Update/Correct Space Invaders Comments, particularly regarding Midway Boards [Andrew Welburn, Lord Nightmare]

This commit is contained in:
Jonathan Gevaryahu 2010-06-09 12:01:46 +00:00
parent 7dff680d65
commit d4e1e8c266

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@ -70,9 +70,10 @@
a paper sticker on the pcb; The code will be of the format mVNnnnnn where
m is a letter and nnnnn is a number.
Codes:
* unknown (L shaped pcb) - B&W only, used on "Space Invaders" Upright
* SVNxxxxx? (L shaped pcbset) - B&W only, used on "Space Invaders" Upright
with 3-strip overlay.
Came from factory with one of the TV romsets ONLY.
Audio PCB daughterboard has part number SVN00001 or SVN00003.
Came from factory with one of the TV romsets ONLY?
Capable of running TV, SV or CV romsets.
* TVNxxxxx (3 layer pcb) - B&W only, used on "T.T Space Invaders"
cocktail with blended single-sheet color gel overlay.
@ -104,12 +105,11 @@
PV01, PV02, PV03, PV04, PV05 w/proms - invadpt2
- Midway PCB sets: (cursory descripton)
* Midway Space Invaders Deluxe (and Deluxe Cocktail) use a special midway-made PCB set
which is significantly different from the taito ones.
* Midway Space Invaders II (only produced as a cocktail) is also significantly different hardware from the Taito SI hardware, but additionally has different (head to head) gameplya, as well has having two sound boards instead of one.
TODO: this needs to be emulated properly
* Both midway space invaders games' sound is different from the taito ones (particularly the shot sound) due to using slightly different components on the discrete section.
TODO: this needs to be emulated properly
NOTE: The discrete components, particularly for the shot sound, differ between Taito and Midway audio daughterboards.
TODO: figure out the difference between the Taito and Midway discrete boards and emulate them both properly. Figure out what the current discrete setup is trying to emulate.
* All Midway Space Invaders games ([Space Invader Upright], [Space Invader Cocktail], [Deluxe Space Invaders Upright], [Deluxe Space Invaders Cocktail], and [Space Invaders II]) use the same 8080 mainboard, with no emulation-relevant differences between revisions.
* [Space Invaders II] from Midway (only produced as a cocktail) uses an extra sound board for the simultaneous 2 player head-to-head sounds.
TODO: remove Space Invader 'invaders' set from mw8080bw.c, it does not belong there at all
- Taito-USA-made 'trimline' PCBS do not match the taito pcbs either.
*/