dkong, gridlee, hyprolyb, jedi, mario, phoenix, pleids, polepos, redalert, tx1: machine().device removals. Also refactored tx1 to have separate sound-board devices. nw

This commit is contained in:
mooglyguy 2018-05-31 15:38:19 +02:00
parent 708c3c437b
commit d25e17ef6a
21 changed files with 784 additions and 694 deletions

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@ -5,7 +5,6 @@
#include "cpu/mcs48/mcs48.h"
#include "sound/discrete.h"
#include "sound/tms5110.h"
#include "speaker.h"
@ -1199,11 +1198,10 @@ Addresses found at @0x510, cpu2
*/
WRITE8_MEMBER(dkong_state::M58817_command_w)
WRITE8_MEMBER(dkong_state::m58817_command_w)
{
m58817_device *m58817 = machine().device<m58817_device>("tms");
m58817->ctl_w(space, 0, data & 0x0f);
m58817->pdc_w((data>>4) & 0x01);
m_m58817->ctl_w(space, 0, data & 0x0f);
m_m58817->pdc_w((data>>4) & 0x01);
/* FIXME 0x20 is CS */
}
@ -1232,7 +1230,6 @@ READ8_MEMBER(dkong_state::dkong_voice_status_r)
READ8_MEMBER(dkong_state::dkong_tune_r)
{
latch8_device *m_ls175_3d = machine().device<latch8_device>("ls175.3d");
uint8_t page = m_dev_vp2->read(space, 0) & 0x47;
if ( page & 0x40 )
@ -1371,7 +1368,7 @@ MACHINE_CONFIG_START(dkong_state::radarscp1_audio)
MCFG_DEVICE_MODIFY("soundcpu")
MCFG_DEVICE_IO_MAP(radarscp1_sound_io_map)
MCFG_MCS48_PORT_P1_IN_CB(READ8("virtual_p1", latch8_device, read))
MCFG_MCS48_PORT_P1_OUT_CB(WRITE8(*this, dkong_state, M58817_command_w))
MCFG_MCS48_PORT_P1_OUT_CB(WRITE8(*this, dkong_state, m58817_command_w))
MCFG_MCS48_PORT_P2_IN_CB(NOOP)
/* virtual_p2 is not read -see memory map-, all bits are output bits */

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@ -29,7 +29,7 @@ gridlee_sound_device::gridlee_sound_device(const machine_config &mconfig, const
m_tone_fraction(0),
m_tone_volume(0),
m_stream(nullptr),
m_samples(nullptr),
m_samples(*this, ":samples"),
m_freq_to_step(0.0)
{
memset(m_sound_data, 0, sizeof(uint8_t)*24);
@ -45,8 +45,6 @@ void gridlee_sound_device::device_start()
/* allocate the stream */
m_stream = stream_alloc(0, 1, machine().sample_rate());
m_samples = machine().device<samples_device>("samples");
m_freq_to_step = (double)(1 << 24) / (double)machine().sample_rate();
}
@ -73,7 +71,6 @@ void gridlee_sound_device::sound_stream_update(sound_stream &stream, stream_samp
WRITE8_MEMBER( gridlee_sound_device::gridlee_sound_w )
{
uint8_t *sound_data = m_sound_data;
samples_device *samples = m_samples;
m_stream->update();
@ -81,13 +78,13 @@ WRITE8_MEMBER( gridlee_sound_device::gridlee_sound_w )
{
case 0x04:
if (data == 0xef && sound_data[offset] != 0xef)
samples->start(4, 1);
m_samples->start(4, 1);
else if (data != 0xef && sound_data[offset] == 0xef)
samples->stop(4);
m_samples->stop(4);
// if (!(data & 0x01) && (sound_data[offset] & 0x01))
// samples->start(5, 1);
// m_samples->start(5, 1);
// else if ((data & 0x01) && !(sound_data[offset] & 0x01))
// samples->stop(5);
// m_samples->stop(5);
break;
case 0x0c:
@ -95,9 +92,9 @@ WRITE8_MEMBER( gridlee_sound_device::gridlee_sound_w )
case 0x0e:
case 0x0f:
if ((data & 1) && !(sound_data[offset] & 1))
samples->start(offset - 0x0c, 1 - sound_data[offset - 4]);
m_samples->start(offset - 0x0c, 1 - sound_data[offset - 4]);
else if (!(data & 1) && (sound_data[offset] & 1))
samples->stop(offset - 0x0c);
m_samples->stop(offset - 0x0c);
break;
case 0x08+0x08:
@ -112,18 +109,18 @@ WRITE8_MEMBER( gridlee_sound_device::gridlee_sound_w )
break;
case 0x0b+0x08:
// tone_volume = (data | sound_data[0x0c+0x08]) ? 0xff : 0x00;
// m_tone_volume = (data | sound_data[0x0c+0x08]) ? 0xff : 0x00;
break;
case 0x0c+0x08:
// tone_volume = (data | sound_data[0x0b+0x08]) ? 0xff : 0x00;
// m_tone_volume = (data | sound_data[0x0b+0x08]) ? 0xff : 0x00;
break;
case 0x0d+0x08:
// if (data)
// tone_step = freq_to_step * (double)(data * 11);
// m_tone_step = freq_to_step * (double)(data * 11);
// else
// tone_step = 0;
// m_tone_step = 0;
break;
}
sound_data[offset] = data;
@ -131,38 +128,35 @@ WRITE8_MEMBER( gridlee_sound_device::gridlee_sound_w )
#if 0
{
static int first = 1;
FILE *f;
f = fopen("sound.log", first ? "w" : "a");
first = 0;
fprintf(f, "[%02x=%02x] %02x %02x %02x %02x %02x %02x %02x %02x - %02x %02x %02x %02x %02x %02x %02x %02x - %02x %02x %02x %02x %02x %02x %02x %02x\n",
offset,data,
sound_data[0],
sound_data[1],
sound_data[2],
sound_data[3],
sound_data[4],
sound_data[5],
sound_data[6],
sound_data[7],
sound_data[8],
sound_data[9],
sound_data[10],
sound_data[11],
sound_data[12],
sound_data[13],
sound_data[14],
sound_data[15],
sound_data[16],
sound_data[17],
sound_data[18],
sound_data[19],
sound_data[20],
sound_data[21],
sound_data[22],
sound_data[23]);
fclose(f);
}
static int first = 1;
FILE *f = fopen("sound.log", first ? "w" : "a");
first = 0;
fprintf(f, "[%02x=%02x] %02x %02x %02x %02x %02x %02x %02x %02x - %02x %02x %02x %02x %02x %02x %02x %02x - %02x %02x %02x %02x %02x %02x %02x %02x\n",
offset,data,
sound_data[0],
sound_data[1],
sound_data[2],
sound_data[3],
sound_data[4],
sound_data[5],
sound_data[6],
sound_data[7],
sound_data[8],
sound_data[9],
sound_data[10],
sound_data[11],
sound_data[12],
sound_data[13],
sound_data[14],
sound_data[15],
sound_data[16],
sound_data[17],
sound_data[18],
sound_data[19],
sound_data[20],
sound_data[21],
sound_data[22],
sound_data[23]);
fclose(f);
#endif
}

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@ -9,7 +9,9 @@ DEFINE_DEVICE_TYPE(HYPROLYB_ADPCM, hyprolyb_adpcm_device, "hyprolyb_adpcm", "Hyp
hyprolyb_adpcm_device::hyprolyb_adpcm_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock)
: device_t(mconfig, HYPROLYB_ADPCM, tag, owner, clock)
, device_sound_interface(mconfig, *this)
, m_audiocpu(*this, ":audiocpu")
, m_soundlatch2(*this, ":soundlatch2")
, m_msm(*this, ":msm")
, m_adpcm_ready(0)
, m_adpcm_busy(0)
, m_vck_ready(0)
@ -23,8 +25,6 @@ hyprolyb_adpcm_device::hyprolyb_adpcm_device(const machine_config &mconfig, cons
void hyprolyb_adpcm_device::device_start()
{
m_space = &machine().device<cpu_device>("audiocpu")->space(AS_PROGRAM);
m_msm = machine().device<msm5205_device>("msm");
save_item(NAME(m_adpcm_ready)); // only bootlegs
save_item(NAME(m_adpcm_busy));
save_item(NAME(m_vck_ready));
@ -43,7 +43,7 @@ void hyprolyb_adpcm_device::device_reset()
WRITE8_MEMBER( hyprolyb_adpcm_device::write )
{
m_soundlatch2->write(*m_space, offset, data);
m_soundlatch2->write(m_audiocpu->space(AS_PROGRAM), offset, data);
m_adpcm_ready = 0x80;
}
@ -73,7 +73,7 @@ READ8_MEMBER( hyprolyb_adpcm_device::ready_r )
READ8_MEMBER( hyprolyb_adpcm_device::data_r )
{
m_adpcm_ready = 0x00;
return m_soundlatch2->read(*m_space, offset);
return m_soundlatch2->read(m_audiocpu->space(AS_PROGRAM), offset);
}
void hyprolyb_adpcm_device::vck_callback( int st )

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@ -22,7 +22,6 @@ public:
READ8_MEMBER( data_r );
void vck_callback( int st );
void hyprolyb_adpcm(machine_config &config);
protected:
// device-level overrides
virtual void device_start() override;
@ -33,9 +32,9 @@ protected:
private:
// internal state
required_device<cpu_device> m_audiocpu;
required_device<generic_latch_8_device> m_soundlatch2;
msm5205_device *m_msm;
address_space *m_space;
required_device<msm5205_device> m_msm;
uint8_t m_adpcm_ready; // only bootlegs
uint8_t m_adpcm_busy;
uint8_t m_vck_ready;

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@ -11,7 +11,6 @@
#include "emu.h"
#include "includes/jedi.h"
#include "cpu/m6502/m6502.h"
#include "sound/tms5220.h"
#include "sound/pokey.h"
#include "speaker.h"
@ -136,8 +135,7 @@ WRITE8_MEMBER(jedi_state::speech_strobe_w)
if ((new_speech_strobe_state != m_speech_strobe_state) && new_speech_strobe_state)
{
tms5220_device *tms5220 = machine().device<tms5220_device>("tms");
tms5220->data_w(space, 0, *m_speech_data);
m_tms->data_w(space, 0, *m_speech_data);
}
m_speech_strobe_state = new_speech_strobe_state;
}
@ -145,8 +143,7 @@ WRITE8_MEMBER(jedi_state::speech_strobe_w)
READ8_MEMBER(jedi_state::speech_ready_r)
{
tms5220_device *tms5220 = machine().device<tms5220_device>("tms");
return (tms5220->readyq_r()) << 7;
return m_tms->readyq_r() << 7;
}

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@ -8,7 +8,9 @@
#include "sound/ay8910.h"
#include "speaker.h"
#if !OLD_SOUND
#include "audio/nl_mario.h"
#endif
/****************************************************************
*
@ -40,10 +42,7 @@
#define I8035_P2_W_AH(M,B,D) I8035_P2_W(M,ACTIVEHIGH_PORT_BIT(I8035_P2_R(M),B,(D)))
#if !OLD_SOUND
#else
#if OLD_SOUND
/****************************************************************
*
* Discrete Sound defines
@ -596,7 +595,7 @@ WRITE8_MEMBER(mario_state::mario_sh3_w)
break;
case 7: /* skid */
#if OLD_SOUND
machine().device<discrete_device>("discrete")->write(space, DS_SOUND7_INP, data & 1);
m_discrete->write(space, DS_SOUND7_INP, data & 1);
#else
m_audio_snd7->write((data & 1) ^ 1);
#endif
@ -661,7 +660,7 @@ MACHINE_CONFIG_START(mario_state::mario_audio)
#if OLD_SOUND
MCFG_DEVICE_ADD("discrete", DISCRETE)
MCFG_DISCRETE_INTF(mario)
MCFG_DISCRETE_INTF(mario_discrete)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "mono", 1)
#else
MCFG_DEVICE_ADD("snd_nl", NETLIST_SOUND, 48000)

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@ -53,6 +53,8 @@ DEFINE_DEVICE_TYPE(PHOENIX_SOUND, phoenix_sound_device, "phoenix_sound", "Phoeni
phoenix_sound_device::phoenix_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock)
: device_t(mconfig, PHOENIX_SOUND, tag, owner, clock)
, device_sound_interface(mconfig, *this)
, m_discrete(*this, ":discrete")
, m_tms(*this, ":tms")
{
}
@ -70,9 +72,6 @@ void phoenix_sound_device::device_start()
memset(&m_c25_state, 0, sizeof(m_c25_state));
memset(&m_noise_state, 0, sizeof(m_noise_state));
m_discrete = machine().device<discrete_device>("discrete");
m_tms = machine().device<tms36xx_device>("tms");
m_poly18 = std::make_unique<uint32_t[]>(1ul << (18-5));
shiftreg = 0;

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@ -47,8 +47,8 @@ private:
uint8_t m_sound_latch_a;
sound_stream * m_channel;
std::unique_ptr<uint32_t[]> m_poly18;
discrete_device *m_discrete;
tms36xx_device *m_tms;
required_device<discrete_device> m_discrete;
required_device<tms36xx_device> m_tms;
int update_c24(int samplerate);
int update_c25(int samplerate);

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@ -28,6 +28,7 @@ pleiads_sound_device::pleiads_sound_device(const machine_config &mconfig, const
pleiads_sound_device::pleiads_sound_device(const machine_config &mconfig, device_type type, const char *tag, device_t *owner, uint32_t clock)
: device_t(mconfig, type, tag, owner, clock),
device_sound_interface(mconfig, *this),
m_tms(*this, ":tms"),
m_channel(nullptr),
m_sound_latch_a(0),
m_sound_latch_b(0),
@ -620,7 +621,6 @@ void pleiads_sound_device::common_start()
int i, j;
uint32_t shiftreg;
m_tms = machine().device<tms36xx_device>("tms");
m_pc4.level = PC4_MIN;
m_poly18 = make_unique_clear<uint32_t[]>(1ul << (18-5));

