----
SMALL mapped mapped mapped mapped ---- ---- ---- ---- ----
DOUBLE UP mapped mapped mapped mapped ---- ---- ---- ---- ----
TAKE SCORE mapped mapped mapped mapped ---- ---- ---- ---- ----
DEAL/DRAW mapped mapped mapped mapped mapped mapped mapped mapped mapped
BET mapped mapped mapped mapped mapped mapped mapped mapped mapped
HOLD (5 buttons) mapped mapped mapped mapped mapped mapped mapped mapped
CANCEL mapped mapped mapped mapped mapped mapped mapped mapped
BIG mapped mapped mapped ---- ---- ---- ---- ----
SMALL mapped mapped mapped ---- ---- ---- ---- ----
DOUBLE UP mapped mapped mapped ---- ---- ---- ---- ----
TAKE SCORE mapped mapped mapped ---- ---- ---- ---- ----
DEAL/DRAW mapped mapped mapped mapped mapped mapped mapped mapped
BET mapped mapped mapped mapped mapped mapped mapped mapped
Coin 1 (coins) mapped mapped mapped mapped mapped mapped mapped mapped mapped
Coin 2 (notes) mapped mapped mapped mapped mapped mapped mapped mapped fixed 1c-1c
Coin 3 (coupons) mapped mapped mapped mapped ---- ---- ---- ---- ----
Payout mapped mapped mapped mapped mapped mapped mapped mapped mapped
Manual Collect mapped mapped mapped ---- mapped mapped mapped mapped mapped
Coin 1 (coins) mapped mapped mapped mapped mapped mapped mapped mapped
Coin 2 (notes) mapped mapped mapped mapped mapped mapped mapped fixed 1c-1c
Coin 3 (coupons) mapped mapped mapped ---- ---- ---- ---- ----
Payout mapped mapped mapped mapped mapped mapped mapped mapped
Manual Collect mapped mapped mapped mapped mapped mapped mapped mapped
LEARN/SETTINGS mapped mapped mapped mapped mapped mapped mapped mapped mapped
METERS mapped mapped mapped mapped mapped mapped mapped mapped mapped
LEARN/SETTINGS mapped mapped mapped mapped mapped mapped mapped mapped
METERS mapped mapped mapped mapped mapped mapped mapped mapped
Inputs are different for some games. Normally each button has only one function.
@ -697,9 +697,9 @@ static WRITE8_HANDLER( mux_port_w )
L3 = Hold5
L4 = Hold2 & Hold4
-----------------------
goldnpkr sets & bsuerte
-----------------------
-------------
goldnpkr sets
-------------
L0 = Bet
L1 = Deal
L2 = Holds (all)
@ -713,9 +713,9 @@ static WRITE8_HANDLER( mux_port_w )
L1 = Deal
L2 = Holds (all)
------------------
witchcrd & sloco93
------------------
-------
sloco93
-------
NONE. Just lack of lamps...
*/
@ -737,7 +737,7 @@ static WRITE8_HANDLER( lamps_a_w )
bit 6 = Coin counter
bit 7 = Note counter (only goldnpkr use it)
ONLY for witchcrd and sloco93 sets:
ONLY for sloco93 sets:
bit3 = Coin counter (inverted).
bit5 = Coin out (inverted).
