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https://github.com/holub/mame
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New machines marked as NOT_WORKING
---------------------------------- Win Bingo 2006 [f205v]
This commit is contained in:
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commit
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@ -5124,6 +5124,7 @@ files {
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MAME_DIR .. "src/mame/drivers/vpoker.cpp",
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MAME_DIR .. "src/mame/drivers/vpoker.cpp",
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MAME_DIR .. "src/mame/drivers/vroulet.cpp",
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MAME_DIR .. "src/mame/drivers/vroulet.cpp",
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MAME_DIR .. "src/mame/drivers/wildpkr.cpp",
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MAME_DIR .. "src/mame/drivers/wildpkr.cpp",
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MAME_DIR .. "src/mame/drivers/winbingo.cpp",
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MAME_DIR .. "src/mame/drivers/wms.cpp",
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MAME_DIR .. "src/mame/drivers/wms.cpp",
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MAME_DIR .. "src/mame/drivers/xtom3d.cpp",
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MAME_DIR .. "src/mame/drivers/xtom3d.cpp",
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MAME_DIR .. "src/mame/drivers/xyonix.cpp",
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MAME_DIR .. "src/mame/drivers/xyonix.cpp",
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@ -1419,6 +1419,7 @@ white_mod.cpp
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wico.cpp
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wico.cpp
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wildpkr.cpp
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wildpkr.cpp
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williams.cpp
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williams.cpp
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winbingo.cpp
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wink.cpp
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wink.cpp
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wiping.cpp
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wiping.cpp
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witch.cpp
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witch.cpp
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119
src/mame/drivers/winbingo.cpp
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119
src/mame/drivers/winbingo.cpp
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@ -0,0 +1,119 @@
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// license:BSD-3-Clause
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// copyright-holders:
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/*
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'SH274 d' PCB by unknown manufacturer (probably Italian)
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The only partially dumped game is Win Bingo 2006
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Devices:
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1x F3068F25V at u1 - 16-bit Single-Chip Microcomputer - main (not dumped)
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1x SX28AC at u34 - Configurable Communications Controller (not dumped)
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2x K6X1008C2D at u4 and u11 - RAMs
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1x A42MX16 at u10 - Actel A42MX16 FPGA
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OSCs:
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1x oscillator 12.2880 MHz
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1x oscillator 32768
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Others:
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1x 28x2 edge connector
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1x 10 legs connector
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1x 4 legs connector
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1x RS232 connector
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1x pushbutton (maybe an antitampering)
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1x trimmer (volume)
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*/
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#include "emu.h"
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#include "emupal.h"
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#include "screen.h"
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#include "speaker.h"
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#include "cpu/h8/h83048.h"
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namespace {
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class winbingo_state : public driver_device
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{
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public:
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winbingo_state(const machine_config &mconfig, device_type type, const char *tag)
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: driver_device(mconfig, type, tag)
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{}
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void wbingo06(machine_config &config);
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private:
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uint32_t screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect);
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};
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uint32_t winbingo_state::screen_update(screen_device &screen, bitmap_rgb32 &bitmap, const rectangle &cliprect)
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{
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return 0;
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}
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static INPUT_PORTS_START( wbingo06 )
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PORT_START("IN0")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_START("IN1")
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PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_UNKNOWN )
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PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_UNKNOWN )
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// no dips on PCB
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INPUT_PORTS_END
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void winbingo_state::wbingo06(machine_config &config)
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{
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H83048(config, "maincpu", 12.288_MHz_XTAL); // actually F3068F25V, H8/3068 core not available
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// SX28AC(config, "sx28ac", 32.768_kHz_XTAL); // clock for the internal RTC, chip should operate at higher frequencies
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// all wrong
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screen_device &screen(SCREEN(config, "screen", SCREEN_TYPE_RASTER));
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screen.set_refresh_hz(60);
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screen.set_vblank_time(ATTOSECONDS_IN_USEC(0));
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screen.set_size(64*8, 32*8);
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screen.set_visarea_full();
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screen.set_screen_update(FUNC(winbingo_state::screen_update));
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SPEAKER(config, "mono").front_center();
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}
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ROM_START( wbingo06 )
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ROM_REGION(0xc000, "maincpu", 0)
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ROM_LOAD( "f3068f25v.u1", 0x0000, 0xc000, NO_DUMP ) // internal ROM
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ROM_REGION(0x4000, "sx28ac", 0)
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ROM_LOAD( "sx28ac.u34", 0x0000, 0x4000, NO_DUMP ) // internal EEPROM, wrong size
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ROM_REGION(0x380000, "unsorted", 0)
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ROM_LOAD( "m27c801.u12", 0x000000, 0x100000, CRC(00199a3c) SHA1(5d29dc0221d730dad53eecdf3a591098ab61da9c) )
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ROM_LOAD( "m27c801.u13", 0x100000, 0x100000, CRC(280e96aa) SHA1(98aced5a9afbf11a5aafd615b35ce8fd377f97bb) )
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ROM_LOAD( "m27c801.u14", 0x200000, 0x100000, CRC(5a8631fd) SHA1(9d22f41a9cf37eb74db53063aab8fae2006e29c9) )
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ROM_LOAD( "m29f040b.u21", 0x300000, 0x080000, NO_DUMP )
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ROM_REGION(0x2dd, "plds", 0)
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ROM_LOAD( "22cv10.u2", 0x000, 0x2dd, NO_DUMP )
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ROM_END
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} // Anonymous namespace
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GAME( 2006, wbingo06, 0, wbingo06, wbingo06, winbingo_state, empty_init, ROT0, "<unknown>", "Win Bingo 2006", MACHINE_IS_SKELETON )
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@ -42071,6 +42071,9 @@ tshoot // (c) 1984
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zero // bootleg
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zero // bootleg
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zero2 // bootleg
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zero2 // bootleg
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@source:winbingo.cpp
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wbingo06
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@source:wink.cpp
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@source:wink.cpp
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wink // (c) 1985 Midcoin
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wink // (c) 1985 Midcoin
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winka // (c) 1985 Midcoin
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winka // (c) 1985 Midcoin
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