diff --git a/src/mame/drivers/taitogn.c b/src/mame/drivers/taitogn.c index 8c6e7f71064..0b61826d5aa 100644 --- a/src/mame/drivers/taitogn.c +++ b/src/mame/drivers/taitogn.c @@ -917,6 +917,12 @@ ROM_START(spuzbobl) DISK_IMAGE( "spuzbobl", 0, SHA1(1b1c72fb7e5656021485fefaef8f2ba48e2b4ea8)) ROM_END +ROM_START(spuzbobj) + TAITOGNET_BIOS + + DISK_REGION( "card" ) + DISK_IMAGE( "spuzbobj", 0, SHA1(dac433cf88543d2499bf797d7406b82ae4338726)) +ROM_END ROM_START(soutenry) TAITOGNET_BIOS @@ -939,6 +945,19 @@ ROM_START(sianniv) DISK_IMAGE( "sianniv", 0, SHA1(1e08b813190a9e1baf29bc16884172d6c8da7ae3)) ROM_END +ROM_START(kollon) + TAITOGNET_BIOS + + DISK_REGION( "card" ) + DISK_IMAGE( "kollon", 0, SHA1(d8ea5b5b0ee99004b16ef89883e23de6c7ddd7ce)) +ROM_END + +ROM_START(shikigam) + TAITOGNET_BIOS + + DISK_REGION( "card" ) + DISK_IMAGE( "shikigam", 0, SHA1(fa49a0bc47f5cb7c30d7e49e2c3696b21bafb840)) +ROM_END /* Success */ @@ -956,6 +975,12 @@ ROM_START(psyvarrv) DISK_IMAGE( "psyvarrv", 0, SHA1(c12f0d5cbb6ec7f906e3dcdc3047c22de36457a5)) ROM_END +ROM_START(zooo) + TAITOGNET_BIOS + + DISK_REGION( "card" ) + DISK_IMAGE( "zooo", 0, SHA1(e275b3141b2bc49142990e6b497a5394a314a30b)) +ROM_END ROM_START(zokuoten) TAITOGNET_BIOS @@ -973,6 +998,13 @@ ROM_START(nightrai) DISK_IMAGE( "nightrai", 0, SHA1(7a4d62018fd19ccbdec12b6d24052d49f8a8359e)) ROM_END +ROM_START(otenki) + TAITOGNET_BIOS + + DISK_REGION( "card" ) + DISK_IMAGE( "otenki", 0, SHA1(7e745ca4c4570215f452fd09cdd56a42c39caeba)) +ROM_END + /* Warashi */ ROM_START(usagi) @@ -1004,23 +1036,28 @@ ROM_END /* it in every zip file */ GAME( 1997, taitogn, 0, coh3002t, coh3002t, coh3002t, ROT0, "Sony/Taito", "Taito GNET", GAME_IS_BIOS_ROOT ) -GAME( 1998, raycris, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "Ray Crisis (V2.03J)", 0 ) -GAME( 199?, gobyrc, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "Go By RC (V2.03O)", GAME_NOT_WORKING ) // custom inputs need calibrating -GAME( 199?, rcdego, gobyrc, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "RC De Go (V2.03J)", GAME_NOT_WORKING ) // custom inputs need calibrating -GAME( 1998, chaoshea, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "Chaos Heat (V2.08J)", 0 ) -GAME( 1998, flipmaze, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Taito/Moss", "Flip Maze (V2.04J)", 0 ) -GAME( 1999, spuzbobl, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "Super Puzzle Bobble (V2.05O)", 0 ) -GAME( 2000, soutenry, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "Soutenryu (V2.07J)", 0 ) -GAME( 2000, shanghss, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "Shanghai Shoryu Sairin (V2.03J)", 0 ) -GAME( 2003, sianniv, taitogn, coh3002t, coh3002t, coh3002t, ROT270, "Taito", "Space Invaders Anniversary (V2.02J)", GAME_NOT_WORKING ) // IRQ at the wrong time +GAME( 1998, chaoshea, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "Chaos Heat (V2.08J)", 0 ) +GAME( 1998, raycris, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "Ray Crisis (V2.03J)", 0 ) +GAME( 1999, spuzbobl, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "Super Puzzle Bobble (V2.05O)", 0 ) +GAME( 1999, spuzbobj, spuzbobl, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "Super Puzzle Bobble (V2.04J)", 0 ) +GAME( 1999, gobyrc, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "Go By RC (V2.03O)", GAME_NOT_WORKING ) // custom inputs need calibrating +GAME( 1999, rcdego, gobyrc, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "RC De Go (V2.03J)", GAME_NOT_WORKING ) // custom inputs need calibrating +GAME( 1999, flipmaze, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Taito/Moss", "Flip Maze (V2.04J)", 0 ) +GAME( 2001, shikigam, taitogn, coh3002t, coh3002t, coh3002t, ROT270, "Taito/Alfa System", "Shikigami no Shiro (V2.03J)", 0 ) +GAME( 2003, sianniv, taitogn, coh3002t, coh3002t, coh3002t, ROT270, "Taito", "Space Invaders Anniversary (V2.02J)", GAME_NOT_WORKING ) // IRQ at the wrong time +GAME( 2003, kollon, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Taito", "Kollon (V2.04J)", GAME_NOT_WORKING ) // IRQ at the wrong time GAME( 2000, psyvaria, taitogn, coh3002t, coh3002t, coh3002t, ROT270, "Success", "Psyvariar -Medium Unit- (V2.04J)", 0 ) GAME( 2000, psyvarrv, taitogn, coh3002t, coh3002t, coh3002t, ROT270, "Success", "Psyvariar -Revision- (V2.04J)", 0 ) GAME( 2000, zokuoten, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Success", "Zoku Otenamihaiken (V2.03J)", 0 ) +GAME( 2004, zooo, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Success", "Zooo (V2.01J)", 0 ) -GAME( 199?, usagi, taitogn, coh3002t, coh3002t_mp, coh3002t_mp, ROT0, "Warashi/Mahjong Kobo/Taito", "Usagi (V2.02J)", 0 ) GAME( 1999, mahjngoh, taitogn, coh3002t, coh3002t_mp, coh3002t_mp, ROT0, "Warashi/Mahjong Kobo/Taito", "Mahjong Oh (V2.06J)", 0 ) +GAME( 2001, usagi, taitogn, coh3002t, coh3002t_mp, coh3002t_mp, ROT0, "Warashi/Mahjong Kobo/Taito", "Usagi (V2.02J)", 0 ) +GAME( 2000, soutenry, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Warashi", "Soutenryu (V2.07J)", 0 ) +GAME( 2000, shanghss, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Warashi", "Shanghai Shoryu Sairin (V2.03J)", 0 ) GAME( 2001, nightrai, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Takumi", "Night Raid (V2.03J)", GAME_NOT_WORKING ) // no background / enemy sprites +GAME( 2001, otenki, taitogn, coh3002t, coh3002t, coh3002t, ROT0, "Takumi", "Otenki Kororin (V2.01J)", GAME_NOT_WORKING ) // no background / enemy sprites GAME( 