@ -919,67 +919,6 @@ static INPUT_PORTS_START( goldnpkr )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
INPUT_PORTS_END
static INPUT_PORTS_START( bsuerte )
/* Multiplexed - 4x5bits */
PORT_START("IN0-0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_NAME("Apostar (Bet)") PORT_CODE(KEYCODE_1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Contabilidad (Meters)") PORT_CODE(KEYCODE_9)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_NAME("Doblar (Double Up)") PORT_CODE(KEYCODE_3)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_NAME("Dar/Virar (Deal/Draw)") PORT_CODE(KEYCODE_2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("Cancelar (Cancel)") PORT_CODE(KEYCODE_N)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON13 ) PORT_IMPULSE(3) PORT_NAME("Out (Manual Collect)") PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON14 ) PORT_NAME("Pagar (Payout)") PORT_CODE(KEYCODE_W)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_NAME("Cobrar (Take)") PORT_CODE(KEYCODE_4)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON11 ) PORT_NAME("Mayor (Big)") PORT_CODE(KEYCODE_A)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON12 ) PORT_NAME("Menor (Small)") PORT_CODE(KEYCODE_S)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Hold1") PORT_CODE(KEYCODE_Z)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Hold2") PORT_CODE(KEYCODE_X)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Hold3") PORT_CODE(KEYCODE_C)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Hold4") PORT_CODE(KEYCODE_V)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Hold5") PORT_CODE(KEYCODE_B)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Configuracion (settings)") PORT_CODE(KEYCODE_F2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Billetes (Note In)")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Fichas (Coin In)")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN3 ) PORT_NAME("Cupones (Coupon In)")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SW1")
/* only bits 4-7 are connected here and were routed to SW1 1-4 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_DIPNAME( 0x10, 0x00, "Jotas o Mejores" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x10, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, "Modo de Pago" ) PORT_DIPLOCATION("SW1:3") /* left as 'auto' */
PORT_DIPSETTING( 0x40, "Manual" )
PORT_DIPSETTING( 0x00, "Auto" )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("SW1:4")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( goodluck )
/* Multiplexed - 4x5bits */
@ -1252,68 +1191,6 @@ static INPUT_PORTS_START( potnpkrc )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
INPUT_PORTS_END
static INPUT_PORTS_START( witchcrd )
/* Multiplexed - 4x5bits */
PORT_START("IN0-0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON7 ) PORT_NAME("Bet") PORT_CODE(KEYCODE_1)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Meters") PORT_CODE(KEYCODE_9)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON9 ) PORT_NAME("Double Up") PORT_CODE(KEYCODE_3)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON8 ) PORT_NAME("Deal/Draw") PORT_CODE(KEYCODE_2)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON6 ) PORT_NAME("Cancel") PORT_CODE(KEYCODE_N)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-1")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON13 ) PORT_IMPULSE(3) PORT_NAME("Out (Manual Collect)") PORT_CODE(KEYCODE_Q)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON14 ) PORT_NAME("Off (Payout)") PORT_CODE(KEYCODE_W)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON10 ) PORT_NAME("Take") PORT_CODE(KEYCODE_4)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON11 ) PORT_NAME("Big") PORT_CODE(KEYCODE_A)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON12 ) PORT_NAME("Small") PORT_CODE(KEYCODE_S)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-2")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Hold1") PORT_CODE(KEYCODE_Z)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Hold2") PORT_CODE(KEYCODE_X)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Hold3") PORT_CODE(KEYCODE_C)
