Fix compile error on OSX DEBUG=1 build

This commit is contained in:
Couriersud 2010-02-12 23:18:36 +00:00
parent a7dea2f6eb
commit d773ab41c5

View File

@ -158,22 +158,23 @@ INLINE void snes_draw_blend(UINT16 offset, UINT16 *colour, UINT8 factor, UINT8 c
if (snes_ppu.sub_add_mode) /* SNES_SUBSCREEN*/
{
switch (snes_ppu.color_modes & 0x80)
if (snes_ppu.color_modes & 0x80 == 0x00)
{
case 0x00: /* add */
/* add */
r = (*colour & 0x1f) + (scanlines[SNES_SUBSCREEN].buffer[offset] & 0x1f);
g = ((*colour & 0x3e0) >> 5) + ((scanlines[SNES_SUBSCREEN].buffer[offset] & 0x3e0) >> 5);
b = ((*colour & 0x7c00) >> 10) + ((scanlines[SNES_SUBSCREEN].buffer[offset] & 0x7c00) >> 10);
clip_max = 1;
break;
case 0x80: /* sub */
}
else
{
/* 0x80 sub */
r = (*colour & 0x1f) - (scanlines[SNES_SUBSCREEN].buffer[offset] & 0x1f);
g = ((*colour & 0x3e0) >> 5) - ((scanlines[SNES_SUBSCREEN].buffer[offset] & 0x3e0) >> 5);
b = ((*colour & 0x7c00) >> 10) - ((scanlines[SNES_SUBSCREEN].buffer[offset] & 0x7c00) >> 10);
if (r > 0x1f) r = 0;
if (g > 0x1f) g = 0;
if (b > 0x1f) b = 0;
break;
}
/* only halve if the color is not the back colour */
if ((snes_ppu.color_modes & 0x40) && (scanlines[SNES_SUBSCREEN].buffer[offset] != snes_cgram[FIXED_COLOUR]))
@ -185,22 +186,23 @@ INLINE void snes_draw_blend(UINT16 offset, UINT16 *colour, UINT8 factor, UINT8 c
}
else /* Fixed colour */
{
switch (snes_ppu.color_modes & 0x80)
if (snes_ppu.color_modes & 0x80 == 0x00)
{
case 0x00: /* add */
/* add */
r = (*colour & 0x1f) + (snes_cgram[FIXED_COLOUR] & 0x1f);
g = ((*colour & 0x3e0) >> 5) + ((snes_cgram[FIXED_COLOUR] & 0x3e0) >> 5);
b = ((*colour & 0x7c00) >> 10) + ((snes_cgram[FIXED_COLOUR] & 0x7c00) >> 10);
clip_max = 1;
break;
case 0x80: /* sub */
}
else
{
/* 0x80: sub */
r = (*colour & 0x1f) - (snes_cgram[FIXED_COLOUR] & 0x1f);
g = ((*colour & 0x3e0) >> 5) - ((snes_cgram[FIXED_COLOUR] & 0x3e0) >> 5);
b = ((*colour & 0x7c00) >> 10) - ((snes_cgram[FIXED_COLOUR] & 0x7c00) >> 10);
if (r > 0x1f) r = 0;
if (g > 0x1f) g = 0;
if (b > 0x1f) b = 0;
break;
}
/* halve if necessary */
if (snes_ppu.color_modes & 0x40)