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@ -65,7 +65,7 @@ protected:
inline int noise(int samplerate);
// internal state
tms36xx_device *m_tms;
required_device<tms36xx_device> m_tms;
sound_stream *m_channel;
int m_sound_latch_a;

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@ -270,7 +270,7 @@ void polepos_sound_device::sound_stream_update(sound_stream &stream, stream_samp
}
/* determine the effective clock rate */
clock = (machine().device("maincpu")->unscaled_clock() / 16) * ((m_sample_msb + 1) * 64 + m_sample_lsb + 1) / (64*64);
clock = (unscaled_clock() / 16) * ((m_sample_msb + 1) * 64 + m_sample_lsb + 1) / (64*64);
step = (clock << 12) / OUTPUT_RATE;
/* determine the volume */

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@ -12,12 +12,10 @@
#include "emu.h"
#include "includes/redalert.h"
#include "cpu/i8085/i8085.h"
#include "cpu/m6800/m6800.h"
#include "cpu/m6502/m6502.h"
#include "machine/rescap.h"
#include "machine/6821pia.h"
#include "sound/ay8910.h"
#include "speaker.h"
@ -79,7 +77,6 @@ WRITE8_MEMBER(redalert_state::redalert_audio_command_w)
WRITE8_MEMBER(redalert_state::redalert_AY8910_w)
{
ay8910_device *ay8910 = machine().device<ay8910_device>("aysnd");
/* BC2 is connected to a pull-up resistor, so BC2=1 always */
switch (data & 0x03)
{
@ -89,7 +86,7 @@ WRITE8_MEMBER(redalert_state::redalert_AY8910_w)
/* BC1=1, BDIR=0 : read from PSG */
case 0x01:
m_ay8910_latch_1 = ay8910->data_r(space, 0);
m_ay8910_latch_1 = m_ay8910->data_r(space, 0);
break;
/* BC1=0, BDIR=1 : write to PSG */
@ -97,7 +94,7 @@ WRITE8_MEMBER(redalert_state::redalert_AY8910_w)
case 0x02:
case 0x03:
default:
ay8910->data_address_w(space, data, m_ay8910_latch_2);
m_ay8910->data_address_w(space, data, m_ay8910_latch_2);
break;
}
}
@ -146,7 +143,7 @@ void redalert_state::sound_start()
WRITE8_MEMBER(redalert_state::redalert_voice_command_w)
{
m_soundlatch2->write(space, 0, (data & 0x78) >> 3);
machine().device("voice")->execute().set_input_line(I8085_RST75_LINE, (~data & 0x80) ? ASSERT_LINE : CLEAR_LINE);
m_voicecpu->set_input_line(I8085_RST75_LINE, (~data & 0x80) ? ASSERT_LINE : CLEAR_LINE);
}
@ -272,35 +269,32 @@ READ8_MEMBER(redalert_state::demoneye_ay8910_latch_2_r)
WRITE8_MEMBER(redalert_state::demoneye_ay8910_data_w)
{
ay8910_device *ay1 = machine().device<ay8910_device>("ay1");
ay8910_device *ay2 = machine().device<ay8910_device>("ay2");
switch (m_ay8910_latch_1 & 0x03)
{
case 0x00:
if (m_ay8910_latch_1 & 0x10)
ay1->data_w(space, 0, data);
m_ay[0]->data_w(space, 0, data);
if (m_ay8910_latch_1 & 0x20)
ay2->data_w(space, 0, data);
m_ay[1]->data_w(space, 0, data);
break;
case 0x01:
if (m_ay8910_latch_1 & 0x10)
m_ay8910_latch_2 = ay1->data_r(space, 0);
m_ay8910_latch_2 = m_ay[0]->data_r(space, 0);
if (m_ay8910_latch_1 & 0x20)
m_ay8910_latch_2 = ay2->data_r(space, 0);
m_ay8910_latch_2 = m_ay[1]->data_r(space, 0);
break;
case 0x03:
if (m_ay8910_latch_1 & 0x10)
ay1->address_w(space, 0, data);
m_ay[0]->address_w(space, 0, data);
if (m_ay8910_latch_1 & 0x20)
ay2->address_w(space, 0, data);
m_ay[1]->address_w(space, 0, data);
break;

