albazc.cpp, albazg.cpp, chanbara.cpp: made use of object finders and other minor cleanups

This commit is contained in:
Ivan Vangelista 2021-08-02 16:57:58 +02:00
parent da7ff625de
commit d68363cf84
3 changed files with 229 additions and 225 deletions

View File

@ -1,7 +1,6 @@
// license:BSD-3-Clause
// copyright-holders:David Haywood, Stephane Humbert
/* Hanaroku - Alba ZC HW */
// Hanaroku - Alba ZC HW
/*
TODO:
- colour decoding might not be perfect
@ -21,14 +20,14 @@ TODO:
#include "screen.h"
#include "speaker.h"
namespace {
class albazc_state : public driver_device
{
public:
albazc_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_spriteram1(*this, "spriteram1"),
m_spriteram2(*this, "spriteram2"),
m_spriteram3(*this, "spriteram3"),
m_spriteram(*this, "spriteram%u", 1U),
m_maincpu(*this, "maincpu"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette"),
@ -38,21 +37,17 @@ public:
void hanaroku(machine_config &config);
private:
/* video-related */
void hanaroku_out_0_w(uint8_t data);
void hanaroku_out_1_w(uint8_t data);
void hanaroku_out_2_w(uint8_t data);
void albazc_vregs_w(offs_t offset, uint8_t data);
virtual void video_start() override;
void albazc_palette(palette_device &palette) const;
uint32_t screen_update_hanaroku(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
// video-related
void out_0_w(uint8_t data);
void out_1_w(uint8_t data);
void out_2_w(uint8_t data);
void vregs_w(offs_t offset, uint8_t data);
void palette(palette_device &palette) const;
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect);
void hanaroku_map(address_map &map);
void prg_map(address_map &map);
required_shared_ptr<uint8_t> m_spriteram1;
required_shared_ptr<uint8_t> m_spriteram2;
required_shared_ptr<uint8_t> m_spriteram3;
uint8_t m_flip_bit;
required_shared_ptr_array <uint8_t, 3> m_spriteram;
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
@ -61,9 +56,9 @@ private:
/* video */
// video
void albazc_state::albazc_palette(palette_device &palette) const
void albazc_state::palette(palette_device &palette) const
{
uint8_t const *const color_prom(memregion("proms")->base());
for (int i = 0; i < 0x200; i++)
@ -77,43 +72,36 @@ void albazc_state::albazc_palette(palette_device &palette) const
}
void albazc_state::video_start()
{
}
void albazc_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect)
{
int i;
for (i = 511; i >= 0; i--)
for (int i = 511; i >= 0; i--)
{
int code = m_spriteram1[i] | (m_spriteram2[i] << 8);
int color = (m_spriteram2[i + 0x200] & 0xf8) >> 3;
int code = m_spriteram[0][i] | (m_spriteram[1][i] << 8);
int color = (m_spriteram[1][i + 0x200] & 0xf8) >> 3;
int flipx = 0;
int flipy = 0;
int sx = m_spriteram1[i + 0x200] | ((m_spriteram2[i + 0x200] & 0x07) << 8);
int sy = 242 - m_spriteram3[i];
int sx = m_spriteram[0][i + 0x200] | ((m_spriteram[1][i + 0x200] & 0x07) << 8);
int sy = 242 - m_spriteram[2][i];
if (m_flip_bit)
if (flip_screen())
{
sy = 242 - sy;
flipx = !flipx;
flipy = !flipy;
}
m_gfxdecode->gfx(0)->transpen(bitmap,cliprect, code, color, flipx, flipy,
sx, sy, 0);
m_gfxdecode->gfx(0)->transpen(bitmap, cliprect, code, color, flipx, flipy, sx, sy, 0);
}
}
uint32_t albazc_state::screen_update_hanaroku(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
uint32_t albazc_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
bitmap.fill(0x1f0, cliprect); // ???
draw_sprites(bitmap, cliprect);
return 0;
}
void albazc_state::hanaroku_out_0_w(uint8_t data)
void albazc_state::out_0_w(uint8_t data)
{
/*
bit description
@ -135,7 +123,7 @@ void albazc_state::hanaroku_out_0_w(uint8_t data)
machine().bookkeeping().coin_counter_w(4, data & 0x80);
}
void albazc_state::hanaroku_out_1_w(uint8_t data)
void albazc_state::out_1_w(uint8_t data)
{
/*
bit description
@ -153,12 +141,12 @@ void albazc_state::hanaroku_out_1_w(uint8_t data)
m_hopper->motor_w(BIT(data, 0));
}
void albazc_state::hanaroku_out_2_w(uint8_t data)
void albazc_state::out_2_w(uint8_t data)
{
// unused
}
void albazc_state::albazc_vregs_w(offs_t offset, uint8_t data)
void albazc_state::vregs_w(offs_t offset, uint8_t data)
{
#ifdef UNUSED_FUNCTION
{
@ -168,38 +156,34 @@ void albazc_state::albazc_vregs_w(offs_t offset, uint8_t data)
}
#endif
if(offset == 0)
{
/* core bug with this? */
//flip_screen_set((data & 0x40) >> 6);
m_flip_bit = (data & 0x40) >> 6;
}
if (offset == 0)
flip_screen_set((data & 0x40) >> 6);
}
/* main cpu */
// main CPU
void albazc_state::hanaroku_map(address_map &map)
void albazc_state::prg_map(address_map &map)
{
map(0x0000, 0x7fff).rom();
map(0x8000, 0x87ff).ram().share("spriteram1");
map(0x9000, 0x97ff).ram().share("spriteram2");
map(0xa000, 0xa1ff).ram().share("spriteram3");
map(0x8000, 0x87ff).ram().share(m_spriteram[0]);
map(0x9000, 0x97ff).ram().share(m_spriteram[1]);
map(0xa000, 0xa1ff).ram().share(m_spriteram[2]);
map(0xa200, 0xa2ff).nopw(); // ??? written once during P.O.S.T.