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_BUTTON4 ) PORT_NAME("Hold4") PORT_CODE(KEYCODE_V)
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_BUTTON5 ) PORT_NAME("Hold5") PORT_CODE(KEYCODE_B)
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("IN0-3")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("Learn Mode") PORT_CODE(KEYCODE_F2)
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_SERVICE ) PORT_NAME("D-31") PORT_CODE(KEYCODE_E)
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_COIN2 ) PORT_NAME("Note In")
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_COIN1 ) PORT_IMPULSE(3) PORT_NAME("Coin In")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_START("SW1")
/* only bits 4-7 are connected here and were routed to SW1 1-4 */
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_DIPNAME( 0x10, 0x00, "Jacks or Better" ) PORT_DIPLOCATION("SW1:1")
PORT_DIPSETTING( 0x10, DEF_STR( No ) )
PORT_DIPSETTING( 0x00, DEF_STR( Yes ) )
PORT_DIPNAME( 0x20, 0x00, "Won Credits Counter" ) PORT_DIPLOCATION("SW1:2")
PORT_DIPSETTING( 0x20, "Show" )
PORT_DIPSETTING( 0x00, "Hide" )
PORT_DIPNAME( 0x40, 0x00, "Payout Mode" ) PORT_DIPLOCATION("SW1:3")
PORT_DIPSETTING( 0x40, "Manual" )
PORT_DIPSETTING( 0x00, "Auto" )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Coinage ) ) PORT_DIPLOCATION("SW1:4")
/* Note In is always 1 Note - 10 Credits */
PORT_DIPSETTING( 0x00, "1 Coin - 1 Credit / 1 Note - 10 Credits" )
PORT_DIPSETTING( 0x80, "1 Coin - 5 Credits / 1 Note - 10 Credits" )
INPUT_PORTS_END
static INPUT_PORTS_START( sloco93 )
/* Multiplexed - 4x5bits */
@ -1963,40 +1840,6 @@ ROM_START( goodluck )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuerte )
ROM_REGION( 0x10000, "main", 0 )
ROM_LOAD( "ups39_12a.bin", 0x0000, 0x8000, CRC(e6b661b7) SHA1(b265f6814a168034d24bc1c25f67ece131281bc2) )
ROM_REGION( 0x3000, "gfx1", ROMREGION_DISPOSE )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( bsuertea )
ROM_REGION( 0x10000, "main", 0 )
ROM_LOAD( "x10d4esp.16c", 0x0000, 0x8000, CRC(0606bab4) SHA1(624b0cef1a23a4e7ba2d2d256f30f73b1e455fa7) )
ROM_REGION( 0x3000, "gfx1", ROMREGION_DISPOSE )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "u38.bin", 0x2000, 0x1000, CRC(0a159dfa) SHA1(0a9c8e6177b36831b365917a10042aac3383983d) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( royale )
ROM_REGION( 0x10000, "main", 0 )
ROM_LOAD( "royalex.bin", 0x4000, 0x4000, CRC(ef370617) SHA1(0fc5679e9787aeea3bc592b36efcaa20e859f912) )
@ -2014,56 +1857,6 @@ ROM_START( royale )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( witchcrd )
ROM_REGION( 0x10000, "main", 0 )
ROM_LOAD( "wc_sbruj.256", 0x0000, 0x8000, CRC(5689ae41) SHA1(c7a624ec881204137489b147ce66cc9a9900650a) )
ROM_REGION( 0x3000, "gfx1", ROMREGION_DISPOSE )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "bs_4_wc.032", 0x2000, 0x1000, CRC(41924d13) SHA1(8ab69b6efdc20858960fa5df669470ba90b5f8d7) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( witchcda )
ROM_REGION( 0x10000, "main", 0 )
ROM_LOAD( "w_card.256", 0x0000, 0x8000, CRC(104218a4) SHA1(191e198f5443afc80a0e1bba3ccaad4e744b15e0) )