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@ -7,10 +7,13 @@
***************************************************************************/
#include "emu.h"
#include "tx1.h"
#include "sound/ay8910.h"
#include "audio/tx1.h"
#include "cpu/z80/z80.h"
#include "includes/tx1.h"
#include "machine/i8255.h"
#include "video/resnet.h"
#include "speaker.h"
/*************************************
@ -53,6 +56,7 @@ static const double tx1_engine_gains[16] =
DEFINE_DEVICE_TYPE(TX1_SOUND, tx1_sound_device, "tx1_sound", "TX-1 Custom Sound")
DEFINE_DEVICE_TYPE(TX1J_SOUND, tx1j_sound_device, "tx1j_sound", "TX-1 Custom Sound (Japan)")
tx1_sound_device::tx1_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock)
: tx1_sound_device(mconfig, TX1_SOUND, tag, owner, clock)
@ -62,6 +66,8 @@ tx1_sound_device::tx1_sound_device(const machine_config &mconfig, const char *ta
tx1_sound_device::tx1_sound_device(const machine_config &mconfig, device_type type, const char *tag, device_t *owner, uint32_t clock)
: device_t(mconfig, type, tag, owner, clock),
device_sound_interface(mconfig, *this),
m_audiocpu(*this, "audio_cpu"),
m_z80_ram(*this, "z80_ram"),
m_stream(nullptr),
m_freq_to_step(0),
m_step0(0),
@ -114,6 +120,104 @@ void tx1_sound_device::device_reset()
m_step0 = m_step1 = m_step2 = 0;
}
/* Main CPU and Z80 synchronisation */
WRITE16_MEMBER( tx1_sound_device::z80_busreq_w )
{
m_audiocpu->set_input_line(INPUT_LINE_HALT, (data & 1) ? CLEAR_LINE : ASSERT_LINE);
}
/* Z80 can trigger its own interrupts */
WRITE8_MEMBER( tx1_sound_device::z80_intreq_w )
{
m_audiocpu->set_input_line(0, HOLD_LINE);
}
READ16_MEMBER( tx1_sound_device::z80_shared_r )
{
return m_audiocpu->space(AS_PROGRAM).read_byte(offset);
}
WRITE16_MEMBER( tx1_sound_device::z80_shared_w )
{
m_audiocpu->space(AS_PROGRAM).write_byte(offset, data & 0xff);
}
/*
(TODO) TS: Connected in place of dipswitch A bit 0
Accessed on startup as some sort of acknowledgement
*/
WRITE8_MEMBER( tx1_sound_device::ts_w )
{
// TS = 1;
m_z80_ram[offset] = data;
}
READ8_MEMBER( tx1_sound_device::ts_r )
{
// TS = 1;
return m_z80_ram[offset];
}
static uint8_t bit_reverse8(uint8_t val)
{
val = ((val & 0xF0) >> 4) | ((val & 0x0F) << 4);
val = ((val & 0xCC) >> 2) | ((val & 0x33) << 2);
val = ((val & 0xAA) >> 1) | ((val & 0x55) << 1);
return val;
}
READ16_MEMBER( tx1_sound_device::dipswitches_r )
{
return (ioport("DSW")->read() & 0xfffe) | m_ts;
}
// Tazmi TZ2103 custom 4-channel A/D converter @ 7.5 MHz
READ8_MEMBER( buggyboy_sound_device::bb_analog_r )
{
if (offset == 0)
return bit_reverse8(((ioport("AN_ACCELERATOR")->read() & 0xf) << 4) | ioport("AN_STEERING")->read());
else
return bit_reverse8((ioport("AN_BRAKE")->read() & 0xf) << 4);
}
READ8_MEMBER( buggyboyjr_sound_device::bbjr_analog_r )
{
if (offset == 0)
return ((ioport("AN_ACCELERATOR")->read() & 0xf) << 4) | ioport("AN_STEERING")->read();
else
return (ioport("AN_BRAKE")->read() & 0xf) << 4;
}
WRITE8_MEMBER( tx1_sound_device::tx1_coin_cnt_w )
{
machine().bookkeeping().coin_counter_w(0, data & 0x80);
machine().bookkeeping().coin_counter_w(1, data & 0x40);
// machine().bookkeeping().coin_counter_w(2, data & 0x40);
}
WRITE8_MEMBER( buggyboy_sound_device::bb_coin_cnt_w )
{
machine().bookkeeping().coin_counter_w(0, data & 0x01);
machine().bookkeeping().coin_counter_w(1, data & 0x02);
// machine().bookkeeping().coin_counter_w(2, data & 0x04);
}
WRITE8_MEMBER( tx1_sound_device::tx1_ppi_latch_w )
{
m_ppi_latch_a = ((ioport("AN_BRAKE")->read() & 0xf) << 4) | (ioport("AN_ACCELERATOR")->read() & 0xf);
m_ppi_latch_b = ioport("AN_STEERING")->read();
}
READ8_MEMBER( tx1_sound_device::tx1_ppi_porta_r )
{
return m_ppi_latch_a;
}
READ8_MEMBER( tx1_sound_device::tx1_ppi_portb_r )
{
return ioport("PPI_PORTD")->read() | m_ppi_latch_b;
}
WRITE8_MEMBER( tx1_sound_device::pit8253_w )
{
@ -153,6 +257,12 @@ READ8_MEMBER( tx1_sound_device::pit8253_r )
return 0;
}
/* Periodic Z80 interrupt */
INTERRUPT_GEN_MEMBER(tx1_sound_device::z80_irq)
{
m_audiocpu->set_input_line(0, HOLD_LINE);
}
/***************************************************************************
AY-8910 port mappings:
@ -294,6 +404,171 @@ void tx1_sound_device::sound_stream_update(sound_stream &stream, stream_sample_t
}
}
void tx1_sound_device::tx1_sound_prg(address_map &map)
{
map(0x0000, 0x1fff).rom();
map(0x3000, 0x37ff).ram().mirror(0x800).share("z80_ram");
map(0x4000, 0x4000).w(this, FUNC(tx1_sound_device::z80_intreq_w));
map(0x5000, 0x5003).rw("ppi8255", FUNC(i8255_device::read), FUNC(i8255_device::write));
map(0x6000, 0x6003).rw(this, FUNC(tx1_sound_device::pit8253_r), FUNC(tx1_sound_device::pit8253_w));
map(0x7000, 0x7fff).w(this, FUNC(tx1_sound_device::tx1_ppi_latch_w));
map(0xb000, 0xbfff).rw(this, FUNC(tx1_sound_device::ts_r), FUNC(tx1_sound_device::ts_w));
}
void tx1_sound_device::tx1_sound_io(address_map &map)
{
map.global_mask(0xff);
map(0x40, 0x41).w("aysnd", FUNC(ay8910_device::data_address_w));
}
INPUT_PORTS_START( tx1_inputs )
PORT_START("DSW")
/* Dipswitch DS.2 is 6 switches but "maps" to switches 2 to 8 (at 6P according to the manual) */
PORT_DIPNAME( 0x000c, 0x0000, "Game Cost" ) PORT_DIPLOCATION("DS.2:1,2")
PORT_DIPSETTING( 0x0000, "1 Coin Unit for 1 Credit" )
PORT_DIPSETTING( 0x0004, "2 Coin Units for 1 Credit" )
PORT_DIPSETTING( 0x0008, "3 Coin Units for 1 Credit" )
PORT_DIPSETTING( 0x000c, "4 Coin Units for 1 Credit" )
PORT_DIPNAME( 0x0010, 0x0000, "Left Coin Mechanism" ) PORT_DIPLOCATION("DS.2:3")
PORT_DIPSETTING( 0x0000, "1 Coin for 1 Coin Unit" )
PORT_DIPSETTING( 0x0010, "1 Coin for 2 Coin Units" )
PORT_DIPNAME( 0x0060, 0x0000, "Right Coin Mechanism" ) PORT_DIPLOCATION("DS.2:4,5")
PORT_DIPSETTING( 0x0000, "1 Coin for 1 Coin Unit" )
PORT_DIPSETTING( 0x0020, "1 Coin for 4 Coin Units" )
PORT_DIPSETTING( 0x0040, "1 Coin for 5 Coin Units" )
PORT_DIPSETTING( 0x0060, "1 Coin for 6 Coin Units" )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DS.2:6") /* Manual states switches 6 to 8 unused (physically it's only 6 switches) */
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
/* Dipswitch DS.1 is 8 switches (at 8P according to the manual) */
PORT_DIPNAME( 0x0700, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DS.1:1,2,3")
PORT_DIPSETTING( 0x0000, "A (Easiest)" )
PORT_DIPSETTING( 0x0100, "B" )
PORT_DIPSETTING( 0x0200, "C" )
PORT_DIPSETTING( 0x0300, "D" )
PORT_DIPSETTING( 0x0400, "E" )
PORT_DIPSETTING( 0x0500, "F" )
PORT_DIPSETTING( 0x0600, "G" )
PORT_DIPSETTING( 0x0700, "H (Hardest)" )
PORT_DIPNAME( 0x1800, 0x1000, DEF_STR( Game_Time ) ) PORT_DIPLOCATION("DS.1:4,5")
PORT_DIPSETTING( 0x0000, "A (Longest)" )
PORT_DIPSETTING( 0x0800, "B" )
PORT_DIPSETTING( 0x1000, "C" )
PORT_DIPSETTING( 0x1800, "D (Shortest)" )
PORT_DIPNAME( 0xe000, 0xe000, "Bonus Adder" ) PORT_DIPLOCATION("DS.1:6,7,8")
PORT_DIPSETTING( 0x0000, "No Bonus" )
PORT_DIPSETTING( 0x2000, "2 Coin Units for 1 Credit" )
PORT_DIPSETTING( 0x4000, "3 Coin Units for 1 Credit" )
PORT_DIPSETTING( 0x6000, "4 Coin Units for 1 Credit" )
PORT_DIPSETTING( 0x8000, "5 Coin Units for 1 Credit" )
PORT_DIPSETTING( 0xa000, "4 Coin Units for 2 Credit" )
PORT_DIPSETTING( 0xc000, DEF_STR( Free_Play ) )
PORT_DIPSETTING( 0xe000, "No Bonus" )
PORT_START("AN_STEERING")
PORT_BIT( 0x0f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10)
PORT_START("AN_ACCELERATOR")
PORT_BIT( 0x1f, 0x00, IPT_PEDAL ) PORT_MINMAX(0x00,0x1f) PORT_SENSITIVITY(25) PORT_KEYDELTA(10)
PORT_START("AN_BRAKE")
PORT_BIT( 0x1f, 0x00, IPT_PEDAL2 ) PORT_MINMAX(0x00,0x1f) PORT_SENSITIVITY(25) PORT_KEYDELTA(10)
PORT_START("PPI_PORTC")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_SERVICE( 0x04, IP_ACTIVE_HIGH )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Gear Change") PORT_CODE(KEYCODE_SPACE) PORT_TOGGLE
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN3 )
PORT_START("PPI_PORTD")
/* Wire jumper setting on sound PCB - actually unpopulated 4 switch DS.3 */
PORT_DIPNAME( 0xf0, 0x80, "Sound PCB Jumper (DS.3)" )
PORT_DIPSETTING( 0x10, "1" )
PORT_DIPSETTING( 0x20, "2" )
PORT_DIPSETTING( 0x40, "3" )
PORT_DIPSETTING( 0x80, "4" )
INPUT_PORTS_END
ioport_constructor tx1_sound_device::device_input_ports() const
{
return INPUT_PORTS_NAME(tx1_inputs);
}
INPUT_PORTS_START( tx1j_inputs )
PORT_INCLUDE(tx1_inputs)
PORT_MODIFY("DSW")
/* Dipswitch DS.2 is 6 switches but "maps" to switches 2 to 8 (at 6P according to the manual) */
PORT_DIPNAME( 0x001c, 0x0000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DS.2:1,2,3") /* As silkscreened on the PCB */
PORT_DIPSETTING( 0x0008, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0004, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x001c, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x000c, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0010, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0014, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0018, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x00e0, 0x0000, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DS.2:4,5,6") /* As silkscreened on the PCB */
PORT_DIPSETTING( 0x0040, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0020, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x00e0, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0060, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x00a0, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_6C ) )
/* Dipswitch DS.1 is 8 switches (at 8P according to the manual) */
PORT_DIPNAME( 0xe000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DS.1:6,7,8")
PORT_DIPSETTING( 0x0000, "0" )
PORT_DIPSETTING( 0x2000, "1" )
PORT_DIPSETTING( 0x4000, "2" )
PORT_DIPSETTING( 0x6000, "3" )
PORT_DIPSETTING( 0x8000, "4" )
PORT_DIPSETTING( 0xa000, "5" )
PORT_DIPSETTING( 0xc000, "6" )
PORT_DIPSETTING( 0xe000, "7" )
INPUT_PORTS_END
ioport_constructor tx1j_sound_device::device_input_ports() const
{
return INPUT_PORTS_NAME(tx1j_inputs);
}
MACHINE_CONFIG_START(tx1_sound_device::device_add_mconfig)
MCFG_DEVICE_ADD("audio_cpu", Z80, TX1_PIXEL_CLOCK / 2)
MCFG_DEVICE_PROGRAM_MAP(tx1_sound_prg)
MCFG_DEVICE_IO_MAP(tx1_sound_io)
MCFG_DEVICE_PERIODIC_INT_DEVICE(DEVICE_SELF, tx1_sound_device, z80_irq, TX1_PIXEL_CLOCK / 4 / 2048 / 2)
MCFG_DEVICE_ADD("ppi8255", I8255A, 0)
MCFG_I8255_IN_PORTA_CB(READ8(*this, tx1_sound_device, tx1_ppi_porta_r))
MCFG_I8255_IN_PORTB_CB(READ8(*this, tx1_sound_device, tx1_ppi_portb_r))
MCFG_I8255_IN_PORTC_CB(IOPORT("PPI_PORTC"))
MCFG_I8255_OUT_PORTC_CB(WRITE8(*this, tx1_sound_device, tx1_coin_cnt_w))
SPEAKER(config, "frontleft", -0.2, 0.0, 1.0);
SPEAKER(config, "frontright", 0.2, 0.0, 1.0);
// SPEAKER(config, "rearleft", -0.2, 0.0, -0.5); /* Atari TX-1 TM262 manual shows 4 speakers (TX-1 Audio PCB Assembly A042016-01 A) */
// SPEAKER(config, "rearright", 0.2, 0.0, -0.5);
MCFG_DEVICE_ADD("aysnd", AY8910, TX1_PIXEL_CLOCK / 8)
MCFG_AY8910_PORT_A_WRITE_CB(WRITE8(*this, tx1_sound_device, ay8910_a_w))
MCFG_AY8910_PORT_B_WRITE_CB(WRITE8(*this, tx1_sound_device, ay8910_b_w))
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "frontleft", 0.1)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "frontright", 0.1)
MCFG_SOUND_ROUTE(0, "frontleft", 0.2)
MCFG_SOUND_ROUTE(1, "frontright", 0.2)
MACHINE_CONFIG_END
/*************************************
*
@ -336,9 +611,21 @@ static const double bb_engine_gains[16] =
};
DEFINE_DEVICE_TYPE(BUGGYBOY_SOUND, buggyboy_sound_device, "buggyboy_sound", "Buggy Boy Custom Sound")
DEFINE_DEVICE_TYPE(BUGGYBOYJR_SOUND, buggyboyjr_sound_device, "buggyboyjr_sound", "Buggy Boy Jr. Custom Sound")
buggyboy_sound_device::buggyboy_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock)
: tx1_sound_device(mconfig, BUGGYBOY_SOUND, tag, owner, clock)
: buggyboy_sound_device(mconfig, BUGGYBOY_SOUND, tag, owner, clock)
{
}
buggyboy_sound_device::buggyboy_sound_device(const machine_config &mconfig, device_type type, const char *tag, device_t *owner, uint32_t clock)
: tx1_sound_device(mconfig, type, tag, owner, clock)
, m_ym(*this, "ym%u", 1U)
{
}
buggyboyjr_sound_device::buggyboyjr_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock)
