New Lucky 8 Lines / New Super 8 Lines (W-4, Witch Bonus).

Created new layout for 1 player only... [Roberto Fresca]
This commit is contained in:
RobertoFresca 2016-05-06 23:16:14 -03:00
parent ff8d51078a
commit d3ea759c83
2 changed files with 226 additions and 2 deletions

View File

@ -240,6 +240,7 @@
#include "crazybon.lh"
#include "goldstar.lh"
#include "lucky8.lh"
#include "lucky8p1.lh"
#include "nfb96.lh"
#include "nfb96tx.lh"
#include "pokonl97.lh"
@ -14473,8 +14474,8 @@ GAMEL( 1989, lucky8c, lucky8, lucky8, lucky8, wingco_state, lucky8a,
GAMEL( 1989, lucky8d, lucky8, lucky8, lucky8d, driver_device, 0, ROT0, "Wing Co., Ltd.", "New Lucky 8 Lines (set 5, W-4, main 40%, d-up 60%)", 0, layout_lucky8 )
GAMEL( 1989, lucky8e, lucky8, lucky8, lucky8d, driver_device, 0, ROT0, "Wing Co., Ltd.", "New Lucky 8 Lines (set 6, W-4, main 40%, d-up 60%)", 0, layout_lucky8 )
GAMEL( 198?, ns8lines, 0, lucky8, lucky8b, driver_device, 0, ROT0, "<unknown>", "New Lucky 8 Lines / New Super 8 Lines (W-4)", 0, layout_lucky8 )
GAMEL( 198?, ns8linew, 0, lucky8, ns8linew, driver_device, 0, ROT0, "<unknown>", "New Lucky 8 Lines / New Super 8 Lines (F-5, Witch Bonus)", 0, layout_lucky8 )
GAMEL( 198?, ns8linewa, 0, lucky8, ns8linwa, driver_device, 0, ROT0, "<unknown>", "New Lucky 8 Lines / New Super 8 Lines (W-4, Witch Bonus)", 0, layout_lucky8 )
GAMEL( 198?, ns8linew, 0, lucky8, ns8linew, driver_device, 0, ROT0, "<unknown>", "New Lucky 8 Lines / New Super 8 Lines (F-5, Witch Bonus)", 0, layout_lucky8 ) // 2 Players...
GAMEL( 198?, ns8linewa, 0, lucky8, ns8linwa, driver_device, 0, ROT0, "<unknown>", "New Lucky 8 Lines / New Super 8 Lines (W-4, Witch Bonus)", 0, layout_lucky8p1 ) // Only 1 player...
GAME( 198?, luckybar, 0, lucky8, ns8linew, driver_device, 0, ROT0, "<unknown>", "Lucky Bar (W-4 with mc68705 MCU)", MACHINE_NOT_WORKING ) // MC68705 MCU
GAME( 198?, chryangla, ncb3, lucky8, ns8linew, driver_device, 0, ROT0, "<unknown>", "Cherry Angel (encrypted, W-4 hardware)", MACHINE_NOT_WORKING )

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@ -0,0 +1,223 @@
<?xml version="1.0"?>
<mamelayout version="2">
<!--
New Lucky 8 Lines (1 player) control panel.
Written by Roberto Fresca.