ROM_REGION( 0x3000, "gfx1", ROMREGION_DISPOSE )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "bs_4_wc.032", 0x2000, 0x1000, CRC(41924d13) SHA1(8ab69b6efdc20858960fa5df669470ba90b5f8d7) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( witchcdb )
ROM_REGION( 0x10000, "main", 0 )
ROM_LOAD( "w_card.128", 0x4000, 0x4000, CRC(620ac5ca) SHA1(69275683780c65a83ee6dcef3bd14ac02f4929a0) )
ROM_REGION( 0x3000, "gfx1", ROMREGION_DISPOSE )
ROM_FILL( 0x0000, 0x2000, 0 ) /* filling the R-G bitplanes */
ROM_LOAD( "bs_4_wc.032", 0x2000, 0x1000, CRC(41924d13) SHA1(8ab69b6efdc20858960fa5df669470ba90b5f8d7) ) /* text layer */
ROM_REGION( 0x3000, "gfx2", ROMREGION_DISPOSE )
ROM_LOAD( "7.bin", 0x0000, 0x1000, CRC(28ecfaea) SHA1(19d73ed0fdb5a873447b46e250ad6e71abe257cd) ) /* cards deck gfx, bitplane1 */
ROM_LOAD( "6.bin", 0x1000, 0x1000, CRC(eeec8862) SHA1(ae03aba1bd43c3ffd140f76770fc1c8cf89ea115) ) /* cards deck gfx, bitplane2 */
ROM_LOAD( "5.bin", 0x2000, 0x1000, CRC(2712f297) SHA1(d3cc1469d07c3febbbe4a645cd6bdb57e09cf504) ) /* cards deck gfx, bitplane3 */
ROM_REGION( 0x0100, "proms", 0 )
ROM_LOAD( "82s129.9c", 0x0000, 0x0100, CRC(7f31066b) SHA1(15420780ec6b2870fc4539ec3afe4f0c58eedf12) ) /* PROM dump needed */
ROM_END
ROM_START( sloco93 )
ROM_REGION( 0x10000, "main", 0 )
@ -2135,13 +1928,8 @@ static DRIVER_INIT( pmpoker )
newname oldname gameplay music settings testmode
===================================================================
bsuerte -------- normal minimal only 1-10 matrix/grill
bsuertea -------- normal minimal only 1-10 matrix/grill
goodluck -------- fast y.doodle normal matrix/grill
royale --------
witchcrd -------- normal y.doodle 12-param only grid
witchcda -------- fast y.doodle 12-param only grid
witchcdb -------- normal y.doodle 12-param only grid
sloco93 -------- fast custom complete only grid
sloco93a -------- fast custom complete only grid
@ -2175,11 +1963,6 @@ GAMEL( 198?, potnpkrc, pottnpkr, pottnpkr, potnpkrc, pmpoker, ROT0, "Bootleg"
GAMEL( 198?, potnpkrd, pottnpkr, pottnpkr, potnpkrc, pmpoker, ROT0, "Bootleg", "Jack Potten's Poker (set 5)", 0, layout_pottnpkr )
GAMEL( 198?, potnpkre, pottnpkr, pottnpkr, pottnpkr, pmpoker, ROT0, "Bootleg", "Jack Potten's Poker (set 6)", 0, layout_pottnpkr )
GAMEL( 198?, goodluck, 0, witchcrd, goodluck, pmpoker, ROT0, "Unknown", "Good Luck", 0, layout_pottnpkr )
GAMEL( 198?, bsuerte, 0, witchcrd, bsuerte, pmpoker, ROT0, "Unknown", "Buena Suerte (spanish, set 1)", 0, layout_goldnpkr )
GAMEL( 198?, bsuertea, bsuerte, witchcrd, bsuerte, pmpoker, ROT0, "Unknown", "Buena Suerte (spanish, set 2)", 0, layout_goldnpkr )
GAMEL( 198?, royale, 0, pmpoker, royale, royale, ROT0, "Unknown", "Royale (ver.X)", GAME_NOT_WORKING, layout_goldnpkr )
GAME( 1991, witchcrd, 0, witchcrd, witchcrd, pmpoker, ROT0, "Unknown", "Witch Card (english)", 0 )
GAME( 1991, witchcda, witchcrd, witchcrd, witchcrd, pmpoker, ROT0, "Unknown", "Witch Card (spanish, set 1)", 0 )
GAME( 1991, witchcdb, witchcrd, witchcrd, witchcrd, pmpoker, ROT0, "Unknown", "Witch Card (spanish, set 2)", 0 )
GAME( 1993, sloco93, 0, sloco93, sloco93, pmpoker, ROT0, "Unknown", "Super Loco 93 (spanish, set 1)", 0 )
GAME( 1993, sloco93a, sloco93, sloco93, sloco93, pmpoker, ROT0, "Unknown", "Super Loco 93 (spanish, set 2)", 0 )

View File

@ -8202,12 +8202,7 @@ Other Sun games
DRIVER( potnpkrd ) /* Bootleg */
DRIVER( potnpkre ) /* Bootleg */
DRIVER( goodluck ) /* Unknown */
DRIVER( bsuerte ) /* Unknown */
DRIVER( bsuertea ) /* Unknown */
DRIVER( royale ) /* Unknown */
DRIVER( witchcrd ) /* 1991, Unknown */
DRIVER( witchcda ) /* 1991, Unknown */
DRIVER( witchcdb ) /* 1991, Unknown */
DRIVER( sloco93 ) /* 1993, Unknown */
DRIVER( sloco93a ) /* 1993, Unknown */