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https://github.com/holub/mame
synced 2025-06-01 10:31:48 +03:00
added demon color overlay
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@ -4297,6 +4297,7 @@ src/mame/layout/crusnexo.lay svneol=native#text/plain
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src/mame/layout/darius.lay svneol=native#text/plain
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src/mame/layout/dblaxle.lay svneol=native#text/plain
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src/mame/layout/deadeye.lay svneol=native#text/plain
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src/mame/layout/demon.lay svneol=native#text/plain
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src/mame/layout/dendego.lay svneol=native#text/plain
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src/mame/layout/depthch.lay svneol=native#text/plain
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src/mame/layout/destroyr.lay svneol=native#text/plain
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@ -37,6 +37,7 @@
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#include "rendlay.h"
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#include "armora.lh"
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#include "demon.lh"
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#include "starcas.lh"
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#include "solarq.lh"
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@ -1510,5 +1511,5 @@ GAMEL(1981, solarq, 0, solarq, solarq, driver_device, 0, ORIE
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GAME( 1981, boxingb, 0, boxingb, boxingb, cinemat_state, boxingb, ORIENTATION_FLIP_Y, "Cinematronics", "Boxing Bugs", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1981, wotw, 0, wotw, wotw, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "War of the Worlds", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1981, wotwc, wotw, wotwc, wotw, driver_device, 0, ORIENTATION_FLIP_Y, "Cinematronics", "War of the Worlds (color)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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GAME( 1982, demon, 0, demon, demon, driver_device, 0, ORIENTATION_FLIP_Y, "Rock-Ola", "Demon", GAME_SUPPORTS_SAVE )
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GAMEL(1982, demon, 0, demon, demon, driver_device, 0, ORIENTATION_FLIP_Y, "Rock-Ola", "Demon", GAME_SUPPORTS_SAVE, layout_demon )
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GAME( 1982, qb3, 0, qb3, qb3, cinemat_state, qb3, ORIENTATION_FLIP_Y, "Rock-Ola", "QB-3 (prototype)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
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30
src/mame/layout/demon.lay
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30
src/mame/layout/demon.lay
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@ -0,0 +1,30 @@
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<?xml version="1.0"?>
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<mamelayout version="2">
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<element name="overlay">
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<rect>
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<bounds left="0" top="0" right="400" bottom="300" />
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<color red="0.0" green="0.25" blue="1.0" />
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</rect>
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<rect>
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<bounds left="0" top="0" right="400" bottom="22" />
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<color red="1.0" green="0.25" blue="0.0" />
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</rect>
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<rect>
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<bounds left="115" top="50" right="149" bottom="118" />
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<color red="1.0" green="1.0" blue="0.0" />
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</rect>
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<rect>
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<bounds left="154" top="178" right="243" bottom="215" />
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<color red="1.0" green="1.0" blue="0.0" />
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</rect>
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</element>
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<view name="Color Overlay">
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<screen index="0">
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<bounds left="0" top="0" right="4" bottom="3" />
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</screen>
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<overlay element="overlay">
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<bounds left="0" top="0" right="4" bottom="3" />
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</overlay>
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</view>
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</mamelayout>
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@ -2026,6 +2026,7 @@ $(DRIVERS)/changela.o: $(LAYOUT)/changela.lh
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$(DRIVERS)/chqflag.o: $(LAYOUT)/chqflag.lh
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$(DRIVERS)/cinemat.o: $(LAYOUT)/armora.lh \
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$(LAYOUT)/demon.lh \
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$(LAYOUT)/solarq.lh \
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$(LAYOUT)/starcas.lh
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