2002, xiistag, taitogn, coh3002t, coh3002t, coh3002t, ROT270, "Triangle Service", "XII Stag (V2.01J)", 0 ) diff --git a/src/mame/mamedriv.c b/src/mame/mamedriv.c index e3afdc4aadb..66f9dd258be 100644 --- a/src/mame/mamedriv.c +++ b/src/mame/mamedriv.c @@ -2957,30 +2957,30 @@ V-V TP-027 /* Taito GNET */ DRIVER( taitogn ) - DRIVER( chaoshea ) /* 1998.10 Chaos Heat (V2.08J) */ - DRIVER( raycris ) /* 1998.12 Ray Crisis (V2.03J) */ + DRIVER( chaoshea ) /* 1998.10 Chaos Heat (V2.08J) */ + DRIVER( raycris ) /* 1998.12 Ray Crisis (V2.03J) */ /* 1999.02 Otenami Haiken (Success) */ - /* 1999.03 Super Puzzle Bobble (Japan) */ - DRIVER( spuzbobl ) /* 1999.?? Super Puzzle Bobble (V2.05O) */ - DRIVER( gobyrc ) /* 1999.?? Go By RC (V2.03O) */ - DRIVER( rcdego ) /* 1999.06 RC De Go (V2.03J) */ - DRIVER( flipmaze ) /* 1999.09 Flip Maze (V2.04J) */ - DRIVER( mahjngoh ) /* 1999.12 Mahjong Oh (V2.06J) */ - DRIVER( psyvaria ) /* 2000.03 Psyvariar -Medium Unit- (V2.04J) */ - DRIVER( shanghss ) /* 2000.07 Shanghai Shoryu Sairin (V2.03J) */ - DRIVER( psyvarrv ) /* 2000.09 Psyvariar -Revision- (V2.04J) */ - DRIVER( zokuoten ) /* 2000.12 Zoku Otenamihaiken (V2.03J) */ + DRIVER( spuzbobj ) /* 1999.03 Super Puzzle Bobble (Japan) */ + DRIVER( spuzbobl ) /* 1999.?? Super Puzzle Bobble (V2.05O) */ + DRIVER( gobyrc ) /* 1999.?? Go By RC (V2.03O) */ + DRIVER( rcdego ) /* 1999.06 RC De Go (V2.03J) */ + DRIVER( flipmaze ) /* 1999.09 Flip Maze (V2.04J) */ + DRIVER( mahjngoh ) /* 1999.12 Mahjong Oh (V2.06J) */ + DRIVER( psyvaria ) /* 2000.03 Psyvariar -Medium Unit- (V2.04J) */ + DRIVER( shanghss ) /* 2000.07 Shanghai Shoryu Sairin (V2.03J) */ + DRIVER( psyvarrv ) /* 2000.09 Psyvariar -Revision- (V2.04J) */ + DRIVER( zokuoten ) /* 2000.12 Zoku Otenamihaiken (V2.03J) */ /* 2000.?? Taito Classic (Success, not released?) */ - DRIVER( soutenry ) /* 2001.02 Soutenryu (V2.07J) */ - DRIVER( nightrai ) /* 2001.05 Night Raid (V2.03J) */ - /* 2001.09 Shikigami no Shiro */ - /* 2001.10 Otenki Kororin */ - DRIVER( usagi ) /* 2001.12 Usagi (V2.02J) */ + DRIVER( soutenry ) /* 2001.02 Soutenryu (V2.07J) */ + DRIVER( nightrai ) /* 2001.05 Night Raid (V2.03J) */ + DRIVER( shikigam ) /* 2001.09 Shikigami no Shiro */ + DRIVER( otenki ) /* 2001.10 Otenki Kororin */ + DRIVER( usagi ) /* 2001.12 Usagi (V2.02J) */ /* 2002.02 Shanghai Sangokuhaitougi */ - DRIVER( xiistag ) /* 2002.07 XII Stag (V2.01J) */ - DRIVER( sianniv ) /* 2003.10 Space Invaders Anniversary (V2.02J) */ - /* 2003.11 Kollon */ - /* 2004.05 Zooo */ + DRIVER( xiistag ) /* 2002.07 XII Stag (V2.01J) */ + DRIVER( sianniv ) /* 2003.10 Space Invaders Anniversary (V2.02J) */ + DRIVER( kollon ) /* 2003.11 Kollon */ + DRIVER( zooo ) /* 2004.05 Zooo */ /* Namco System 11 */ DRIVER( tekken ) /* 1994.?? Tekken (TE4/VER.C) */