diff --git a/src/mame/midway/midtunit.cpp b/src/mame/midway/midtunit.cpp index 48a4c287e2a..00977d9a3a8 100644 --- a/src/mame/midway/midtunit.cpp +++ b/src/mame/midway/midtunit.cpp @@ -1190,16 +1190,58 @@ ROM_END ROM_LOAD( "uj22.l1", 0xa00000, 0x080000, CRC(a6546b15) SHA1(756210dda34dbe7784a291a5f76c2b60cc214b3c) ) ROM_LOAD( "uj23.l1", 0xa80000, 0x080000, CRC(45867c6f) SHA1(cf65f906c1f7f5b73cb71e4ae4e944646ef0bf98) ) */ +/* +Notes about NBA JAM's sound PCB & sound ROMs + +At least one PCB has been found with labels in the following format: + +NBA JAM U3 +SOUND ROM +(c)WMS INC $ FC0A + 2-10-93 REV SLA2 + +NBA JAM U13 +SOUND ROM +(c)WMS INC $ 9858 + 2-1-93 REV SLA1 + +NBA JAM U12 +SOUND ROM +(c)WMS INC $ 304A + 2-1-93 REV SLA1 + +Most commonly labels as ("L2" is printed in large black strip perpendicular to the rest of the print): + +L2 NBA JAM + U3 SOUND ROM + (c) 1993 MIDWAY + MANUFACTURING CO. + +L2 NBA JAM + U12 SOUND ROM + (c) 1993 MIDWAY + MANUFACTURING CO. + +L2 NBA JAM + U13 SOUND ROM + (c) 1993 MIDWAY + MANUFACTURING CO. + + +NOTE: The current sound ROMs match the L1 checksums listed above. Midway would commonly raise all ROMs to the same revision. + The program ROMs for L2 report as 2-10-93 like the L2 sound ROM's label. Therefor there might be a L1 revision of the + U3 sound ROM dated 2-1-93 specific to the L1 program ROM set which report as 2-1-93 like the 2 listed above sound ROMs. +*/ ROM_START( nbajam ) ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */ ROM_LOAD( "l2_nba_jam_u3_sound_rom.u3", 0x010000, 0x20000, CRC(3a3ea480) SHA1(d12a45cba5c35f046b176661d7877fa4fd0e6c13) ) - ROM_RELOAD( 0x030000, 0x20000 ) + ROM_RELOAD( 0x030000, 0x20000 ) ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */ - ROM_LOAD( "nbau12.u12", 0x000000, 0x80000, CRC(b94847f1) SHA1(e7efa0a379bfa91fe4ffb75f07a5dfbfde9a96b4) ) - ROM_LOAD( "nbau13.u13", 0x080000, 0x80000, CRC(b6fe24bd) SHA1(f70f75b5570a2b368ebc74d2a7d264c618940430) ) + ROM_LOAD( "l1_nba_jam_u12_sound_rom.u12", 0x000000, 0x80000, CRC(b94847f1) SHA1(e7efa0a379bfa91fe4ffb75f07a5dfbfde9a96b4) ) // may be labeled as L2 revision + ROM_LOAD( "l1_nba_jam_u13_sound_rom.u13", 0x080000, 0x80000, CRC(b6fe24bd) SHA1(f70f75b5570a2b368ebc74d2a7d264c618940430) ) // may be labeled as L2 revision ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */ ROM_LOAD16_BYTE( "l3_nba_jam_game_rom_uj12.uj12", 0x00000, 0x80000, CRC(b93e271c) SHA1(b0e9f055376a4a4cd1115a81f71c933903c251b1) ) @@ -1231,11 +1273,11 @@ ROM_END ROM_START( nbajamr2 ) ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */ ROM_LOAD( "l2_nba_jam_u3_sound_rom.u3", 0x010000, 0x20000, CRC(3a3ea480) SHA1(d12a45cba5c35f046b176661d7877fa4fd0e6c13) ) - ROM_RELOAD( 0x030000, 0x20000 ) + ROM_RELOAD( 0x030000, 0x20000 ) ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */ - ROM_LOAD( "nbau12.u12", 0x000000, 0x80000, CRC(b94847f1) SHA1(e7efa0a379bfa91fe4ffb75f07a5dfbfde9a96b4) ) - ROM_LOAD( "nbau13.u13", 0x080000, 0x80000, CRC(b6fe24bd) SHA1(f70f75b5570a2b368ebc74d2a7d264c618940430) ) + ROM_LOAD( "l1_nba_jam_u12_sound_rom.u12", 0x000000, 0x80000, CRC(b94847f1) SHA1(e7efa0a379bfa91fe4ffb75f07a5dfbfde9a96b4) ) // may be labeled as L2 revision + ROM_LOAD( "l1_nba_jam_u13_sound_rom.u13", 0x080000, 0x80000, CRC(b6fe24bd) SHA1(f70f75b5570a2b368ebc74d2a7d264c618940430) ) // may be labeled as L2 revision ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */ ROM_LOAD16_BYTE( "l2_nba_jam_game_rom_uj12.uj12", 0x00000, 0x80000, CRC(0fe80b36) SHA1(fe6b21dc9b393b25c511b2914b568fa92301d749) ) @@ -1266,12 +1308,12 @@ ROM_END ROM_START( nbajamr1 ) ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */ - ROM_LOAD( "l2_nba_jam_u3_sound_rom.u3", 0x010000, 0x20000, CRC(3a3ea480) SHA1(d12a45cba5c35f046b176661d7877fa4fd0e6c13) ) - ROM_RELOAD( 0x030000, 0x20000 ) + ROM_LOAD( "l2_nba_jam_u3_sound_rom.u3", 0x010000, 0x20000, CRC(3a3ea480) SHA1(d12a45cba5c35f046b176661d7877fa4fd0e6c13) ) // is there an undumped L1 ROM??? + ROM_RELOAD( 0x030000, 0x20000 ) ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */ - ROM_LOAD( "nbau12.u12", 0x000000, 0x80000, CRC(b94847f1) SHA1(e7efa0a379bfa91fe4ffb75f07a5dfbfde9a96b4) ) - ROM_LOAD( "nbau13.u13", 0x080000, 0x80000, CRC(b6fe24bd) SHA1(f70f75b5570a2b368ebc74d2a7d264c618940430) ) + ROM_LOAD( "l1_nba_jam_u12_sound_rom.u12", 0x000000, 0x80000, CRC(b94847f1) SHA1(e7efa0a379bfa91fe4ffb75f07a5dfbfde9a96b4) ) + ROM_LOAD( "l1_nba_jam_u13_sound_rom.u13", 0x080000, 0x80000, CRC(b6fe24bd) SHA1(f70f75b5570a2b368ebc74d2a7d264c618940430) ) ROM_REGION16_LE( 0x100000, "maincpu", 0 ) /* 34010 code */ ROM_LOAD16_BYTE( "l1_nba_jam_game_rom_uj12.uj12", 0x00000, 0x80000, CRC(4db672ec) SHA1(bb329c552473179f617d3bd038f47fb69d060b55) ) @@ -1303,7 +1345,7 @@ ROM_END ROM_START( nbajamte ) ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */ ROM_LOAD( "l1_nba_jam_tournament_u3_sound_rom.u3", 0x010000, 0x20000, CRC(d4551195) SHA1(e8908fbe4339fb8c93f7e74113dfd25dda1667ea) ) - ROM_RELOAD( 0x030000, 0x20000 ) + ROM_RELOAD( 0x030000, 0x20000 ) ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */ ROM_LOAD( "l1_nba_jam_tournament_u12_sound_rom.u12", 0x000000, 