mirror of
https://github.com/holub/mame
synced 2025-05-25 15:25:33 +03:00
Added GAME_IMPERFECT_SOUND flag to all sets that use external samples which were not already flagged for sound.
Flagged Speed Freak (speedfrk) as GAME_SUPPORTED_SAVE to match the rest of the driver.
This commit is contained in:
parent
50a225928c
commit
d94a805ab4
@ -2690,31 +2690,31 @@ ROM_END
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/* Taito games */
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/* Taito games */
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GAMEL(1978, sitv, invaders, invaders, sitv, 0, ROT270, "Taito", "Space Invaders (TV Version)", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1978, sitv, invaders, invaders, sitv, 0, ROT270, "Taito", "Space Invaders (TV Version)", GAME_SUPPORTS_SAVE, layout_invaders )
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GAME( 1979, sicv, invaders, invadpt2, sicv, 0, ROT270, "Taito", "Space Invaders (CV Version)", GAME_SUPPORTS_SAVE )
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GAME( 1979, sicv, invaders, invadpt2, sicv, 0, ROT270, "Taito", "Space Invaders (CV Version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1978, sisv, invaders, invadpt2, sicv, 0, ROT270, "Taito", "Space Invaders (SV Version)", GAME_SUPPORTS_SAVE )
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GAME( 1978, sisv, invaders, invadpt2, sicv, 0, ROT270, "Taito", "Space Invaders (SV Version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1978, sisv2, invaders, invadpt2, sicv, 0, ROT270, "Taito", "Space Invaders (SV Version 2)", GAME_SUPPORTS_SAVE )
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GAME( 1978, sisv2, invaders, invadpt2, sicv, 0, ROT270, "Taito", "Space Invaders (SV Version 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAMEL(1979, galxwars, 0, invaders, galxwars, 0, ROT270, "Universal", "Galaxy Wars (Universal set 1)", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1979, galxwars, 0, invaders, galxwars, 0, ROT270, "Universal", "Galaxy Wars (Universal set 1)", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1979, galxwars2,galxwars, invaders, galxwars, 0, ROT270, "Universal", "Galaxy Wars (Universal set 2)", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1979, galxwars2,galxwars, invaders, galxwars, 0, ROT270, "Universal", "Galaxy Wars (Universal set 2)", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1979, galxwarst,galxwars, invaders, galxwars, 0, ROT270, "Taito?", "Galaxy Wars (Taito?)" , GAME_SUPPORTS_SAVE, layout_invaders) /* Copyright Not Displayed */
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GAMEL(1979, galxwarst,galxwars, invaders, galxwars, 0, ROT270, "Taito?", "Galaxy Wars (Taito?)" , GAME_SUPPORTS_SAVE, layout_invaders) /* Copyright Not Displayed */
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GAMEL(1979, starw, galxwars, invaders, galxwars, 0, ROT270, "bootleg", "Star Wars", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1979, starw, galxwars, invaders, galxwars, 0, ROT270, "bootleg", "Star Wars", GAME_SUPPORTS_SAVE, layout_invaders )
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GAME( 1979, lrescue, 0, lrescue, lrescue, 0, ROT270, "Taito", "Lunar Rescue", GAME_SUPPORTS_SAVE )
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GAME( 1979, lrescue, 0, lrescue, lrescue, 0, ROT270, "Taito", "Lunar Rescue", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1980, mlander, lrescue, invaders, lrescue, 0, ROT270, "[Taito] (Leisure Time Electronics bootleg)", "Moon Lander (bootleg of Lunar Rescue)", GAME_SUPPORTS_SAVE )
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GAME( 1980, mlander, lrescue, invaders, lrescue, 0, ROT270, "[Taito] (Leisure Time Electronics bootleg)", "Moon Lander (bootleg of Lunar Rescue)", GAME_SUPPORTS_SAVE )
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GAME( 1978, lrescuem, lrescue, lrescue, lrescue, 0, ROT270, "Taito (Model Racing bootleg)", "Lunar Rescue (Model Racing bootleg)", GAME_SUPPORTS_SAVE )
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GAME( 1978, lrescuem, lrescue, lrescue, lrescue, 0, ROT270, "Taito (Model Racing bootleg)", "Lunar Rescue (Model Racing bootleg)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1979, grescue, lrescue, lrescue, lrescue, 0, ROT270, "Taito (Universal license?)", "Galaxy Rescue", GAME_SUPPORTS_SAVE )
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GAME( 1979, grescue, lrescue, lrescue, lrescue, 0, ROT270, "Taito (Universal license?)", "Galaxy Rescue", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1979, desterth, lrescue, lrescue, invrvnge, 0, ROT270, "bootleg", "Destination Earth", GAME_SUPPORTS_SAVE )
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GAME( 1979, desterth, lrescue, lrescue, invrvnge, 0, ROT270, "bootleg", "Destination Earth", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1979, invadpt2, 0, invadpt2, invadpt2, 0, ROT270, "Taito", "Space Invaders Part II (Taito)", GAME_SUPPORTS_SAVE )
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GAME( 1979, invadpt2, 0, invadpt2, invadpt2, 0, ROT270, "Taito", "Space Invaders Part II (Taito)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1980, invaddlx, invadpt2, invaders, invadpt2, 0, ROT270, "Midway", "Space Invaders Deluxe", GAME_SUPPORTS_SAVE )
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GAME( 1980, invaddlx, invadpt2, invaders, invadpt2, 0, ROT270, "Midway", "Space Invaders Deluxe", GAME_SUPPORTS_SAVE )
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GAME( 1979, cosmo, 0, cosmo, cosmo, 0, ROT90, "TDS & Mints", "Cosmo", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1979, cosmo, 0, cosmo, cosmo, 0, ROT90, "TDS & Mints", "Cosmo", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1979, schaser, 0, schaser, schaser, 0, ROT270, "Taito", "Space Chaser", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_COLORS )
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GAME( 1979, schaser, 0, schaser, schaser, 0, ROT270, "Taito", "Space Chaser", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_COLORS )
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GAME( 1979, schasercv,schaser, schasrcv, schasrcv, 0, ROT270, "Taito", "Space Chaser (CV version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_COLORS )
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GAME( 1979, schasercv,schaser, schasrcv, schasrcv, 0, ROT270, "Taito", "Space Chaser (CV version)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_COLORS )
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GAME( 1979, sflush, 0, sflush, sflush, 0, ROT270, "Taito", "Straight Flush",GAME_SUPPORTS_SAVE | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_NO_COCKTAIL)
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GAME( 1979, sflush, 0, sflush, sflush, 0, ROT270, "Taito", "Straight Flush",GAME_SUPPORTS_SAVE | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_NO_COCKTAIL)
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GAME( 1980, lupin3, 0, lupin3, lupin3, 0, ROT270, "Taito", "Lupin III (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1980, lupin3, 0, lupin3, lupin3, 0, ROT270, "Taito", "Lupin III (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1980, lupin3a, lupin3, lupin3a, lupin3a, 0, ROT270, "Taito", "Lupin III (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1980, lupin3a, lupin3, lupin3a, lupin3a, 0, ROT270, "Taito", "Lupin III (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1980, polaris, 0, polaris, polaris, 0, ROT270, "Taito", "Polaris (set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1980, polaris, 0, polaris, polaris, 0, ROT270, "Taito", "Polaris (set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1980, polarisa, polaris, polaris, polaris, 0, ROT270, "Taito", "Polaris (set 2)", GAME_SUPPORTS_SAVE )
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GAME( 1980, polarisa, polaris, polaris, polaris, 0, ROT270, "Taito", "Polaris (set 2)", GAME_SUPPORTS_SAVE )
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GAME( 1980, ballbomb, 0, ballbomb, ballbomb, 0, ROT270, "Taito", "Balloon Bomber", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) /* missing clouds */
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GAME( 1980, ballbomb, 0, ballbomb, ballbomb, 0, ROT270, "Taito", "Balloon Bomber", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS ) /* missing clouds */
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GAME( 1980, indianbt, 0, indianbt, indianbt, 0, ROT270, "Taito", "Indian Battle", GAME_SUPPORTS_SAVE )
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GAME( 1980, indianbt, 0, indianbt, indianbt, 0, ROT270, "Taito", "Indian Battle", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1980, steelwkr, 0, steelwkr, steelwkr, 0, ROT0 , "Taito", "Steel Worker", GAME_SUPPORTS_SAVE )
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GAME( 1980, steelwkr, 0, steelwkr, steelwkr, 0, ROT0 , "Taito", "Steel Worker", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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/* Misc. manufacturers */
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/* Misc. manufacturers */
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@ -2728,9 +2728,9 @@ GAMEL(19??, sinvemag, invaders, invaders, sinvemag, 0, ROT270, "bootleg", "Super
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GAMEL(19??, tst_invd, invaders, invaders, sicv, 0, ROT0, "Test ROM", "Space Invaders Test ROM", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(19??, tst_invd, invaders, invaders, sicv, 0, ROT0, "Test ROM", "Space Invaders Test ROM", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(19??, alieninv, invaders, invaders, searthin, 0, ROT270, "bootleg", "Alien Invasion Part II", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(19??, alieninv, invaders, invaders, searthin, 0, ROT270, "bootleg", "Alien Invasion Part II", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1978, spceking, invaders, invaders, sicv, 0, ROT270, "Leijac Corporation (Konami)","Space King", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1978, spceking, invaders, invaders, sicv, 0, ROT270, "Leijac Corporation (Konami)","Space King", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1978, spcewars, invaders, spcewars, spcewars, 0, ROT270, "Sanritsu", "Space War (Sanritsu)", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1978, spcewars, invaders, spcewars, spcewars, 0, ROT270, "Sanritsu", "Space War (Sanritsu)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND , layout_invaders )
