From d274892de4dcec880db7c6a446eb76d16d957b23 Mon Sep 17 00:00:00 2001 From: Brian Troha Date: Sat, 21 Apr 2012 21:20:18 +0000 Subject: [PATCH] sliver.c: Filled in / Corrected all dipswitches for Sliver and added dipswitch locations [Brian Troha] --- src/mame/drivers/sliver.c | 76 ++++++++++++++++++++------------------- 1 file changed, 39 insertions(+), 37 deletions(-) diff --git a/src/mame/drivers/sliver.c b/src/mame/drivers/sliver.c index 59ba3f18f18..bbceed1f3f6 100644 --- a/src/mame/drivers/sliver.c +++ b/src/mame/drivers/sliver.c @@ -410,46 +410,48 @@ static INPUT_PORTS_START( sliver ) PORT_BIT( 0xffa4, IP_ACTIVE_LOW, IPT_UNKNOWN ) PORT_START("DSW") - PORT_DIPNAME( 0x000f, 0x000f, DEF_STR( Coin_A ) ) - PORT_DIPSETTING( 0x000f, DEF_STR( 1C_1C ) ) - PORT_DIPSETTING( 0x000e, DEF_STR( 1C_2C ) ) - PORT_DIPSETTING( 0x000d, DEF_STR( 1C_3C ) ) - PORT_DIPSETTING( 0x000c, DEF_STR( 1C_4C ) ) - PORT_DIPSETTING( 0x000b, DEF_STR( 1C_5C ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) - PORT_DIPNAME( 0x0030, 0x0020, DEF_STR( Lives ) ) - PORT_DIPSETTING( 0x0030, "2" ) - PORT_DIPSETTING( 0x0020, "3" ) - PORT_DIPSETTING( 0x0010, "4" ) - PORT_DIPSETTING( 0x0000, "5" ) - PORT_DIPNAME( 0x0040, 0x0040, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0040, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0080, 0x0080, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0080, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0100, 0x0100, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0100, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0200, 0x0200, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0200, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0400, 0x0400, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x0400, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x0800, 0x0800, "Demo_Sounds" ) + PORT_DIPNAME( 0x000f, 0x000f, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SW1:1,2,3,4") + PORT_DIPSETTING( 0x0004, DEF_STR( 5C_1C ) ) + PORT_DIPSETTING( 0x0003, DEF_STR( 4C_1C ) ) + PORT_DIPSETTING( 0x0002, DEF_STR( 3C_1C ) ) + PORT_DIPSETTING( 0x0001, DEF_STR( 2C_1C ) ) + PORT_DIPSETTING( 0x000f, DEF_STR( 1C_1C ) ) + PORT_DIPSETTING( 0x000e, DEF_STR( 1C_2C ) ) + PORT_DIPSETTING( 0x000d, DEF_STR( 1C_3C ) ) + PORT_DIPSETTING( 0x000c, DEF_STR( 1C_4C ) ) + PORT_DIPSETTING( 0x000b, DEF_STR( 1C_5C ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Free_Play ) ) + PORT_DIPNAME( 0x0030, 0x0020, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:5,6") + PORT_DIPSETTING( 0x0030, "2" ) + PORT_DIPSETTING( 0x0020, "3" ) + PORT_DIPSETTING( 0x0010, "4" ) + PORT_DIPSETTING( 0x0000, "5" ) + PORT_DIPNAME( 0x00c0, 0x00c0, DEF_STR( Game_Time ) ) PORT_DIPLOCATION("SW1:7,8") + PORT_DIPSETTING( 0x0000, "Longer" ) + PORT_DIPSETTING( 0x0040, "Long" ) + PORT_DIPSETTING( 0x00c0, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0080, "Short" ) + PORT_DIPNAME( 0x0300, 0x0300, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW2:1,2") + PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) ) + PORT_DIPSETTING( 0x0300, DEF_STR( Normal ) ) + PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( Hardest ) ) + PORT_DIPNAME( 0x0400, 0x0400, "2 Player Mode" ) PORT_DIPLOCATION("SW2:3") + PORT_DIPSETTING( 0x0400, DEF_STR( Yes ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) + PORT_DIPNAME( 0x0800, 0x0800, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SW2:4") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0800, DEF_STR( On ) ) - PORT_DIPNAME( 0x1000, 0x1000, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x1000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) - PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) - PORT_BIT( 0x4000, IP_ACTIVE_LOW, IPT_UNKNOWN ) // unknown - PORT_DIPNAME( 0x8000, 0x8000, DEF_STR( Unknown ) ) - PORT_DIPSETTING( 0x8000, DEF_STR( Off ) ) + PORT_DIPNAME( 0x1000, 0x1000, "Draw Insert" ) PORT_DIPLOCATION("SW2:5") + PORT_DIPSETTING( 0x1000, DEF_STR( Yes ) ) + PORT_DIPSETTING( 0x0000, DEF_STR( No ) ) + PORT_DIPNAME( 0x2000, 0x2000, "Joystick Input Mode" ) PORT_DIPLOCATION("SW2:6") + PORT_DIPSETTING( 0x2000, "Step" ) + PORT_DIPSETTING( 0x0000, "Continuous" ) + PORT_DIPNAME( 0x4000, 0x4000, "Game Paused (Test)" ) PORT_DIPLOCATION("SW2:7") + PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) + PORT_DIPUNUSED_DIPLOC( 0x8000, 0x0000, "SW2:8" ) /* Listed as "UNUSED (MUST ON)" */ INPUT_PORTS_END static ADDRESS_MAP_START( ramdac_map, AS_0, 8, sliver_state )