Fixed building of tools on OSX; patch might not be complete (nw)

This commit is contained in:
Wilbert Pol 2015-01-01 22:00:13 +01:00
parent da73187179
commit d18d667665

View File

@ -498,8 +498,10 @@ ifndef MACOSX_USE_LIBSDL
# Compile using framework (compile using libSDL is the exception)
ifeq ($(SDL_LIBVER),sdl2)
LIBS += -F$(SDL_FRAMEWORK_PATH) -framework SDL2 -framework Cocoa -framework OpenGL -lpthread
BASELIBS += -F$(SDL_FRAMEWORK_PATH) -framework SDL2 -framework Cocoa -framework OpenGL -lpthread
else
LIBS += -F$(SDL_FRAMEWORK_PATH) -framework SDL -framework Cocoa -framework OpenGL -lpthread
BASELIBS += -F$(SDL_FRAMEWORK_PATH) -framework SDL -framework Cocoa -framework OpenGL -lpthread
endif
INCPATH += -F$(SDL_FRAMEWORK_PATH)
else