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GAME (19??, astropal, 0, astropal, astropal, 0, ROT0, "Sidam?", "Astropal", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME (19??, astropal, 0, astropal, astropal, 0, ROT0, "Sidam?", "Astropal", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAMEL(1978, spacewr3, invaders, spcewars, sicv, 0, ROT270, "bootleg", "Space War Part 3", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1978, spacewr3, invaders, spcewars, sicv, 0, ROT270, "bootleg", "Space War Part 3", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND , layout_invaders )
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GAMEL(1978, invaderl, invaders, invaders, sicv, 0, ROT270, "Logitec", "Space Invaders (Logitec)", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1978, invaderl, invaders, invaders, sicv, 0, ROT270, "Logitec", "Space Invaders (Logitec)", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1978, invader4, invaders, invaders, sicv, 0, ROT270, "bootleg", "Space Invaders Part Four", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1978, invader4, invaders, invaders, sicv, 0, ROT270, "bootleg", "Space Invaders Part Four", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1979, jspecter, invaders, invaders, jspecter, 0, ROT270, "Jatre", "Jatre Specter (set 1)", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(1979, jspecter, invaders, invaders, jspecter, 0, ROT270, "Jatre", "Jatre Specter (set 1)", GAME_SUPPORTS_SAVE, layout_invaders )
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@ -2740,19 +2740,19 @@ GAMEL(1979, cosmicm2, invaders, invaders, cosmicmo, 0, ROT270, "Universal", "Cos
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GAMEL(19??, superinv, invaders, invaders, superinv, 0, ROT270, "bootleg", "Super Invaders", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(19??, superinv, invaders, invaders, superinv, 0, ROT270, "bootleg", "Super Invaders", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(19??, invasion, invaders, invaders, invasion, 0, ROT270, "Sidam", "Invasion", GAME_SUPPORTS_SAVE, layout_invaders )
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GAMEL(19??, invasion, invaders, invaders, invasion, 0, ROT270, "Sidam", "Invasion", GAME_SUPPORTS_SAVE, layout_invaders )
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GAME( 19??, darthvdr, invaders, darthvdr, darthvdr, 0, ROT270, "bootleg", "Darth Vader", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )
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GAME( 19??, darthvdr, invaders, darthvdr, darthvdr, 0, ROT270, "bootleg", "Darth Vader", GAME_SUPPORTS_SAVE | GAME_NO_SOUND )
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GAME( 1979, moonbase, invadpt2, invadpt2, invadpt2, 0, ROT270, "Nichibutsu", "Moon Base", GAME_SUPPORTS_SAVE )
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GAME( 1979, moonbase, invadpt2, invadpt2, invadpt2, 0, ROT270, "Nichibutsu", "Moon Base", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAMEL(19??, invrvnge, 0, invrvnge, invrvnge, 0, ROT270, "Zenitone-Microsec Ltd.", "Invader's Revenge", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_invrvnge )
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GAMEL(19??, invrvnge, 0, invrvnge, invrvnge, 0, ROT270, "Zenitone-Microsec Ltd.", "Invader's Revenge", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_invrvnge )
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GAMEL(19??, invrvngea,invrvnge, invrvnge, invrvnge, 0, ROT270, "Zenitone-Microsec Ltd. (Dutchford license)", "Invader's Revenge (Dutchford)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_invrvnge )
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GAMEL(19??, invrvngea,invrvnge, invrvnge, invrvnge, 0, ROT270, "Zenitone-Microsec Ltd. (Dutchford license)", "Invader's Revenge (Dutchford)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_invrvnge )
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GAME( 1980, spclaser, 0, invaders, spclaser, 0, ROT270, "Taito", "Space Laser", GAME_SUPPORTS_SAVE )
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GAME( 1980, spclaser, 0, invaders, spclaser, 0, ROT270, "Taito", "Space Laser", GAME_SUPPORTS_SAVE )
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GAME( 1980, intruder, spclaser, invadpt2, spclaser, 0, ROT270, "GamePlan (Taito)", "Intruder", GAME_SUPPORTS_SAVE )
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GAME( 1980, intruder, spclaser, invadpt2, spclaser, 0, ROT270, "GamePlan (Taito)", "Intruder", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1980, laser, spclaser, invaders, spclaser, 0, ROT270, "Leisure Time Electronics Inc.", "Astro Laser", GAME_SUPPORTS_SAVE )
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GAME( 1980, laser, spclaser, invaders, spclaser, 0, ROT270, "Leisure Time Electronics Inc.", "Astro Laser", GAME_SUPPORTS_SAVE )
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GAME( 1979, spcewarl, spclaser, invaders, spclaser, 0, ROT270, "Leijac Corporation (Konami)","Space War (Leijac Corporation)", GAME_SUPPORTS_SAVE )
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GAME( 1979, spcewarl, spclaser, invaders, spclaser, 0, ROT270, "Leijac Corporation (Konami)","Space War (Leijac Corporation)", GAME_SUPPORTS_SAVE )
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GAME( 1979, rollingc, 0, rollingc, rollingc, 0, ROT270, "Nichibutsu", "Rolling Crash / Moon Base", GAME_SUPPORTS_SAVE )
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GAME( 1979, rollingc, 0, rollingc, rollingc, 0, ROT270, "Nichibutsu", "Rolling Crash / Moon Base", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
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GAME( 1979, ozmawars, 0, invaders, ozmawars, 0, ROT270, "SNK", "Ozma Wars (set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1979, ozmawars, 0, invaders, ozmawars, 0, ROT270, "SNK", "Ozma Wars (set 1)", GAME_SUPPORTS_SAVE )
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GAME( 1979, ozmawars2,ozmawars, invaders, ozmawars, 0, ROT270, "SNK", "Ozma Wars (set 2)", GAME_SUPPORTS_SAVE ) /* Uses Taito's three board color version of Space Invaders PCB */
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GAME( 1979, ozmawars2,ozmawars, invaders, ozmawars, 0, ROT270, "SNK", "Ozma Wars (set 2)", GAME_SUPPORTS_SAVE ) /* Uses Taito's three board color version of Space Invaders PCB */
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GAME( 1979, solfight, ozmawars, invaders, ozmawars, 0, ROT270, "bootleg", "Solar Fight", GAME_SUPPORTS_SAVE )
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GAME( 1979, solfight, ozmawars, invaders, ozmawars, 0, ROT270, "bootleg", "Solar Fight", GAME_SUPPORTS_SAVE )
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GAME( 1979, spaceph, ozmawars, invaders, spaceph, 0, ROT270, "Zilec Games", "Space Phantoms", GAME_SUPPORTS_SAVE )
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GAME( 1979, spaceph, ozmawars, invaders, spaceph, 0, ROT270, "Zilec Games", "Space Phantoms", GAME_SUPPORTS_SAVE )
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GAME( 1979, yosakdon, 0, yosakdon, yosakdon, 0, ROT270, "Wing", "Yosaku To Donbei (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) /* bootleg? */
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GAME( 1979, yosakdon, 0, yosakdon, yosakdon, 0, ROT270, "Wing", "Yosaku To Donbei (set 1)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) /* bootleg? */
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GAME( 1979, yosakdona,yosakdon, yosakdon, yosakdon, 0, ROT270, "Wing", "Yosaku To Donbei (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) /* bootleg? */
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GAME( 1979, yosakdona,yosakdon, yosakdon, yosakdon, 0, ROT270, "Wing", "Yosaku To Donbei (set 2)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND ) /* bootleg? */
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GAMEL(1979, shuttlei, 0, shuttlei, shuttlei, 0, ROT270, "Omori", "Shuttle Invader", GAME_SUPPORTS_SAVE | GAME_NO_COCKTAIL, layout_shuttlei )
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GAMEL(1979, shuttlei, 0, shuttlei, shuttlei, 0, ROT270, "Omori", "Shuttle Invader", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL, layout_shuttlei )
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@ -694,9 +694,9 @@ static DRIVER_INIT( spcking2 )
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*
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*
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*************************************/
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*************************************/
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GAME( 1979, kamikaze, 0, kamikaze, kamikaze, kamikaze, ROT270, "Leijac Corporation", "Kamikaze", 0 )
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GAME( 1979, kamikaze, 0, kamikaze, kamikaze, kamikaze, ROT270, "Leijac Corporation", "Kamikaze", GAME_IMPERFECT_SOUND )
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GAME( 1980, astinvad, kamikaze, kamikaze, astinvad, kamikaze, ROT270, "Stern", "Astro Invader", 0 )
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GAME( 1980, astinvad, kamikaze, kamikaze, astinvad, kamikaze, ROT270, "Stern", "Astro Invader", GAME_IMPERFECT_SOUND )
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GAME( 19??, kosmokil, kamikaze, kamikaze, kamikaze, kamikaze, ROT270, "bootleg", "Kosmo Killer", 0 ) // says >BEM< Mi Italy but it looks hacked in, dif revision of game tho.
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GAME( 19??, kosmokil, kamikaze, kamikaze, kamikaze, kamikaze, ROT270, "bootleg", "Kosmo Killer", GAME_IMPERFECT_SOUND ) // says >BEM< Mi Italy but it looks hacked in, dif revision of game tho.
