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misc/anes.cpp: Really fix build
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@ -7,7 +7,7 @@ Ton Puu Mahjong (Japan) by ANES
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TODO:
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TODO:
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- ROM banking;
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- ROM banking;
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- blitter, 8bpp with hardcoded palette & writes to ROM area!?
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- blitter;
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- inputs;
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- inputs;
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- DIP sheets are available for sanma.
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- DIP sheets are available for sanma.
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@ -20,7 +20,7 @@ TODO:
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- 2x ISSI IS61C64AH 8k x8 SRAM
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- 2x ISSI IS61C64AH 8k x8 SRAM
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- 1x HM6265LK-70
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- 1x HM6265LK-70
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- 1x unknown 160 pin device labeled "ANES ORIGINAL SEAL NO. A199." for tonpuu, "ANES ORIGINAL SEAL NO. A446." for sanma
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- 1x unknown 160 pin device labeled "ANES ORIGINAL SEAL NO. A199." for tonpuu, "ANES ORIGINAL SEAL NO. A446." for sanma
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- 4x bank of 8 dip-switches
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- 4x banks of 8 DIP switches
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*/
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*/
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#include "emu.h"
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#include "emu.h"
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@ -117,8 +117,8 @@ uint32_t anes_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap,
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{
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{
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for (int y = cliprect.min_y; y <= cliprect.max_y; y++)
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for (int y = cliprect.min_y; y <= cliprect.max_y; y++)
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{
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{
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uint16_t const *const &src = m_bitmap[0].pix(y);
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uint16_t const *const src = &m_bitmap[0].pix(y);
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uint16_t const *const &src2 = m_bitmap[1].pix(y);
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uint16_t const *const src2 = &m_bitmap[1].pix(y);
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uint16_t *const dst = &bitmap.pix(y);
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uint16_t *const dst = &bitmap.pix(y);
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for (int x = cliprect.min_x; x <= cliprect.max_x; x++)
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for (int x = cliprect.min_x; x <= cliprect.max_x; x++)
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