map(0xa300, 0xa304).w(FUNC(albazc_state::albazc_vregs_w)); // ???
map(0xa300, 0xa304).w(FUNC(albazc_state::vregs_w)); // ???
map(0xb000, 0xb000).nopw(); // ??? always 0x40
map(0xc000, 0xc3ff).ram(); // main ram
map(0xc000, 0xc3ff).ram(); // main RAM
map(0xc400, 0xc4ff).ram().share("nvram");
map(0xd000, 0xd000).r("aysnd", FUNC(ay8910_device::data_r));
map(0xd000, 0xd001).w("aysnd", FUNC(ay8910_device::address_data_w));
map(0xe000, 0xe000).portr("IN0").w(FUNC(albazc_state::hanaroku_out_0_w));
map(0xe000, 0xe000).portr("IN0").w(FUNC(albazc_state::out_0_w));
map(0xe001, 0xe001).portr("IN1");
map(0xe002, 0xe002).portr("IN2").w(FUNC(albazc_state::hanaroku_out_1_w));
map(0xe004, 0xe004).portr("DSW3").w(FUNC(albazc_state::hanaroku_out_2_w));
map(0xe002, 0xe002).portr("IN2").w(FUNC(albazc_state::out_1_w));
map(0xe004, 0xe004).portr("DSW3").w(FUNC(albazc_state::out_2_w));
}
static INPUT_PORTS_START( hanaroku )
PORT_START("IN0") /* 0xe000 */
PORT_START("IN0") // 0xe000
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_COIN1 ) // adds n credits depending on "Coinage" Dip Switch
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 ) // adds 5 credits
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_MAHJONG_DOUBLE_UP ) PORT_NAME("1/2 D-Up")
@ -209,7 +193,7 @@ static INPUT_PORTS_START( hanaroku )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_START2 ) PORT_NAME("Play")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_NAME("Start")
PORT_START("IN1") /* 0xe001 */
PORT_START("IN1") // 0xe001
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_HANAFUDA_A )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_HANAFUDA_B )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_HANAFUDA_C )
@ -219,7 +203,7 @@ static INPUT_PORTS_START( hanaroku )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_HANAFUDA_YES )
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_HANAFUDA_NO )
PORT_START("IN2") /* 0xe002 */
PORT_START("IN2") // 0xe002
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_MEMORY_RESET ) PORT_NAME("Data Clear")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_TILT )
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_READ_LINE_DEVICE_MEMBER("hopper", ticket_dispenser_device, line_r) // "Medal In"
@ -228,10 +212,10 @@ static INPUT_PORTS_START( hanaroku )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("Ext In 2")
PORT_BIT( 0xc0, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW1") /* 0xd000 - Port A */
PORT_START("DSW1") // 0xd000 - Port A
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW2") /* 0xd000 - Port B */
PORT_START("DSW2") // 0xd000 - Port B
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
PORT_START("DSW3") /* 0xe004 */
@ -272,37 +256,37 @@ static const gfx_layout hanaroku_charlayout =
static GFXDECODE_START( gfx_hanaroku )
GFXDECODE_ENTRY( "gfx1", 0, hanaroku_charlayout, 0, 32 )
GFXDECODE_ENTRY( "tiles", 0, hanaroku_charlayout, 0, 32 )
GFXDECODE_END
void albazc_state::hanaroku(machine_config &config)
{
Z80(config, m_maincpu, 6000000); /* ? MHz */
m_maincpu->set_addrmap(AS_PROGRAM, &albazc_state::hanaroku_map);
Z80(config, m_maincpu, 6000000); // ? MHz
m_maincpu->set_addrmap(AS_PROGRAM, &albazc_state::prg_map);
m_maincpu->set_vblank_int("screen", FUNC(albazc_state::irq0_line_hold));
NVRAM(config, "nvram", nvram_device::DEFAULT_ALL_0);
TICKET_DISPENSER(config, m_hopper, attotime::from_msec(50), TICKET_MOTOR_ACTIVE_HIGH, TICKET_STATUS_ACTIVE_HIGH );
TICKET_DISPENSER(config, m_hopper, attotime::from_msec(50), TICKET_MOTOR_ACTIVE_HIGH, TICKET_STATUS_ACTIVE_HIGH);
/* video hardware */
// video hardware
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
screen.set_refresh_hz(60);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
screen.set_size(64*8, 64*8);
screen.set_visarea(0, 48*8-1, 2*8, 30*8-1);
screen.set_screen_update(FUNC(albazc_state::screen_update_hanaroku));
screen.set_screen_update(FUNC(albazc_state::screen_update));
screen.set_palette(m_palette);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_hanaroku);
PALETTE(config, m_palette, FUNC(albazc_state::albazc_palette), 0x200);
PALETTE(config, m_palette, FUNC(albazc_state::palette), 0x200);
/* sound hardware */
// sound hardware
SPEAKER(config, "mono").front_center();
ay8910_device &aysnd(AY8910(config, "aysnd", 1500000)); /* ? MHz */
ay8910_device &aysnd(AY8910(config, "aysnd", 1500000)); // ? MHz
aysnd.port_a_read_callback().set_ioport("DSW1");
aysnd.port_b_read_callback().set_ioport("DSW2");
aysnd.add_route(ALL_OUTPUTS, "mono", 0.50);
@ -310,19 +294,21 @@ void albazc_state::hanaroku(machine_config &config)
ROM_START( hanaroku )
ROM_REGION( 0x10000, "maincpu", 0 ) /* z80 code */
ROM_REGION( 0x10000, "maincpu", 0 ) // Z80 code
ROM_LOAD( "zc5_1a.u02", 0x00000, 0x08000, CRC(9e3b62ce) SHA1(81aee570b67950c21ab3c8f9235dd383529b34d5) )
ROM_REGION( 0x20000, "gfx1", 0 ) /* tiles */
ROM_REGION( 0x20000, "tiles", 0 )
ROM_LOAD( "zc0_002.u14", 0x00000, 0x08000, CRC(76adab7f) SHA1(6efbe52ae4a1d15fe93bd05058546bf146a64154) )
ROM_LOAD( "zc0_003.u15", 0x08000, 0x08000, CRC(c208e64b) SHA1(0bc226c39331bb2e1d4d8f756199ceec85c28f28) )
ROM_LOAD( "zc0_004.u16", 0x10000, 0x08000, CRC(e8a46ee4) SHA1(09cac230c1c49cb282f540b1608ad33b1cc1a943) )
ROM_LOAD( "zc0_005.u17", 0x18000, 0x08000, CRC(7ad160a5) SHA1(c897fbe4a7c2a2f352333131dfd1a76e176f0ed8) )
ROM_REGION( 0x0400, "proms", 0 ) /* colour */
ROM_REGION( 0x0400, "proms", 0 ) // colour
ROM_LOAD16_BYTE( "zc0_006.u21", 0x0000, 0x0200, CRC(8e8fbc30) SHA1(7075521bbd790c46c58d9e408b0d7d6a42ed00bc) )