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GAME( 1979, spcking2, 0, spcking2, spcking2, spcking2, ROT270, "Konami", "Space King 2", 0 )
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GAME( 1979, spcking2, 0, spcking2, spcking2, spcking2, ROT270, "Konami", "Space King 2", GAME_IMPERFECT_SOUND )
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GAME( 1980, spaceint, 0, spaceint, spaceint, 0, ROT90, "Shoei", "Space Intruder", GAME_WRONG_COLORS )
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GAME( 1980, spaceint, 0, spaceint, spaceint, 0, ROT90, "Shoei", "Space Intruder", GAME_IMPERFECT_SOUND | GAME_WRONG_COLORS )
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GAME( 1980, spaceintj,spaceint, spaceint, spaceinj, 0, ROT90, "Shoei", "Space Intruder (Japan)", GAME_WRONG_COLORS )
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GAME( 1980, spaceintj,spaceint, spaceint, spaceinj, 0, ROT90, "Shoei", "Space Intruder (Japan)", GAME_IMPERFECT_SOUND | GAME_WRONG_COLORS )
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@ -1780,7 +1780,7 @@ static DRIVER_INIT( tenpindx )
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*************************************/
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*************************************/
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/* 90002 CPU board + 90700 game board + 91312 "characterization card" */
|
/* 90002 CPU board + 90700 game board + 91312 "characterization card" */
|
||||||
GAME( 1978, seawolf2, 0, seawolf2, seawolf2, seawolf2, ROT0, "Midway", "Seawolf II", GAME_SUPPORTS_SAVE )
|
GAME( 1978, seawolf2, 0, seawolf2, seawolf2, seawolf2, ROT0, "Midway", "Seawolf II", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
|
|
||||||
/* 91354 CPU board + 90700 game board + 91356 RAM board */
|
/* 91354 CPU board + 90700 game board + 91356 RAM board */
|
||||||
GAME( 1980, ebases, 0, ebases, ebases, ebases, ROT0, "Midway", "Extra Bases", GAME_SUPPORTS_SAVE )
|
GAME( 1980, ebases, 0, ebases, ebases, ebases, ROT0, "Midway", "Extra Bases", GAME_SUPPORTS_SAVE )
|
||||||
@ -1789,11 +1789,11 @@ GAME( 1980, ebases, 0, ebases, ebases, ebases, ROT0, "Midway", "Ext
|
|||||||
GAME( 1980, spacezap, 0, spacezap, spacezap, spacezap, ROT0, "Midway", "Space Zap", GAME_SUPPORTS_SAVE )
|
GAME( 1980, spacezap, 0, spacezap, spacezap, spacezap, ROT0, "Midway", "Space Zap", GAME_SUPPORTS_SAVE )
|
||||||
|
|
||||||
/* 91354 CPU board + 90708 game board + 91356 RAM board + 91355 pattern board + 91397 memory board */
|
/* 91354 CPU board + 90708 game board + 91356 RAM board + 91355 pattern board + 91397 memory board */
|
||||||
GAME( 1980, wow, 0, wow, wow, wow, ROT0, "Midway", "Wizard of Wor", GAME_SUPPORTS_SAVE )
|
GAME( 1980, wow, 0, wow, wow, wow, ROT0, "Midway", "Wizard of Wor", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
|
|
||||||
/* 91354 CPU board + 90708 game board + 91356 RAM board + 91355 pattern board + 91364 ROM/RAM board */
|
/* 91354 CPU board + 90708 game board + 91356 RAM board + 91355 pattern board + 91364 ROM/RAM board */
|
||||||
GAMEL(1981, gorf, 0, gorf, gorf, gorf, ROT270, "Midway", "Gorf", GAME_SUPPORTS_SAVE, layout_gorf )
|
GAMEL(1981, gorf, 0, gorf, gorf, gorf, ROT270, "Midway", "Gorf", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_gorf )
|
||||||
GAMEL(1981, gorfpgm1, gorf, gorf, gorf, gorf, ROT270, "Midway", "Gorf (program 1)", GAME_SUPPORTS_SAVE, layout_gorf )
|
GAMEL(1981, gorfpgm1, gorf, gorf, gorf, gorf, ROT270, "Midway", "Gorf (program 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_gorf )
|
||||||
|
|
||||||
/* 91354 CPU board + 90708 game board + 91356 RAM board + 91355 pattern board + 91423 memory board */
|
/* 91354 CPU board + 90708 game board + 91356 RAM board + 91355 pattern board + 91423 memory board */
|
||||||
GAME( 1981, robby, 0, robby, robby, robby, ROT0, "Bally Midway", "Robby Roto", GAME_SUPPORTS_SAVE )
|
GAME( 1981, robby, 0, robby, robby, robby, ROT0, "Bally Midway", "Robby Roto", GAME_SUPPORTS_SAVE )
|
||||||
|
@ -1231,15 +1231,15 @@ static DRIVER_INIT( sstarbtl )
|
|||||||
*
|
*
|
||||||
*************************************/
|
*************************************/
|
||||||
|
|
||||||
GAME( 1979, astrof, 0, astrof, astrof, 0, ROT90, "Data East", "Astro Fighter (set 1)", GAME_SUPPORTS_SAVE )
|
GAME( 1979, astrof, 0, astrof, astrof, 0, ROT90, "Data East", "Astro Fighter (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1979, astrof2, astrof, astrof, astrof, 0, ROT90, "Data East", "Astro Fighter (set 2)", GAME_SUPPORTS_SAVE )
|
GAME( 1979, astrof2, astrof, astrof, astrof, 0, ROT90, "Data East", "Astro Fighter (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1979, astrof3, astrof, astrof, astrof, 0, ROT90, "Data East", "Astro Fighter (set 3)", GAME_SUPPORTS_SAVE )
|
GAME( 1979, astrof3, astrof, astrof, astrof, 0, ROT90, "Data East", "Astro Fighter (set 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1979, abattle, astrof, abattle, abattle, abattle, ROT90, "Sidam", "Astro Battle (set 1)", GAME_SUPPORTS_SAVE )
|
GAME( 1979, abattle, astrof, abattle, abattle, abattle, ROT90, "Sidam", "Astro Battle (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1979, abattle2, astrof, abattle, abattle, abattle, ROT90, "Sidam", "Astro Battle (set 2)", GAME_SUPPORTS_SAVE )
|
GAME( 1979, abattle2, astrof, abattle, abattle, abattle, ROT90, "Sidam", "Astro Battle (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1979, afire, astrof, abattle, abattle, afire, ROT90, "Rene Pierre", "Astro Fire", GAME_SUPPORTS_SAVE )
|
GAME( 1979, afire, astrof, abattle, abattle, afire, ROT90, "Rene Pierre", "Astro Fire", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1979, acombat, astrof, abattle, abattle, afire, ROT90, "bootleg", "Astro Combat (newer, CB)", GAME_SUPPORTS_SAVE )
|
GAME( 1979, acombat, astrof, abattle, abattle, afire, ROT90, "bootleg", "Astro Combat (newer, CB)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1979, acombato, astrof, abattle, abattle, afire, ROT90, "bootleg", "Astro Combat (older, PZ)", GAME_SUPPORTS_SAVE )
|
GAME( 1979, acombato, astrof, abattle, abattle, afire, ROT90, "bootleg", "Astro Combat (older, PZ)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1979, sstarbtl, astrof, abattle, abattle, sstarbtl,ROT90, "bootleg", "Super Star Battle", GAME_SUPPORTS_SAVE )
|
GAME( 1979, sstarbtl, astrof, abattle, abattle, sstarbtl,ROT90, "bootleg", "Super Star Battle", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1979, spfghmk2, 0, spfghmk2, spfghmk2, 0, ROT90, "Data East", "Space Fighter Mark II (set 1)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
|
GAME( 1979, spfghmk2, 0, spfghmk2, spfghmk2, 0, ROT90, "Data East", "Space Fighter Mark II (set 1)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1979, spfghmk22,spfghmk2, spfghmk2, spfgmk22, 0, ROT90, "Data East", "Space Fighter Mark II (set 2)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
|
GAME( 1979, spfghmk22,spfghmk2, spfghmk2, spfgmk22, 0, ROT90, "Data East", "Space Fighter Mark II (set 2)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1980, tomahawk, 0, tomahawk, tomahawk, 0, ROT90, "Data East", "Tomahawk 777 (rev 5)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
GAME( 1980, tomahawk, 0, tomahawk, tomahawk, 0, ROT90, "Data East", "Tomahawk 777 (rev 5)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
|
@ -1477,26 +1477,26 @@ static DRIVER_INIT( qb3 )
|
|||||||
*
|
*
|
||||||
*************************************/
|
*************************************/
|
||||||
|
|
||||||
GAME( 1977, spacewar, 0, spacewar, spacewar, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Space Wars", GAME_SUPPORTS_SAVE )
|
GAME( 1977, spacewar, 0, spacewar, spacewar, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Space Wars", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1979, barrier, 0, barrier, barrier, 0, ORIENTATION_FLIP_X ^ ROT270, "Vectorbeam", "Barrier", GAME_SUPPORTS_SAVE )
|
GAME( 1979, barrier, 0, barrier, barrier, 0, ORIENTATION_FLIP_X ^ ROT270, "Vectorbeam", "Barrier", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1979, speedfrk, 0, speedfrk, speedfrk, speedfrk, ORIENTATION_FLIP_Y, "Vectorbeam", "Speed Freak", GAME_NO_SOUND )
|
GAME( 1979, speedfrk, 0, speedfrk, speedfrk, speedfrk, ORIENTATION_FLIP_Y, "Vectorbeam", "Speed Freak", GAME_NO_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1979, starhawk, 0, starhawk, starhawk, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Hawk", GAME_SUPPORTS_SAVE )
|
GAME( 1979, starhawk, 0, starhawk, starhawk, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Hawk", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAMEL(1979, sundance, 0, sundance, sundance, sundance, ORIENTATION_FLIP_X ^ ROT270, "Cinematronics", "Sundance", GAME_SUPPORTS_SAVE, layout_voffff20 )
|
GAMEL(1979, sundance, 0, sundance, sundance, sundance, ORIENTATION_FLIP_X ^ ROT270, "Cinematronics", "Sundance", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_voffff20 )
|
||||||
GAMEL(1979, tailg, 0, tailg, tailg, tailg, ORIENTATION_FLIP_Y, "Cinematronics", "Tailgunner", GAME_SUPPORTS_SAVE, layout_ho20ffff )
|
