Added new flag MACHINE_IS_INCOMPLETE, and hooked it up to Bombs Away and "unknown fighting game 'BB'".

This commit is contained in:
angelosa 2016-01-23 19:09:43 +01:00
parent 76e0b0ebb8
commit d7295a96d7
3 changed files with 3 additions and 2 deletions

View File

@ -44,6 +44,7 @@ const UINT32 MACHINE_TYPE_COMPUTER = 0x00100000; // any kind of co
const UINT32 MACHINE_TYPE_OTHER = 0x00200000; // any other emulated system that doesn't fit above (ex. clock, satelite receiver,...)
const UINT32 MACHINE_IMPERFECT_KEYBOARD = 0x00400000; // keyboard is known to be wrong
const UINT32 MACHINE_CLICKABLE_ARTWORK = 0x00800000; // marking that artwork is clickable and require mouse cursor
const UINT32 MACHINE_IS_INCOMPLETE = 0x01000000; // any official game/system with blantantly incomplete HW or SW should be marked with this
// useful combinations of flags
const UINT32 MACHINE_IS_SKELETON = MACHINE_NO_SOUND | MACHINE_NOT_WORKING; // mask for skelly games

View File

@ -1021,5 +1021,5 @@ DRIVER_INIT_MEMBER(fitfight_state,hotmindff)
GAME( 199?, fitfight, 0, fitfight, fitfight, fitfight_state, fitfight, ROT0, "bootleg", "Fit of Fighting", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 199?, histryma, 0, fitfight, histryma, fitfight_state, histryma, ROT0, "bootleg", "The History of Martial Arts", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 199?, bbprot, 0, bbprot, bbprot, fitfight_state, bbprot, ROT0, "<unknown>", "unknown fighting game 'BB' (prototype)", MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 199?, bbprot, 0, bbprot, bbprot, fitfight_state, bbprot, ROT0, "<unknown>", "unknown fighting game 'BB' (prototype)", MACHINE_IS_INCOMPLETE | MACHINE_IMPERFECT_GRAPHICS | MACHINE_NO_SOUND | MACHINE_SUPPORTS_SAVE )
GAME( 199?, hotmindff, hotmind, fitfight, fitfight, fitfight_state, hotmindff, ROT0, "Playmark", "Hot Mind (Fit of Fighting hardware)", MACHINE_NOT_WORKING | MACHINE_NO_SOUND ) // need to fix scroll offsets + inputs

View File

@ -947,4 +947,4 @@ ROM_END
GAME( 1987, psychic5, 0, psychic5, psychic5, driver_device, 0, ROT270, "Jaleco / NMK", "Psychic 5 (World)", MACHINE_SUPPORTS_SAVE ) // "Oversea's version V2.00 CHANGED BY TAMIO NAKASATO" text present in ROM, various modifications (English names, more complete attract demo etc.)
GAME( 1987, psychic5j, psychic5, psychic5, psychic5, driver_device, 0, ROT270, "Jaleco / NMK", "Psychic 5 (Japan)", MACHINE_SUPPORTS_SAVE )
GAME( 1988, bombsa, 0, bombsa, bombsa, driver_device, 0, ROT270, "Jaleco", "Bombs Away", MACHINE_NOT_WORKING | MACHINE_SUPPORTS_SAVE )
GAME( 1988, bombsa, 0, bombsa, bombsa, driver_device, 0, ROT270, "Jaleco", "Bombs Away", MACHINE_IS_INCOMPLETE | MACHINE_SUPPORTS_SAVE )