: buggyboy_sound_device(mconfig, BUGGYBOYJR_SOUND, tag, owner, clock)
{
}
@ -435,15 +722,11 @@ WRITE8_MEMBER( buggyboy_sound_device::ym2_a_w )
WRITE8_MEMBER( buggyboy_sound_device::ym2_b_w )
{
device_t *ym1 = machine().device("ym1");
device_t *ym2 = machine().device("ym2");
double gain;
m_stream->update();
m_ym2_outputb = data ^ 0xff;
if (!strcmp(machine().system().name, "buggyboyjr"))
if (has_coin_counters())
{
machine().bookkeeping().coin_counter_w(0, data & 0x01);
machine().bookkeeping().coin_counter_w(1, data & 0x02);
@ -456,19 +739,16 @@ WRITE8_MEMBER( buggyboy_sound_device::ym2_b_w )
*/
/* Rear left speaker */
device_sound_interface *sound;
ym1->interface(sound);
gain = data & 0x80 ? 1.0 : 2.0;
sound->set_output_gain(0, gain);
sound->set_output_gain(1, gain);
sound->set_output_gain(2, gain);
double gain = data & 0x80 ? 1.0 : 2.0;
m_ym[0]->set_output_gain(0, gain);
m_ym[0]->set_output_gain(1, gain);
m_ym[0]->set_output_gain(2, gain);
/* Rear right speaker */
ym2->interface(sound);
gain = data & 0x40 ? 1.0 : 2.0;
sound->set_output_gain(0, gain);
sound->set_output_gain(1, gain);
sound->set_output_gain(2, gain);
m_ym[1]->set_output_gain(0, gain);
m_ym[1]->set_output_gain(1, gain);
m_ym[1]->set_output_gain(2, gain);
}
@ -556,3 +836,270 @@ void buggyboy_sound_device::sound_stream_update(sound_stream &stream, stream_sam
m_step1 += step_1;
}
}
/* Buggy Boy Sound PCB TC033A */
void buggyboy_sound_device::buggyboy_sound_prg(address_map &map)
{
map(0x0000, 0x3fff).rom();
map(0x4000, 0x47ff).ram().share("z80_ram");
map(0x6000, 0x6001).r(this, FUNC(buggyboy_sound_device::bb_analog_r));
map(0x6800, 0x6803).rw("ppi8255", FUNC(i8255_device::read), FUNC(i8255_device::write));
map(0x7000, 0x7003).rw(this, FUNC(buggyboy_sound_device::pit8253_r), FUNC(buggyboy_sound_device::pit8253_w));
map(0x7800, 0x7800).w(this, FUNC(tx1_sound_device::z80_intreq_w));
map(0xc000, 0xc7ff).rw(this, FUNC(tx1_sound_device::ts_r), FUNC(tx1_sound_device::ts_w));
}
/* Buggy Boy Jr Sound PCB TC043 */
void buggyboyjr_sound_device::buggybjr_sound_prg(address_map &map)
{
map(0x0000, 0x3fff).rom();
map(0x4000, 0x47ff).ram().share("z80_ram");
map(0x5000, 0x5003).rw(this, FUNC(buggyboy_sound_device::pit8253_r), FUNC(buggyboy_sound_device::pit8253_w));
map(0x6000, 0x6001).r(this, FUNC(buggyboyjr_sound_device::bbjr_analog_r));
map(0x7000, 0x7000).w(this, FUNC(tx1_sound_device::z80_intreq_w));
map(0xc000, 0xc7ff).rw(this, FUNC(tx1_sound_device::ts_r), FUNC(tx1_sound_device::ts_w));
}
/* Common */
void buggyboy_sound_device::buggyboy_sound_io(address_map &map)
{
map.global_mask(0xff);
map(0x40, 0x40).r("ym1", FUNC(ay8910_device::data_r));
map(0x40, 0x41).w("ym1", FUNC(ay8910_device::data_address_w));
map(0x80, 0x80).r("ym2", FUNC(ay8910_device::data_r));
map(0x80, 0x81).w("ym2", FUNC(ay8910_device::data_address_w));
}
INPUT_PORTS_START( buggyboy_inputs )
PORT_START("DSW")
/* Dipswitch 0 is unconnected */
PORT_DIPNAME( 0x0003, 0x0003, "Do not change DSW2 1&2" ) PORT_DIPLOCATION("SW2:1,2") /* Listed in manual as "Do Not Change" */
PORT_DIPSETTING( 0x0000, "0" )
PORT_DIPSETTING( 0x0001, "1" )
PORT_DIPSETTING( 0x0002, "2" )
PORT_DIPSETTING( 0x0003, "3" )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:3") /* Language of game instructions */
PORT_DIPSETTING( 0x0004, DEF_STR( English ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Japanese ) )
PORT_DIPNAME( 0x0008, 0x0008, "Do not Change DSW2 4" ) PORT_DIPLOCATION("SW2:4") /* Listed in manual as "Do Not Change" */
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
PORT_DIPNAME( 0x0030, 0x0010, "Time Rank" ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x0000, "A (Longest)" )
PORT_DIPSETTING( 0x0010, "B" )
PORT_DIPSETTING( 0x0020, "C" )
PORT_DIPSETTING( 0x0030, "D (Shortest)" )
PORT_DIPNAME( 0x00c0, 0x0040, "Game Rank" ) PORT_DIPLOCATION("SW2:7,8")
PORT_DIPSETTING( 0x0000, "A (Easy)")
PORT_DIPSETTING( 0x0040, "B" )
PORT_DIPSETTING( 0x0080, "C" )
PORT_DIPSETTING( 0x00c0, "D (Difficult)" )
PORT_DIPNAME( 0xe000, 0x0000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:8,7,6")
PORT_DIPSETTING( 0x4000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x2000, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0xc000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x6000, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x8000, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0xa000, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0xe000, "Free-Play" )
PORT_DIPNAME( 0x1800, 0x0800, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,4")
PORT_DIPSETTING( 0x0800, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x1000, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x1800, DEF_STR( 1C_5C ) )
PORT_DIPNAME( 0x0700, 0x0700, "Do not change DSW1 1-3" ) PORT_DIPLOCATION("SW1:3,2,1") /* Listed in manual as "Do Not Change" */
PORT_DIPSETTING( 0x0000, "0" )
PORT_DIPSETTING( 0x0100, "1" )
PORT_DIPSETTING( 0x0200, "2" )
PORT_DIPSETTING( 0x0300, "3" )
PORT_DIPSETTING( 0x0400, "4" )
PORT_DIPSETTING( 0x0500, "5" )
PORT_DIPSETTING( 0x0600, "6" )
PORT_DIPSETTING( 0x0700, "7" )
PORT_START("PPI_PORTA")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Gear Change") PORT_CODE(KEYCODE_SPACE) PORT_TOGGLE
PORT_SERVICE( 0x80, IP_ACTIVE_HIGH )
PORT_START("PPI_PORTC")
PORT_DIPNAME( 0xff, 0x80, "Sound PCB Jumper" )
PORT_DIPSETTING( 0x00, "0" )
PORT_DIPSETTING( 0x01, "1" )
PORT_DIPSETTING( 0x02, "2" )
PORT_DIPSETTING( 0x04, "3" )
PORT_DIPSETTING( 0x08, "4" )
PORT_DIPSETTING( 0x10, "5" )
PORT_DIPSETTING( 0x20, "Speed Buggy/Data East" )
PORT_DIPSETTING( 0x40, "Buggy Boy/Taito" )
PORT_DIPSETTING( 0x80, "Buggy Boy/Tatsumi" )
PORT_START("AN_STEERING")
PORT_BIT( 0x0f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(25)
PORT_START("AN_ACCELERATOR")
PORT_BIT( 0x1f, 0x00, IPT_PEDAL ) PORT_MINMAX(0x00,0x1f) PORT_SENSITIVITY(25) PORT_KEYDELTA(10)
PORT_START("AN_BRAKE")
PORT_BIT( 0x1f, 0x00, IPT_PEDAL2 ) PORT_MINMAX(0x00,0x1f) PORT_SENSITIVITY(25) PORT_KEYDELTA(10)
INPUT_PORTS_END
ioport_constructor buggyboy_sound_device::device_input_ports() const
{
return INPUT_PORTS_NAME(buggyboy_inputs);
}
INPUT_PORTS_START( buggyboyjr_inputs )
PORT_START("DSW")
/* Dipswitch 0 is unconnected */
PORT_DIPNAME( 0x0003, 0x0003, "Do not change DSW2 1&2" ) PORT_DIPLOCATION("SW2:1,2") /* Listed in manual as "Do Not Change" */
PORT_DIPSETTING( 0x0000, "0" )
PORT_DIPSETTING( 0x0001, "1" )
PORT_DIPSETTING( 0x0002, "2" )
PORT_DIPSETTING( 0x0003, "3" )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:3") /* Language of game instructions */
PORT_DIPSETTING( 0x0004, DEF_STR( English ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Japanese ) )
PORT_DIPNAME( 0x0008, 0x0008, "Do not Change DSW2 4" ) PORT_DIPLOCATION("SW2:4") /* Listed in manual as "Do Not Change" */
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
PORT_DIPNAME( 0x0030, 0x0010, "Time Rank" ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x0000, "A (Longest)" )
PORT_DIPSETTING( 0x0010, "B" )
PORT_DIPSETTING( 0x0020, "C" )
PORT_DIPSETTING( 0x0030, "D (Shortest)" )
PORT_DIPNAME( 0x00c0, 0x0040, "Game Rank" ) PORT_DIPLOCATION("SW2:7,8")
PORT_DIPSETTING( 0x0000, "A (Easy)")
PORT_DIPSETTING( 0x0040, "B" )
PORT_DIPSETTING( 0x0080, "C" )
PORT_DIPSETTING( 0x00c0, "D (Difficult)" )
PORT_DIPNAME( 0xe000, 0x0000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:8,7,6")
PORT_DIPSETTING( 0x4000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x2000, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0xc000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x6000, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x8000, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0xa000, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0xe000, "Free-Play" )
PORT_DIPNAME( 0x1800, 0x0800, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,4")
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x1000, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0800, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x1800, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x0700, 0x0700, "Do not change DSW1 1-3" ) PORT_DIPLOCATION("SW1:3,2,1") /* Listed in manual as "Do Not Change" */
PORT_DIPSETTING( 0x0000, "0" )
PORT_DIPSETTING( 0x0100, "1" )
PORT_DIPSETTING( 0x0200, "2" )
PORT_DIPSETTING( 0x0300, "3" )
PORT_DIPSETTING( 0x0400, "4" )
PORT_DIPSETTING( 0x0500, "5" )
PORT_DIPSETTING( 0x0600, "6" )
PORT_DIPSETTING( 0x0700, "7" )
PORT_START("YM2149_IC19_A")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Gear Change") PORT_CODE(KEYCODE_SPACE) PORT_TOGGLE
PORT_SERVICE( 0x80, IP_ACTIVE_HIGH )
/* Wire jumper setting on sound PCB */
PORT_START("YM2149_IC19_B")
PORT_DIPNAME( 0xff, 0x80, "Sound PCB Jumper" )
PORT_DIPSETTING( 0x00, "0" )
PORT_DIPSETTING( 0x01, "1" )
PORT_DIPSETTING( 0x02, "2" )
PORT_DIPSETTING( 0x04, "3" )
PORT_DIPSETTING( 0x08, "4" )
PORT_DIPSETTING( 0x10, "5" )
PORT_DIPSETTING( 0x20, "Speed Buggy/Data East" )
PORT_DIPSETTING( 0x40, "Buggy Boy/Taito" )
PORT_DIPSETTING( 0x80, "Buggy Boy/Tatsumi" )
PORT_START("AN_STEERING")
PORT_BIT( 0x0f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(25)
PORT_START("AN_ACCELERATOR")
PORT_BIT( 0x1f, 0x00, IPT_PEDAL ) PORT_MINMAX(0x00, 0x1f) PORT_SENSITIVITY(25) PORT_KEYDELTA(10)
PORT_START("AN_BRAKE")
PORT_BIT( 0x1f, 0x00, IPT_PEDAL2 ) PORT_MINMAX(0x00, 0x1f) PORT_SENSITIVITY(25) PORT_KEYDELTA(10)
INPUT_PORTS_END
ioport_constructor buggyboyjr_sound_device::device_input_ports() const
{
return INPUT_PORTS_NAME(buggyboyjr_inputs);
}
MACHINE_CONFIG_START(buggyboy_sound_device::device_add_mconfig)
MCFG_DEVICE_ADD("audio_cpu", Z80, BUGGYBOY_ZCLK / 2)
MCFG_DEVICE_PROGRAM_MAP(buggyboy_sound_prg)
MCFG_DEVICE_PERIODIC_INT_DEVICE(DEVICE_SELF, buggyboy_sound_device, z80_irq, BUGGYBOY_ZCLK / 2 / 4 / 2048)
MCFG_DEVICE_IO_MAP(buggyboy_sound_io)
MCFG_DEVICE_ADD("ppi8255", I8255A, 0)
/* Buggy Boy uses an 8255 PPI instead of YM2149 ports for inputs! */
MCFG_I8255_IN_PORTA_CB(IOPORT("PPI_PORTA"))
MCFG_I8255_OUT_PORTB_CB(WRITE8(*this, buggyboy_sound_device, bb_coin_cnt_w))
MCFG_I8255_IN_PORTC_CB(IOPORT("PPI_PORTC"))
SPEAKER(config, "frontleft", -0.2, 0.0, 1.0);
SPEAKER(config, "frontright", 0.2, 0.0, 1.0);
// SPEAKER(config, "rearleft", -0.2, 0.0, -0.5); /* Atari TX-1 TM262 manual shows 4 speakers (TX-1 Audio PCB Assembly A042016-01 A) */
// SPEAKER(config, "rearright", 0.2, 0.0, -0.5);
MCFG_DEVICE_ADD("ym1", YM2149, BUGGYBOY_ZCLK / 4)
MCFG_AY8910_PORT_A_WRITE_CB(WRITE8(*this, buggyboy_sound_device, ym1_a_w))
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "frontleft", 0.15)
MCFG_DEVICE_ADD("ym2", YM2149, BUGGYBOY_ZCLK / 4)
MCFG_AY8910_PORT_A_WRITE_CB(WRITE8(*this, buggyboy_sound_device, ym2_a_w))
MCFG_AY8910_PORT_B_WRITE_CB(WRITE8(*this, buggyboy_sound_device, ym2_b_w))
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "frontright", 0.15)
MCFG_SOUND_ROUTE(0, "frontleft", 0.2)
MCFG_SOUND_ROUTE(1, "frontright", 0.2)
MACHINE_CONFIG_END
MACHINE_CONFIG_START(buggyboyjr_sound_device::device_add_mconfig)
MCFG_DEVICE_ADD("audio_cpu", Z80, BUGGYBOY_ZCLK / 2)
MCFG_DEVICE_PROGRAM_MAP(buggybjr_sound_prg)
MCFG_DEVICE_IO_MAP(buggyboy_sound_io)
MCFG_DEVICE_PERIODIC_INT_DEVICE(DEVICE_SELF, buggyboy_sound_device, z80_irq, BUGGYBOY_ZCLK / 2 / 4 / 2048)
SPEAKER(config, "frontleft", -0.2, 0.0, 1.0);
SPEAKER(config, "frontright", 0.2, 0.0, 1.0);
// SPEAKER(config, "rearleft", -0.2, 0.0, -0.5);
// SPEAKER(config, "rearright", 0.2, 0.0, -0.5);
MCFG_DEVICE_ADD("ym1", YM2149, BUGGYBOY_ZCLK / 4) /* YM2149 IC19 */
MCFG_AY8910_PORT_A_READ_CB(IOPORT("YM2149_IC19_A"))
MCFG_AY8910_PORT_B_READ_CB(IOPORT("YM2149_IC19_B"))
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "frontleft", 0.15)
MCFG_DEVICE_ADD("ym2", YM2149, BUGGYBOY_ZCLK / 4) /* YM2149 IC24 */
MCFG_AY8910_PORT_A_WRITE_CB(WRITE8(*this, buggyboy_sound_device, ym2_a_w))
MCFG_AY8910_PORT_B_WRITE_CB(WRITE8(*this, buggyboy_sound_device, ym2_b_w))
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "frontright", 0.15)
MCFG_SOUND_ROUTE(0, "frontleft", 0.2)
MCFG_SOUND_ROUTE(1, "frontright", 0.2)
MACHINE_CONFIG_END