GAMEL(1979, tailg, 0, tailg, tailg, tailg, ORIENTATION_FLIP_Y, "Cinematronics", "Tailgunner", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_ho20ffff )
|
||||||
GAME( 1979, warrior, 0, warrior, warrior, 0, ORIENTATION_FLIP_Y, "Vectorbeam", "Warrior", GAME_SUPPORTS_SAVE )
|
GAME( 1979, warrior, 0, warrior, warrior, 0, ORIENTATION_FLIP_Y, "Vectorbeam", "Warrior", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAMEL(1980, armora, 0, armora, armora, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Armor Attack", GAME_SUPPORTS_SAVE, layout_armora )
|
GAMEL(1980, armora, 0, armora, armora, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Armor Attack", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_armora )
|
||||||
GAMEL(1980, armorap, armora, armora, armora, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Armor Attack (prototype)", GAME_SUPPORTS_SAVE, layout_armora )
|
GAMEL(1980, armorap, armora, armora, armora, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Armor Attack (prototype)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_armora )
|
||||||
GAMEL(1980, armorar, armora, armora, armora, 0, ORIENTATION_FLIP_Y, "Cinematronics (Rock-ola license)", "Armor Attack (Rock-ola)", GAME_SUPPORTS_SAVE, layout_armora )
|
GAMEL(1980, armorar, armora, armora, armora, 0, ORIENTATION_FLIP_Y, "Cinematronics (Rock-ola license)", "Armor Attack (Rock-ola)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_armora )
|
||||||
GAME( 1980, ripoff, 0, ripoff, ripoff, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Rip Off", GAME_SUPPORTS_SAVE )
|
GAME( 1980, ripoff, 0, ripoff, ripoff, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Rip Off", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAMEL(1980, starcas, 0, starcas, starcas, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Castle (version 3)", GAME_SUPPORTS_SAVE, layout_starcas )
|
GAMEL(1980, starcas, 0, starcas, starcas, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Castle (version 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas )
|
||||||
GAMEL(1980, starcas1, starcas, starcas, starcas, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Castle (older)", GAME_SUPPORTS_SAVE, layout_starcas )
|
GAMEL(1980, starcas1, starcas, starcas, starcas, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Castle (older)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas )
|
||||||
GAMEL(1980, starcasp, starcas, starcas, starcas, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Castle (prototype)", GAME_SUPPORTS_SAVE, layout_starcas )
|
GAMEL(1980, starcasp, starcas, starcas, starcas, 0, ORIENTATION_FLIP_Y, "Cinematronics", "Star Castle (prototype)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas )
|
||||||
GAMEL(1980, starcase, starcas, starcas, starcas, 0, ORIENTATION_FLIP_Y, "Cinematronics (Mottoeis license)", "Star Castle (Mottoeis)", GAME_SUPPORTS_SAVE, layout_starcas )
|
GAMEL(1980, starcase, starcas, starcas, starcas, 0, ORIENTATION_FLIP_Y, "Cinematronics (Mottoeis license)", "Star Castle (Mottoeis)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas )
|
||||||
GAMEL(1980, stellcas, starcas, starcas, starcas, 0, ORIENTATION_FLIP_Y, "bootleg", "Stellar Castle (Elettronolo)", GAME_SUPPORTS_SAVE, layout_starcas )
|
GAMEL(1980, stellcas, starcas, starcas, starcas, 0, ORIENTATION_FLIP_Y, "bootleg", "Stellar Castle (Elettronolo)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_starcas )
|
||||||
GAMEL(1981, spaceftr, starcas, starcas, starcas, 0, ORIENTATION_FLIP_Y, "Zaccaria", "Space Fortress (Zaccaria)", GAME_SUPPORTS_SAVE | GAME_NOT_WORKING, layout_starcas )
|
GAMEL(1981, spaceftr, starcas, starcas, starcas, 0, ORIENTATION_FLIP_Y, "Zaccaria", "Space Fortress (Zaccaria)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE | GAME_NOT_WORKING, layout_starcas )
|
||||||
GAMEL(1981, solarq, 0, solarq, solarq, 0, ORIENTATION_FLIP_Y ^ ORIENTATION_FLIP_X, "Cinematronics", "Solar Quest", GAME_SUPPORTS_SAVE, layout_solarq )
|
GAMEL(1981, solarq, 0, solarq, solarq, 0, ORIENTATION_FLIP_Y ^ ORIENTATION_FLIP_X, "Cinematronics", "Solar Quest", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE, layout_solarq )
|
||||||
GAME( 1981, boxingb, 0, boxingb, boxingb, boxingb, ORIENTATION_FLIP_Y, "Cinematronics", "Boxing Bugs", GAME_SUPPORTS_SAVE )
|
GAME( 1981, boxingb, 0, boxingb, boxingb, boxingb, ORIENTATION_FLIP_Y, "Cinematronics", "Boxing Bugs", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1981, wotw, 0, wotw, wotw, 0, ORIENTATION_FLIP_Y, "Cinematronics", "War of the Worlds", GAME_SUPPORTS_SAVE )
|
GAME( 1981, wotw, 0, wotw, wotw, 0, ORIENTATION_FLIP_Y, "Cinematronics", "War of the Worlds", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1981, wotwc, wotw, wotwc, wotw, 0, ORIENTATION_FLIP_Y, "Cinematronics", "War of the Worlds (color)", GAME_SUPPORTS_SAVE )
|
GAME( 1981, wotwc, wotw, wotwc, wotw, 0, ORIENTATION_FLIP_Y, "Cinematronics", "War of the Worlds (color)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1982, demon, 0, demon, demon, 0, ORIENTATION_FLIP_Y, "Rock-ola", "Demon", GAME_SUPPORTS_SAVE )
|
GAME( 1982, demon, 0, demon, demon, 0, ORIENTATION_FLIP_Y, "Rock-ola", "Demon", GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1982, qb3, 0, qb3, qb3, qb3, ORIENTATION_FLIP_Y, "Rock-ola", "QB-3 (prototype)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
|
GAME( 1982, qb3, 0, qb3, qb3, qb3, ORIENTATION_FLIP_Y, "Rock-ola", "QB-3 (prototype)", GAME_IMPERFECT_GRAPHICS | GAME_SUPPORTS_SAVE )
|
||||||
|
@ -533,8 +533,8 @@ static DRIVER_INIT( ripcord )
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
GAMEL(1977, circus, 0, circus, circus, circus, ROT0, "Exidy / Taito", "Circus / Acrobat TV", GAME_SUPPORTS_SAVE, layout_circus )
|
GAMEL(1977, circus, 0, circus, circus, circus, ROT0, "Exidy / Taito", "Circus / Acrobat TV", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_circus )
|
||||||
GAMEL(1977, circusse, circus, circus, circus, circus, ROT0, "[Exidy] (Sub-Electro bootleg)", "Circus (Sub-Electro bootleg)", GAME_SUPPORTS_SAVE, layout_circus ) // looks like a text hack, but we've seen 2 identical copies so it's worth supporting
|
GAMEL(1977, circusse, circus, circus, circus, circus, ROT0, "[Exidy] (Sub-Electro bootleg)", "Circus (Sub-Electro bootleg)", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_circus ) // looks like a text hack, but we've seen 2 identical copies so it's worth supporting
|
||||||
GAME( 1977, robotbwl, 0, robotbwl, robotbwl, robotbwl, ROT0, "Exidy", "Robot Bowl", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
GAME( 1977, robotbwl, 0, robotbwl, robotbwl, robotbwl, ROT0, "Exidy", "Robot Bowl", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
||||||
GAMEL(1979, crash, 0, crash, crash, crash, ROT0, "Exidy", "Crash", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_crash )
|
GAMEL(1979, crash, 0, crash, crash, crash, ROT0, "Exidy", "Crash", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND, layout_crash )
|
||||||
GAME( 1979, ripcord, 0, ripcord, ripcord, ripcord, ROT0, "Exidy", "Rip Cord", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
GAME( 1979, ripcord, 0, ripcord, ripcord, ripcord, ROT0, "Exidy", "Rip Cord", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_SOUND )
|
||||||
|
@ -1584,17 +1584,17 @@ static DRIVER_INIT( nomnlnd )
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
GAME( 1979, cosmicg, 0, cosmicg, cosmicg, cosmicg, ROT270, "Universal", "Cosmic Guerilla", GAME_NO_COCKTAIL )
|
GAME( 1979, cosmicg, 0, cosmicg, cosmicg, cosmicg, ROT270, "Universal", "Cosmic Guerilla", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL )
|
||||||
GAME( 1979, cosmica, 0, cosmica, cosmica, 0, ROT270, "Universal", "Cosmic Alien", 0 )
|
GAME( 1979, cosmica, 0, cosmica, cosmica, 0, ROT270, "Universal", "Cosmic Alien", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1979, cosmica2, cosmica, cosmica, cosmica, 0, ROT270, "Universal", "Cosmic Alien (older)", 0 )
|
GAME( 1979, cosmica2, cosmica, cosmica, cosmica, 0, ROT270, "Universal", "Cosmic Alien (older)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1980, nomnlnd, 0, nomnlnd, nomnlnd, nomnlnd, ROT270, "Universal", "No Man's Land", GAME_IMPERFECT_SOUND )
|
GAME( 1980, nomnlnd, 0, nomnlnd, nomnlnd, nomnlnd, ROT270, "Universal", "No Man's Land", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1980, nomnlndg, nomnlnd, nomnlnd, nomnlndg, nomnlnd, ROT270, "Universal (Gottlieb license)", "No Man's Land (Gottlieb)", GAME_IMPERFECT_SOUND )
|
GAME( 1980, nomnlndg, nomnlnd, nomnlnd, nomnlndg, nomnlnd, ROT270, "Universal (Gottlieb license)", "No Man's Land (Gottlieb)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1980, magspot, 0, magspot, magspot, 0, ROT270, "Universal", "Magical Spot", GAME_IMPERFECT_SOUND )
|
GAME( 1980, magspot, 0, magspot, magspot, 0, ROT270, "Universal", "Magical Spot", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1980, magspot2, 0, magspot, magspot, 0, ROT270, "Universal", "Magical Spot II", GAME_IMPERFECT_SOUND )
|
GAME( 1980, magspot2, 0, magspot, magspot, 0, ROT270, "Universal", "Magical Spot II", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1980, panic, 0, panic, panic, 0, ROT270, "Universal", "Space Panic (version E)", 0 )
