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psxgpu: m_debug struct is uninitialised in a non-debug build (no whatsnew)
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@ -435,11 +435,13 @@ void psxgpu_device::updatevisiblearea()
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break;
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break;
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}
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}
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#if defined( MAME_DEBUG )
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if( m_debug.b_mesh || m_debug.b_texture )
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if( m_debug.b_mesh || m_debug.b_texture )
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{
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{
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n_screenheight = 1024;
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n_screenheight = 1024;
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n_screenwidth = 1024;
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n_screenwidth = 1024;
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}
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}
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#endif
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visarea.set(0, n_screenwidth - 1, 0, n_screenheight - 1);
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visarea.set(0, n_screenwidth - 1, 0, n_screenheight - 1);
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machine().primary_screen->configure(n_screenwidth, n_screenheight, visarea, HZ_TO_ATTOSECONDS(refresh));
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machine().primary_screen->configure(n_screenwidth, n_screenheight, visarea, HZ_TO_ATTOSECONDS(refresh));
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