View File

@ -1,20 +1,46 @@
// license:BSD-3-Clause
// copyright-holders:Philip Bennett
/***************************************************************************
Tatsumi TX-1/Buggy Boy sound hardware
***************************************************************************/
#ifndef MAME_AUDIO_TX1_H
#define MAME_AUDIO_TX1_H
#pragma once
#include "sound/ay8910.h"
class tx1_sound_device : public device_t, public device_sound_interface
{
public:
tx1_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock);
~tx1_sound_device() {}
DECLARE_WRITE16_MEMBER( z80_busreq_w );
DECLARE_WRITE8_MEMBER( z80_intreq_w );
DECLARE_READ16_MEMBER( z80_shared_r );
DECLARE_WRITE16_MEMBER( z80_shared_w );
READ16_MEMBER( dipswitches_r );
DECLARE_WRITE8_MEMBER( ts_w );
DECLARE_READ8_MEMBER( ts_r );
DECLARE_WRITE8_MEMBER( tx1_ppi_latch_w );
DECLARE_WRITE8_MEMBER( tx1_coin_cnt_w );
DECLARE_READ8_MEMBER( tx1_ppi_porta_r );
DECLARE_READ8_MEMBER( tx1_ppi_portb_r );
DECLARE_READ8_MEMBER( pit8253_r );
DECLARE_WRITE8_MEMBER( pit8253_w );
DECLARE_WRITE8_MEMBER( ay8910_a_w );
DECLARE_WRITE8_MEMBER( ay8910_b_w );
INTERRUPT_GEN_MEMBER( z80_irq );
protected:
/*************************************
*
* 8253 Programmable Interval Timer
@ -38,13 +64,21 @@ protected:
tx1_sound_device(const machine_config &mconfig, device_type type, const char *tag, device_t *owner, uint32_t clock);
// device-level overrides
virtual ioport_constructor device_input_ports() const override;
virtual void device_add_mconfig(machine_config &config) override;
virtual void device_start() override;
virtual void device_reset() override;
// sound stream update overrides
virtual void sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples) override;
void tx1_sound_io(address_map &map);
void tx1_sound_prg(address_map &map);
// internal state
required_device<cpu_device> m_audiocpu;
required_shared_ptr<uint8_t> m_z80_ram;
sound_stream *m_stream;
uint32_t m_freq_to_step;
uint32_t m_step0;
@ -56,6 +90,10 @@ protected:
uint8_t m_ay_outputa;
uint8_t m_ay_outputb;
uint8_t m_ppi_latch_a;
uint8_t m_ppi_latch_b;
uint32_t m_ts;
stream_sample_t m_pit0;
stream_sample_t m_pit1;
stream_sample_t m_pit2;
@ -78,6 +116,18 @@ protected:
uint16_t m_eng_voltages[16];
};
class tx1j_sound_device : public tx1_sound_device
{
public:
tx1j_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock) :
tx1_sound_device(mconfig, tag, owner, clock)
{ }
protected:
// device-level overrides
virtual ioport_constructor device_input_ports() const override;
};
class buggyboy_sound_device : public tx1_sound_device
{
@ -88,17 +138,49 @@ public:
DECLARE_WRITE8_MEMBER( ym2_a_w );
DECLARE_WRITE8_MEMBER( ym2_b_w );
DECLARE_READ8_MEMBER( bb_analog_r );
DECLARE_WRITE8_MEMBER( bb_coin_cnt_w );
protected:
buggyboy_sound_device(const machine_config &mconfig, device_type type, const char *tag, device_t *owner, uint32_t clock);
// device-level overrides
virtual ioport_constructor device_input_ports() const override;
virtual void device_add_mconfig(machine_config &config) override;
virtual void device_start() override;
virtual void device_reset() override;
// sound stream update overrides
virtual void sound_stream_update(sound_stream &stream, stream_sample_t **inputs, stream_sample_t **outputs, int samples) override;
virtual bool has_coin_counters() { return false; }
void buggyboy_sound_io(address_map &map);
void buggyboy_sound_prg(address_map &map);
required_device_array<ym2149_device, 2> m_ym;
};
class buggyboyjr_sound_device : public buggyboy_sound_device
{
public:
buggyboyjr_sound_device(const machine_config &mconfig, const char *tag, device_t *owner, uint32_t clock);
DECLARE_READ8_MEMBER( bbjr_analog_r );
protected:
// device-level overrides
virtual ioport_constructor device_input_ports() const override;
virtual void device_add_mconfig(machine_config &config) override;
virtual bool has_coin_counters() override { return true; }
void buggybjr_sound_prg(address_map &map);
};
DECLARE_DEVICE_TYPE(TX1_SOUND, tx1_sound_device)
DECLARE_DEVICE_TYPE(TX1J_SOUND, tx1j_sound_device)
DECLARE_DEVICE_TYPE(BUGGYBOY_SOUND, buggyboy_sound_device)
DECLARE_DEVICE_TYPE(BUGGYBOYJR_SOUND, buggyboyjr_sound_device)
#endif // MAME_AUDIO_TX1_H