|
GAME( 1980, panic, 0, panic, panic, 0, ROT270, "Universal", "Space Panic (version E)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1980, panic2, panic, panic, panic, 0, ROT270, "Universal", "Space Panic (set 2)", 0 )
|
GAME( 1980, panic2, panic, panic, panic, 0, ROT270, "Universal", "Space Panic (set 2)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1980, panic3, panic, panic, panic, 0, ROT270, "Universal", "Space Panic (set 3)", 0 )
|
GAME( 1980, panic3, panic, panic, panic, 0, ROT270, "Universal", "Space Panic (set 3)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1980, panich, panic, panic, panic, 0, ROT270, "Universal", "Space Panic (harder)", 0 )
|
GAME( 1980, panich, panic, panic, panic, 0, ROT270, "Universal", "Space Panic (harder)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1980, panicger, panic, panic, panic, 0, ROT270, "Universal (ADP Automaten license)", "Space Panic (German)", 0 )
|
GAME( 1980, panicger, panic, panic, panic, 0, ROT270, "Universal (ADP Automaten license)", "Space Panic (German)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1980, devzone, 0, devzone, devzone, devzone, ROT270, "Universal", "Devil Zone", GAME_IMPERFECT_SOUND )
|
GAME( 1980, devzone, 0, devzone, devzone, devzone, ROT270, "Universal", "Devil Zone", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1980, devzone2, devzone, devzone, devzone2, devzone, ROT270, "Universal", "Devil Zone (easier)", GAME_IMPERFECT_SOUND )
|
GAME( 1980, devzone2, devzone, devzone, devzone2, devzone, ROT270, "Universal", "Devil Zone (easier)", GAME_IMPERFECT_SOUND )
|
||||||
|
@ -1439,13 +1439,13 @@ static DRIVER_INIT( fax )
|
|||||||
*
|
*
|
||||||
*************************************/
|
*************************************/
|
||||||
|
|
||||||
GAME( 1979, sidetrac, 0, sidetrac, sidetrac, sidetrac, ROT0, "Exidy", "Side Track", GAME_SUPPORTS_SAVE )
|
GAME( 1979, sidetrac, 0, sidetrac, sidetrac, sidetrac, ROT0, "Exidy", "Side Track", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1980, targ, 0, targ, targ, targ, ROT0, "Exidy", "Targ", GAME_SUPPORTS_SAVE )
|
GAME( 1980, targ, 0, targ, targ, targ, ROT0, "Exidy", "Targ", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1980, targc, targ, targ, targ, targ, ROT0, "Exidy", "Targ (cocktail?)", GAME_SUPPORTS_SAVE )
|
GAME( 1980, targc, targ, targ, targ, targ, ROT0, "Exidy", "Targ (cocktail?)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1980, spectar, 0, spectar, spectar, spectar, ROT0, "Exidy", "Spectar (revision 3)", GAME_SUPPORTS_SAVE )
|
GAME( 1980, spectar, 0, spectar, spectar, spectar, ROT0, "Exidy", "Spectar (revision 3)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1980, spectar1, spectar, spectar, spectar, spectar, ROT0, "Exidy", "Spectar (revision 1?)", GAME_SUPPORTS_SAVE )
|
GAME( 1980, spectar1, spectar, spectar, spectar, spectar, ROT0, "Exidy", "Spectar (revision 1?)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1980, rallys, spectar, rallys, rallys, rallys, ROT0, "Novar", "Rallys (bootleg?)", GAME_SUPPORTS_SAVE )
|
GAME( 1980, rallys, spectar, rallys, rallys, rallys, ROT0, "Novar", "Rallys (bootleg?)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1980, phantoma, spectar, rallys, phantoma, phantoma, ROT0, "Jeutel","Phantomas", GAME_SUPPORTS_SAVE )
|
GAME( 1980, phantoma, spectar, rallys, phantoma, phantoma, ROT0, "Jeutel","Phantomas", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
|
|
||||||
GAME( 1981, mtrap, 0, mtrap, mtrap, mtrap, ROT0, "Exidy", "Mouse Trap (version 5)", GAME_SUPPORTS_SAVE )
|
GAME( 1981, mtrap, 0, mtrap, mtrap, mtrap, ROT0, "Exidy", "Mouse Trap (version 5)", GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1981, mtrap3, mtrap, mtrap, mtrap, mtrap, ROT0, "Exidy", "Mouse Trap (version 3)", GAME_SUPPORTS_SAVE )
|
GAME( 1981, mtrap3, mtrap, mtrap, mtrap, mtrap, ROT0, "Exidy", "Mouse Trap (version 3)", GAME_SUPPORTS_SAVE )
|
||||||
|
@ -3318,6 +3318,6 @@ GAME( 1981, gallag, galaga, galagab, galaga, galaga, ROT90, "bootleg", "Ga
|
|||||||
GAME( 1984, gatsbee, galaga, galagab, gatsbee, gatsbee, ROT90, "hack", "Gatsbee", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
|
GAME( 1984, gatsbee, galaga, galagab, gatsbee, gatsbee, ROT90, "hack", "Gatsbee", GAME_SUPPORTS_SAVE | GAME_IMPERFECT_GRAPHICS | GAME_IMPERFECT_SOUND )
|
||||||
|
|
||||||
GAME( 1982, xevios, xevious, xevious, xevious, xevios, ROT90, "bootleg", "Xevios", GAME_SUPPORTS_SAVE )
|
GAME( 1982, xevios, xevious, xevious, xevious, xevios, ROT90, "bootleg", "Xevios", GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1982, battles, xevious, battles, xevious, battles, ROT90, "bootleg", "Battles", GAME_SUPPORTS_SAVE )
|
GAME( 1982, battles, xevious, battles, xevious, battles, ROT90, "bootleg", "Battles", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
|
|
||||||
GAME( 1982, dzigzag, digdug, dzigzag, digdug, 0, ROT90, "bootleg", "Zig Zag (Dig Dug hardware)", GAME_SUPPORTS_SAVE )
|
GAME( 1982, dzigzag, digdug, dzigzag, digdug, 0, ROT90, "bootleg", "Zig Zag (Dig Dug hardware)", GAME_SUPPORTS_SAVE )
|
||||||
|
@ -817,9 +817,9 @@ static void unpack_gfx(running_machine *machine)
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
GAME( 1984, gaplus, 0, gaplus, gaplus, 56_58l, ROT90, "Namco", "Gaplus (rev. D)", GAME_IMPERFECT_GRAPHICS )
|
GAME( 1984, gaplus, 0, gaplus, gaplus, 56_58l, ROT90, "Namco", "Gaplus (rev. D)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||||
GAME( 1984, galaga3, gaplus, gaplus, gaplus, 56_58l, ROT90, "Namco", "Galaga 3 (rev. C)", GAME_IMPERFECT_GRAPHICS )
|
GAME( 1984, galaga3, gaplus, gaplus, gaplus, 56_58l, ROT90, "Namco", "Galaga 3 (rev. C)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||||
GAME( 1984, gapluso, gaplus, gaplus, gapluso, 56_58, ROT90, "Namco", "Gaplus (rev. B)", GAME_IMPERFECT_GRAPHICS )
|
GAME( 1984, gapluso, gaplus, gaplus, gapluso, 56_58, ROT90, "Namco", "Gaplus (rev. B)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||||
GAME( 1984, gaplusa, gaplus, gaplus, gapluso, 58_56, ROT90, "Namco", "Gaplus (alternate hardware)", GAME_IMPERFECT_GRAPHICS )
|
GAME( 1984, gaplusa, gaplus, gaplus, gapluso, 58_56, ROT90, "Namco", "Gaplus (alternate hardware)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||||
GAME( 1984, galaga3a, gaplus, gaplus, galaga3a, 56_58l, ROT90, "Namco", "Galaga 3 (set 2)", GAME_IMPERFECT_GRAPHICS )
|
GAME( 1984, galaga3a, gaplus, gaplus, galaga3a, 56_58l, ROT90, "Namco", "Galaga 3 (set 2)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||||
GAME( 1984, galaga3m, gaplus, gaplus, galaga3m, 56_58l, ROT90, "Namco", "Galaga 3 (set 3)", GAME_IMPERFECT_GRAPHICS )
|
GAME( 1984, galaga3m, gaplus, gaplus, galaga3m, 56_58l, ROT90, "Namco", "Galaga 3 (set 3)", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_GRAPHICS )
|
||||||
|
@ -2658,13 +2658,13 @@ static DRIVER_INIT( vidvince )
|
|||||||
*************************************/
|
*************************************/
|
||||||
|
|
||||||
/* games using rev 1 sound board */
|
/* games using rev 1 sound board */
|
||||||
GAME( 1982, reactor, 0, reactor, reactor, ramtiles, ROT0, "Gottlieb", "Reactor", 0 )
|
GAME( 1982, reactor, 0, reactor, reactor, ramtiles, ROT0, "Gottlieb", "Reactor", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1982, qbert, 0, qbert, qbert, romtiles, ROT270, "Gottlieb", "Q*bert (US set 1)", 0 )
|
GAME( 1982, qbert, 0, qbert, qbert, romtiles, ROT270, "Gottlieb", "Q*bert (US set 1)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1982, qberta, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb", "Q*bert (US set 2)", 0 )
|
GAME( 1982, qberta, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb", "Q*bert (US set 2)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1982, qbertj, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb (Konami license)", "Q*bert (Japan)", 0 )
|
GAME( 1982, qbertj, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb (Konami license)", "Q*bert (Japan)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1982, myqbert, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb", "Mello Yello Q*bert", 0 )
|
GAME( 1982, myqbert, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb", "Mello Yello Q*bert", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1982, qberttst, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb", "Q*bert (early test version)", 0 )
|
GAME( 1982, qberttst, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb", "Q*bert (early test version)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1982, qbtrktst, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb", "Q*bert Board Input Test Rom", 0 )
|
GAME( 1982, qbtrktst, qbert, qbert, qbert, romtiles, ROT270, "Gottlieb", "Q*bert Board Input Test Rom", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1982, insector, 0, gottlieb1, insector, romtiles, ROT0, "Gottlieb", "Insector (prototype)", 0 )
|
GAME( 1982, insector, 0, gottlieb1, insector, romtiles, ROT0, "Gottlieb", "Insector (prototype)", 0 )
|
||||||
GAME( 1982, tylz, 0, qbert, tylz, romtiles, ROT0, "Mylstar", "Tylz (prototype)", GAME_IMPERFECT_SOUND ) // modified sound hw?
|
GAME( 1982, tylz, 0, qbert, tylz, romtiles, ROT0, "Mylstar", "Tylz (prototype)", GAME_IMPERFECT_SOUND ) // modified sound hw?
|
||||||
GAME( 1984, argusg, 0, gottlieb1, argusg, ramtiles, ROT0, "Gottlieb", "Argus (Gottlieb, prototype)" , 0) // aka Guardian / Protector?
|
GAME( 1984, argusg, 0, gottlieb1, argusg, ramtiles, ROT0, "Gottlieb", "Argus (Gottlieb, prototype)" , 0) // aka Guardian / Protector?
|
||||||
@ -2672,8 +2672,8 @@ GAME( 1983, mplanets, 0, gottlieb1, mplanets, romtiles, ROT270, "Gottlie
|
|||||||
GAME( 1983, mplanetsuk,mplanets, gottlieb1, mplanets, romtiles, ROT270, "Gottlieb (Taitel license)", "Mad Planets (UK)", 0 )
|
GAME( 1983, mplanetsuk,mplanets, gottlieb1, mplanets, romtiles, ROT270, "Gottlieb (Taitel license)", "Mad Planets (UK)", 0 )
|
||||||
GAME( 1983, krull, 0, gottlieb1, krull, ramtiles, ROT270, "Gottlieb", "Krull", 0 )
|
GAME( 1983, krull, 0, gottlieb1, krull, ramtiles, ROT270, "Gottlieb", "Krull", 0 )
|
||||||
GAME( 1983, kngtmare, 0, gottlieb1, kngtmare, romtiles, ROT0, "Gottlieb", "Knightmare (prototype)", GAME_NO_SOUND )
|
GAME( 1983, kngtmare, 0, gottlieb1, kngtmare, romtiles, ROT0, "Gottlieb", "Knightmare (prototype)", GAME_NO_SOUND )
|
||||||
GAME( 1983, sqbert, 0, qbert, qbert, romtiles, ROT270, "Mylstar", "Faster, Harder, More Challenging Q*bert (prototype)", 0 )
|
GAME( 1983, sqbert, 0, qbert, qbert, romtiles, ROT270, "Mylstar", "Faster, Harder, More Challenging Q*bert (prototype)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1983, qbertqub, 0, qbert, qbertqub, romtiles, ROT270, "Mylstar", "Q*bert's Qubes", 0 )
|
GAME( 1983, qbertqub, 0, qbert, qbertqub, romtiles, ROT270, "Mylstar", "Q*bert's Qubes", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1984, curvebal, 0, gottlieb1, curvebal, romtiles, ROT270, "Mylstar", "Curve Ball", 0 )
|
GAME( 1984, curvebal, 0, gottlieb1, curvebal, romtiles, ROT270, "Mylstar", "Curve Ball", 0 )
|
||||||
|
|
||||||
/* games using rev 2 sound board */
|
/* games using rev 2 sound board */
|
||||||
|
@ -266,5 +266,5 @@ ROM_START( gotya )
|
|||||||
ROM_LOAD( "gb-07.bin", 0x3000, 0x1000, CRC(92a9f8bf) SHA1(9231cd86f24f1e6a585c3a919add50c1f8e42a4c) )
|
ROM_LOAD( "gb-07.bin", 0x3000, 0x1000, CRC(92a9f8bf) SHA1(9231cd86f24f1e6a585c3a919add50c1f8e42a4c) )
|
||||||
ROM_END
|
ROM_END
|
||||||
|
|
||||||
GAME( 1981, thehand, 0, gotya, gotya, 0, ROT270, "T.I.C." , "The Hand", 0 )
|
GAME( 1981, thehand, 0, gotya, gotya, 0, ROT270, "T.I.C." , "The Hand", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, gotya, thehand, gotya, gotya, 0, ROT270, "Game-A-Tron", "Got-Ya (12/24/1981, prototype?)", 0 )
|
GAME( 1981, gotya, thehand, gotya, gotya, 0, ROT270, "Game-A-Tron", "Got-Ya (12/24/1981, prototype?)", GAME_IMPERFECT_SOUND )
|
||||||
|
@ -1040,8 +1040,8 @@ ROM_START( greenber )
|
|||||||
ROM_END
|
ROM_END
|
||||||
|
|
||||||
GAME( 1979, andromed, 0, m11, skychut, andromed, ROT270, "Irem", "Andromeda (Japan?)", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_NOT_WORKING )
|
GAME( 1979, andromed, 0, m11, skychut, andromed, ROT270, "Irem", "Andromeda (Japan?)", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_IMPERFECT_COLORS | GAME_NOT_WORKING )
|
||||||
GAME( 1979, ipminvad, 0, m10, ipminvad, 0, ROT270, "Irem", "I P M Invader", GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS )
|
GAME( 1979, ipminvad, 0, m10, ipminvad, 0, ROT270, "Irem", "I P M Invader", GAME_IMPERFECT_SOUND | GAME_NO_COCKTAIL | GAME_IMPERFECT_COLORS )
|
||||||
GAME( 1979, ipminvad1, ipminvad, m10, ipminvad, ipminva1, ROT270, "Irem", "I P M Invader (Incomplete Dump)", GAME_NOT_WORKING )
|
GAME( 1979, ipminvad1, ipminvad, m10, ipminvad, ipminva1, ROT270, "Irem", "I P M Invader (Incomplete Dump)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
|
||||||
GAME( 1980, skychut, 0, m11, skychut, 0, ROT270, "Irem", "Sky Chuter", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_IMPERFECT_COLORS )
|
GAME( 1980, skychut, 0, m11, skychut, 0, ROT270, "Irem", "Sky Chuter", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_IMPERFECT_COLORS )
|
||||||
GAME( 1979, spacbeam, 0, m15, spacbeam, 0, ROT270, "Irem", "Space Beam", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_IMPERFECT_COLORS )
|
GAME( 1979, spacbeam, 0, m15, spacbeam, 0, ROT270, "Irem", "Space Beam", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_IMPERFECT_COLORS )
|
||||||
GAME( 1979, headoni, 0, headoni, headoni, 0, ROT270, "Irem", "Head On (Irem, M-15 Hardware)", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_IMPERFECT_COLORS )
|
GAME( 1979, headoni, 0, headoni, headoni, 0, ROT270, "Irem", "Head On (Irem, M-15 Hardware)", GAME_NO_COCKTAIL | GAME_NO_SOUND | GAME_IMPERFECT_COLORS )
|
||||||
|
@ -1272,9 +1272,9 @@ ROM_END
|
|||||||
|
|
||||||
|
|
||||||
|
|
||||||
GAME( 1980, rallyx, 0, rallyx, rallyx, 0, ROT0, "Namco", "Rally X", 0 )
|
GAME( 1980, rallyx, 0, rallyx, rallyx, 0, ROT0, "Namco", "Rally X", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1980, rallyxm, rallyx, rallyx, rallyx, 0, ROT0, "[Namco] (Midway license)", "Rally X (Midway)", 0 )
|
GAME( 1980, rallyxm, rallyx, rallyx, rallyx, 0, ROT0, "[Namco] (Midway license)", "Rally X (Midway)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, nrallyx, 0, rallyx, nrallyx, 0, ROT0, "Namco", "New Rally X", 0 )
|
GAME( 1981, nrallyx, 0, rallyx, nrallyx, 0, ROT0, "Namco", "New Rally X", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, jungler, 0, jungler, jungler, 0, ROT90, "Konami", "Jungler", 0 )
|
GAME( 1981, jungler, 0, jungler, jungler, 0, ROT90, "Konami", "Jungler", 0 )
|
||||||
GAME( 1981, junglers, jungler, jungler, jungler, 0, ROT90, "[Konami] (Stern license)", "Jungler (Stern)", 0 )
|
GAME( 1981, junglers, jungler, jungler, jungler, 0, ROT90, "[Konami] (Stern license)", "Jungler (Stern)", 0 )
|
||||||
GAME( 1982, tactcian, 0, tactcian, tactcian, 0, ROT90, "[Konami] (Sega license)", "Tactician (set 1)", 0 )
|
GAME( 1982, tactcian, 0, tactcian, tactcian, 0, ROT90, "[Konami] (Sega license)", "Tactician (set 1)", 0 )
|
||||||
|
@ -1538,19 +1538,19 @@ static DRIVER_INIT( sindbadm )
|
|||||||
*************************************/
|
*************************************/
|
||||||
|
|
||||||
/* basic G-80 system with: CPU board, PROM board, Video I board, custom sound boards */
|
/* basic G-80 system with: CPU board, PROM board, Video I board, custom sound boards */
|
||||||
GAME( 1981, astrob, 0, astrob, astrob, astrob, ROT270, "Sega", "Astro Blaster (version 3)", 0 )
|
GAME( 1981, astrob, 0, astrob, astrob, astrob, ROT270, "Sega", "Astro Blaster (version 3)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, astrob2, astrob, astrob, astrob2, astrob, ROT270, "Sega", "Astro Blaster (version 2)", 0 )
|
GAME( 1981, astrob2, astrob, astrob, astrob2, astrob, ROT270, "Sega", "Astro Blaster (version 2)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, astrob2a, astrob, astrob, astrob2, astrob, ROT270, "Sega", "Astro Blaster (version 2a)", 0 )
|
GAME( 1981, astrob2a, astrob, astrob, astrob2, astrob, ROT270, "Sega", "Astro Blaster (version 2a)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, astrob1, astrob, astrob, astrob, astrob, ROT270, "Sega", "Astro Blaster (version 1)", GAME_NOT_WORKING )
|
GAME( 1981, astrob1, astrob, astrob, astrob, astrob, ROT270, "Sega", "Astro Blaster (version 1)", GAME_IMPERFECT_SOUND | GAME_NOT_WORKING )
|
||||||
GAME( 1981, 005, 0, 005, 005, 005, ROT270, "Sega", "005", GAME_IMPERFECT_SOUND )
|
GAME( 1981, 005, 0, 005, 005, 005, ROT270, "Sega", "005", GAME_IMPERFECT_SOUND )
|
||||||
|
|
||||||
/* basic G-80 system with individual background boards */
|
