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> -----Original Message-----
> From: deaconblue@worldofretro.net [mailto:deaconblue@worldofretro.net] > Subject: shuttle invader (shuttlei) > > i remember that there was a three coloured pressure-sensitive decal on > the screen, i mean the monitor itself. > > maybe 75 percent was green (the aliens are in "green" status, green > area), then 10 percent was orange (they come closer, two lines in total) > and from that below was red, to show up, they as close as they never > should be (red alert state) > > i can't say, how much lines they spend for each color, but i surely > know, that my memories is very close to that what it was.... > > > > maybe you can use this, thanks in advance for your answer... > > Deacon
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@ -2403,6 +2403,7 @@ src/mame/layout/pyramid.lay svneol=native#text/plain
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src/mame/layout/quintoon.lay svneol=native#text/plain
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src/mame/layout/rocknms.lay svneol=native#text/plain
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src/mame/layout/sbrkout.lay svneol=native#text/plain
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src/mame/layout/shuttlei.lay svneol=native#text/plain
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src/mame/layout/sidewndr.lay svneol=native#text/plain
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src/mame/layout/sigmapkr.lay svneol=native#text/plain
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src/mame/layout/slots.lay svneol=native#text/plain
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@ -89,6 +89,7 @@
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#include "machine/mb14241.h"
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#include "invrvnge.lh"
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#include "shuttlei.lh"
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/*******************************************************/
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/* */
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@ -2380,4 +2381,4 @@ GAME( 1979, solfight, ozmawars, invaders, ozmawars, 0, ROT270, "bootleg", "Solar
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GAME( 1979, spaceph, ozmawars, invaders, spaceph, 0, ROT270, "Zilec Games", "Space Phantoms", 0 )
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GAME( 1979, yosakdon, 0, yosakdon, yosakdon, 0, ROT270, "Wing", "Yosaku To Donbei (set 1)", GAME_IMPERFECT_SOUND ) /* bootleg? */
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GAME( 1979, yosakdoa, yosakdon, yosakdon, yosakdon, 0, ROT270, "Wing", "Yosaku To Donbei (set 2)", GAME_IMPERFECT_SOUND ) /* bootleg? */
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GAME( 197?, shuttlei, 0, shuttlei, shuttlei, 0, ROT270, "Omori", "Shuttle Invader", GAME_NO_COCKTAIL )
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GAMEL(197?, shuttlei, 0, shuttlei, shuttlei, 0, ROT270, "Omori", "Shuttle Invader", GAME_NO_COCKTAIL, layout_shuttlei )
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28
src/mame/layout/shuttlei.lay
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28
src/mame/layout/shuttlei.lay
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@ -0,0 +1,28 @@
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<mamelayout version="2">
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<element name="overlay">
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<rect>
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<bounds left="0" top="0" right="168" bottom="161.5" />
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<color red="0.125" green="1" blue="0.125" />
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</rect>
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<rect>
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<bounds left="0" top="161.5" right="168" bottom="175.5" />
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<color red="1" green="0.5" blue="0.0625" />
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</rect>
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<rect>
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<bounds left="0" top="175.5" right="168" bottom="224" />
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<color red="1" green="0.125" blue="0.125" />
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</rect>
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</element>
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<view name="Color_Overlay">
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<screen index="0">
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<bounds x="0" y="0" width="168" height="224" />
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</screen>
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<overlay element="overlay">
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<bounds x="0" y="0" width="168" height="224" />
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</overlay>
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<bezel element="overlay">
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<bounds x="0" y="0" width="168" height="224" />
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<color alpha="0.1" />
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</bezel>
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</view>
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</mamelayout>
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@ -1640,7 +1640,8 @@ $(MAMEOBJ)/misc.a: \
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# layout dependencies
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#-------------------------------------------------
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$(DRIVERS)/8080bw.o: $(LAYOUT)/invrvnge.lh
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$(DRIVERS)/8080bw.o: $(LAYOUT)/invrvnge.lh \
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$(LAYOUT)/shuttlei.lh
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$(DRIVERS)/acefruit.o: $(LAYOUT)/sidewndr.lh
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