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Standardise pkladies inputs, remove P2 inputs (nw)
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0671e2c044
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@ -628,60 +628,69 @@ static INPUT_PORTS_START( pkladies )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Deal") PORT_CODE(KEYCODE_LCONTROL)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 E") PORT_CODE(KEYCODE_E)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 A") PORT_CODE(KEYCODE_A)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_NAME("Deal")
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_NAME("Hold E / Cancel")
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_NAME("Hold A / Cancel")
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PORT_MODIFY("KEY1")
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Cancel") PORT_CODE(KEYCODE_LALT)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_NAME("Cancel")
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 B") PORT_CODE(KEYCODE_B)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_NAME("Hold B / Cancel")
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PORT_MODIFY("KEY2")
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 Flip") PORT_CODE(KEYCODE_SPACE)
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_NAME("Flip")
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 C") PORT_CODE(KEYCODE_C)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_NAME("Hold C / Cancel")
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PORT_MODIFY("KEY3")
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P1 D") PORT_CODE(KEYCODE_D)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_NAME("Hold D / Cancel")
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PORT_MODIFY("KEY4")
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
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// P2 inputs seem to be a leftover from mgakuen
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PORT_MODIFY("KEY5")
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Deal") PORT_CODE(KEYCODE_LCONTROL)
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 E") PORT_CODE(KEYCODE_E)
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 A") PORT_CODE(KEYCODE_A)
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// PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_NAME("Deal")
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// PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_POKER_HOLD5 ) PORT_PLAYER(2) PORT_NAME("Hold E")
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// PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD1 ) PORT_PLAYER(2) PORT_NAME("Hold A")
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_MODIFY("KEY6")
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Cancel") PORT_CODE(KEYCODE_LALT)
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// PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_NAME("Cancel")
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 B") PORT_CODE(KEYCODE_B)
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// PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD2 ) PORT_PLAYER(2) PORT_NAME("Hold B")
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_MODIFY("KEY7")
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 Flip") PORT_CODE(KEYCODE_SPACE)
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// PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_BUTTON3 ) PORT_PLAYER(2) PORT_NAME("Flip")
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 C") PORT_CODE(KEYCODE_C)
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// PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD3 ) PORT_PLAYER(2) PORT_NAME("Hold C")
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_MODIFY("KEY8")
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("P2 D") PORT_CODE(KEYCODE_D)
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// PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_POKER_HOLD4 ) PORT_PLAYER(2) PORT_NAME("Hold D")
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_MODIFY("KEY9")
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
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