/* basic G-80 system with individual background boards */
|
||||||
GAME( 1981, spaceod, 0, spaceod, spaceod, spaceod, ROT270, "Sega", "Space Odyssey (version 2)", 0 )
|
GAME( 1981, spaceod, 0, spaceod, spaceod, spaceod, ROT270, "Sega", "Space Odyssey (version 2)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, spaceod2, spaceod, spaceod, spaceod, spaceod, ROT270, "Sega", "Space Odyssey (version 1)", 0 )
|
GAME( 1981, spaceod2, spaceod, spaceod, spaceod, spaceod, ROT270, "Sega", "Space Odyssey (version 1)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1982, monsterb, 0, monsterb, monsterb, monsterb, ROT270, "Sega", "Monster Bash", 0 )
|
GAME( 1982, monsterb, 0, monsterb, monsterb, monsterb, ROT270, "Sega", "Monster Bash", GAME_IMPERFECT_SOUND )
|
||||||
|
|
||||||
/* 2-board G-80 system */
|
/* 2-board G-80 system */
|
||||||
GAME( 1982, monsterb2,monsterb,monsterb, monsterb, monster2, ROT270, "Sega", "Monster Bash (2 board version)", 0 )
|
GAME( 1982, monsterb2,monsterb,monsterb, monsterb, monster2, ROT270, "Sega", "Monster Bash (2 board version)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1983, pignewt, 0, pignewt, pignewt, pignewt, ROT270, "Sega", "Pig Newton (version C)", GAME_IMPERFECT_SOUND )
|
GAME( 1983, pignewt, 0, pignewt, pignewt, pignewt, ROT270, "Sega", "Pig Newton (version C)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1983, pignewta, pignewt, pignewt, pignewta, pignewt, ROT270, "Sega", "Pig Newton (version A)", GAME_IMPERFECT_SOUND )
|
GAME( 1983, pignewta, pignewt, pignewt, pignewta, pignewt, ROT270, "Sega", "Pig Newton (version A)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1983, sindbadm, 0, sindbadm, sindbadm, sindbadm, ROT270, "Sega", "Sindbad Mystery", 0 )
|
GAME( 1983, sindbadm, 0, sindbadm, sindbadm, sindbadm, ROT270, "Sega", "Sindbad Mystery", 0 )
|
||||||
|
@ -1434,14 +1434,14 @@ static DRIVER_INIT( startrek )
|
|||||||
*
|
*
|
||||||
*************************************/
|
*************************************/
|
||||||
|
|
||||||
GAME( 1981, elim2, 0, elim2, elim2, elim2, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (2 Players, set 1)", 0 )
|
GAME( 1981, elim2, 0, elim2, elim2, elim2, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (2 Players, set 1)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, elim2a, elim2, elim2, elim2, elim2, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (2 Players, set 2)", 0 )
|
GAME( 1981, elim2a, elim2, elim2, elim2, elim2, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (2 Players, set 2)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, elim2c, elim2, elim2, elim2c, elim2, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (2 Players, cocktail)", 0 )
|
GAME( 1981, elim2c, elim2, elim2, elim2c, elim2, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (2 Players, cocktail)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, elim4, elim2, elim2, elim4, elim4, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (4 Players)", 0 )
|
GAME( 1981, elim4, elim2, elim2, elim4, elim4, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (4 Players)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, elim4p, elim2, elim2, elim4, elim4, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (4 Players, prototype)", 0 )
|
GAME( 1981, elim4p, elim2, elim2, elim4, elim4, ORIENTATION_FLIP_Y, "Gremlin", "Eliminator (4 Players, prototype)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, spacfury, 0, spacfury, spacfury, spacfury, ORIENTATION_FLIP_Y, "Sega", "Space Fury (revision C)", 0 )
|
GAME( 1981, spacfury, 0, spacfury, spacfury, spacfury, ORIENTATION_FLIP_Y, "Sega", "Space Fury (revision C)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, spacfurya,spacfury, spacfury, spacfury, spacfury, ORIENTATION_FLIP_Y, "Sega", "Space Fury (revision A)", 0 )
|
GAME( 1981, spacfurya,spacfury, spacfury, spacfury, spacfury, ORIENTATION_FLIP_Y, "Sega", "Space Fury (revision A)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, spacfuryb,spacfury, spacfury, spacfury, spacfury, ORIENTATION_FLIP_Y, "Sega", "Space Fury (revision B)", 0 )
|
GAME( 1981, spacfuryb,spacfury, spacfury, spacfury, spacfury, ORIENTATION_FLIP_Y, "Sega", "Space Fury (revision B)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1982, zektor, 0, zektor, zektor, zektor, ORIENTATION_FLIP_Y, "Sega", "Zektor (revision B)", 0 )
|
GAME( 1982, zektor, 0, zektor, zektor, zektor, ORIENTATION_FLIP_Y, "Sega", "Zektor (revision B)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1982, tacscan, 0, tacscan, tacscan, tacscan, ORIENTATION_FLIP_X ^ ROT270, "Sega", "Tac/Scan", GAME_IMPERFECT_SOUND )
|
GAME( 1982, tacscan, 0, tacscan, tacscan, tacscan, ORIENTATION_FLIP_X ^ ROT270, "Sega", "Tac/Scan", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1982, startrek, 0, startrek, startrek, startrek, ORIENTATION_FLIP_Y, "Sega", "Star Trek", GAME_IMPERFECT_SOUND )
|
GAME( 1982, startrek, 0, startrek, startrek, startrek, ORIENTATION_FLIP_Y, "Sega", "Star Trek", GAME_IMPERFECT_SOUND )
|
||||||
|
@ -1428,16 +1428,16 @@ ROM_END
|
|||||||
*
|
*
|
||||||
*************************************/
|
*************************************/
|
||||||
|
|
||||||
GAME( 1980, sasuke, 0, sasuke, sasuke, 0, ROT90, "SNK", "Sasuke vs. Commander", 0 )
|
GAME( 1980, sasuke, 0, sasuke, sasuke, 0, ROT90, "SNK", "Sasuke vs. Commander", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, satansat, 0, satansat, satansat, 0, ROT90, "SNK", "Satan of Saturn (set 1)", GAME_IMPERFECT_SOUND )
|
GAME( 1981, satansat, 0, satansat, satansat, 0, ROT90, "SNK", "Satan of Saturn (set 1)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, satansata,satansat, satansat, satansat, 0, ROT90, "SNK", "Satan of Saturn (set 2)", GAME_IMPERFECT_SOUND )
|
GAME( 1981, satansata,satansat, satansat, satansat, 0, ROT90, "SNK", "Satan of Saturn (set 2)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, zarzon, satansat, satansat, satansat, 0, ROT90, "[SNK] (Taito America license)", "Zarzon", GAME_IMPERFECT_SOUND )
|
GAME( 1981, zarzon, satansat, satansat, satansat, 0, ROT90, "[SNK] (Taito America license)", "Zarzon", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, vanguard, 0, vanguard, vanguard, 0, ROT90, "SNK", "Vanguard (SNK)", 0 )
|
GAME( 1981, vanguard, 0, vanguard, vanguard, 0, ROT90, "SNK", "Vanguard (SNK)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, vanguardc,vanguard, vanguard, vanguard, 0, ROT90, "SNK (Centuri license)", "Vanguard (Centuri)", 0 )
|
GAME( 1981, vanguardc,vanguard, vanguard, vanguard, 0, ROT90, "SNK (Centuri license)", "Vanguard (Centuri)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, vanguardj,vanguard, vanguard, vanguard, 0, ROT90, "SNK", "Vanguard (Japan)", 0 )
|
GAME( 1981, vanguardj,vanguard, vanguard, vanguard, 0, ROT90, "SNK", "Vanguard (Japan)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, fantasy, 0, fantasy, fantasy, 0, ROT90, "SNK", "Fantasy (World)", 0 )
|
GAME( 1981, fantasy, 0, fantasy, fantasy, 0, ROT90, "SNK", "Fantasy (World)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, fantasyu, fantasy, fantasy, fantasyu, 0, ROT90, "[SNK] (Rock-Ola license)", "Fantasy (US)", 0 )
|
GAME( 1981, fantasyu, fantasy, fantasy, fantasyu, 0, ROT90, "[SNK] (Rock-Ola license)", "Fantasy (US)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, fantasyj, fantasy, fantasy, fantasyu, 0, ROT90, "SNK", "Fantasy (Japan)", 0 )
|
GAME( 1981, fantasyj, fantasy, fantasy, fantasyu, 0, ROT90, "SNK", "Fantasy (Japan)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1982, pballoon, 0, pballoon, pballoon, 0, ROT90, "SNK", "Pioneer Balloon", 0 )
|
