mirror of
https://github.com/holub/mame
synced 2025-05-15 02:18:16 +03:00
small modernization + small cleanup. nw.
This commit is contained in:
parent
6452f2c685
commit
d104b4cbf0
@ -345,9 +345,9 @@ UINT32 nss_state::screen_update( screen_device &screen, bitmap_rgb32 &bitmap, co
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static ADDRESS_MAP_START( snes_map, AS_PROGRAM, 8, nss_state )
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AM_RANGE(0x000000, 0x7dffff) AM_READWRITE_LEGACY(snes_r_bank1, snes_w_bank1)
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AM_RANGE(0x000000, 0x7dffff) AM_READWRITE(snes_r_bank1, snes_w_bank1)
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AM_RANGE(0x7e0000, 0x7fffff) AM_RAM /* 8KB Low RAM, 24KB High RAM, 96KB Expanded RAM */
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AM_RANGE(0x800000, 0xffffff) AM_READWRITE_LEGACY(snes_r_bank2, snes_w_bank2) /* Mirror and ROM */
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AM_RANGE(0x800000, 0xffffff) AM_READWRITE(snes_r_bank2, snes_w_bank2) /* Mirror and ROM */
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ADDRESS_MAP_END
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READ8_MEMBER(nss_state::spc_ram_100_r)
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@ -161,9 +161,9 @@ UINT32 sfcbox_state::screen_update( screen_device &screen, bitmap_rgb32 &bitmap,
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}
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static ADDRESS_MAP_START( snes_map, AS_PROGRAM, 8, sfcbox_state )
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AM_RANGE(0x000000, 0x7dffff) AM_READWRITE_LEGACY(snes_r_bank1, snes_w_bank1)
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AM_RANGE(0x000000, 0x7dffff) AM_READWRITE(snes_r_bank1, snes_w_bank1)
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AM_RANGE(0x7e0000, 0x7fffff) AM_RAM /* 8KB Low RAM, 24KB High RAM, 96KB Expanded RAM */
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AM_RANGE(0x800000, 0xffffff) AM_READWRITE_LEGACY(snes_r_bank2, snes_w_bank2) /* Mirror and ROM */
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AM_RANGE(0x800000, 0xffffff) AM_READWRITE(snes_r_bank2, snes_w_bank2) /* Mirror and ROM */
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ADDRESS_MAP_END
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READ8_MEMBER(sfcbox_state::spc_ram_100_r)
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@ -237,9 +237,9 @@ READ8_MEMBER(snesb_state::snesb_coin_r)
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static ADDRESS_MAP_START( snesb_map, AS_PROGRAM, 8, snesb_state )
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AM_RANGE(0x000000, 0x7dffff) AM_READWRITE_LEGACY(snes_r_bank1, snes_w_bank1)
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AM_RANGE(0x000000, 0x7dffff) AM_READWRITE(snes_r_bank1, snes_w_bank1)
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AM_RANGE(0x7e0000, 0x7fffff) AM_RAM /* 8KB Low RAM, 24KB High RAM, 96KB Expanded RAM */
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AM_RANGE(0x800000, 0xffffff) AM_READWRITE_LEGACY(snes_r_bank2, snes_w_bank2) /* Mirror and ROM */
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AM_RANGE(0x800000, 0xffffff) AM_READWRITE(snes_r_bank2, snes_w_bank2) /* Mirror and ROM */
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ADDRESS_MAP_END
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READ8_MEMBER(snesb_state::spc_ram_100_r)
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@ -682,6 +682,7 @@ public:
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void hdma_init(address_space &space);
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void hdma_update(address_space &space, int dma);
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void hirq_tick();
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inline UINT8 snes_rom_access(UINT32 offset);
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void snes_init_ram();
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@ -689,8 +690,14 @@ public:
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DECLARE_READ8_MEMBER(nss_oldjoy1_read);
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DECLARE_READ8_MEMBER(nss_oldjoy2_read);
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DECLARE_READ8_MEMBER(snes_r_io);
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DECLARE_WRITE8_MEMBER(snes_w_io);
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DECLARE_READ8_MEMBER(snes_io_dma_r);
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DECLARE_WRITE8_MEMBER(snes_io_dma_w);
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DECLARE_READ8_MEMBER(snes_r_bank1);
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DECLARE_READ8_MEMBER(snes_r_bank2);
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DECLARE_WRITE8_MEMBER(snes_w_bank1);
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DECLARE_WRITE8_MEMBER(snes_w_bank2);
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TIMER_CALLBACK_MEMBER(snes_nmi_tick);
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TIMER_CALLBACK_MEMBER(snes_hirq_tick_callback);
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TIMER_CALLBACK_MEMBER(snes_reset_oam_address);
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@ -701,8 +708,6 @@ public:
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DECLARE_WRITE_LINE_MEMBER(snes_extern_irq_w);
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DECLARE_DEVICE_IMAGE_LOAD_MEMBER(snes_cart);
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DECLARE_DEVICE_IMAGE_LOAD_MEMBER(sufami_cart);
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DECLARE_READ8_MEMBER( snes_r_io );
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DECLARE_WRITE8_MEMBER( snes_w_io );
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virtual void video_start();
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};
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@ -757,11 +762,6 @@ extern MACHINE_RESET( snes );
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DECLARE_READ8_HANDLER( snes_open_bus_r );
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extern DECLARE_READ8_HANDLER( snes_r_bank1 );
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extern DECLARE_READ8_HANDLER( snes_r_bank2 );
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extern DECLARE_WRITE8_HANDLER( snes_w_bank1 );
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extern DECLARE_WRITE8_HANDLER( snes_w_bank2 );
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extern UINT8 *snes_ram; /* Main memory */
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#endif /* _SNES_H_ */
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@ -676,25 +676,24 @@ address | | | | | | |
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*/
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static UINT8 snes_rom_access(running_machine &machine, UINT32 offset)
