moo.c: Use actual XTALs for clocks - NW

This commit is contained in:
Brian Troha 2013-12-23 03:07:58 +00:00
parent 96ce7cb150
commit d64a876424

View File

@ -561,11 +561,11 @@ static k054539_interface k054539_config;
static MACHINE_CONFIG_START( moo, moo_state )
/* basic machine hardware */
MCFG_CPU_ADD("maincpu", M68000, 16000000)
MCFG_CPU_ADD("maincpu", M68000, XTAL_32MHz/2) // 16MHz verified
MCFG_CPU_PROGRAM_MAP(moo_map)
MCFG_CPU_VBLANK_INT_DRIVER("screen", moo_state, moo_interrupt)
MCFG_CPU_ADD("soundcpu", Z80, 8000000)
MCFG_CPU_ADD("soundcpu", Z80, XTAL_32MHz/4) // 8MHz verified
MCFG_CPU_PROGRAM_MAP(sound_map)
MCFG_MACHINE_START_OVERRIDE(moo_state,moo)
@ -573,7 +573,7 @@ static MACHINE_CONFIG_START( moo, moo_state )
MCFG_EEPROM_SERIAL_ER5911_8BIT_ADD("eeprom")
MCFG_K053252_ADD("k053252", 16000000/2, moo_k053252_intf)
MCFG_K053252_ADD("k053252", XTAL_32MHz/4, moo_k053252_intf) // 8MHz
/* video hardware */
MCFG_VIDEO_ATTRIBUTES(VIDEO_HAS_SHADOWS | VIDEO_HAS_HIGHLIGHTS | VIDEO_UPDATE_AFTER_VBLANK)
@ -597,7 +597,7 @@ static MACHINE_CONFIG_START( moo, moo_state )
/* sound hardware */
MCFG_SPEAKER_STANDARD_STEREO("lspeaker", "rspeaker")
MCFG_YM2151_ADD("ymsnd", 4000000)
MCFG_YM2151_ADD("ymsnd", XTAL_32MHz/8) // 4MHz verified
MCFG_SOUND_ROUTE(0, "lspeaker", 0.50)
MCFG_SOUND_ROUTE(1, "rspeaker", 0.50)
@ -1002,12 +1002,12 @@ ROM_START( moomesabl )
ROM_END
GAME( 1992, moomesa, 0, moo, moo, driver_device, 0, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver EAB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1992, moomesauac, moomesa, moo, moo, driver_device, 0, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver UAC)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1992, moomesauab, moomesa, moo, moo, driver_device, 0, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver UAB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1992, moomesaaab, moomesa, moo, moo, driver_device, 0, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver AAB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1992, moomesa, 0, moo, moo, driver_device, 0, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver EAB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1992, moomesauac, moomesa, moo, moo, driver_device, 0, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver UAC)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1992, moomesauab, moomesa, moo, moo, driver_device, 0, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver UAB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1992, moomesaaab, moomesa, moo, moo, driver_device, 0, ROT0, "Konami", "Wild West C.O.W.-Boys of Moo Mesa (ver AAB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1992, moomesabl, moomesa, moobl, moo, driver_device, 0, ROT0, "bootleg", "Wild West C.O.W.-Boys of Moo Mesa (bootleg)", GAME_NOT_WORKING | GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE ) // based on Version AA
GAME( 1992, bucky, 0, bucky, bucky, driver_device, 0, ROT0, "Konami", "Bucky O'Hare (ver EAB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1992, buckyea, bucky, bucky, bucky, driver_device, 0, ROT0, "Konami", "Bucky O'Hare (ver EA)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1992, buckyuab, bucky, bucky, bucky, driver_device, 0, ROT0, "Konami", "Bucky O'Hare (ver UAB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1992, buckyaab, bucky, bucky, bucky, driver_device, 0, ROT0, "Konami", "Bucky O'Hare (ver AAB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1992, bucky, 0, bucky, bucky, driver_device, 0, ROT0, "Konami", "Bucky O'Hare (ver EAB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1992, buckyea, bucky, bucky, bucky, driver_device, 0, ROT0, "Konami", "Bucky O'Hare (ver EA)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1992, buckyuab, bucky, bucky, bucky, driver_device, 0, ROT0, "Konami", "Bucky O'Hare (ver UAB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
GAME( 1992, buckyaab, bucky, bucky, bucky, driver_device, 0, ROT0, "Konami", "Bucky O'Hare (ver AAB)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )