From d3c2634e6121634d6a923d00e7076fd5aa7f29b6 Mon Sep 17 00:00:00 2001 From: hap Date: Wed, 23 Dec 2020 11:33:17 +0100 Subject: [PATCH] cps1: remove usage of octal literals, probably a typo --- src/mame/video/cps1.cpp | 16 ++++++++-------- 1 file changed, 8 insertions(+), 8 deletions(-) diff --git a/src/mame/video/cps1.cpp b/src/mame/video/cps1.cpp index 7ae6a22f728..336beace92f 100644 --- a/src/mame/video/cps1.cpp +++ b/src/mame/video/cps1.cpp @@ -3251,10 +3251,10 @@ void cps_state::render_layers(screen_device &screen, bitmap_ind16 &bitmap, const { /* Draw layers (0 = sprites, 1-3 = tilemaps) */ int layercontrol = m_cps_b_regs[m_game_config->layer_control / 2]; - int l0 = (layercontrol >> 0x06) & 03; - int l1 = (layercontrol >> 0x08) & 03; - int l2 = (layercontrol >> 0x0a) & 03; - int l3 = (layercontrol >> 0x0c) & 03; + int l0 = (layercontrol >> 0x06) & 0x03; + int l1 = (layercontrol >> 0x08) & 0x03; + int l2 = (layercontrol >> 0x0a) & 0x03; + int l3 = (layercontrol >> 0x0c) & 0x03; screen.priority().fill(0, cliprect); if (BIT(m_game_config->bootleg_kludge, 7)) @@ -3282,10 +3282,10 @@ void cps2_state::render_layers(screen_device &screen, bitmap_ind16 &bitmap, cons { /* Draw layers (0 = sprites, 1-3 = tilemaps) */ int layercontrol = m_cps_b_regs[m_game_config->layer_control / 2]; - int l0 = (layercontrol >> 0x06) & 03; - int l1 = (layercontrol >> 0x08) & 03; - int l2 = (layercontrol >> 0x0a) & 03; - int l3 = (layercontrol >> 0x0c) & 03; + int l0 = (layercontrol >> 0x06) & 0x03; + int l1 = (layercontrol >> 0x08) & 0x03; + int l2 = (layercontrol >> 0x0a) & 0x03; + int l3 = (layercontrol >> 0x0c) & 0x03; screen.priority().fill(0, cliprect); int primasks[8], i;