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inline UINT8 snes_state::snes_rom_access(UINT32 offset)
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{
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snes_state *state = machine.driver_data<snes_state>();
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UINT32 addr;
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UINT8 value = 0xff;
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UINT8 base_bank = (offset < 0x800000) ? 0x80 : 0x00;
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switch (state->m_cart[0].mode)
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switch (m_cart[0].mode)
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{
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case SNES_MODE_20:
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case SNES_MODE_22:
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addr = (state->m_cart[0].rom_bank_map[offset/0x10000] * 0x8000) + (offset & 0x7fff);
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value = state->m_cart[0].m_rom[addr];
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addr = (m_cart[0].rom_bank_map[offset/0x10000] * 0x8000) + (offset & 0x7fff);
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value = m_cart[0].m_rom[addr];
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break;
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case SNES_MODE_21:
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case SNES_MODE_25:
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offset &= 0x3fffff;
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addr = (state->m_cart[0].rom_bank_map[base_bank + (offset/0x8000)] * 0x8000) + (offset & 0x7fff);
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value = state->m_cart[0].m_rom[addr];
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addr = (m_cart[0].rom_bank_map[base_bank + (offset/0x8000)] * 0x8000) + (offset & 0x7fff);
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value = m_cart[0].m_rom[addr];
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break;
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}
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@ -702,9 +701,8 @@ static UINT8 snes_rom_access(running_machine &machine, UINT32 offset)
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}
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/* 0x000000 - 0x7dffff */
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READ8_HANDLER( snes_r_bank1 )
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READ8_MEMBER(snes_state::snes_r_bank1)
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{
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snes_state *state = space.machine().driver_data<snes_state>();
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UINT8 value = 0xff;
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UINT16 address = offset & 0xffff;
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@ -713,44 +711,44 @@ READ8_HANDLER( snes_r_bank1 )
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if (address < 0x2000) /* Mirror of Low RAM */
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value = space.read_byte(0x7e0000 + address);
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else if (address < 0x6000) /* I/O */
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value = state->snes_r_io(space, address);
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value = snes_r_io(space, address);
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else if (address < 0x8000)
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{
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if (offset >= 0x300000 && state->m_cart[0].mode == SNES_MODE_21 && state->m_cart[0].m_nvram_size > 0)
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if (offset >= 0x300000 && m_cart[0].mode == SNES_MODE_21 && m_cart[0].m_nvram_size > 0)
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{
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/* Donkey Kong Country checks this and detects a copier if 0x800 is not masked out due to sram size */
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/* OTOH Secret of Mana does not work properly if sram is not mirrored on later banks */
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int mask = (state->m_cart[0].m_nvram_size - 1) & 0x7fff; /* Limit SRAM size to what's actually present */
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value = state->m_cart[0].m_nvram[(offset - 0x6000) & mask];
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int mask = (m_cart[0].m_nvram_size - 1) & 0x7fff; /* Limit SRAM size to what's actually present */
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value = m_cart[0].m_nvram[(offset - 0x6000) & mask];
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}
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else
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value = snes_open_bus_r(space, 0); /* Reserved */
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}
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else
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value = snes_rom_access(space.machine(), offset); //ROM
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value = snes_rom_access(offset); //ROM
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}
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else if (offset < 0x700000)
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{
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if (state->m_cart[0].mode & 5 && address < 0x8000) /* Mode 20 & 22 in 0x0000-0x7fff */
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if (m_cart[0].mode & 5 && address < 0x8000) /* Mode 20 & 22 in 0x0000-0x7fff */
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value = snes_open_bus_r(space, 0);
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else
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value = snes_rom_access(space.machine(), offset); //ROM
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value = snes_rom_access(offset); //ROM
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}
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else
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{
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if (state->m_cart[0].mode & 5 && address < 0x8000) /* Mode 20 & 22 */
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if (m_cart[0].mode & 5 && address < 0x8000) /* Mode 20 & 22 */
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{
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if (state->m_cart[0].m_nvram_size > 0x8000)
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if (m_cart[0].m_nvram_size > 0x8000)
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{
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// In this case, SRAM is mapped in 0x8000 chunks at diff offsets: 0x700000-0x707fff, 0x710000-0x717fff, etc.
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int mask = state->m_cart[0].m_nvram_size - 1;
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int mask = m_cart[0].m_nvram_size - 1;
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offset = (offset / 0x10000) * 0x8000 + (offset & 0x7fff);
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value = state->m_cart[0].m_nvram[offset & mask];
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value = m_cart[0].m_nvram[offset & mask];
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}
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else if (state->m_cart[0].m_nvram_size > 0)
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else if (m_cart[0].m_nvram_size > 0)
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{
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int mask = state->m_cart[0].m_nvram_size - 1; /* Limit SRAM size to what's actually present */
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value = state->m_cart[0].m_nvram[offset & mask];
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int mask = m_cart[0].m_nvram_size - 1; /* Limit SRAM size to what's actually present */
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value = m_cart[0].m_nvram[offset & mask];
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}
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else
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{
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@ -759,7 +757,7 @@ READ8_HANDLER( snes_r_bank1 )
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}
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}
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else
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value = snes_rom_access(space.machine(), offset); //ROM
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value = snes_rom_access(offset); //ROM
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}
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return value;
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@ -767,9 +765,8 @@ READ8_HANDLER( snes_r_bank1 )
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/* 0x800000 - 0xffffff */
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READ8_HANDLER( snes_r_bank2 )
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READ8_MEMBER(snes_state::snes_r_bank2)
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{
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snes_state *state = space.machine().driver_data<snes_state>();
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UINT8 value = 0;
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UINT16 address = offset & 0xffff;
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@ -778,27 +775,27 @@ READ8_HANDLER( snes_r_bank2 )
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if (address < 0x8000)
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value = space.read_byte(offset);
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else
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value = snes_rom_access(space.machine(), 0x800000 + offset); //ROM
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value = snes_rom_access(0x800000 + offset); //ROM
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}
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else
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{
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if (state->m_cart[0].mode & 5 && address < 0x8000) /* Mode 20 & 22 in 0x0000-0x7fff */
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if (m_cart[0].mode & 5 && address < 0x8000) /* Mode 20 & 22 in 0x0000-0x7fff */
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{
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if (offset < 0x700000)
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value = space.read_byte(offset);
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else
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{
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if (state->m_cart[0].m_nvram_size > 0x8000)
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if (m_cart[0].m_nvram_size > 0x8000)
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{
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// In this case, SRAM is mapped in 0x8000 chunks at diff offsets: 0x700000-0x707fff, 0x710000-0x717fff, etc.