View File

@ -938,7 +938,7 @@ MACHINE_CONFIG_START(polepos_state::polepos)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.90)
/* engine sound */
MCFG_DEVICE_ADD("polepos", POLEPOS_SOUND, 0)
MCFG_DEVICE_ADD("polepos", POLEPOS_SOUND, MASTER_CLOCK/8)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "lspeaker", 0.90 * 0.77)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "rspeaker", 0.90 * 0.77)
MACHINE_CONFIG_END

View File

@ -42,16 +42,13 @@
#include "emu.h"
#include "includes/tx1.h"
#include "audio/tx1.h"
#include "cpu/i86/i86.h"
#include "cpu/z80/z80.h"
#include "machine/i8255.h"
#include "machine/nvram.h"
#include "machine/watchdog.h"
#include "sound/ay8910.h"
#include "rendlay.h"
#include "speaker.h"
#include "tx1.lh"
#include "buggyboy.lh"
@ -64,12 +61,6 @@
*
*************************************/
/* Main CPU and Z80 synchronisation */
WRITE16_MEMBER(tx1_state::z80_busreq_w)
{
m_audiocpu->set_input_line(INPUT_LINE_HALT, (data & 1) ? CLEAR_LINE : ASSERT_LINE);
}
WRITE16_MEMBER(tx1_state::resume_math_w)
{
m_mathcpu->set_input_line(INPUT_LINE_TEST, ASSERT_LINE);
@ -80,398 +71,6 @@ WRITE16_MEMBER(tx1_state::halt_math_w)
m_mathcpu->set_input_line(INPUT_LINE_TEST, CLEAR_LINE);
}
/* Z80 can trigger its own interrupts */
WRITE8_MEMBER(tx1_state::z80_intreq_w)
{
m_audiocpu->set_input_line(0, HOLD_LINE);
}
/* Periodic Z80 interrupt */
INTERRUPT_GEN_MEMBER(tx1_state::z80_irq)
{
device.execute().set_input_line(0, HOLD_LINE);
}
READ16_MEMBER(tx1_state::z80_shared_r)
{
address_space &cpu2space = m_audiocpu->space(AS_PROGRAM);
return cpu2space.read_byte(offset);
}
WRITE16_MEMBER(tx1_state::z80_shared_w)
{
address_space &cpu2space = m_audiocpu->space(AS_PROGRAM);
cpu2space.write_byte(offset, data & 0xff);
}
/*************************************
*
* Port definitions
*
*************************************/
static INPUT_PORTS_START( tx1 )
PORT_START("DSW")
/* Dipswitch DS.2 is 6 switches but "maps" to switches 2 to 8 (at 6P according to the manual) */
PORT_DIPNAME( 0x000c, 0x0000, "Game Cost" ) PORT_DIPLOCATION("DS.2:1,2")
PORT_DIPSETTING( 0x0000, "1 Coin Unit for 1 Credit" )
PORT_DIPSETTING( 0x0004, "2 Coin Units for 1 Credit" )
PORT_DIPSETTING( 0x0008, "3 Coin Units for 1 Credit" )
PORT_DIPSETTING( 0x000c, "4 Coin Units for 1 Credit" )
PORT_DIPNAME( 0x0010, 0x0000, "Left Coin Mechanism" ) PORT_DIPLOCATION("DS.2:3")
PORT_DIPSETTING( 0x0000, "1 Coin for 1 Coin Unit" )
PORT_DIPSETTING( 0x0010, "1 Coin for 2 Coin Units" )
PORT_DIPNAME( 0x0060, 0x0000, "Right Coin Mechanism" ) PORT_DIPLOCATION("DS.2:4,5")
PORT_DIPSETTING( 0x0000, "1 Coin for 1 Coin Unit" )
PORT_DIPSETTING( 0x0020, "1 Coin for 4 Coin Units" )
PORT_DIPSETTING( 0x0040, "1 Coin for 5 Coin Units" )
PORT_DIPSETTING( 0x0060, "1 Coin for 6 Coin Units" )
PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DS.2:6") /* Manual states switches 6 to 8 unused (physically it's only 6 switches) */
PORT_DIPSETTING( 0x0080, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0000, DEF_STR( On ) )
/* Dipswitch DS.1 is 8 switches (at 8P according to the manual) */
PORT_DIPNAME( 0x0700, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("DS.1:1,2,3")
PORT_DIPSETTING( 0x0000, "A (Easiest)" )
PORT_DIPSETTING( 0x0100, "B" )
PORT_DIPSETTING( 0x0200, "C" )
PORT_DIPSETTING( 0x0300, "D" )
PORT_DIPSETTING( 0x0400, "E" )
PORT_DIPSETTING( 0x0500, "F" )
PORT_DIPSETTING( 0x0600, "G" )
PORT_DIPSETTING( 0x0700, "H (Hardest)" )
PORT_DIPNAME( 0x1800, 0x1000, DEF_STR( Game_Time ) ) PORT_DIPLOCATION("DS.1:4,5")
PORT_DIPSETTING( 0x0000, "A (Longest)" )
PORT_DIPSETTING( 0x0800, "B" )
PORT_DIPSETTING( 0x1000, "C" )
PORT_DIPSETTING( 0x1800, "D (Shortest)" )
PORT_DIPNAME( 0xe000, 0xe000, "Bonus Adder" ) PORT_DIPLOCATION("DS.1:6,7,8")
PORT_DIPSETTING( 0x0000, "No Bonus" )
PORT_DIPSETTING( 0x2000, "2 Coin Units for 1 Credit" )
PORT_DIPSETTING( 0x4000, "3 Coin Units for 1 Credit" )
PORT_DIPSETTING( 0x6000, "4 Coin Units for 1 Credit" )
PORT_DIPSETTING( 0x8000, "5 Coin Units for 1 Credit" )
PORT_DIPSETTING( 0xa000, "4 Coin Units for 2 Credit" )
PORT_DIPSETTING( 0xc000, DEF_STR( Free_Play ) )
PORT_DIPSETTING( 0xe000, "No Bonus" )
PORT_START("AN_STEERING")
PORT_BIT( 0x0f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(10)
PORT_START("AN_ACCELERATOR")
PORT_BIT( 0x1f, 0x00, IPT_PEDAL ) PORT_MINMAX(0x00,0x1f) PORT_SENSITIVITY(25) PORT_KEYDELTA(10)
PORT_START("AN_BRAKE")
PORT_BIT( 0x1f, 0x00, IPT_PEDAL2 ) PORT_MINMAX(0x00,0x1f) PORT_SENSITIVITY(25) PORT_KEYDELTA(10)
PORT_START("PPI_PORTC")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_SERVICE( 0x04, IP_ACTIVE_HIGH )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Gear Change") PORT_CODE(KEYCODE_SPACE) PORT_TOGGLE
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN3 )
PORT_START("PPI_PORTD")
/* Wire jumper setting on sound PCB - actually unpopulated 4 switch DS.3 */
PORT_DIPNAME( 0xf0, 0x80, "Sound PCB Jumper (DS.3)" )
PORT_DIPSETTING( 0x10, "1" )
PORT_DIPSETTING( 0x20, "2" )
PORT_DIPSETTING( 0x40, "3" )
PORT_DIPSETTING( 0x80, "4" )
INPUT_PORTS_END
static INPUT_PORTS_START( tx1j )
PORT_INCLUDE(tx1)
PORT_MODIFY("DSW")
/* Dipswitch DS.2 is 6 switches but "maps" to switches 2 to 8 (at 6P according to the manual) */
PORT_DIPNAME( 0x001c, 0x0000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("DS.2:1,2,3") /* As silkscreened on the PCB */
PORT_DIPSETTING( 0x0008, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0004, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x001c, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x000c, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0010, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x0014, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x0018, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x00e0, 0x0000, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("DS.2:4,5,6") /* As silkscreened on the PCB */
PORT_DIPSETTING( 0x0040, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x0020, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x00e0, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x0060, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x0080, DEF_STR( 1C_3C ) )
PORT_DIPSETTING( 0x00a0, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x00c0, DEF_STR( 1C_6C ) )
/* Dipswitch DS.1 is 8 switches (at 8P according to the manual) */
PORT_DIPNAME( 0xe000, 0x0000, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DS.1:6,7,8")
PORT_DIPSETTING( 0x0000, "0" )
PORT_DIPSETTING( 0x2000, "1" )
PORT_DIPSETTING( 0x4000, "2" )
PORT_DIPSETTING( 0x6000, "3" )
PORT_DIPSETTING( 0x8000, "4" )
PORT_DIPSETTING( 0xa000, "5" )
PORT_DIPSETTING( 0xc000, "6" )
PORT_DIPSETTING( 0xe000, "7" )
INPUT_PORTS_END
static INPUT_PORTS_START( buggyboy )
PORT_START("DSW")
/* Dipswitch 0 is unconnected */
PORT_DIPNAME( 0x0003, 0x0003, "Do not change DSW2 1&2" ) PORT_DIPLOCATION("SW2:1,2") /* Listed in manual as "Do Not Change" */
PORT_DIPSETTING( 0x0000, "0" )
PORT_DIPSETTING( 0x0001, "1" )
PORT_DIPSETTING( 0x0002, "2" )
PORT_DIPSETTING( 0x0003, "3" )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:3") /* Language of game instructions */
PORT_DIPSETTING( 0x0004, DEF_STR( English ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Japanese ) )
PORT_DIPNAME( 0x0008, 0x0008, "Do not Change DSW2 4" ) PORT_DIPLOCATION("SW2:4") /* Listed in manual as "Do Not Change" */
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
PORT_DIPNAME( 0x0030, 0x0010, "Time Rank" ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x0000, "A (Longest)" )
PORT_DIPSETTING( 0x0010, "B" )
PORT_DIPSETTING( 0x0020, "C" )
PORT_DIPSETTING( 0x0030, "D (Shortest)" )
PORT_DIPNAME( 0x00c0, 0x0040, "Game Rank" ) PORT_DIPLOCATION("SW2:7,8")
PORT_DIPSETTING( 0x0000, "A (Easy)")
PORT_DIPSETTING( 0x0040, "B" )
PORT_DIPSETTING( 0x0080, "C" )
PORT_DIPSETTING( 0x00c0, "D (Difficult)" )
PORT_DIPNAME( 0xe000, 0x0000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:8,7,6")
PORT_DIPSETTING( 0x4000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x2000, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0xc000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x6000, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x8000, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0xa000, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0xe000, "Free-Play" )
PORT_DIPNAME( 0x1800, 0x0800, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,4")
PORT_DIPSETTING( 0x0800, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x1000, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x1800, DEF_STR( 1C_5C ) )
PORT_DIPNAME( 0x0700, 0x0700, "Do not change DSW1 1-3" ) PORT_DIPLOCATION("SW1:3,2,1") /* Listed in manual as "Do Not Change" */
PORT_DIPSETTING( 0x0000, "0" )
PORT_DIPSETTING( 0x0100, "1" )
PORT_DIPSETTING( 0x0200, "2" )
PORT_DIPSETTING( 0x0300, "3" )
PORT_DIPSETTING( 0x0400, "4" )
PORT_DIPSETTING( 0x0500, "5" )
PORT_DIPSETTING( 0x0600, "6" )
PORT_DIPSETTING( 0x0700, "7" )
PORT_START("PPI_PORTA")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Gear Change") PORT_CODE(KEYCODE_SPACE) PORT_TOGGLE
PORT_SERVICE( 0x80, IP_ACTIVE_HIGH )
PORT_START("PPI_PORTC")
PORT_DIPNAME( 0xff, 0x80, "Sound PCB Jumper" )
PORT_DIPSETTING( 0x00, "0" )
PORT_DIPSETTING( 0x01, "1" )
PORT_DIPSETTING( 0x02, "2" )
PORT_DIPSETTING( 0x04, "3" )
PORT_DIPSETTING( 0x08, "4" )
PORT_DIPSETTING( 0x10, "5" )
PORT_DIPSETTING( 0x20, "Speed Buggy/Data East" )
PORT_DIPSETTING( 0x40, "Buggy Boy/Taito" )
PORT_DIPSETTING( 0x80, "Buggy Boy/Tatsumi" )
PORT_START("AN_STEERING")
PORT_BIT( 0x0f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(25)
PORT_START("AN_ACCELERATOR")
PORT_BIT( 0x1f, 0x00, IPT_PEDAL ) PORT_MINMAX(0x00,0x1f) PORT_SENSITIVITY(25) PORT_KEYDELTA(10)
PORT_START("AN_BRAKE")
PORT_BIT( 0x1f, 0x00, IPT_PEDAL2 ) PORT_MINMAX(0x00,0x1f) PORT_SENSITIVITY(25) PORT_KEYDELTA(10)
INPUT_PORTS_END
static INPUT_PORTS_START( buggybjr )
PORT_START("DSW")
/* Dipswitch 0 is unconnected */
PORT_DIPNAME( 0x0003, 0x0003, "Do not change DSW2 1&2" ) PORT_DIPLOCATION("SW2:1,2") /* Listed in manual as "Do Not Change" */
PORT_DIPSETTING( 0x0000, "0" )
PORT_DIPSETTING( 0x0001, "1" )
PORT_DIPSETTING( 0x0002, "2" )
PORT_DIPSETTING( 0x0003, "3" )
PORT_DIPNAME( 0x0004, 0x0004, DEF_STR( Language ) ) PORT_DIPLOCATION("SW2:3") /* Language of game instructions */
PORT_DIPSETTING( 0x0004, DEF_STR( English ) )
PORT_DIPSETTING( 0x0000, DEF_STR( Japanese ) )
PORT_DIPNAME( 0x0008, 0x0008, "Do not Change DSW2 4" ) PORT_DIPLOCATION("SW2:4") /* Listed in manual as "Do Not Change" */
PORT_DIPSETTING( 0x0000, DEF_STR( Off ) )
PORT_DIPSETTING( 0x0008, DEF_STR( On ) )
PORT_DIPNAME( 0x0030, 0x0010, "Time Rank" ) PORT_DIPLOCATION("SW2:5,6")
PORT_DIPSETTING( 0x0000, "A (Longest)" )
PORT_DIPSETTING( 0x0010, "B" )
PORT_DIPSETTING( 0x0020, "C" )
PORT_DIPSETTING( 0x0030, "D (Shortest)" )
PORT_DIPNAME( 0x00c0, 0x0040, "Game Rank" ) PORT_DIPLOCATION("SW2:7,8")
PORT_DIPSETTING( 0x0000, "A (Easy)")
PORT_DIPSETTING( 0x0040, "B" )
PORT_DIPSETTING( 0x0080, "C" )
PORT_DIPSETTING( 0x00c0, "D (Difficult)" )
PORT_DIPNAME( 0xe000, 0x0000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:8,7,6")
PORT_DIPSETTING( 0x4000, DEF_STR( 3C_1C ) )
PORT_DIPSETTING( 0x2000, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0xc000, DEF_STR( 2C_3C ) )
PORT_DIPSETTING( 0x6000, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x8000, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0xa000, DEF_STR( 1C_6C ) )
PORT_DIPSETTING( 0xe000, "Free-Play" )
PORT_DIPNAME( 0x1800, 0x0800, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:5,4")
PORT_DIPSETTING( 0x0000, DEF_STR( 2C_1C ) )
PORT_DIPSETTING( 0x1000, DEF_STR( 1C_4C ) )
PORT_DIPSETTING( 0x0800, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x1800, DEF_STR( 1C_6C ) )
PORT_DIPNAME( 0x0700, 0x0700, "Do not change DSW1 1-3" ) PORT_DIPLOCATION("SW1:3,2,1") /* Listed in manual as "Do Not Change" */
PORT_DIPSETTING( 0x0000, "0" )
PORT_DIPSETTING( 0x0100, "1" )
PORT_DIPSETTING( 0x0200, "2" )
PORT_DIPSETTING( 0x0300, "3" )
PORT_DIPSETTING( 0x0400, "4" )
PORT_DIPSETTING( 0x0500, "5" )
PORT_DIPSETTING( 0x0600, "6" )
PORT_DIPSETTING( 0x0700, "7" )
PORT_START("YM2149_IC19_A")
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_COIN1 )
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_COIN2 )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_COIN3 )
PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Gear Change") PORT_CODE(KEYCODE_SPACE) PORT_TOGGLE
PORT_SERVICE( 0x80, IP_ACTIVE_HIGH )
/* Wire jumper setting on sound PCB */
PORT_START("YM2149_IC19_B")
PORT_DIPNAME( 0xff, 0x80, "Sound PCB Jumper" )
PORT_DIPSETTING( 0x00, "0" )
PORT_DIPSETTING( 0x01, "1" )
PORT_DIPSETTING( 0x02, "2" )
PORT_DIPSETTING( 0x04, "3" )
PORT_DIPSETTING( 0x08, "4" )
PORT_DIPSETTING( 0x10, "5" )
PORT_DIPSETTING( 0x20, "Speed Buggy/Data East" )
PORT_DIPSETTING( 0x40, "Buggy Boy/Taito" )
PORT_DIPSETTING( 0x80, "Buggy Boy/Tatsumi" )
PORT_START("AN_STEERING")
PORT_BIT( 0x0f, 0x00, IPT_DIAL ) PORT_SENSITIVITY(25) PORT_KEYDELTA(25)
PORT_START("AN_ACCELERATOR")
PORT_BIT( 0x1f, 0x00, IPT_PEDAL ) PORT_MINMAX(0x00, 0x1f) PORT_SENSITIVITY(25) PORT_KEYDELTA(10)
PORT_START("AN_BRAKE")
PORT_BIT( 0x1f, 0x00, IPT_PEDAL2 ) PORT_MINMAX(0x00, 0x1f) PORT_SENSITIVITY(25) PORT_KEYDELTA(10)
INPUT_PORTS_END
READ16_MEMBER(tx1_state::dipswitches_r)
{
return (ioport("DSW")->read() & 0xfffe) | m_ts;
}
/*
(TODO) TS: Connected in place of dipswitch A bit 0
Accessed on startup as some sort of acknowledgement
*/
WRITE8_MEMBER(tx1_state::ts_w)
{
// TS = 1;
m_z80_ram[offset] = data;
}
READ8_MEMBER(tx1_state::ts_r)
{
// TS = 1;
return m_z80_ram[offset];
}
WRITE8_MEMBER(tx1_state::tx1_coin_cnt_w)
{
machine().bookkeeping().coin_counter_w(0, data & 0x80);
machine().bookkeeping().coin_counter_w(1, data & 0x40);
// machine().bookkeeping().coin_counter_w(2, data & 0x40);
}
WRITE8_MEMBER(tx1_state::bb_coin_cnt_w)
{
machine().bookkeeping().coin_counter_w(0, data & 0x01);
machine().bookkeeping().coin_counter_w(1, data & 0x02);
// machine().bookkeeping().coin_counter_w(2, data & 0x04);
}
WRITE8_MEMBER(tx1_state::tx1_ppi_latch_w)
{
m_ppi_latch_a = ((ioport("AN_BRAKE")->read() & 0xf) << 4) | (ioport("AN_ACCELERATOR")->read() & 0xf);
m_ppi_latch_b = ioport("AN_STEERING")->read();
}
READ8_MEMBER(tx1_state::tx1_ppi_porta_r)
{
return m_ppi_latch_a;
}
READ8_MEMBER(tx1_state::tx1_ppi_portb_r)
{
return ioport("PPI_PORTD")->read() | m_ppi_latch_b;
}
static uint8_t bit_reverse8(uint8_t val)
{
val = ((val & 0xF0) >> 4) | ((val & 0x0F) << 4);
val = ((val & 0xCC) >> 2) | ((val & 0x33) << 2);
val = ((val & 0xAA) >> 1) | ((val & 0x55) << 1);
return val;
}
// Tazmi TZ2103 custom 4-channel A/D converter @ 7.5 MHz
READ8_MEMBER(tx1_state::bb_analog_r)
{
if (offset == 0)
return bit_reverse8(((ioport("AN_ACCELERATOR")->read() & 0xf) << 4) | ioport("AN_STEERING")->read());
else
return bit_reverse8((ioport("AN_BRAKE")->read() & 0xf) << 4);
}
READ8_MEMBER(tx1_state::bbjr_analog_r)
{
if (offset == 0)
return ((ioport("AN_ACCELERATOR")->read() & 0xf) << 4) | ioport("AN_STEERING")->read();
