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@ -2359,7 +2359,7 @@ INPUT_CHANGED_MEMBER(_8080bw_state::claybust_gun_trigger)
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if (newval)
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{
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/*
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The game registers a valid shot after the gun trigger is pressed.
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The game registers a valid shot after the gun trigger is pressed, and IN1 d0 is high.
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It latches the gun position and then compares it with VRAM contents: 1 byte/8 pixels, 0 means miss.
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IN1 d0 probably indicates if the latch is ready or not (glitches happen otherwise)
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