0x80000, CRC(4fac97bc) SHA1(bd88d8c3edab0e35ad9f9350bcbaa17cda61d87a) ) @@ -1339,7 +1381,7 @@ ROM_END ROM_START( nbajamte4 ) ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */ ROM_LOAD( "l1_nba_jam_tournament_u3_sound_rom.u3", 0x010000, 0x20000, CRC(d4551195) SHA1(e8908fbe4339fb8c93f7e74113dfd25dda1667ea) ) - ROM_RELOAD( 0x030000, 0x20000 ) + ROM_RELOAD( 0x030000, 0x20000 ) ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */ ROM_LOAD( "l1_nba_jam_tournament_u12_sound_rom.u12", 0x000000, 0x80000, CRC(4fac97bc) SHA1(bd88d8c3edab0e35ad9f9350bcbaa17cda61d87a) ) @@ -1375,7 +1417,7 @@ ROM_END ROM_START( nbajamte3 ) ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */ ROM_LOAD( "l1_nba_jam_tournament_u3_sound_rom.u3", 0x010000, 0x20000, CRC(d4551195) SHA1(e8908fbe4339fb8c93f7e74113dfd25dda1667ea) ) - ROM_RELOAD( 0x030000, 0x20000 ) + ROM_RELOAD( 0x030000, 0x20000 ) ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */ ROM_LOAD( "l1_nba_jam_tournament_u12_sound_rom.u12", 0x000000, 0x80000, CRC(4fac97bc) SHA1(bd88d8c3edab0e35ad9f9350bcbaa17cda61d87a) ) @@ -1411,7 +1453,7 @@ ROM_END ROM_START( nbajamte3a ) ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */ ROM_LOAD( "l1_nba_jam_tournament_u3_sound_rom.u3", 0x010000, 0x20000, CRC(d4551195) SHA1(e8908fbe4339fb8c93f7e74113dfd25dda1667ea) ) - ROM_RELOAD( 0x030000, 0x20000 ) + ROM_RELOAD( 0x030000, 0x20000 ) ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */ ROM_LOAD( "l1_nba_jam_tournament_u12_sound_rom.u12", 0x000000, 0x80000, CRC(4fac97bc) SHA1(bd88d8c3edab0e35ad9f9350bcbaa17cda61d87a) ) @@ -1447,7 +1489,7 @@ ROM_END ROM_START( nbajamte2 ) ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */ ROM_LOAD( "l1_nba_jam_tournament_u3_sound_rom.u3", 0x010000, 0x20000, CRC(d4551195) SHA1(e8908fbe4339fb8c93f7e74113dfd25dda1667ea) ) - ROM_RELOAD( 0x030000, 0x20000 ) + ROM_RELOAD( 0x030000, 0x20000 ) ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */ ROM_LOAD( "l1_nba_jam_tournament_u12_sound_rom.u12", 0x000000, 0x80000, CRC(4fac97bc) SHA1(bd88d8c3edab0e35ad9f9350bcbaa17cda61d87a) ) @@ -1483,7 +1525,7 @@ ROM_END ROM_START( nbajamte2a ) ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */ ROM_LOAD( "l1_nba_jam_tournament_u3_sound_rom.u3", 0x010000, 0x20000, CRC(d4551195) SHA1(e8908fbe4339fb8c93f7e74113dfd25dda1667ea) ) - ROM_RELOAD( 0x030000, 0x20000 ) + ROM_RELOAD( 0x030000, 0x20000 ) ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */ ROM_LOAD( "l1_nba_jam_tournament_u12_sound_rom.u12", 0x000000, 0x80000, CRC(4fac97bc) SHA1(bd88d8c3edab0e35ad9f9350bcbaa17cda61d87a) ) @@ -1519,7 +1561,7 @@ ROM_END ROM_START( nbajamte1 ) ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */ ROM_LOAD( "l1_nba_jam_tournament_u3_sound_rom.u3", 0x010000, 0x20000, CRC(d4551195) SHA1(e8908fbe4339fb8c93f7e74113dfd25dda1667ea) ) - ROM_RELOAD( 0x030000, 0x20000 ) + ROM_RELOAD( 0x030000, 0x20000 ) ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */ ROM_LOAD( "l1_nba_jam_tournament_u12_sound_rom.u12", 0x000000, 0x80000, CRC(4fac97bc) SHA1(bd88d8c3edab0e35ad9f9350bcbaa17cda61d87a) ) @@ -1555,7 +1597,7 @@ ROM_END ROM_START( nbajamten ) ROM_REGION( 0x50000, "adpcm:cpu", 0 ) /* sound CPU */ ROM_LOAD( "l1_nba_jam_tournament_u3_sound_rom.u3", 0x010000, 0x20000, CRC(d4551195) SHA1(e8908fbe4339fb8c93f7e74113dfd25dda1667ea) ) - ROM_RELOAD( 0x030000, 0x20000 ) + ROM_RELOAD( 0x030000, 0x20000 ) ROM_REGION( 0x100000, "adpcm:oki", 0 ) /* ADPCM */ ROM_LOAD( "l1_nba_jam_tournament_u12_sound_rom.u12", 0x000000, 0x80000, CRC(4fac97bc) SHA1(bd88d8c3edab0e35ad9f9350bcbaa17cda61d87a) ) diff --git a/src/mame/misc/cave.cpp b/src/mame/misc/cave.cpp index 9fcd21b553d..6b3b9f935b1 100644 --- a/src/mame/misc/cave.cpp +++ b/src/mame/misc/cave.cpp @@ -5074,8 +5074,8 @@ actual International production release. ROM_START( uopoko ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */ - ROM_LOAD16_BYTE( "u26.int", 0x000000, 0x080000, CRC(b445c9ac) SHA1(4dda1c6e19de629ea4d9061560c32a9f0deabd53) ) - ROM_LOAD16_BYTE( "u25.int", 0x000001, 0x080000, CRC(a1258482) SHA1(7f4adc4a6d069032aaf3d93eb60fde16b59483f8) ) + ROM_LOAD16_BYTE( "u26.u26", 0x000000, 0x080000, CRC(b445c9ac) SHA1(4dda1c6e19de629ea4d9061560c32a9f0deabd53) ) + ROM_LOAD16_BYTE( "u25.u25", 0x000001, 0x080000, CRC(a1258482) SHA1(7f4adc4a6d069032aaf3d93eb60fde16b59483f8) ) ROM_REGION( 0x400000, "sprites0", 0 ) /* Sprites: * 2 */ ROM_LOAD( "cave_cv-02_u33.u33", 0x000000, 0x400000, CRC(5d142ad2) SHA1(f26abcf7a625a322b83df44fbd6e852bfb03663c) ) /* mask ROM */ @@ -5092,8 +5092,8 @@ ROM_END ROM_START( uopokoj ) ROM_REGION( 0x100000, "maincpu", 0 ) /* 68000 Code */ - ROM_LOAD16_BYTE( "u26.bin", 0x000000, 0x080000, CRC(e7eec050) SHA1(cf3a77741029f96dbbec5ca7217a1723e4233cff) ) - ROM_LOAD16_BYTE( "u25.bin", 0x000001, 0x080000, CRC(68cb6211) SHA1(a6db0bc2e3e54b6992a44b7d52395917e66db49b) ) + ROM_LOAD16_BYTE( "u26j.u26", 0x000000, 0x080000, CRC(e7eec050) SHA1(cf3a77741029f96dbbec5ca7217a1723e4233cff) ) + ROM_LOAD16_BYTE( "u25j.u25", 0x000001, 0x080000, CRC(68cb6211) SHA1(a6db0bc2e3e54b6992a44b7d52395917e66db49b) ) ROM_REGION( 0x400000, "sprites0", 0 ) /* Sprites: * 2 */ ROM_LOAD( "cave_cv-02_u33.u33", 0x000000, 0x400000, CRC(5d142ad2) SHA1(f26abcf7a625a322b83df44fbd6e852bfb03663c) ) /* mask ROM */ diff --git a/src/mame/sega/model3.cpp b/src/mame/sega/model3.cpp index 42f312ba555..eff9e91fd25 100644 --- a/src/mame/sega/model3.cpp +++ b/src/mame/sega/model3.cpp @@ -2671,7 +2671,7 @@ ROM_START( vf3a ) /* step 1.0, Sega game ID# is 833-12712, ROM board ID# 834-1 ROM_FILL( 0x000000, 0x800000, 0x0000 ) ROM_END -ROM_START( vf3tb ) /* step 1.0?, Sega game ID# is 833-13279 VIRTUA FIGHTER 3TB */ +ROM_START( vf3tb ) /* step 1.0?, Sega game ID# is 833-13279 VIRTUA FIGHTER 3TB, ROM board ID# 834-13280 VIRTUA FIGHTER 3TB */ ROM_REGION64_BE( 0x8800000, "user1", 0 ) /* program + data ROMs */ // CROM ROM_LOAD64_WORD_SWAP( "epr-20126.17", 0x600006, 0x080000, CRC(27ecd3b0) SHA1(a9b913294ac925adb501d3b47f346006b70dfcd6) ) diff --git a/src/mame/seta/jclub2.cpp b/src/mame/seta/jclub2.cpp index a80f1106847..47e086d407a 100644 --- a/src/mame/seta/jclub2.cpp +++ b/src/mame/seta/jclub2.cpp @@ -1548,7 +1548,7 @@ ROM_START( jclub2bl ) ROM_LOAD32_WORD_SWAP( "154.4002", 0x00000, 0x80000, CRC(b892c254) SHA1(c1c31d878f41e4751048c07055d426803cd3332d) ) // 27 JUN. 1997 ROM_LOAD32_WORD_SWAP( "155.4002", 0x00002, 0x80000, CRC(3d9061c0) SHA1(efd2c8d742d3ac097f0228c2b71453b3261a6d83) ) - ROM_REGION( 0x400000, "gfx1", 0 ) // not dumped yet + ROM_REGION( 0x400000, "gfx1", 0 ) // not dumped yet, should be closer to the original (no Dark Horse GFX) ROM_LOAD( "gfx1", 0x000000, 0x80000, BAD_DUMP CRC(e9fe9967) SHA1(a79d75c09f0eac6372de8d6e98c5eecf38ef750c) ) ROM_LOAD( "gfx2", 0x080000, 0x80000, BAD_DUMP CRC(0853c5c5) SHA1(2b49ffe607278817f1f8219a79f5906be53ee6f4) ) ROM_LOAD( "gfx3", 0x100000, 0x80000, BAD_DUMP CRC(6e89278f) SHA1(044c15e00ea95fd3f108fa916000a1000789c8e8) ) @@ -1613,4 +1613,4 @@ GAME( 1997, jclub2v205, jclub2v112, jclub2, jclub2v112, jclub2_state, empty_ GAME( 1998, jclub2v220, jclub2v112, jclub2, jclub2v112, jclub2_state, empty_init, ROT0, "Seta", "Jockey Club II (v2.20X, newer hardware)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_SOUND ) // Bootleg hardware GAME( 2001, darkhors, jclub2v112, darkhors, darkhors, darkhors_state, init_darkhors, ROT0, "bootleg", "Dark Horse (USA v4.00, bootleg of Jockey Club II)", MACHINE_IMPERFECT_GRAPHICS ) -GAME( 2001, jclub2bl, jclub2v112, darkhorsa,darkhors, darkhors_state, init_darkhors, ROT0, "bootleg", "Jockey Club II (USA v4.00, bootleg)", MACHINE_IMPERFECT_GRAPHICS ) +GAME( 1997, jclub2bl, jclub2v112, darkhorsa,darkhors, darkhors_state, init_darkhors, ROT0, "bootleg", "Jockey Club II (USA v4.00, bootleg)", MACHINE_IMPERFECT_GRAPHICS )