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fix mistake by me a while ago: sr(syncrefresh) clashed with emuopts sr(samplerate)
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@ -115,7 +115,7 @@ const options_entry sdl_options::s_option_entries[] =
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{ SDLOPTION_CENTERV, "1", OPTION_BOOLEAN, "center vertically within the view area" },
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{ SDLOPTION_CENTERV, "1", OPTION_BOOLEAN, "center vertically within the view area" },
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#if (SDL_VERSION_ATLEAST(1,2,10))
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#if (SDL_VERSION_ATLEAST(1,2,10))
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{ SDLOPTION_WAITVSYNC ";vs", "0", OPTION_BOOLEAN, "enable waiting for the start of VBLANK before flipping screens; reduces tearing effects" },
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{ SDLOPTION_WAITVSYNC ";vs", "0", OPTION_BOOLEAN, "enable waiting for the start of VBLANK before flipping screens; reduces tearing effects" },
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{ SDLOPTION_SYNCREFRESH ";sr", "0", OPTION_BOOLEAN, "enable using the start of VBLANK for throttling instead of the game time" },
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{ SDLOPTION_SYNCREFRESH ";srf", "0", OPTION_BOOLEAN, "enable using the start of VBLANK for throttling instead of the game time" },
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#endif
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#endif
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#if (SDLMAME_SDL2)
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#if (SDLMAME_SDL2)
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{ SDLOPTION_SCALEMODE ";sm", SDLOPTVAL_NONE, OPTION_STRING, "Scale mode: none, hwblit, hwbest, yv12, yuy2, yv12x2, yuy2x2 (-video soft only)" },
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{ SDLOPTION_SCALEMODE ";sm", SDLOPTVAL_NONE, OPTION_STRING, "Scale mode: none, hwblit, hwbest, yv12, yuy2, yv12x2, yuy2x2 (-video soft only)" },
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@ -318,7 +318,7 @@ const options_entry windows_options::s_option_entries[] =
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{ WINOPTION_KEEPASPECT ";ka", "1", OPTION_BOOLEAN, "constrain to the proper aspect ratio" },
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{ WINOPTION_KEEPASPECT ";ka", "1", OPTION_BOOLEAN, "constrain to the proper aspect ratio" },
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{ WINOPTION_PRESCALE, "1", OPTION_INTEGER, "scale screen rendering by this amount in software" },
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{ WINOPTION_PRESCALE, "1", OPTION_INTEGER, "scale screen rendering by this amount in software" },
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{ WINOPTION_WAITVSYNC ";vs", "0", OPTION_BOOLEAN, "enable waiting for the start of VBLANK before flipping screens; reduces tearing effects" },
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{ WINOPTION_WAITVSYNC ";vs", "0", OPTION_BOOLEAN, "enable waiting for the start of VBLANK before flipping screens; reduces tearing effects" },
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{ WINOPTION_SYNCREFRESH ";sr", "0", OPTION_BOOLEAN, "enable using the start of VBLANK for throttling instead of the game time" },
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{ WINOPTION_SYNCREFRESH ";srf", "0", OPTION_BOOLEAN, "enable using the start of VBLANK for throttling instead of the game time" },
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{ WINOPTION_MENU, "0", OPTION_BOOLEAN, "enable menu bar if available by UI implementation" },
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{ WINOPTION_MENU, "0", OPTION_BOOLEAN, "enable menu bar if available by UI implementation" },
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// DirectDraw-specific options
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// DirectDraw-specific options
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