ROM_LOAD16_BYTE( "zc0_007.u22", 0x0001, 0x0200, CRC(67225de1) SHA1(98322e71d93d247a67fb4e52edad6c6c32a603d8) )
ROM_END
} // Anonymous namespace
GAME( 1988, hanaroku, 0, hanaroku, hanaroku, albazc_state, empty_init, ROT0, "Alba", "Hanaroku", MACHINE_IMPERFECT_GRAPHICS | MACHINE_IMPERFECT_COLORS | MACHINE_SUPPORTS_SAVE )

View File

@ -46,7 +46,17 @@ PCB:
#include "speaker.h"
#include "tilemap.h"
#define MASTER_CLOCK XTAL(12'000'000)
// configurable logging
#define LOG_PROTRAM (1U << 1)
//#define VERBOSE (LOG_GENERAL | LOG_PROTRAM)
#include "logmacro.h"
#define LOGPROTRAM(...) LOGMASKED(LOG_PROTRAM, __VA_ARGS__)
namespace {
class albazg_state : public driver_device
{
@ -56,49 +66,54 @@ public:
m_cus_ram(*this, "cus_ram"),
m_videoram(*this, "videoram"),
m_colorram(*this, "colorram"),
m_rombank(*this, "rombank"),
m_in(*this, "IN%u", 0U),
m_maincpu(*this, "maincpu"),
m_gfxdecode(*this, "gfxdecode")
{ }
virtual void yumefuda(machine_config &config);
private:
protected:
virtual void machine_start() override;
virtual void machine_reset() override;
virtual void video_start() override;
void yumefuda_vram_w(offs_t offset, uint8_t data);
void yumefuda_cram_w(offs_t offset, uint8_t data);
private:
void vram_w(offs_t offset, uint8_t data);
void cram_w(offs_t offset, uint8_t data);
uint8_t custom_ram_r(offs_t offset);
void custom_ram_w(offs_t offset, uint8_t data);
void prot_lock_w(uint8_t data);
uint8_t mux_r();
void mux_w(uint8_t data);
void yumefuda_output_w(uint8_t data);
TILE_GET_INFO_MEMBER(y_get_bg_tile_info);
uint32_t screen_update_yumefuda(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
void output_w(uint8_t data);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
uint32_t screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
void main_map(address_map &map);
void port_map(address_map &map);
/* memory pointers */
// memory pointers
required_shared_ptr<uint8_t> m_cus_ram;
required_shared_ptr<uint8_t> m_videoram;
required_shared_ptr<uint8_t> m_colorram;
required_memory_bank m_rombank;
/* video-related */
// video-related
tilemap_t *m_bg_tilemap;
/* misc */
// misc
required_ioport_array<7> m_in;
uint8_t m_mux_data;
int m_bank;
uint8_t m_bank;
uint8_t m_prot_lock;
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
};
TILE_GET_INFO_MEMBER(albazg_state::y_get_bg_tile_info)
TILE_GET_INFO_MEMBER(albazg_state::get_bg_tile_info)
{
int code = m_videoram[tile_index];
int color = m_colorram[tile_index];
@ -112,10 +127,10 @@ TILE_GET_INFO_MEMBER(albazg_state::y_get_bg_tile_info)
void albazg_state::video_start()
{
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(albazg_state::y_get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(albazg_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
}
uint32_t albazg_state::screen_update_yumefuda(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
uint32_t albazg_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
{
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 0);
return 0;
@ -135,40 +150,40 @@ static const gfx_layout charlayout =
};
static GFXDECODE_START( gfx_yumefuda )
GFXDECODE_ENTRY( "gfx1", 0x0000, charlayout, 0, 8 )
GFXDECODE_ENTRY( "tiles", 0x0000, charlayout, 0, 8 )
GFXDECODE_END
void albazg_state::yumefuda_vram_w(offs_t offset, uint8_t data)
void albazg_state::vram_w(offs_t offset, uint8_t data)
{
m_videoram[offset] = data;
m_bg_tilemap->mark_tile_dirty(offset);
}
void albazg_state::yumefuda_cram_w(offs_t offset, uint8_t data)
void albazg_state::cram_w(offs_t offset, uint8_t data)
{
m_colorram[offset] = data;
m_bg_tilemap->mark_tile_dirty(offset);
}
/*Custom RAM (Thrash Protection)*/
// Custom RAM (Thrash Protection)
uint8_t albazg_state::custom_ram_r(offs_t offset)
{
// logerror("Custom RAM read at %02x PC = %x\n", offset + 0xaf80, m_maincpu->space(AS_PROGRAM).pc());
LOGPROTRAM("Custom RAM read at %02x PC = %x\n", offset + 0xaf80, m_maincpu->pc());
return m_cus_ram[offset];// ^ 0x55;
}
void albazg_state::custom_ram_w(offs_t offset, uint8_t data)
{
// logerror("Custom RAM write at %02x : %02x PC = %x\n", offset + 0xaf80, data, m_maincpu->space(AS_PROGRAM).pc());
if(m_prot_lock)
LOGPROTRAM("Custom RAM write at %02x : %02x PC = %x\n", offset + 0xaf80, data, m_maincpu->pc());
if (m_prot_lock)
m_cus_ram[offset] = data;
}
/*this might be used as NVRAM commands btw*/
// this might be used as NVRAM commands btw
void albazg_state::prot_lock_w(uint8_t data)
{
// logerror("PC %04x Prot lock value written %02x\n", m_maincpu->space(AS_PROGRAM).pc(), data);
LOGPROTRAM("PC %04x Prot lock value written %02x\n", m_maincpu->pc(), data);
m_prot_lock = data;
}
@ -176,13 +191,13 @@ uint8_t albazg_state::mux_r()
{
switch(m_mux_data)
{
case 0x00: return ioport("IN0")->read();
case 0x01: return ioport("IN1")->read();
case 0x02: return ioport("IN2")->read();
case 0x04: return ioport("IN3")->read();
case 0x08: return ioport("IN4")->read();
case 0x10: return ioport("IN5")->read();
case 0x20: return ioport("IN6")->read();
case 0x00: return m_in[0]->read();
case 0x01: return m_in[1]->read();
case 0x02: return m_in[2]->read();
case 0x04: return m_in[3]->read();
case 0x08: return m_in[4]->read();
case 0x10: return m_in[5]->read();
case 0x20: return m_in[6]->read();
}
return 0xff;
@ -190,22 +205,22 @@ uint8_t albazg_state::mux_r()
void albazg_state::mux_w(uint8_t data)
{
int new_bank = (data & 0xc0) >> 6;
uint8_t new_bank = (data & 0xc0) >> 6;
//0x10000 "Learn Mode"
//0x12000 gameplay
//0x14000 bonus game
//0x16000 ?
