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Attempted fix for missing header file (at least it compiles).
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@ -1,8 +1,12 @@
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#include "video/deco16ic.h"
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class darkseal_state : public driver_device
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{
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public:
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darkseal_state(running_machine &machine, const driver_device_config_base &config)
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: driver_device(machine, config) { }
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: driver_device(machine, config),
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deco_tilegen1(*this, "tilegen1"),
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deco_tilegen2(*this, "tilegen2") { }
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UINT16 *ram;
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UINT16 *pf12_row;
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@ -15,7 +19,12 @@ public:
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tilemap_t *pf1_tilemap;
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tilemap_t *pf2_tilemap;
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tilemap_t *pf3_tilemap;
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UINT16 *pf1_rowscroll;
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UINT16 *pf3_rowscroll;
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int flipscreen;
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required_device<deco16ic_device> deco_tilegen1;
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required_device<deco16ic_device> deco_tilegen2;
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};
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