else
return (ioport("AN_BRAKE")->read() & 0xf) << 4;
}
/*************************************
*
@ -487,12 +86,12 @@ void tx1_state::tx1_main(address_map &map)
map(0x06000, 0x06fff).rw(this, FUNC(tx1_state::tx1_crtc_r), FUNC(tx1_state::tx1_crtc_w));
map(0x08000, 0x09fff).ram().share("vram");
map(0x0a000, 0x0afff).ram().share("rcram");
map(0x0b000, 0x0b001).rw(this, FUNC(tx1_state::dipswitches_r), FUNC(tx1_state::z80_busreq_w));
map(0x0b000, 0x0b001).rw(m_sound, FUNC(tx1_sound_device::dipswitches_r), FUNC(tx1_sound_device::z80_busreq_w));
map(0x0c000, 0x0c001).w(this, FUNC(tx1_state::tx1_scolst_w));
map(0x0d000, 0x0d003).w(this, FUNC(tx1_state::tx1_slincs_w));
map(0x0e000, 0x0e001).w(this, FUNC(tx1_state::tx1_slock_w));
map(0x0f000, 0x0f001).r("watchdog", FUNC(watchdog_timer_device::reset16_r)).w(this, FUNC(tx1_state::resume_math_w));
map(0x10000, 0x1ffff).rw(this, FUNC(tx1_state::z80_shared_r), FUNC(tx1_state::z80_shared_w));
map(0x10000, 0x1ffff).rw(m_sound, FUNC(tx1_sound_device::z80_shared_r), FUNC(tx1_sound_device::z80_shared_w));
map(0x20000, 0x2ffff).mirror(0xd0000).rom();
}
@ -510,22 +109,6 @@ void tx1_state::tx1_math(address_map &map)
map(0x05000, 0x07fff).r(this, FUNC(tx1_state::tx1_spcs_rom_r));
}
void tx1_state::tx1_sound_prg(address_map &map)
{
map(0x0000, 0x1fff).rom();
map(0x3000, 0x37ff).ram().mirror(0x800).share("z80_ram");
map(0x4000, 0x4000).w(this, FUNC(tx1_state::z80_intreq_w));
map(0x5000, 0x5003).rw("ppi8255", FUNC(i8255_device::read), FUNC(i8255_device::write));
map(0x6000, 0x6003).rw("tx1", FUNC(tx1_sound_device::pit8253_r), FUNC(tx1_sound_device::pit8253_w));
map(0x7000, 0x7fff).w(this, FUNC(tx1_state::tx1_ppi_latch_w));
map(0xb000, 0xbfff).rw(this, FUNC(tx1_state::ts_r), FUNC(tx1_state::ts_w));
}
void tx1_state::tx1_sound_io(address_map &map)
{
map.global_mask(0xff);
map(0x40, 0x41).w("aysnd", FUNC(ay8910_device::data_address_w));
}
/*************************************
@ -540,12 +123,12 @@ void tx1_state::buggyboy_main(address_map &map)
map(0x04000, 0x04fff).rw(this, FUNC(tx1_state::tx1_crtc_r), FUNC(tx1_state::tx1_crtc_w));
map(0x08000, 0x09fff).ram().share("vram");
map(0x0a000, 0x0afff).ram().share("rcram");
map(0x0b000, 0x0b001).rw(this, FUNC(tx1_state::dipswitches_r), FUNC(tx1_state::z80_busreq_w));
map(0x0b000, 0x0b001).rw(m_sound, FUNC(tx1_sound_device::dipswitches_r), FUNC(tx1_sound_device::z80_busreq_w));
map(0x0c000, 0x0c001).w(this, FUNC(tx1_state::buggyboy_scolst_w));
map(0x0d000, 0x0d003).w(this, FUNC(tx1_state::tx1_slincs_w));
map(0x0e000, 0x0e001).w(this, FUNC(tx1_state::buggyboy_sky_w));
map(0x0f000, 0x0f003).r("watchdog", FUNC(watchdog_timer_device::reset16_r)).w(this, FUNC(tx1_state::resume_math_w));
map(0x10000, 0x1ffff).rw(this, FUNC(tx1_state::z80_shared_r), FUNC(tx1_state::z80_shared_w));
map(0x10000, 0x1ffff).rw(m_sound, FUNC(tx1_sound_device::z80_shared_r), FUNC(tx1_sound_device::z80_shared_w));
map(0x20000, 0x2ffff).rom();
map(0xf0000, 0xfffff).rom();
}
@ -556,12 +139,12 @@ void tx1_state::buggybjr_main(address_map &map)
map(0x04000, 0x04fff).rw(this, FUNC(tx1_state::tx1_crtc_r), FUNC(tx1_state::tx1_crtc_w));
map(0x08000, 0x08fff).ram().share("vram");
map(0x0a000, 0x0afff).ram().share("rcram");
map(0x0b000, 0x0b001).rw(this, FUNC(tx1_state::dipswitches_r), FUNC(tx1_state::z80_busreq_w));
map(0x0b000, 0x0b001).rw(m_sound, FUNC(tx1_sound_device::dipswitches_r), FUNC(tx1_sound_device::z80_busreq_w));
map(0x0c000, 0x0c001).w(this, FUNC(tx1_state::buggyboy_scolst_w));
map(0x0d000, 0x0d003).w(this, FUNC(tx1_state::tx1_slincs_w));
map(0x0e000, 0x0e001).w(this, FUNC(tx1_state::buggyboy_sky_w));
map(0x0f000, 0x0f003).r("watchdog", FUNC(watchdog_timer_device::reset16_r)).w(this, FUNC(tx1_state::resume_math_w));
map(0x10000, 0x1ffff).rw(this, FUNC(tx1_state::z80_shared_r), FUNC(tx1_state::z80_shared_w));
map(0x10000, 0x1ffff).rw(m_sound, FUNC(tx1_sound_device::z80_shared_r), FUNC(tx1_sound_device::z80_shared_w));
map(0x20000, 0x2ffff).rom();
map(0xf0000, 0xfffff).rom();
}
@ -578,39 +161,6 @@ void tx1_state::buggyboy_math(address_map &map)
map(0x05000, 0x07fff).r(this, FUNC(tx1_state::buggyboy_spcs_rom_r));
}
/* Buggy Boy Sound PCB TC033A */
void tx1_state::buggyboy_sound_prg(address_map &map)
{
map(0x0000, 0x3fff).rom();
map(0x4000, 0x47ff).ram().share("z80_ram");
map(0x6000, 0x6001).r(this, FUNC(tx1_state::bb_analog_r));
map(0x6800, 0x6803).rw("ppi8255", FUNC(i8255_device::read), FUNC(i8255_device::write));
map(0x7000, 0x7003).rw("buggyboy", FUNC(buggyboy_sound_device::pit8253_r), FUNC(buggyboy_sound_device::pit8253_w));
map(0x7800, 0x7800).w(this, FUNC(tx1_state::z80_intreq_w));
map(0xc000, 0xc7ff).rw(this, FUNC(tx1_state::ts_r), FUNC(tx1_state::ts_w));
}
/* Buggy Boy Jr Sound PCB TC043 */
void tx1_state::buggybjr_sound_prg(address_map &map)
{
map(0x0000, 0x3fff).rom();
map(0x4000, 0x47ff).ram().share("z80_ram");
map(0x5000, 0x5003).rw("buggyboy", FUNC(buggyboy_sound_device::pit8253_r), FUNC(buggyboy_sound_device::pit8253_w));
map(0x6000, 0x6001).r(this, FUNC(tx1_state::bbjr_analog_r));
map(0x7000, 0x7000).w(this, FUNC(tx1_state::z80_intreq_w));
map(0xc000, 0xc7ff).rw(this, FUNC(tx1_state::ts_r), FUNC(tx1_state::ts_w));
}
/* Common */
void tx1_state::buggyboy_sound_io(address_map &map)
{
map.global_mask(0xff);
map(0x40, 0x40).r("ym1", FUNC(ay8910_device::data_r));
map(0x40, 0x41).w("ym1", FUNC(ay8910_device::data_address_w));
map(0x80, 0x80).r("ym2", FUNC(ay8910_device::data_r));
map(0x80, 0x81).w("ym2", FUNC(ay8910_device::data_address_w));
}
/*************************************
*
* Machine driver
@ -627,20 +177,9 @@ MACHINE_CONFIG_START(tx1_state::tx1)
MCFG_DEVICE_ADD("math_cpu", I8086, CPU_MASTER_CLOCK / 3)
MCFG_DEVICE_PROGRAM_MAP(tx1_math)
MCFG_DEVICE_ADD("audio_cpu", Z80, TX1_PIXEL_CLOCK / 2)
MCFG_DEVICE_PROGRAM_MAP(tx1_sound_prg)
MCFG_DEVICE_IO_MAP(tx1_sound_io)
MCFG_DEVICE_PERIODIC_INT_DRIVER(tx1_state, irq0_line_hold, TX1_PIXEL_CLOCK / 4 / 2048 / 2)
MCFG_MACHINE_RESET_OVERRIDE(tx1_state,tx1)
MCFG_NVRAM_ADD_0FILL("nvram")
MCFG_DEVICE_ADD("ppi8255", I8255A, 0)
MCFG_I8255_IN_PORTA_CB(READ8(*this, tx1_state, tx1_ppi_porta_r))
MCFG_I8255_IN_PORTB_CB(READ8(*this, tx1_state, tx1_ppi_portb_r))
MCFG_I8255_IN_PORTC_CB(IOPORT("PPI_PORTC"))
MCFG_I8255_OUT_PORTC_CB(WRITE8(*this, tx1_state, tx1_coin_cnt_w))
MCFG_PALETTE_ADD("palette", 256)
MCFG_PALETTE_INIT_OWNER(tx1_state,tx1)
@ -664,22 +203,16 @@ MACHINE_CONFIG_START(tx1_state::tx1)
MCFG_VIDEO_START_OVERRIDE(tx1_state,tx1)
SPEAKER(config, "frontleft", -0.2, 0.0, 1.0);
SPEAKER(config, "frontright", 0.2, 0.0, 1.0);
// SPEAKER(config, "rearleft", -0.2, 0.0, -0.5); /* Atari TX-1 TM262 manual shows 4 speakers (TX-1 Audio PCB Assembly A042016-01 A) */
// SPEAKER(config, "rearright", 0.2, 0.0, -0.5);
MCFG_DEVICE_ADD("aysnd", AY8910, TX1_PIXEL_CLOCK / 8)
MCFG_AY8910_PORT_A_WRITE_CB(WRITE8("tx1", tx1_sound_device, ay8910_a_w))
MCFG_AY8910_PORT_B_WRITE_CB(WRITE8("tx1", tx1_sound_device, ay8910_b_w))
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "frontleft", 0.1)
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "frontright", 0.1)
MCFG_DEVICE_ADD("tx1", TX1_SOUND, TX1_PIXEL_CLOCK)
MCFG_SOUND_ROUTE(0, "frontleft", 0.2)
MCFG_SOUND_ROUTE(1, "frontright", 0.2)
MCFG_DEVICE_ADD("soundbrd", TX1_SOUND, TX1_PIXEL_CLOCK)
MACHINE_CONFIG_END
MACHINE_CONFIG_START(tx1_state::tx1j)
tx1(config);
MCFG_DEVICE_REMOVE("soundbrd")
MCFG_DEVICE_ADD("soundbrd", TX1J_SOUND, TX1_PIXEL_CLOCK)
MACHINE_CONFIG_END
MACHINE_CONFIG_START(tx1_state::buggyboy)
MCFG_DEVICE_ADD("main_cpu", I8086, CPU_MASTER_CLOCK / 3)
@ -691,20 +224,9 @@ MACHINE_CONFIG_START(tx1_state::buggyboy)
MCFG_DEVICE_ADD("math_cpu", I8086, CPU_MASTER_CLOCK / 3)
MCFG_DEVICE_PROGRAM_MAP(buggyboy_math)
MCFG_DEVICE_ADD("audio_cpu", Z80, BUGGYBOY_ZCLK / 2)
MCFG_DEVICE_PROGRAM_MAP(buggyboy_sound_prg)
MCFG_DEVICE_PERIODIC_INT_DRIVER(tx1_state, z80_irq, BUGGYBOY_ZCLK / 2 / 4 / 2048)
MCFG_DEVICE_IO_MAP(buggyboy_sound_io)
MCFG_MACHINE_RESET_OVERRIDE(tx1_state,buggyboy)
MCFG_NVRAM_ADD_0FILL("nvram")
MCFG_DEVICE_ADD("ppi8255", I8255A, 0)
/* Buggy Boy uses an 8255 PPI instead of YM2149 ports for inputs! */
MCFG_I8255_IN_PORTA_CB(IOPORT("PPI_PORTA"))
MCFG_I8255_OUT_PORTB_CB(WRITE8(*this, tx1_state, bb_coin_cnt_w))
MCFG_I8255_IN_PORTC_CB(IOPORT("PPI_PORTC"))
MCFG_DEFAULT_LAYOUT(layout_triphsxs)
MCFG_SCREEN_ADD("lscreen", RASTER)
@ -727,23 +249,7 @@ MACHINE_CONFIG_START(tx1_state::buggyboy)
MCFG_PALETTE_INIT_OWNER(tx1_state,buggyboy)
MCFG_VIDEO_START_OVERRIDE(tx1_state,buggyboy)
SPEAKER(config, "frontleft", -0.2, 0.0, 1.0);
SPEAKER(config, "frontright", 0.2, 0.0, 1.0);
// SPEAKER(config, "rearleft", -0.2, 0.0, -0.5); /* Atari TX-1 TM262 manual shows 4 speakers (TX-1 Audio PCB Assembly A042016-01 A) */
// SPEAKER(config, "rearright", 0.2, 0.0, -0.5);
MCFG_DEVICE_ADD("ym1", YM2149, BUGGYBOY_ZCLK / 4)
MCFG_AY8910_PORT_A_WRITE_CB(WRITE8("buggyboy", buggyboy_sound_device, ym1_a_w))
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "frontleft", 0.15)
MCFG_DEVICE_ADD("ym2", YM2149, BUGGYBOY_ZCLK / 4)
MCFG_AY8910_PORT_A_WRITE_CB(WRITE8("buggyboy", buggyboy_sound_device, ym2_a_w))
MCFG_AY8910_PORT_B_WRITE_CB(WRITE8("buggyboy", buggyboy_sound_device, ym2_b_w))
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "frontright", 0.15)
MCFG_DEVICE_ADD("buggyboy", BUGGYBOY_SOUND, BUGGYBOY_ZCLK)
MCFG_SOUND_ROUTE(0, "frontleft", 0.2)
MCFG_SOUND_ROUTE(1, "frontright", 0.2)
MCFG_DEVICE_ADD("soundbrd", BUGGYBOY_SOUND, BUGGYBOY_ZCLK)
MACHINE_CONFIG_END
@ -757,11 +263,6 @@ MACHINE_CONFIG_START(tx1_state::buggybjr)
MCFG_DEVICE_ADD("math_cpu", I8086, CPU_MASTER_CLOCK / 3)
MCFG_DEVICE_PROGRAM_MAP(buggyboy_math)
MCFG_DEVICE_ADD("audio_cpu", Z80, BUGGYBOY_ZCLK / 2)
MCFG_DEVICE_PROGRAM_MAP(buggybjr_sound_prg)
MCFG_DEVICE_IO_MAP(buggyboy_sound_io)
MCFG_DEVICE_PERIODIC_INT_DRIVER(tx1_state, z80_irq, BUGGYBOY_ZCLK / 2 / 4 / 2048)
MCFG_MACHINE_RESET_OVERRIDE(tx1_state,buggyboy)
MCFG_NVRAM_ADD_0FILL("nvram")
@ -775,24 +276,7 @@ MACHINE_CONFIG_START(tx1_state::buggybjr)
MCFG_PALETTE_INIT_OWNER(tx1_state,buggyboy)
MCFG_VIDEO_START_OVERRIDE(tx1_state,buggybjr)
SPEAKER(config, "frontleft", -0.2, 0.0, 1.0);
SPEAKER(config, "frontright", 0.2, 0.0, 1.0);
// SPEAKER(config, "rearleft", -0.2, 0.0, -0.5);
// SPEAKER(config, "rearright", 0.2, 0.0, -0.5);
MCFG_DEVICE_ADD("ym1", YM2149, BUGGYBOY_ZCLK / 4) /* YM2149 IC19 */
MCFG_AY8910_PORT_A_READ_CB(IOPORT("YM2149_IC19_A"))
MCFG_AY8910_PORT_B_READ_CB(IOPORT("YM2149_IC19_B"))
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "frontleft", 0.15)
MCFG_DEVICE_ADD("ym2", YM2149, BUGGYBOY_ZCLK / 4) /* YM2149 IC24 */
MCFG_AY8910_PORT_A_WRITE_CB(WRITE8("buggyboy", buggyboy_sound_device, ym2_a_w))
MCFG_AY8910_PORT_B_WRITE_CB(WRITE8("buggyboy", buggyboy_sound_device, ym2_b_w))
MCFG_SOUND_ROUTE(ALL_OUTPUTS, "frontright", 0.15)
MCFG_DEVICE_ADD("buggyboy", BUGGYBOY_SOUND, BUGGYBOY_ZCLK)
MCFG_SOUND_ROUTE(0, "frontleft", 0.2)
MCFG_SOUND_ROUTE(1, "frontright", 0.2)
MCFG_DEVICE_ADD("soundbrd", BUGGYBOYJR_SOUND, BUGGYBOY_ZCLK)
MACHINE_CONFIG_END
@ -820,7 +304,7 @@ ROM_START( tx1 )
ROM_LOAD16_BYTE( "8411-136027-152.146", 0x04000, 0x2000, CRC(b65eeea2) SHA1(b5f26e17520c598132b93c5cd7af7ebd03b10012) )
ROM_LOAD16_BYTE( "8411-136027-151.132", 0x04001, 0x2000, CRC(0d63dadc) SHA1(0954174b25c08967d3efb31f5721fd05502d66dd) )
ROM_REGION( 0x10000, "audio_cpu", 0 )
ROM_REGION( 0x10000, "soundbrd:audio_cpu", 0 )
ROM_LOAD( "8411-136027-157.11", 0x00000, 0x2000, CRC(10ae3075) SHA1(69c5f62f2473aba848383eed3cecf15e273d86ca) )
ROM_REGION( 0x8000, "char_tiles", 0 )
@ -907,7 +391,7 @@ ROM_START( tx1jb )
ROM_LOAD16_BYTE( "tx1_9b.ic146", 0x04000, 0x2000, CRC(af677ff4) SHA1(3968d7f3811ed7552efe1e1c5c416ec740503ee4) )
ROM_LOAD16_BYTE( "tx1_8b.ic132", 0x04001, 0x2000, CRC(dd4356f8) SHA1(b666d2aa93e61f6bcdb8326b8b06635be743b64e) )
ROM_REGION( 0x10000, "audio_cpu", 0 )
ROM_REGION( 0x10000, "soundbrd:audio_cpu", 0 )
ROM_LOAD( "tx1_22h.ic9", 0x00000, 0x2000, CRC(66376232) SHA1(b8a026dae47173e7760eea4f52e67e525ad1b70b) )
ROM_REGION( 0x8000, "char_tiles", 0 )
@ -988,7 +472,7 @@ ROM_START( tx1jc )
ROM_LOAD16_BYTE( "tx1_9c.ic146", 0x04000, 0x2000, CRC(b65eeea2) SHA1(b5f26e17520c598132b93c5cd7af7ebd03b10012) )
ROM_LOAD16_BYTE( "tx1_8c.ic132", 0x04001, 0x2000, CRC(0d63dadc) SHA1(0954174b25c08967d3efb31f5721fd05502d66dd) )
ROM_REGION( 0x10000, "audio_cpu", 0 ) /* Label was missing */
ROM_REGION( 0x10000, "soundbrd:audio_cpu", 0 ) /* Label was missing */
ROM_LOAD( "8411-136027-157.11", 0x00000, 0x2000, CRC(10ae3075) SHA1(69c5f62f2473aba848383eed3cecf15e273d86ca) ) /* Unconfirmed TC013A or the later TC013B */
ROM_REGION( 0x8000, "char_tiles", 0 )
@ -1073,7 +557,7 @@ ROM_START( buggyboy )
ROM_LOAD16_BYTE( "bug8a.061", 0x04000, 0x2000, CRC(512291cd) SHA1(60f87133c86b88b982ba4680f96d0ac55970cb8d) )
ROM_LOAD16_BYTE( "bug7a.060", 0x04001, 0x2000, CRC(d24dfdef) SHA1(37d05a8bf9567380523df01265afb9780e39ea2a) )
ROM_REGION( 0x10000, "audio_cpu", 0 )
ROM_REGION( 0x10000, "soundbrd:audio_cpu", 0 )
ROM_LOAD( "bug35.11", 0x00000, 0x4000, CRC(7aa16e9e) SHA1(ea54e56270f70351a62a78fa32027bb41ef9861e) )
ROM_REGION( 0x8000, "char_tiles", 0 )
@ -1174,7 +658,7 @@ ROM_START( buggyboyjr )
ROM_LOAD16_BYTE( "bug8s.26", 0x04000, 0x2000, CRC(efd66282) SHA1(8355422c0732c92951659930eb399129fe8d6230) )
ROM_LOAD16_BYTE( "bug7s.25", 0x04001, 0x2000, CRC(bd75b5eb) SHA1(f2b55f84f4c968df177a56103924ac64705285cd) )
ROM_REGION( 0x10000, "audio_cpu", 0 )
ROM_REGION( 0x10000, "soundbrd:audio_cpu", 0 )
ROM_LOAD( "bug35s.21", 0x00000, 0x4000, CRC(65d9af57) SHA1(17b09404942d17e7254550c43b56ae96a8c55680) )
ROM_REGION( 0x8000, "char_tiles", 0 )
@ -1259,8 +743,8 @@ ROM_END
*
*************************************/
GAMEL( 1983, tx1, 0, tx1, tx1, tx1_state, empty_init, ROT0, "Tatsumi (Atari/Namco/Taito license)", "TX-1 (World)", MACHINE_IMPERFECT_SOUND, layout_tx1 )
GAMEL( 1983, tx1jb, tx1, tx1, tx1j, tx1_state, empty_init, ROT0, "Tatsumi", "TX-1 (Japan rev. B)", MACHINE_IMPERFECT_SOUND, layout_tx1 )
GAMEL( 1983, tx1jc, tx1, tx1, tx1j, tx1_state, empty_init, ROT0, "Tatsumi", "TX-1 (Japan rev. C)", MACHINE_IMPERFECT_SOUND, layout_tx1 )
GAMEL( 1985, buggyboy, 0, buggyboy, buggyboy, tx1_state, empty_init, ROT0, "Tatsumi", "Buggy Boy/Speed Buggy (cockpit)", 0, layout_buggyboy )
GAMEL( 1986, buggyboyjr, buggyboy, buggybjr, buggybjr, tx1_state, empty_init, ROT0, "Tatsumi", "Buggy Boy Junior/Speed Buggy (upright)", 0, layout_buggybjr )
GAMEL( 1983, tx1, 0, tx1, 0, tx1_state, empty_init, ROT0, "Tatsumi (Atari/Namco/Taito license)", "TX-1 (World)", MACHINE_IMPERFECT_SOUND, layout_tx1 )
GAMEL( 1983, tx1jb, tx1, tx1, 0, tx1_state, empty_init, ROT0, "Tatsumi", "TX-1 (Japan rev. B)", MACHINE_IMPERFECT_SOUND, layout_tx1 )
GAMEL( 1983, tx1jc, tx1, tx1, 0, tx1_state, empty_init, ROT0, "Tatsumi", "TX-1 (Japan rev. C)", MACHINE_IMPERFECT_SOUND, layout_tx1 )
GAMEL( 1985, buggyboy, 0, buggyboy, 0, tx1_state, empty_init, ROT0, "Tatsumi", "Buggy Boy/Speed Buggy (cockpit)", 0, layout_buggyboy )
GAMEL( 1986, buggyboyjr, buggyboy, buggybjr, 0, tx1_state, empty_init, ROT0, "Tatsumi", "Buggy Boy Junior/Speed Buggy (upright)", 0, layout_buggybjr )