if( m_bank != new_bank)
if (m_bank != new_bank)
{
m_bank = new_bank;
membank("bank1")->set_entry(m_bank);
m_rombank->set_entry(m_bank);
}
m_mux_data = data & ~0xc0;
}
void albazg_state::yumefuda_output_w(uint8_t data)
void albazg_state::output_w(uint8_t data)
{
machine().bookkeeping().coin_counter_w(0, ~data & 4);
machine().bookkeeping().coin_counter_w(1, ~data & 2);
@ -220,14 +235,14 @@ void albazg_state::yumefuda_output_w(uint8_t data)
void albazg_state::main_map(address_map &map)
{
map(0x0000, 0x7fff).rom();
map(0x8000, 0x9fff).bankr("bank1");
map(0x8000, 0x9fff).bankr(m_rombank);
map(0xa7fc, 0xa7fc).w(FUNC(albazg_state::prot_lock_w));
map(0xa7ff, 0xa7ff).portw("EEPROMOUT");
map(0xaf80, 0xafff).rw(FUNC(albazg_state::custom_ram_r), FUNC(albazg_state::custom_ram_w)).share("cus_ram");
map(0xaf80, 0xafff).rw(FUNC(albazg_state::custom_ram_r), FUNC(albazg_state::custom_ram_w)).share(m_cus_ram);
map(0xb000, 0xb07f).ram().w("palette", FUNC(palette_device::write8)).share("palette");
map(0xb080, 0xb0ff).ram().w("palette", FUNC(palette_device::write8_ext)).share("palette_ext");
map(0xc000, 0xc3ff).ram().w(FUNC(albazg_state::yumefuda_vram_w)).share("videoram");
map(0xd000, 0xd3ff).ram().w(FUNC(albazg_state::yumefuda_cram_w)).share("colorram");
map(0xc000, 0xc3ff).ram().w(FUNC(albazg_state::vram_w)).share(m_videoram);
map(0xd000, 0xd3ff).ram().w(FUNC(albazg_state::cram_w)).share(m_colorram);
map(0xe000, 0xffff).ram();
}
@ -291,7 +306,7 @@ static INPUT_PORTS_START( yumefuda )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_HANAFUDA_F ) PORT_CONDITION("DSW2", 0x08, EQUALS, 0x00)
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_HANAFUDA_E ) PORT_CONDITION("DSW2", 0x08, EQUALS, 0x00)
/* Some bits of these three are actually used if you use the Royal Panel type */
// Some bits of these three are actually used if you use the Royal Panel type
PORT_START("IN4")
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
@ -310,11 +325,11 @@ static INPUT_PORTS_START( yumefuda )
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, clk_write)
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_OUTPUT ) PORT_WRITE_LINE_DEVICE_MEMBER("eeprom", eeprom_serial_93cxx_device, di_write)
/* Unused, on the PCB there's just one bank */
// Unused, on the PCB there's just one bank
PORT_START("DSW1")
PORT_BIT( 0xff, IP_ACTIVE_LOW, IPT_UNUSED )
/*Added by translating the manual*/
// Added by translating the manual
PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x01, "Learn Mode" )//SW Dip-Switches
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
@ -346,7 +361,7 @@ void albazg_state::machine_start()
{
uint8_t *ROM = memregion("maincpu")->base();
membank("bank1")->configure_entries(0, 4, &ROM[0x10000], 0x2000);
m_rombank->configure_entries(0, 4, &ROM[0x8000], 0x2000);
save_item(NAME(m_mux_data));
save_item(NAME(m_bank));
@ -362,8 +377,8 @@ void albazg_state::machine_reset()
void albazg_state::yumefuda(machine_config &config)
{
/* basic machine hardware */
Z80(config, m_maincpu, MASTER_CLOCK/2); /* xtal is 12 Mhz, unknown divider*/
// basic machine hardware
Z80(config, m_maincpu, 12_MHz_XTAL / 2); // unknown divider
m_maincpu->set_addrmap(AS_PROGRAM, &albazg_state::main_map);
m_maincpu->set_addrmap(AS_IO, &albazg_state::port_map);