-->
<element name="Bet" defstate="0">
<rect state="1"><color red="1.0" green="1.0" blue="0.0" /></rect>
<rect state="0"><color red="0.2" green="0.2" blue="0.0" /></rect>
<text string="BET">
<color red="0.0" green="0.0" blue="0.0" />
<bounds x="0" y="0.3" width="1" height="0.4" />
</text>
</element>
<element name="Start" defstate="0">
<rect state="1"><color red="0.0" green="1.0" blue="0.0" /></rect>
<rect state="0"><color red="0.0" green="0.2" blue="0.0" /></rect>
<text string="START">
<color red="0.0" green="0.0" blue="0.0" />
<bounds x="0" y="0.3" width="1" height="0.4" />
</text>
</element>
<element name="Dup" defstate="0">
<rect state="1"><color red="1.0" green="0.0" blue="0.0" /></rect>
<rect state="0"><color red="0.2" green="0.0" blue="0.0" /></rect>
<text string="DOUBLE">
<color red="0.0" green="0.0" blue="0.0" />
<bounds x="0" y="0.3" width="1" height="0.4" />
</text>
</element>
<element name="Take" defstate="0">
<rect state="1"><color red="1.0" green="0.0" blue="0.0" /></rect>
<rect state="0"><color red="0.2" green="0.0" blue="0.0" /></rect>
<text string="TAKE">
<color red="0.0" green="0.0" blue="0.0" />
<bounds x="0" y="0.3" width="1" height="0.4" />
</text>
</element>
<element name="Big" defstate="0">
<rect state="1"><color red="0.0" green="0.0" blue="1.0" /></rect>
<rect state="0"><color red="0.0" green="0.0" blue="0.4" /></rect>
<text string="BIG">
<color red="0.0" green="0.0" blue="0.0" />
<bounds x="0" y="0.3" width="1" height="0.4" />
</text>
</element>
<element name="Small" defstate="0">
<rect state="1"><color red="0.0" green="0.0" blue="1.0" /></rect>
<rect state="0"><color red="0.0" green="0.0" blue="0.4" /></rect>
<text string="SMALL">
<color red="0.0" green="0.0" blue="0.0" />
<bounds x="0" y="0.1" width="1" height="0.4" />
</text>
<text string="INFO">
<color red="0.0" green="0.0" blue="0.0" />
<bounds x="0" y="0.5" width="1" height="0.4" />
</text>
</element>
<element name="Bet_B" defstate="0">
<rect state="1"><color red="0.7" green="0.7" blue="0.0" /></rect>
<rect state="0"><color red="0.1" green="0.1" blue="0.0" /></rect>
</element>
<element name="Start_B" defstate="0">
<rect state="1"><color red="0.0" green="0.7" blue="0.0" /></rect>
<rect state="0"><color red="0.0" green="0.1" blue="0.0" /></rect>
</element>
<element name="Dup_B" defstate="0">
<rect state="1"><color red="0.7" green="0.0" blue="0.0" /></rect>
<rect state="0"><color red="0.1" green="0.0" blue="0.0" /></rect>
</element>
<element name="Info_B" defstate="0">
<rect state="1"><color red="0.0" green="0.0" blue="0.7" /></rect>
<rect state="0"><color red="0.0" green="0.0" blue="0.3" /></rect>
</element>
<element name="cpanel">
<rect><color red="0.0" green="0.0" blue="0.0" /></rect>
</element>
<element name="cpanel1">
<rect><color red="0.20" green="0.20" blue="0.20" /></rect>
</element>
<element name="cpanel2">
<rect><color red="0.15" green="0.15" blue="0.15" /></rect>
</element>
<element name="cpanel3">
<rect><color red="0.10" green="0.10" blue="0.10" /></rect>
</element>
<element name="cpanel4">
<rect><color red="0.05" green="0.05" blue="0.05" /></rect>
</element>
<view name="Button Lamps">
<screen index="0"><bounds left="0" top="0" right="4" bottom="3" /></screen>
<bezel element="cpanel"><bounds left="0" right="4" top="3" bottom="3.40" /></bezel>
<bezel element="cpanel1"><bounds left="0" right="4" top="3.01" bottom="3.39" /></bezel>
<bezel element="cpanel2"><bounds left="0" right="4" top="3.02" bottom="3.38" /></bezel>
<bezel element="cpanel3"><bounds left="0" right="4" top="3.03" bottom="3.37" /></bezel>
<bezel element="cpanel4"><bounds left="0" right="4" top="3.04" bottom="3.36" /></bezel>
<bezel element="cpanel"><bounds left="0" right="4" top="3.05" bottom="3.35" /></bezel>
<bezel name="lamp3" element="Bet_B" inputtag="IN0" inputmask="0x20">
