Bagman is supposed to have glitches during screen transitions: http://www.mametesters.org/view.php?id=2509

This commit is contained in:
Michaël Banaan Ananas 2011-03-21 16:10:56 +00:00
parent db7b1ba19d
commit d10c1d5c9f

View File

@ -28,7 +28,7 @@ write:
a000 interrupt enable
a001 horizontal flip
a002 vertical flip
a003 video enable?? (seems to be unused in the schems)
a003 video enable, not available on earlier hardware revision(s)
a004 coin counter
a007 ? /SCS line in the schems connected to AY8910 pin A4 or AA (schems are unreadable)
@ -928,21 +928,25 @@ ROM_START( squaitsa )
ROM_LOAD( "mmi6331.3r", 0x0020, 0x0020,CRC(86c1e7db) SHA1(5c974b51d770a555ddab5c23f03a666c6f286cbf) )
ROM_END
static DRIVER_INIT( bagnarda )
static DRIVER_INIT( bagman )
{
bagman_state *state = machine->driver_data<bagman_state>();
/* initialize video enable because it's not done in the code */
/* Unmap video enable register, not available on earlier hardware revision(s)
Bagman is supposed to have glitches during screen transitions */
memory_unmap_write(cputag_get_address_space(machine, "maincpu", ADDRESS_SPACE_PROGRAM), 0xa003, 0xa003, 0, 0);
*state->video_enable = 1;
}
GAME( 1982, bagman, 0, bagman, bagman, 0, ROT270, "Valadon Automation", "Bagman", 0 )
GAME( 1982, bagnard, bagman, bagman, bagman, 0, ROT270, "Valadon Automation", "Le Bagnard (set 1)", 0 )
GAME( 1982, bagnarda, bagman, bagman, bagman, bagnarda, ROT270, "Valadon Automation", "Le Bagnard (set 2)", 0 )
GAME( 1982, bagmans, bagman, bagman, bagmans, 0, ROT270, "Valadon Automation (Stern Electronics license)", "Bagman (Stern Electronics, set 1)", 0 )
GAME( 1982, bagmans2, bagman, bagman, bagman, 0, ROT270, "Valadon Automation (Stern Electronics license)", "Bagman (Stern Electronics, set 2)", 0 )
GAME( 1984, sbagman, 0, bagman, sbagman, 0, ROT270, "Valadon Automation", "Super Bagman", 0 )
GAME( 1984, sbagmans, sbagman, bagman, sbagman, 0, ROT270, "Valadon Automation (Stern Electronics license)", "Super Bagman (Stern Electronics)", 0 )
GAME( 1983, pickin, 0, pickin, pickin, 0, ROT270, "Valadon Automation", "Pickin'", 0 )
GAME( 1984, botanic, 0, botanic, botanic, 0, ROT270, "Valadon Automation (Itisa license)", "Botanic", 0 )
GAME( 1984, squaitsa, 0, squaitsa,squaitsa,0, ROT0, "Itisa", "Squash (Itisa)", 0 )
GAME( 1982, bagman, 0, bagman, bagman, bagman, ROT270, "Valadon Automation", "Bagman", 0 )
GAME( 1982, bagnard, bagman, bagman, bagman, bagman, ROT270, "Valadon Automation", "Le Bagnard (set 1)", 0 )
GAME( 1982, bagnarda, bagman, bagman, bagman, bagman, ROT270, "Valadon Automation", "Le Bagnard (set 2)", 0 )
GAME( 1982, bagmans, bagman, bagman, bagmans, bagman, ROT270, "Valadon Automation (Stern Electronics license)", "Bagman (Stern Electronics, set 1)", 0 )
GAME( 1982, bagmans2, bagman, bagman, bagman, bagman, ROT270, "Valadon Automation (Stern Electronics license)", "Bagman (Stern Electronics, set 2)", 0 )
GAME( 1984, sbagman, 0, bagman, sbagman, 0, ROT270, "Valadon Automation", "Super Bagman", 0 )
GAME( 1984, sbagmans, sbagman, bagman, sbagman, 0, ROT270, "Valadon Automation (Stern Electronics license)", "Super Bagman (Stern Electronics)", 0 )
GAME( 1983, pickin, 0, pickin, pickin, 0, ROT270, "Valadon Automation", "Pickin'", 0 )
GAME( 1984, botanic, 0, botanic, botanic, 0, ROT270, "Valadon Automation (Itisa license)", "Botanic", 0 )
GAME( 1984, squaitsa, 0, squaitsa,squaitsa,0, ROT0, "Itisa", "Squash (Itisa)", 0 )