m_maincpu->set_vblank_int("screen", FUNC(albazg_state::irq0_line_hold));
@ -377,15 +392,15 @@ void albazg_state::yumefuda(machine_config &config)
ppi.in_pb_callback().set_ioport("SYSTEM");
ppi.in_pc_callback().set(FUNC(albazg_state::mux_r));
/* video hardware */
// video hardware
screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
screen.set_refresh_hz(60);
screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
screen.set_size(32*8, 32*8);
screen.set_visarea_full();
screen.set_screen_update(FUNC(albazg_state::screen_update_yumefuda));
screen.set_screen_update(FUNC(albazg_state::screen_update));
hd6845s_device &crtc(HD6845S(config, "crtc", MASTER_CLOCK/16)); /* hand tuned to get ~60 fps */
hd6845s_device &crtc(HD6845S(config, "crtc", 12_MHz_XTAL / 16)); // hand tuned to get ~60 fps
crtc.set_screen("screen");
crtc.set_show_border_area(false);
crtc.set_char_width(8);
@ -394,13 +409,13 @@ void albazg_state::yumefuda(machine_config &config)
PALETTE(config, "palette").set_format(palette_device::xRGB_555, 0x80);
/* sound hardware */
// sound hardware
SPEAKER(config, "mono").front_center();
ay8910_device &aysnd(AY8910(config, "aysnd", MASTER_CLOCK/16)); /* guessed to use the same xtal as the crtc */
ay8910_device &aysnd(AY8910(config, "aysnd", 12_MHz_XTAL / 16)); // guessed to use the same xtal as the crtc
aysnd.port_a_read_callback().set_ioport("DSW1");
aysnd.port_b_read_callback().set_ioport("DSW2");
aysnd.port_a_write_callback().set(FUNC(albazg_state::yumefuda_output_w));
aysnd.port_a_write_callback().set(FUNC(albazg_state::output_w));
aysnd.add_route(ALL_OUTPUTS, "mono", 0.50);
}
@ -408,11 +423,11 @@ void albazg_state::yumefuda(machine_config &config)
ROM_START( yumefuda )
ROM_REGION( 0x18000, "maincpu", 0 ) /* code */
ROM_LOAD("zg004y02.u43", 0x00000, 0x8000, CRC(974c543c) SHA1(56aeb318cb00445f133246dfddc8c24bb0c23f2d))
ROM_LOAD("zg004y01.u42", 0x10000, 0x8000, CRC(ae99126b) SHA1(4ae2c1c804bbc505a013f5e3d98c0bfbb51b747a))
ROM_REGION( 0x10000, "maincpu", 0 ) // code
ROM_LOAD("zg004y02.u43", 0x0000, 0x8000, CRC(974c543c) SHA1(56aeb318cb00445f133246dfddc8c24bb0c23f2d))
ROM_LOAD("zg004y01.u42", 0x8000, 0x8000, CRC(ae99126b) SHA1(4ae2c1c804bbc505a013f5e3d98c0bfbb51b747a))
ROM_REGION( 0x10000, "gfx1", 0 )
ROM_REGION( 0x10000, "tiles", 0 )
ROM_LOAD("zg001006.u6", 0x0000, 0x4000, CRC(a5df443c) SHA1(a6c088a463c05e43a7b559c5d0afceddc88ef476))
ROM_LOAD("zg001005.u5", 0x4000, 0x4000, CRC(158b6cde) SHA1(3e335b7dc1bbae2edb02722025180f32ab91f69f))
ROM_LOAD("zg001004.u4", 0x8000, 0x4000, CRC(d8676435) SHA1(9b6df5378948f492717e1a4d9c833ddc5a9e8225))
@ -422,4 +437,7 @@ ROM_START( yumefuda )
ROM_LOAD("zg1-007.u13", 0x000, 0x100, NO_DUMP ) //could be either PROM or PAL
ROM_END
} // Anonymous namespace
GAME( 1991, yumefuda, 0, yumefuda, yumefuda, albazg_state, empty_init, ROT0, "Alba", "Yumefuda [BET]", MACHINE_NO_COCKTAIL | MACHINE_SUPPORTS_SAVE )

View File

@ -46,8 +46,8 @@ Notes:
TODO:
- Support screen flipping for sprites
- If you force-scroll an enemy off the screen rather than fight them, you'll get graphical
corruption (bad sprites) before a new enemy appears, does this happen on the PCB?
- BGM tempo is incorrect, but clocks are verfied above? ( see https://www.youtube.com/watch?v=pW9nhx1hcLM )
corruption (bad sprites) before a new enemy appears, does this happen on the PCB?