<bounds x="0.05" y="3.08" width="0.40" height="0.24" />
</bezel>
<bezel name="lamp3" element="Bet" inputtag="IN0" inputmask="0x20">
<bounds x="0.07" y="3.10" width="0.36" height="0.20" />
</bezel>
<bezel name="lamp5" element="Start_B" inputtag="IN0" inputmask="0x80">
<bounds x="0.65" y="3.08" width="0.50" height="0.24" />
</bezel>
<bezel name="lamp5" element="Start" inputtag="IN0" inputmask="0x80">
<bounds x="0.67" y="3.10" width="0.46" height="0.20" />
</bezel>
<bezel name="lamp1" element="Dup_B" inputtag="IN0" inputmask="0x08">
<bounds x="1.40" y="3.08" width="0.50" height="0.24" />
</bezel>
<bezel name="lamp1" element="Dup" inputtag="IN0" inputmask="0x08">
<bounds x="1.42" y="3.10" width="0.46" height="0.20" />
</bezel>
<bezel name="lamp2" element="Dup_B" inputtag="IN0" inputmask="0x10">
<bounds x="2.05" y="3.08" width="0.50" height="0.24" />
</bezel>
<bezel name="lamp2" element="Take" inputtag="IN0" inputmask="0x10">
<bounds x="2.07" y="3.10" width="0.46" height="0.20" />
</bezel>
<bezel name="button" element="Info_B" inputtag="IN0" inputmask="0x04">
<bounds x="2.80" y="3.08" width="0.50" height="0.24" />
</bezel>
<bezel name="button" element="Big" inputtag="IN0" inputmask="0x04">
<bounds x="2.82" y="3.10" width="0.46" height="0.20" />
</bezel>
<bezel name="lamp4" element="Info_B" inputtag="IN0" inputmask="0x40">
<bounds x="3.45" y="3.08" width="0.50" height="0.24" />
</bezel>
<bezel name="lamp4" element="Small" inputtag="IN0" inputmask="0x40">
<bounds x="3.47" y="3.10" width="0.46" height="0.20" />
</bezel>
</view>
<view name="P1 Button Lamps">
<screen index="0"><bounds left="0" top="0" right="4" bottom="3" /></screen>
<bezel element="cpanel"><bounds left="0" right="4" top="3" bottom="3.40" /></bezel>
<bezel element="cpanel1"><bounds left="0" right="4" top="3.01" bottom="3.39" /></bezel>
<bezel element="cpanel2"><bounds left="0" right="4" top="3.02" bottom="3.38" /></bezel>
<bezel element="cpanel3"><bounds left="0" right="4" top="3.03" bottom="3.37" /></bezel>
<bezel element="cpanel4"><bounds left="0" right="4" top="3.04" bottom="3.36" /></bezel>
<bezel element="cpanel"><bounds left="0" right="4" top="3.05" bottom="3.35" /></bezel>
<bezel name="lamp3" element="Bet_B" inputtag="IN0" inputmask="0x20">
<bounds x="0.05" y="3.08" width="0.40" height="0.24" />
</bezel>
<bezel name="lamp3" element="Bet" inputtag="IN0" inputmask="0x20">
<bounds x="0.07" y="3.10" width="0.36" height="0.20" />
</bezel>
<bezel name="lamp5" element="Start_B" inputtag="IN0" inputmask="0x80">
<bounds x="0.65" y="3.08" width="0.50" height="0.24" />
</bezel>
<bezel name="lamp5" element="Start" inputtag="IN0" inputmask="0x80">
<bounds x="0.67" y="3.10" width="0.46" height="0.20" />
</bezel>
<bezel name="lamp1" element="Dup_B" inputtag="IN0" inputmask="0x08">
<bounds x="1.40" y="3.08" width="0.50" height="0.24" />
</bezel>
<bezel name="lamp1" element="Dup" inputtag="IN0" inputmask="0x08">
<bounds x="1.42" y="3.10" width="0.46" height="0.20" />
</bezel>
<bezel name="lamp2" element="Dup_B" inputtag="IN0" inputmask="0x10">
<bounds x="2.05" y="3.08" width="0.50" height="0.24" />
</bezel>
<bezel name="lamp2" element="Take" inputtag="IN0" inputmask="0x10">
<bounds x="2.07" y="3.10" width="0.46" height="0.20" />
</bezel>
<bezel name="button" element="Info_B" inputtag="IN0" inputmask="0x04">
<bounds x="2.80" y="3.08" width="0.50" height="0.24" />
</bezel>
<bezel name="button" element="Big" inputtag="IN0" inputmask="0x04">
<bounds x="2.82" y="3.10" width="0.46" height="0.20" />
</bezel>
<bezel name="lamp4" element="Info_B" inputtag="IN0" inputmask="0x40">
<bounds x="3.45" y="3.08" width="0.50" height="0.24" />
</bezel>
<bezel name="lamp4" element="Small" inputtag="IN0" inputmask="0x40">
<bounds x="3.47" y="3.10" width="0.46" height="0.20" />
</bezel>
</view>
</mamelayout>