View File

@ -6,14 +6,15 @@
***************************************************************************/
#include "sound/discrete.h"
#include "machine/eepromser.h"
#include "machine/tms6100.h"
#include "cpu/m6502/n2a03.h"
#include "machine/latch8.h"
#include "machine/z80dma.h"
#include "machine/eepromser.h"
#include "machine/i8257.h"
#include "machine/latch8.h"
#include "machine/tms6100.h"
#include "machine/watchdog.h"
#include "machine/z80dma.h"
#include "sound/discrete.h"
#include "sound/tms5110.h"
#include "screen.h"
@ -104,7 +105,9 @@ public:
, m_dev_n2a03b(*this, "n2a03b")
, m_dev_vp2(*this, "virtual_p2")
, m_dev_6h(*this, "ls259.6h")
, m_ls175_3d(*this, "ls175.3d")
, m_discrete(*this, "discrete")
, m_m58817(*this, "tms")
, m_watchdog(*this, "watchdog")
, m_video_ram(*this,"video_ram")
, m_sprite_ram(*this,"sprite_ram")
@ -135,7 +138,9 @@ public:
optional_device<n2a03_device> m_dev_n2a03b; /* dkong3 */
optional_device<latch8_device> m_dev_vp2; /* dkong2, virtual port 2 */
optional_device<latch8_device> m_dev_6h; /* dkong2 */
optional_device<latch8_device> m_ls175_3d; /* dkong2b_audio */
optional_device<discrete_device> m_discrete;
optional_device<m58817_device> m_m58817; /* radarscp1 */
optional_device<watchdog_timer_device> m_watchdog;
/* memory pointers */
@ -271,7 +276,7 @@ public:
DECLARE_MACHINE_START(s2650);
DECLARE_MACHINE_RESET(strtheat);
DECLARE_MACHINE_RESET(drakton);
DECLARE_WRITE8_MEMBER(M58817_command_w);
DECLARE_WRITE8_MEMBER(m58817_command_w);
DECLARE_READ8_MEMBER(dkong_voice_status_r);
DECLARE_READ8_MEMBER(dkong_tune_r);
DECLARE_WRITE8_MEMBER(dkong_p1_w);
@ -329,6 +334,7 @@ public:
void s2650_data_map(address_map &map);
void s2650_io_map(address_map &map);
void s2650_map(address_map &map);
private:
// video/dkong.c
void radarscp_step(int line_cnt);

View File

@ -113,7 +113,7 @@ private:
/* sound streaming variables */
sound_stream *m_stream;
samples_device *m_samples;
required_device<samples_device> m_samples;
double m_freq_to_step;
uint8_t m_sound_data[24];
};

View File

@ -10,6 +10,7 @@
#pragma once
#include "sound/tms5220.h"
#include "screen.h"
@ -37,6 +38,7 @@ public:
m_speech_data(*this, "speech_data"),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_tms(*this, "tms"),
m_screen(*this, "screen")
{ }
@ -110,6 +112,7 @@ private:
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
required_device<tms5220_device> m_tms;
required_device<screen_device> m_screen;
};

View File

@ -7,13 +7,20 @@
If you have any questions about how this driver works, don't hesitate to
ask. - Mike Balfour (mab22@po.cwru.edu)
To Do:
- Device-ify video and audio hardware to turn optional_devices into
required_devices.
****************************************************************************/
#ifndef MAME_INCLUDES_REDALERT_H
#define MAME_INCLUDES_REDALERT_H
#pragma once
#include "cpu/i8085/i8085.h"
#include "machine/gen_latch.h"
#include "sound/ay8910.h"
#include "sound/hc55516.h"
#include "screen.h"
@ -28,6 +35,9 @@ public:
m_bitmap_color(*this, "bitmap_color"),
m_maincpu(*this, "maincpu"),
m_audiocpu(*this, "audiocpu"),
m_voicecpu(*this, "voice"),
m_ay8910(*this, "aysnd"),
m_ay(*this, "ay%u", 1U),
m_cvsd(*this, "cvsd"),
m_screen(*this, "screen"),
m_soundlatch(*this, "soundlatch"),
@ -42,6 +52,9 @@ public:
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_audiocpu;
optional_device<cpu_device> m_voicecpu;
optional_device<ay8910_device> m_ay8910;
optional_device_array<ay8910_device, 2> m_ay;
optional_device<hc55516_device> m_cvsd;
required_device<screen_device> m_screen;
required_device<generic_latch_8_device> m_soundlatch;

View File

@ -11,7 +11,7 @@
#pragma once
#include "screen.h"
#include "audio/tx1.h"
#define TX1_PIXEL_CLOCK (XTAL(18'000'000) / 3)
#define TX1_HBSTART 256
@ -109,28 +109,26 @@ public:
: driver_device(mconfig, type, tag),
m_maincpu(*this, "main_cpu"),
m_mathcpu(*this, "math_cpu"),
m_audiocpu(*this, "audio_cpu"),
m_math_ram(*this, "math_ram"),
m_vram(*this, "vram"),
m_objram(*this, "objram"),
m_rcram(*this, "rcram"),
m_z80_ram(*this, "z80_ram"),
m_char_tiles(*this, "char_tiles"),
m_obj_tiles(*this, "obj_tiles"),
m_road_rom(*this, "road"),
m_obj_map(*this, "obj_map"),
m_obj_luts(*this, "obj_luts"),
m_proms(*this, "proms"),
m_screen(*this, "screen") { }
m_screen(*this, "screen"),
m_sound(*this, "soundbrd")
{ }
required_device<cpu_device> m_maincpu;
required_device<cpu_device> m_mathcpu;
required_device<cpu_device> m_audiocpu;
required_shared_ptr<uint16_t> m_math_ram;
required_shared_ptr<uint16_t> m_vram;
required_shared_ptr<uint16_t> m_objram;
required_shared_ptr<uint16_t> m_rcram;
required_shared_ptr<uint8_t> m_z80_ram;
required_region_ptr<uint8_t> m_char_tiles;
required_region_ptr<uint8_t> m_obj_tiles;
@ -140,14 +138,10 @@ public:
required_region_ptr<uint8_t> m_proms;
required_device<screen_device> m_screen;
required_device<tx1_sound_device> m_sound;
emu_timer *m_interrupt_timer;
uint8_t m_ppi_latch_a;
uint8_t m_ppi_latch_b;
uint32_t m_ts;
math_t m_math;
sn74s516_t m_sn74s516;
@ -179,22 +173,9 @@ public:
DECLARE_WRITE16_MEMBER(buggyboy_gas_w);
DECLARE_WRITE16_MEMBER(buggyboy_sky_w);
DECLARE_WRITE16_MEMBER(buggyboy_scolst_w);
DECLARE_WRITE16_MEMBER(z80_busreq_w);
DECLARE_WRITE16_MEMBER(resume_math_w);
DECLARE_WRITE16_MEMBER(halt_math_w);
DECLARE_WRITE8_MEMBER(z80_intreq_w);
DECLARE_READ16_MEMBER(z80_shared_r);
DECLARE_WRITE16_MEMBER(z80_shared_w);
DECLARE_READ16_MEMBER(dipswitches_r);
DECLARE_WRITE8_MEMBER(ts_w);
DECLARE_READ8_MEMBER(ts_r);
DECLARE_WRITE8_MEMBER(tx1_ppi_latch_w);
DECLARE_READ8_MEMBER(bb_analog_r);
DECLARE_READ8_MEMBER(bbjr_analog_r);
DECLARE_WRITE8_MEMBER(tx1_coin_cnt_w);
DECLARE_WRITE8_MEMBER(bb_coin_cnt_w);
DECLARE_READ8_MEMBER(tx1_ppi_porta_r);
DECLARE_READ8_MEMBER(tx1_ppi_portb_r);
DECLARE_MACHINE_RESET(tx1);
DECLARE_VIDEO_START(tx1);
DECLARE_PALETTE_INIT(tx1);
@ -231,21 +212,16 @@ public:
uint32_t screen_update_buggybjr(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
DECLARE_WRITE_LINE_MEMBER(screen_vblank_tx1);
DECLARE_WRITE_LINE_MEMBER(screen_vblank_buggyboy);
INTERRUPT_GEN_MEMBER(z80_irq);
TIMER_CALLBACK_MEMBER(interrupt_callback);
void tx1(machine_config &config);
void tx1j(machine_config &config);
void buggyboy(machine_config &config);
void buggybjr(machine_config &config);
void buggybjr_main(address_map &map);
void buggybjr_sound_prg(address_map &map);
void buggyboy_main(address_map &map);
void buggyboy_math(address_map &map);
void buggyboy_sound_io(address_map &map);
void buggyboy_sound_prg(address_map &map);
void tx1_main(address_map &map);
void tx1_math(address_map &map);
void tx1_sound_io(address_map &map);
void tx1_sound_prg(address_map &map);
};
#endif // MAME_INCLUDES_TX1_H