- BGM tempo is incorrect, but clocks are verified above? ( see https://www.youtube.com/watch?v=pW9nhx1hcLM )
****************************************************************************************/
@ -60,16 +60,26 @@ TODO:
#include "tilemap.h"
// configurable logging
#define LOG_AYOUTS (1U << 1)
//#define VERBOSE (LOG_GENERAL | LOG_AYOUTS)
#include "logmacro.h"
#define LOGAYOUTS(...) LOGMASKED(LOG_AYOUTS, __VA_ARGS__)
namespace {
class chanbara_state : public driver_device
{
public:
chanbara_state(const machine_config &mconfig, device_type type, const char *tag) :
driver_device(mconfig, type, tag),
m_videoram(*this, "videoram"),
m_colorram(*this, "colorram"),
m_videoram(*this, "videoram%u", 1U),
m_colorram(*this, "colorram%u", 1U),
m_spriteram(*this, "spriteram"),
m_videoram2(*this, "videoram2"),
m_colorram2(*this, "colorram2"),
m_rombank(*this, "rombank"),
m_maincpu(*this, "maincpu"),
m_gfxdecode(*this, "gfxdecode"),
m_palette(*this, "palette")
@ -85,40 +95,36 @@ protected:
virtual void video_start() override;
private:
void chanbara_videoram_w(offs_t offset, uint8_t data);
void chanbara_colorram_w(offs_t offset, uint8_t data);
void chanbara_videoram2_w(offs_t offset, uint8_t data);
void chanbara_colorram2_w(offs_t offset, uint8_t data);
void chanbara_ay_out_0_w(uint8_t data);
void chanbara_ay_out_1_w(uint8_t data);
template <uint8_t Which> void videoram_w(offs_t offset, uint8_t data);
template <uint8_t Which> void colorram_w(offs_t offset, uint8_t data);
void ay_out_0_w(uint8_t data);
void ay_out_1_w(uint8_t data);
TILE_GET_INFO_MEMBER(get_bg_tile_info);
TILE_GET_INFO_MEMBER(get_bg2_tile_info);
void chanbara_palette(palette_device &palette) const;
uint32_t screen_update_chanbara(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void palette(palette_device &palette) const;
uint32_t screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void draw_sprites(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
void chanbara_map(address_map &map);
void prg_map(address_map &map);
/* memory pointers */
required_shared_ptr<uint8_t> m_videoram;
required_shared_ptr<uint8_t> m_colorram;
// memory pointers
required_shared_ptr_array<uint8_t, 2> m_videoram;
required_shared_ptr_array<uint8_t, 2> m_colorram;
required_shared_ptr<uint8_t> m_spriteram;
required_shared_ptr<uint8_t> m_videoram2;
required_shared_ptr<uint8_t> m_colorram2;
required_memory_bank m_rombank;
/* video-related */
tilemap_t *m_bg_tilemap;
tilemap_t *m_bg2_tilemap;
// video-related
tilemap_t *m_bg_tilemap[2];
uint8_t m_scroll;
uint8_t m_scrollhi;
/* devices */
// devices
required_device<cpu_device> m_maincpu;
required_device<gfxdecode_device> m_gfxdecode;
required_device<palette_device> m_palette;
};
void chanbara_state::chanbara_palette(palette_device &palette) const
void chanbara_state::palette(palette_device &palette) const
{
uint8_t const *const color_prom = memregion("proms")->base();
@ -132,55 +138,45 @@ void chanbara_state::chanbara_palette(palette_device &palette) const
}
}
void chanbara_state::chanbara_videoram_w(offs_t offset, uint8_t data)
template <uint8_t Which>
void chanbara_state::videoram_w(offs_t offset, uint8_t data)
{
m_videoram[offset] = data;
m_bg_tilemap->mark_tile_dirty(offset);
m_videoram[Which][offset] = data;
m_bg_tilemap[Which]->mark_tile_dirty(offset);
}
void chanbara_state::chanbara_colorram_w(offs_t offset, uint8_t data)
template <uint8_t Which>
void chanbara_state::colorram_w(offs_t offset, uint8_t data)
{
m_colorram[offset] = data;
m_bg_tilemap->mark_tile_dirty(offset);
}
void chanbara_state::chanbara_videoram2_w(offs_t offset, uint8_t data)
{
m_videoram2[offset] = data;
m_bg2_tilemap->mark_tile_dirty(offset);
}
void chanbara_state::chanbara_colorram2_w(offs_t offset, uint8_t data)
{
m_colorram2[offset] = data;
m_bg2_tilemap->mark_tile_dirty(offset);
m_colorram[Which][offset] = data;
m_bg_tilemap[Which]->mark_tile_dirty(offset);
}
TILE_GET_INFO_MEMBER(chanbara_state::get_bg_tile_info)
{
int code = m_videoram[tile_index] + ((m_colorram[tile_index] & 1) << 8);
int color = (m_colorram[tile_index] >> 1) & 0x1f;
//int flipy = (m_colorram[tile_index]) & 0x01; // not on this layer (although bit is used)
int code = m_videoram[0][tile_index] + ((m_colorram[0][tile_index] & 1) << 8);
int color = (m_colorram[0][tile_index] >> 1) & 0x1f;
//int flipy = (m_colorram[0][tile_index]) & 0x01; // not on this layer (although bit is used)
tileinfo.set(0, code, color, 0);
}
TILE_GET_INFO_MEMBER(chanbara_state::get_bg2_tile_info)
{
int code = m_videoram2[tile_index];
int color = (m_colorram2[tile_index] >> 1) & 0x1f;
int flipy = (m_colorram2[tile_index]) & 0x01;
int code = m_videoram[1][tile_index];
int color = (m_colorram[1][tile_index] >> 1) & 0x1f;
int flipy = (m_colorram[1][tile_index]) & 0x01;
tileinfo.set(2, code, color, TILE_FLIPXY(flipy));
}
void chanbara_state::video_start()
{
m_bg_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(chanbara_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS,8, 8, 32, 32);