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int mask = state->m_cart[0].m_nvram_size - 1;
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int mask = m_cart[0].m_nvram_size - 1;
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offset = (offset / 0x10000) * 0x8000 + (offset & 0x7fff);
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value = state->m_cart[0].m_nvram[offset & mask];
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value = m_cart[0].m_nvram[offset & mask];
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}
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else if (state->m_cart[0].m_nvram_size > 0)
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else if (m_cart[0].m_nvram_size > 0)
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{
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int mask = state->m_cart[0].m_nvram_size - 1; /* Limit SRAM size to what's actually present */
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value = state->m_cart[0].m_nvram[offset & mask];
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int mask = m_cart[0].m_nvram_size - 1; /* Limit SRAM size to what's actually present */
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value = m_cart[0].m_nvram[offset & mask];
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}
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else
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{
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@ -808,7 +805,7 @@ READ8_HANDLER( snes_r_bank2 )
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}
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}
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else
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value = snes_rom_access(space.machine(), 0x800000 + offset); //ROM
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value = snes_rom_access(0x800000 + offset); //ROM
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}
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return value;
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@ -816,9 +813,8 @@ READ8_HANDLER( snes_r_bank2 )
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/* 0x000000 - 0x7dffff */
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WRITE8_HANDLER( snes_w_bank1 )
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WRITE8_MEMBER(snes_state::snes_w_bank1)
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{
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snes_state *state = space.machine().driver_data<snes_state>();
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UINT16 address = offset & 0xffff;
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if (offset < 0x400000)
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@ -826,15 +822,15 @@ WRITE8_HANDLER( snes_w_bank1 )
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if (address < 0x2000) /* Mirror of Low RAM */
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space.write_byte(0x7e0000 + address, data);
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else if (address < 0x6000) /* I/O */
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state->snes_w_io(space, address, data);
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snes_w_io(space, address, data);
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else if (address < 0x8000)
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{
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if (offset >= 0x300000 && state->m_cart[0].mode == SNES_MODE_21 && state->m_cart[0].m_nvram_size > 0)
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if (offset >= 0x300000 && m_cart[0].mode == SNES_MODE_21 && m_cart[0].m_nvram_size > 0)
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{
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/* Donkey Kong Country checks this and detects a copier if 0x800 is not masked out due to sram size */
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/* OTOH Secret of Mana does not work properly if sram is not mirrored on later banks */
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int mask = (state->m_cart[0].m_nvram_size - 1) & 0x7fff; /* Limit SRAM size to what's actually present */
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state->m_cart[0].m_nvram[(offset - 0x6000) & mask] = data;
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int mask = (m_cart[0].m_nvram_size - 1) & 0x7fff; /* Limit SRAM size to what's actually present */
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m_cart[0].m_nvram[(offset - 0x6000) & mask] = data;
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}
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else
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logerror("(PC=%06x) snes_w_bank1: Attempt to write to reserved address: %X = %02X\n", space.device().safe_pc(), offset, data);
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@ -844,26 +840,26 @@ WRITE8_HANDLER( snes_w_bank1 )
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}
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else if (offset >= 0x600000 && offset < 0x700000)
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{
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if (state->m_cart[0].mode & 5 && address < 0x8000) /* Mode 20 & 22 */
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if (m_cart[0].mode & 5 && address < 0x8000) /* Mode 20 & 22 */
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logerror("(PC=%06x) snes_w_bank1: Attempt to write to reserved address: %X = %02X\n", space.device().safe_pc(), offset, data);
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else
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logerror("(PC=%06x) Attempt to write to ROM address: %X\n", space.device().safe_pc(), offset);
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}
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else if (offset >= 0x700000)
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{
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if (state->m_cart[0].mode & 5 && address < 0x8000) /* Mode 20 & 22 */
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if (m_cart[0].mode & 5 && address < 0x8000) /* Mode 20 & 22 */
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{
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if (state->m_cart[0].m_nvram_size > 0x8000)
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if (m_cart[0].m_nvram_size > 0x8000)
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{
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// In this case, SRAM is mapped in 0x8000 chunks at diff offsets: 0x700000-0x707fff, 0x710000-0x717fff, etc.
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int mask = state->m_cart[0].m_nvram_size - 1;
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int mask = m_cart[0].m_nvram_size - 1;
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offset = (offset / 0x10000) * 0x8000 + (offset & 0x7fff);
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state->m_cart[0].m_nvram[offset & mask] = data;
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m_cart[0].m_nvram[offset & mask] = data;
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}
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else if (state->m_cart[0].m_nvram_size > 0)
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else if (m_cart[0].m_nvram_size > 0)
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{
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int mask = state->m_cart[0].m_nvram_size - 1; /* Limit SRAM size to what's actually present */
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state->m_cart[0].m_nvram[offset & mask] = data;
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int mask = m_cart[0].m_nvram_size - 1; /* Limit SRAM size to what's actually present */
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m_cart[0].m_nvram[offset & mask] = data;
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}
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else
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logerror("(PC=%06x) snes_w_bank1: Attempt to write to reserved address: %X = %02X\n", space.device().safe_pc(), offset, data);
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@ -874,9 +870,8 @@ WRITE8_HANDLER( snes_w_bank1 )
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}
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/* 0x800000 - 0xffffff */
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WRITE8_HANDLER( snes_w_bank2 )
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WRITE8_MEMBER(snes_state::snes_w_bank2)
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{
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snes_state *state = space.machine().driver_data<snes_state>();
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UINT16 address = offset & 0xffff;
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if (offset < 0x400000)
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@ -888,23 +883,23 @@ WRITE8_HANDLER( snes_w_bank2 )
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}
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else
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{
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if (state->m_cart[0].mode & 5 && address < 0x8000) /* Mode 20 & 22 in 0x0000-0x7fff */
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if (m_cart[0].mode & 5 && address < 0x8000) /* Mode 20 & 22 in 0x0000-0x7fff */
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{
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if (offset < 0x700000)
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space.write_byte(offset, data);
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else
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{
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if (state->m_cart[0].m_nvram_size > 0x8000)
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if (m_cart[0].m_nvram_size > 0x8000)
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{
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// In this case, SRAM is mapped in 0x8000 chunks at diff offsets: 0x700000-0x707fff, 0x710000-0x717fff, etc.
