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Joker Card 300 (Ver.A267BC, encrypted) improvements: [Roberto Fresca, Grull Osgo, Gaby]
- Redumped the faulty graphics ROM thanks to a special custom device constructed with forensics technics. - Removed the imperfect graphics flag. - Promoted the game to working. - Added technical and game notes. Machines promoted to working ---------------------------- Joker Card 300 (Ver.A267BC, encrypted) [Roberto Fresca, Grull Osgo, Andreas Naive, Gaby]
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@ -349,11 +349,16 @@
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When numbers start to fill the screen, press RESET (key F3) again to start the game.
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* (multi) Joker Card (Vesely).
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* Joker Card 300 (Ver.A267BC, encrypted).
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* Multi Win (Fun World)
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These sets seems to run in the same modified hardware.
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They are encrypted, and have a second program rom with unknown code/purposes.
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These sets seems to run in the same modified hardware. They are highly encrypted.
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Joker Card has a title nag at boot. You can wait to finish nearly one minute,
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or simply press SERVICE 2 (key 0), then START (key 1) to enter the game.
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Joker Card has a weird way of play. The more you bet, the more cards burns to
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get better chances. You're not betting really. Just buying removed cards.
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* Mongolfier New
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@ -1161,11 +1166,18 @@
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Used GFX set from parent, that matches 100%.
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- Removed the imperfect graphics flag.
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Joker Card 300 (Ver.A267BC, encrypted):
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- Redumped the faulty graphics ROM thanks to a special
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custom device constructed with forensics technics.
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- Removed the imperfect graphics flag.
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- Promoted the game to working.
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- Added technical and game notes.
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*** TO DO ***
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- Figure out the royalcdc & jokercrd encryption.
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- Figure out the royalcdc encryption.
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- Figure out the remaining PIA connections for almost all games.
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- Reverse-engineering the boot code of Jolly Card Professional 2.0,
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and Royal Card Professional 2.0 to get the proper codes to boot.
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@ -6919,6 +6931,11 @@ ROM_END
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Unfortunatelly, the graphics ROM vesely_zg_1.ic10 has address 8 line (leg 25) shorted.
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Seems that the protection diode was blown due to a bad handling.
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With forensics technics, a special device was constructed to process the faulty ROM
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and try to read the contents. Fortunatelly after all these efforts, we got
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a perfect and complete dump.
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Specs:
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1x Custom Fun World CPU, based on 6502 family. Silkscreened "Fun World Elektronik".
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@ -6965,6 +6982,7 @@ ROM_END
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ic41.bin 1ST AND 2ND HALF IDENTICAL
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ic37.bin 1ST AND 2ND HALF IDENTICAL
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ic10.bin BADADDR xxxxxx-xxxxxxxx
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*/
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ROM_START( jokercrd )
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@ -6976,7 +6994,7 @@ ROM_START( jokercrd )
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ROM_REGION( 0x10000, "gfx1", 0 )
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ROM_LOAD( "vesely_zg_2.ic11", 0x0000, 0x8000, CRC(21d05a57) SHA1(156c18ec31b08e4c4af6f73b49cb5d5c68d1670f) )
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ROM_LOAD( "vesely_zg_1.ic10", 0x8000, 0x8000, BAD_DUMP CRC(2bbd27ad) SHA1(37d37899398d95beac5f3cbffc4277c97aca1a23) ) // address 8 line is bad.
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ROM_LOAD( "vesely_zg_1.ic10", 0x8000, 0x8000, CRC(f315587a) SHA1(6f24dd24ae4c48f2ee1db96d5cbff863734048de) )
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ROM_REGION( 0x0200, "proms", 0 )
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ROM_LOAD( "ic13.bin", 0x0000, 0x0200, CRC(e59fc06e) SHA1(88a3bb89f020fe2b20f768ca010a082e0b974831) )
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@ -8481,7 +8499,7 @@ GAMEL( 198?, jolyjokrc, jolyjokr, fw1stpal, funworld, funworld_state, empty_ini
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GAME( 1992, multiwin, 0, multiwin, funworld, multiwin_state, driver_init, ROT0, "Fun World", "Multi Win (Ver.0167, encrypted)", 0 )
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GAME( 1993, powercrd, 0, powercrd, funworld, powercrd_state, empty_init, ROT0, "Fun World", "Power Card (Ver 0263, encrypted)", 0 ) // clone of Bonus Card.
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GAME( 1993, megacard, 0, megacard, funworld, megacard_state, empty_init, ROT0, "Fun World", "Mega Card (Ver.0210, encrypted)", 0 )
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GAME( 1993, jokercrd, 0, jokercrd, funworld, jokercrd_state, empty_init, ROT0, "Amatic Trading", "Joker Card 300 (Ver.A267BC, encrypted)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NOT_WORKING )
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GAME( 1993, jokercrd, 0, jokercrd, funworld, jokercrd_state, empty_init, ROT0, "Amatic Trading", "Joker Card 300 (Ver.A267BC, encrypted)", 0 )
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GAME( 1991, royalcrdf, royalcrd, royalcrdf,royalcrdf, royalcrdf_state,driver_init, ROT0, "Evona Electronic","Royal Card (Evona, Polish, encrypted)", 0 )
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GAME( 198?, saloon, 0, saloon, saloon, funworld_state, init_saloon, ROT0, "<unknown>", "Saloon (French, encrypted)", 0 )
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GAME( 198?, nevadafw, 0, saloon, saloon, funworld_state, init_saloon, ROT0, "<unknown>", "Nevada (French, encrypted)", 0 )
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