m_bg2_tilemap = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(chanbara_state::get_bg2_tile_info)), TILEMAP_SCAN_ROWS,16, 16, 16, 32);
m_bg_tilemap->set_transparent_pen(0);
m_bg2_tilemap->set_transparent_pen(0);
m_bg_tilemap[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(chanbara_state::get_bg_tile_info)), TILEMAP_SCAN_ROWS, 8, 8, 32, 32);
m_bg_tilemap[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(chanbara_state::get_bg2_tile_info)), TILEMAP_SCAN_ROWS, 16, 16, 16, 32);
m_bg_tilemap[0]->set_transparent_pen(0);
m_bg_tilemap[1]->set_transparent_pen(0);
}
void chanbara_state::draw_sprites(screen_device &screen, bitmap_ind16& bitmap, const rectangle& cliprect)
@ -223,14 +219,14 @@ void chanbara_state::draw_sprites(screen_device &screen, bitmap_ind16& bitmap, c
}
}
uint32_t chanbara_state::screen_update_chanbara(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
uint32_t chanbara_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect)
{
screen.priority().fill(0, cliprect);
m_bg2_tilemap->set_scrolly(0, m_scroll | (m_scrollhi << 8));
m_bg2_tilemap->draw(screen, bitmap, cliprect, TILEMAP_DRAW_OPAQUE, 0); // ensure bg pen for each tile gets drawn behind sprites
m_bg2_tilemap->draw(screen, bitmap, cliprect, 0, 1);
m_bg_tilemap->draw(screen, bitmap, cliprect, 0, 2);
m_bg_tilemap[1]->set_scrolly(0, m_scroll | (m_scrollhi << 8));
m_bg_tilemap[1]->draw(screen, bitmap, cliprect, TILEMAP_DRAW_OPAQUE, 0); // ensure bg pen for each tile gets drawn behind sprites
m_bg_tilemap[1]->draw(screen, bitmap, cliprect, 0, 1);
m_bg_tilemap[0]->draw(screen, bitmap, cliprect, 0, 2);
draw_sprites(screen, bitmap, cliprect);
@ -239,26 +235,26 @@ uint32_t chanbara_state::screen_update_chanbara(screen_device &screen, bitmap_in
/***************************************************************************/
void chanbara_state::chanbara_map(address_map &map)
void chanbara_state::prg_map(address_map &map)
{
map(0x0000, 0x07ff).ram();
map(0x0800, 0x0bff).ram().w(FUNC(chanbara_state::chanbara_videoram_w)).share("videoram");
map(0x0c00, 0x0fff).ram().w(FUNC(chanbara_state::chanbara_colorram_w)).share("colorram");
map(0x1000, 0x10ff).ram().share("spriteram");
map(0x1800, 0x19ff).ram().w(FUNC(chanbara_state::chanbara_videoram2_w)).share("videoram2");
map(0x1a00, 0x1bff).ram().w(FUNC(chanbara_state::chanbara_colorram2_w)).share("colorram2");
map(0x0800, 0x0bff).ram().w(FUNC(chanbara_state::videoram_w<0>)).share(m_videoram[0]);
map(0x0c00, 0x0fff).ram().w(FUNC(chanbara_state::colorram_w<0>)).share(m_colorram[0]);
map(0x1000, 0x10ff).ram().share(m_spriteram);
map(0x1800, 0x19ff).ram().w(FUNC(chanbara_state::videoram_w<1>)).share(m_videoram[1]);
map(0x1a00, 0x1bff).ram().w(FUNC(chanbara_state::colorram_w<1>)).share(m_colorram[1]);
map(0x2000, 0x2000).portr("DSW1");
map(0x2001, 0x2001).portr("SYSTEM");
map(0x2002, 0x2002).portr("P2");
map(0x2003, 0x2003).portr("P1");
map(0x3800, 0x3801).rw("ymsnd", FUNC(ym2203_device::read), FUNC(ym2203_device::write));
map(0x4000, 0x7fff).bankr("bank1");
map(0x4000, 0x7fff).bankr(m_rombank);
map(0x8000, 0xffff).rom();
}
/***************************************************************************/
/* verified from M6809 code */
// verified from M6809 code
static INPUT_PORTS_START( chanbara )
PORT_START ("DSW1")
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SW1:1,2")
@ -271,13 +267,13 @@ static INPUT_PORTS_START( chanbara )
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_3C ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:5") /* code at 0xedc0 */
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SW1:5") // code at 0xedc0
PORT_DIPSETTING( 0x10, DEF_STR( Easy ) )
PORT_DIPSETTING( 0x00, DEF_STR( Hard ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Lives ) ) PORT_DIPLOCATION("SW1:6")
PORT_DIPSETTING( 0x00, "1" )
PORT_DIPSETTING( 0x20, "3" )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:7") /* table at 0xc249 (2 * 2 words) */
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Bonus_Life ) ) PORT_DIPLOCATION("SW1:7") // table at 0xc249 (2 * 2 words)
PORT_DIPSETTING( 0x40, "50k and 70k" )
PORT_DIPSETTING( 0x00, DEF_STR( None ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Cabinet ) ) PORT_DIPLOCATION("SW1:8")
@ -291,7 +287,7 @@ static INPUT_PORTS_START( chanbara )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_COIN1 )
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 ) /* same coinage as COIN1 */
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_SERVICE1 ) // same coinage as COIN1
PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_VBLANK("screen")
PORT_START ("P1")
@ -319,29 +315,29 @@ INPUT_PORTS_END
static const gfx_layout tilelayout =
{
8,8, /* tile size */
RGN_FRAC(1,2), /* number of tiles */
2, /* bits per pixel */
{ 0, 4 }, /* plane offsets */
{ RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+1, RGN_FRAC(1,2)+2, RGN_FRAC(1,2)+3, 0,1,2,3 }, /* x offsets */
{ 0*8,1*8,2*8,3*8, 4*8, 5*8, 6*8, 7*8 }, /* y offsets */