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int mask = state->m_cart[0].m_nvram_size - 1;
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int mask = m_cart[0].m_nvram_size - 1;
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offset = (offset / 0x10000) * 0x8000 + (offset & 0x7fff);
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state->m_cart[0].m_nvram[offset & mask] = data;
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m_cart[0].m_nvram[offset & mask] = data;
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||||
}
|
||||
else if (state->m_cart[0].m_nvram_size > 0)
|
||||
else if (m_cart[0].m_nvram_size > 0)
|
||||
{
|
||||
int mask = state->m_cart[0].m_nvram_size - 1; /* Limit SRAM size to what's actually present */
|
||||
state->m_cart[0].m_nvram[offset & mask] = data;
|
||||
int mask = m_cart[0].m_nvram_size - 1; /* Limit SRAM size to what's actually present */
|
||||
m_cart[0].m_nvram[offset & mask] = data;
|
||||
}
|
||||
else
|
||||
logerror("(PC=%06x) snes_w_bank2: Attempt to write to reserved address: %X = %02X\n", space.device().safe_pc(), offset, data);
|
||||
@ -1206,18 +1201,16 @@ void snes_state::rom_map_setup(UINT32 size)
|
||||
/* for mame we use an init, maybe we will need more for the different games */
|
||||
DRIVER_INIT_MEMBER(snes_state,snes)
|
||||
{
|
||||
UINT8 *rom = memregion("user3")->base();
|
||||
snes_ram = auto_alloc_array_clear(machine(), UINT8, 0x1400000);
|
||||
|
||||
m_cart[0].m_rom_size = memregion("user3")->bytes();
|
||||
m_cart[0].m_rom = auto_alloc_array_clear(machine(), UINT8, m_cart[0].m_rom_size);
|
||||
memcpy(m_cart[0].m_rom, rom, m_cart[0].m_rom_size);
|
||||
m_cart[0].m_rom = memregion("user3")->base();
|
||||
rom_map_setup(m_cart[0].m_rom_size);
|
||||
|
||||
m_cart[0].m_nvram_size = 0;
|
||||
if (rom[0x7fd8] > 0)
|
||||
if (m_cart[0].m_rom[0x7fd8] > 0)
|
||||
{
|
||||
UINT32 nvram_size = (1024 << rom[0x7fd8]);
|
||||
UINT32 nvram_size = (1024 << m_cart[0].m_rom[0x7fd8]);
|
||||
if (nvram_size > 0x40000)
|
||||
nvram_size = 0x40000;
|
||||
|
||||
@ -1232,19 +1225,17 @@ DRIVER_INIT_MEMBER(snes_state,snes)
|
||||
|
||||
DRIVER_INIT_MEMBER(snes_state,snes_hirom)
|
||||
{
|
||||
UINT8 *rom = memregion("user3")->base();
|
||||
snes_ram = auto_alloc_array(machine(), UINT8, 0x1400000);
|
||||
memset(snes_ram, 0, 0x1400000);
|
||||
|
||||
m_cart[0].m_rom_size = memregion("user3")->bytes();
|
||||
m_cart[0].m_rom = auto_alloc_array_clear(machine(), UINT8, m_cart[0].m_rom_size);
|
||||
memcpy(m_cart[0].m_rom, rom, m_cart[0].m_rom_size);
|
||||
m_cart[0].m_rom = memregion("user3")->base();
|
||||
rom_map_setup(m_cart[0].m_rom_size);
|
||||
|
||||
m_cart[0].m_nvram_size = 0;
|
||||
if (rom[0xffd8] > 0)
|
||||
if (m_cart[0].m_rom[0xffd8] > 0)
|
||||
{
|
||||
UINT32 nvram_size = (1024 << rom[0xffd8]);
|
||||
UINT32 nvram_size = (1024 << m_cart[0].m_rom[0xffd8]);
|
||||
if (nvram_size > 0x40000)
|
||||
nvram_size = 0x40000;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user