diff --git a/.gitattributes b/.gitattributes index c82cf402ef7..54b3d963e67 100644 --- a/.gitattributes +++ b/.gitattributes @@ -5415,6 +5415,7 @@ src/mame/layout/atari_s1.lay svneol=native#text/xml src/mame/layout/atari_s2.lay svneol=native#text/xml src/mame/layout/atarifb.lay svneol=native#text/xml src/mame/layout/atarifb4.lay svneol=native#text/xml +src/mame/layout/attackfc.lay svneol=native#text/xml src/mame/layout/avalnche.lay svneol=native#text/xml src/mame/layout/babydad.lay svneol=native#text/xml src/mame/layout/babypkr.lay svneol=native#text/xml diff --git a/src/mame/drivers/8080bw.c b/src/mame/drivers/8080bw.c index 86243e72873..2effdb32b69 100644 --- a/src/mame/drivers/8080bw.c +++ b/src/mame/drivers/8080bw.c @@ -199,6 +199,7 @@ #include "sound/speaker.h" #include "includes/8080bw.h" +#include "attackfc.lh" #include "cosmicm.lh" #include "galactic.lh" #include "gunchamp.lh" @@ -3017,7 +3018,6 @@ INPUT_PORTS_END Attack Force, by E.G.S., Italy Not much information is available for this game. - It may have had an amber monitor? 20MHz XTAL, 2MHz CPU video: 15625Hz @@ -4684,7 +4684,7 @@ GAMEL(1979, skylove, 0, shuttlei, skylove, driver_device, 0, ROT270 GAME (1978, claybust, 0, claybust, claybust, driver_device, 0, ROT0, "Model Racing", "Claybuster", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) // no titlescreen, Claybuster according to flyers GAMEL(1980, gunchamp, 0, claybust, gunchamp, driver_device, 0, ROT0, "Model Racing", "Gun Champ", GAME_SUPPORTS_SAVE | GAME_NO_SOUND, layout_gunchamp ) // no titlescreen, Gun Champ according to original cab GAME( 1980?,astropal, 0, astropal, astropal, driver_device, 0, ROT0, "Sidam?", "Astropal", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) -GAME( 1979?,attackfc, 0, attackfc, attackfc, _8080bw_state, attackfc, ROT0, "Electronic Games Systems", "Attack Force", GAME_SUPPORTS_SAVE | GAME_NO_SOUND ) +GAMEL(1979?,attackfc, 0, attackfc, attackfc, _8080bw_state, attackfc, ROT0, "Electronic Games Systems", "Attack Force", GAME_SUPPORTS_SAVE | GAME_NO_SOUND, layout_attackfc ) GAME( 2002, invmulti, 0, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.03D)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) GAME( 2002, invmultim3a,invmulti, invmulti, invmulti, _8080bw_state, invmulti, ROT270, "hack (Braze Technologies)", "Space Invaders Multigame (M8.03A)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) diff --git a/src/mame/layout/attackfc.lay b/src/mame/layout/attackfc.lay new file mode 100644 index 00000000000..966df3683cb --- /dev/null +++ b/src/mame/layout/attackfc.lay @@ -0,0 +1,18 @@ + + + + + + + + + + + + + + + + + + diff --git a/src/mame/mame.mak b/src/mame/mame.mak index b80b83b4296..3be377e0b45 100644 --- a/src/mame/mame.mak +++ b/src/mame/mame.mak @@ -2268,7 +2268,8 @@ $(DRIVERS)/24cdjuke.o: $(LAYOUT)/24cdjuke.lh $(DRIVERS)/30test.o: $(LAYOUT)/30test.lh -$(DRIVERS)/8080bw.o: $(LAYOUT)/cosmicm.lh \ +$(DRIVERS)/8080bw.o: $(LAYOUT)/attackfc.lh \ + $(LAYOUT)/cosmicm.lh \ $(LAYOUT)/galactic.lh \ $(LAYOUT)/gunchamp.lh \ $(LAYOUT)/shuttlei.lh \