8*8 /* offset to next tile */
8,8, // tile size
RGN_FRAC(1,2), // number of tiles
2, // bits per pixel
{ 0, 4 }, // plane offsets
{ RGN_FRAC(1,2)+0, RGN_FRAC(1,2)+1, RGN_FRAC(1,2)+2, RGN_FRAC(1,2)+3, 0,1,2,3 }, // x offsets
{ 0*8,1*8,2*8,3*8, 4*8, 5*8, 6*8, 7*8 }, // y offsets
8*8 // offset to next tile
};
static const gfx_layout tile16layout =
{
16,16, /* tile size */
RGN_FRAC(1,4), /* number of tiles */
3, /* bits per pixel */
{ RGN_FRAC(1,2),0,4 }, /* plane offsets */
16,16, // tile size
RGN_FRAC(1,4), // number of tiles
3, // bits per pixel
{ RGN_FRAC(1,2),0,4 }, // plane offsets
{ 16*8+RGN_FRAC(1,4)+0,16*8+ RGN_FRAC(1,4)+1,16*8+ RGN_FRAC(1,4)+2,16*8+ RGN_FRAC(1,4)+3,
0,1,2,3,
RGN_FRAC(1,4)+0, RGN_FRAC(1,4)+1, RGN_FRAC(1,4)+2, RGN_FRAC(1,4)+3,
16*8+0, 16*8+1, 16*8+2, 16*8+3,
}, /* x offsets */
{ 0*8,1*8,2*8,3*8, 4*8, 5*8, 6*8, 7*8,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8 }, /* y offsets */
32*8 /* offset to next tile */
}, // x offsets
{ 0*8,1*8,2*8,3*8, 4*8, 5*8, 6*8, 7*8,8*8,9*8,10*8,11*8,12*8,13*8,14*8,15*8 }, // y offsets
32*8 // offset to next tile
};
@ -367,24 +363,25 @@ GFXDECODE_END
/***************************************************************************/
void chanbara_state::chanbara_ay_out_0_w(uint8_t data)
void chanbara_state::ay_out_0_w(uint8_t data)
{
//printf("chanbara_ay_out_0_w %02x\n",data);
LOGAYOUTS("ay_out_0_w %02x\n", data);
m_scroll = data;
}
void chanbara_state::chanbara_ay_out_1_w(uint8_t data)
void chanbara_state::ay_out_1_w(uint8_t data)
{
//printf("chanbara_ay_out_1_w %02x\n",data);
LOGAYOUTS("ay_out_1_w %02x\n", data);
m_scrollhi = data & 0x01;
flip_screen_set(data & 0x02);
membank("bank1")->set_entry((data & 0x04) >> 2);
m_rombank->set_entry((data & 0x04) >> 2);
//if (data & 0xf8) printf("chanbara_ay_out_1_w unused bits set %02x\n", data & 0xf8);
if (data & 0xf8)
LOGAYOUTS("ay_out_1_w unused bits set %02x\n", data & 0xf8);
}
void chanbara_state::machine_start()
@ -402,7 +399,7 @@ void chanbara_state::machine_reset()
void chanbara_state::chanbara(machine_config &config)
{
MC6809E(config, m_maincpu, XTAL(12'000'000)/8);
m_maincpu->set_addrmap(AS_PROGRAM, &chanbara_state::chanbara_map);
m_maincpu->set_addrmap(AS_PROGRAM, &chanbara_state::prg_map);
/* video hardware */
@ -413,19 +410,19 @@ void chanbara_state::chanbara(machine_config &config)
// screen.set_visarea(0, 32*8-1, 2*8, 30*8-1);
// DECO video CRTC
screen.set_raw(XTAL(12'000'000)/2,384,0,256,272,16,240);
screen.set_screen_update(FUNC(chanbara_state::screen_update_chanbara));
screen.set_screen_update(FUNC(chanbara_state::screen_update));
screen.set_palette(m_palette);
GFXDECODE(config, m_gfxdecode, m_palette, gfx_chanbara);
PALETTE(config, m_palette, FUNC(chanbara_state::chanbara_palette), 256);
PALETTE(config, m_palette, FUNC(chanbara_state::palette), 256);
SPEAKER(config, "mono").front_center();
ym2203_device &ymsnd(YM2203(config, "ymsnd", 12000000/8));
ymsnd.irq_handler().set_inputline(m_maincpu, 0);
ymsnd.port_a_write_callback().set(FUNC(chanbara_state::chanbara_ay_out_0_w));
ymsnd.port_b_write_callback().set(FUNC(chanbara_state::chanbara_ay_out_1_w));
ymsnd.port_a_write_callback().set(FUNC(chanbara_state::ay_out_0_w));
ymsnd.port_b_write_callback().set(FUNC(chanbara_state::ay_out_1_w));
ymsnd.add_route(ALL_OUTPUTS, "mono", 1.0);
}
@ -443,7 +440,7 @@ ROM_START( chanbara )
ROM_REGION( 0x08000, "gfx3", 0 ) // bg layer
ROM_LOAD( "cp13.15h", 0x00000, 0x4000, CRC(2dc38c3d) SHA1(4bb1335b8285e91b51c28e74d8de11a8d6df0486) )
/* rom cp14.13h is expanded at 0x4000 - 0x8000 */
// ROM cp14.13h is expanded at 0x4000 - 0x8000
ROM_REGION( 0x08000, "gfx4", 0 )
ROM_LOAD( "cp14.13h", 0x00000, 0x2000, CRC(d31db368) SHA1(b62834137bfe4ac2013d2d16b0ead10bf2a2df83) )
@ -462,9 +459,9 @@ ROM_START( chanbara )
ROM_LOAD( "cp09.4c", 0x28000, 0x4000, CRC(3f58b647) SHA1(4eb212667aedd7c397a4911ac7f1b542c5c0a70d) )
ROM_REGION( 0x0300, "proms", 0 )
ROM_LOAD( "cp17.4k", 0x0000, 0x0100, CRC(cf03706e) SHA1(2dd2b29067f418ec590c56a38cc64d09d8dc8e09) ) /* red */
ROM_LOAD( "cp16.5k", 0x0100, 0x0100, CRC(5fedc8ba) SHA1(8b685ce71d833fefb3e4502d1dd0cca96ba9162a) ) /* green */
ROM_LOAD( "cp15.6k", 0x0200, 0x0100, CRC(655936eb) SHA1(762b419c0571fafd8e1c5e96d0d94999768ba325) ) /* blue */
ROM_LOAD( "cp17.4k", 0x0000, 0x0100, CRC(cf03706e) SHA1(2dd2b29067f418ec590c56a38cc64d09d8dc8e09) ) // red
ROM_LOAD( "cp16.5k", 0x0100, 0x0100, CRC(5fedc8ba) SHA1(8b685ce71d833fefb3e4502d1dd0cca96ba9162a) ) // green
ROM_LOAD( "cp15.6k", 0x0200, 0x0100, CRC(655936eb) SHA1(762b419c0571fafd8e1c5e96d0d94999768ba325) ) // blue
ROM_END
@ -482,7 +479,10 @@ void chanbara_state::init_chanbara()
dst[i + 0x2000] = (src[i + 0x1000] & 0x0f) << 4;
}
membank("bank1")->configure_entries(0, 2, &bg[0x0000], 0x4000);
m_rombank->configure_entries(0, 2, &bg[0x0000], 0x4000);
}
} // Anonymous namespace
GAME( 1985, chanbara, 0, chanbara, chanbara, chanbara_state, init_chanbara, ROT270, "Data East", "Chanbara", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL )