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spdheat.cpp: Demoted to MACHINE_IMPERFECT_SOUND. (#9779)
Analog filters and actual speaker arrangement are not emulated.
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@ -849,5 +849,5 @@ ROM_END
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*
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*************************************/
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GAME( 1985, spdheat, 0, spdheat, spdheat, spdheat_state, empty_init, ROT0, "Taito Corporation", "Super Dead Heat (World)", MACHINE_SUPPORTS_SAVE )
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GAME( 1985, spdheatj, spdheat, spdheat, spdheatj, spdheat_state, empty_init, ROT0, "Taito Corporation", "Super Dead Heat (Japan)", MACHINE_SUPPORTS_SAVE )
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GAME( 1985, spdheat, 0, spdheat, spdheat, spdheat_state, empty_init, ROT0, "Taito Corporation", "Super Dead Heat (World)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
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GAME( 1985, spdheatj, spdheat, spdheat, spdheatj, spdheat_state, empty_init, ROT0, "Taito Corporation", "Super Dead Heat (Japan)", MACHINE_IMPERFECT_SOUND | MACHINE_SUPPORTS_SAVE )
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