GAME( 1982, pballoon, 0, pballoon, pballoon, 0, ROT90, "SNK", "Pioneer Balloon", 0 )
|
||||||
GAME( 1982, nibbler, 0, nibbler, nibbler, 0, ROT90, "Rock-Ola", "Nibbler (set 1)", 0 )
|
GAME( 1982, nibbler, 0, nibbler, nibbler, 0, ROT90, "Rock-Ola", "Nibbler (set 1)", 0 )
|
||||||
GAME( 1982, nibblera, nibbler, nibbler, nibblera, 0, ROT90, "Rock-Ola", "Nibbler (set 2)", 0 )
|
GAME( 1982, nibblera, nibbler, nibbler, nibblera, 0, ROT90, "Rock-Ola", "Nibbler (set 2)", 0 )
|
||||||
|
@ -214,5 +214,5 @@ ROM_START( starcrus )
|
|||||||
ROM_END
|
ROM_END
|
||||||
|
|
||||||
|
|
||||||
GAME( 1977, starcrus, 0, starcrus, starcrus, 0, ROT0, "RamTek", "Star Cruiser", 0 )
|
GAME( 1977, starcrus, 0, starcrus, starcrus, 0, ROT0, "RamTek", "Star Cruiser", GAME_IMPERFECT_SOUND )
|
||||||
|
|
||||||
|
@ -1768,10 +1768,10 @@ static DRIVER_INIT( buckrog_enc )
|
|||||||
*
|
*
|
||||||
*************************************/
|
*************************************/
|
||||||
|
|
||||||
GAMEL( 1981, turbo, 0, turbo, turbo, 0, ROT270, "Sega", "Turbo", 0, layout_turbo )
|
GAMEL( 1981, turbo, 0, turbo, turbo, 0, ROT270, "Sega", "Turbo", GAME_IMPERFECT_SOUND , layout_turbo )
|
||||||
GAMEL( 1981, turboa, turbo, turbo, turbo, turbo_enc, ROT270, "Sega", "Turbo (encrypted set 1)", 0, layout_turbo )
|
GAMEL( 1981, turboa, turbo, turbo, turbo, turbo_enc, ROT270, "Sega", "Turbo (encrypted set 1)", GAME_IMPERFECT_SOUND , layout_turbo )
|
||||||
GAMEL( 1981, turbob, turbo, turbo, turbo, turbo_enc, ROT270, "Sega", "Turbo (encrypted set 2)", 0, layout_turbo )
|
GAMEL( 1981, turbob, turbo, turbo, turbo, turbo_enc, ROT270, "Sega", "Turbo (encrypted set 2)", GAME_IMPERFECT_SOUND , layout_turbo )
|
||||||
GAMEL( 1982, subroc3d, 0, subroc3d, subroc3d, 0, ORIENTATION_FLIP_X, "Sega", "Subroc-3D", 0, layout_subroc3d )
|
GAMEL( 1982, subroc3d, 0, subroc3d, subroc3d, 0, ORIENTATION_FLIP_X, "Sega", "Subroc-3D", GAME_IMPERFECT_SOUND , layout_subroc3d )
|
||||||
GAMEL( 1982, buckrog, 0, buckrog, buckrog, buckrog_enc, ROT0, "Sega", "Buck Rogers: Planet of Zoom", 0, layout_buckrog )
|
GAMEL( 1982, buckrog, 0, buckrog, buckrog, buckrog_enc, ROT0, "Sega", "Buck Rogers: Planet of Zoom", GAME_IMPERFECT_SOUND , layout_buckrog )
|
||||||
GAMEL( 1982, zoom909, buckrog, buckrog, buckrog, buckrog_enc, ROT0, "Sega", "Zoom 909", GAME_IMPERFECT_COLORS, layout_buckrog ) // bad PROM
|
GAMEL( 1982, zoom909, buckrog, buckrog, buckrog, buckrog_enc, ROT0, "Sega", "Zoom 909", GAME_IMPERFECT_SOUND | GAME_IMPERFECT_COLORS, layout_buckrog ) // bad PROM
|
||||||
GAMEL( 1982, buckrogn, buckrog, buckrog, buckrog, 0, ROT0, "Sega", "Buck Rogers: Planet of Zoom (not encrypted)", 0, layout_buckrog )
|
GAMEL( 1982, buckrogn, buckrog, buckrog, buckrog, 0, ROT0, "Sega", "Buck Rogers: Planet of Zoom (not encrypted)", GAME_IMPERFECT_SOUND , layout_buckrog )
|
||||||
|
@ -3218,11 +3218,11 @@ ROM_END
|
|||||||
*
|
*
|
||||||
*************************************/
|
*************************************/
|
||||||
|
|
||||||
GAME( 1977, depthch, 0, depthch, depthch, 0, ROT0, "Gremlin", "Depthcharge", 0 )
|
GAME( 1977, depthch, 0, depthch, depthch, 0, ROT0, "Gremlin", "Depthcharge", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1977, depthcho, depthch, depthch, depthch, 0, ROT0, "Gremlin", "Depthcharge (older)", 0 )
|
GAME( 1977, depthcho, depthch, depthch, depthch, 0, ROT0, "Gremlin", "Depthcharge (older)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1977, subhunt, depthch, depthch, depthch, 0, ROT0, "Taito", "Sub Hunter", 0 )
|
GAME( 1977, subhunt, depthch, depthch, depthch, 0, ROT0, "Taito", "Sub Hunter", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1977, safari, 0, safari, safari, 0, ROT0, "Gremlin", "Safari", GAME_NO_SOUND )
|
GAME( 1977, safari, 0, safari, safari, 0, ROT0, "Gremlin", "Safari", GAME_NO_SOUND )
|
||||||
GAME( 1978, frogs, 0, frogs, frogs, 0, ROT0, "Gremlin", "Frogs", 0 )
|
GAME( 1978, frogs, 0, frogs, frogs, 0, ROT0, "Gremlin", "Frogs", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1979, sspaceat, 0, sspaceat, sspaceat, 0, ROT270, "Sega", "Space Attack (upright set 1)", GAME_NO_SOUND )
|
GAME( 1979, sspaceat, 0, sspaceat, sspaceat, 0, ROT270, "Sega", "Space Attack (upright set 1)", GAME_NO_SOUND )
|
||||||
GAME( 1979, sspaceat2,sspaceat, sspaceat, sspaceat, 0, ROT270, "Sega", "Space Attack (upright set 2)", GAME_NO_SOUND )
|
GAME( 1979, sspaceat2,sspaceat, sspaceat, sspaceat, 0, ROT270, "Sega", "Space Attack (upright set 2)", GAME_NO_SOUND )
|
||||||
GAME( 1979, sspaceat3,sspaceat, sspaceat, sspaceat, 0, ROT270, "Sega", "Space Attack (upright set 3)", GAME_NO_SOUND )
|
GAME( 1979, sspaceat3,sspaceat, sspaceat, sspaceat, 0, ROT270, "Sega", "Space Attack (upright set 3)", GAME_NO_SOUND )
|
||||||
@ -3237,17 +3237,17 @@ GAME( 1979, car2, headon2, headon2, car2, 0, ROT0, "[Sega] (RZ Bolog
|
|||||||
GAME( 1979, invho2, 0, invho2, invho2, 0, ROT270, "Sega", "Invinco / Head On 2", GAME_IMPERFECT_SOUND )
|
GAME( 1979, invho2, 0, invho2, invho2, 0, ROT270, "Sega", "Invinco / Head On 2", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1980, nsub, 0, nsub, nsub, 0, ROT270, "Sega", "N-Sub (upright)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
|
GAME( 1980, nsub, 0, nsub, nsub, 0, ROT270, "Sega", "N-Sub (upright)", GAME_IMPERFECT_GRAPHICS | GAME_NO_SOUND )
|
||||||
GAME( 1980, samurai, 0, samurai, samurai, 0, ROT270, "Sega", "Samurai", GAME_NO_SOUND )
|
GAME( 1980, samurai, 0, samurai, samurai, 0, ROT270, "Sega", "Samurai", GAME_NO_SOUND )
|
||||||
GAME( 1979, invinco, 0, invinco, invinco, 0, ROT270, "Sega", "Invinco", 0 )
|
GAME( 1979, invinco, 0, invinco, invinco, 0, ROT270, "Sega", "Invinco", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1979, invds, 0, invds, invds, 0, ROT270, "Sega", "Invinco / Deep Scan", GAME_IMPERFECT_SOUND )
|
GAME( 1979, invds, 0, invds, invds, 0, ROT270, "Sega", "Invinco / Deep Scan", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1980, tranqgun, 0, tranqgun, tranqgun, 0, ROT270, "Sega", "Tranquillizer Gun", GAME_NO_SOUND )
|
GAME( 1980, tranqgun, 0, tranqgun, tranqgun, 0, ROT270, "Sega", "Tranquillizer Gun", GAME_NO_SOUND )
|
||||||
GAME( 1980, spacetrk, 0, spacetrk, spacetrk, 0, ROT270, "Sega", "Space Trek (upright)", GAME_NO_SOUND )
|
GAME( 1980, spacetrk, 0, spacetrk, spacetrk, 0, ROT270, "Sega", "Space Trek (upright)", GAME_NO_SOUND )
|
||||||
GAME( 1980, spacetrkc,spacetrk, spacetrk, sptrekct, 0, ROT270, "Sega", "Space Trek (cocktail)", GAME_NO_SOUND )
|
GAME( 1980, spacetrkc,spacetrk, spacetrk, sptrekct, 0, ROT270, "Sega", "Space Trek (cocktail)", GAME_NO_SOUND )
|
||||||
GAME( 1980, carnival, 0, carnival, carnival, 0, ROT270, "Sega", "Carnival (upright)", 0 )
|
GAME( 1980, carnival, 0, carnival, carnival, 0, ROT270, "Sega", "Carnival (upright)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1980, carnivalc,carnival, carnival, carnvckt, 0, ROT270, "Sega", "Carnival (cocktail)", 0 )
|
GAME( 1980, carnivalc,carnival, carnival, carnvckt, 0, ROT270, "Sega", "Carnival (cocktail)", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1981, brdrline, 0, brdrline, brdrline, 0, ROT270, "Sega", "Borderline", GAME_NO_SOUND )
|
GAME( 1981, brdrline, 0, brdrline, brdrline, 0, ROT270, "Sega", "Borderline", GAME_NO_SOUND )
|
||||||
GAME( 1981, brdrlins, brdrline, brdrline, brdrline, 0, ROT270, "[Sega] (Sidam bootleg)", "Borderline (Sidam bootleg)", GAME_NO_SOUND )
|
GAME( 1981, brdrlins, brdrline, brdrline, brdrline, 0, ROT270, "[Sega] (Sidam bootleg)", "Borderline (Sidam bootleg)", GAME_NO_SOUND )
|
||||||
GAME( 1981, brdrlinb, brdrline, brdrline, brdrline, 0, ROT270, "[Sega] (Karateco bootleg)", "Borderline (Karateco bootleg)", GAME_NO_SOUND )
|
GAME( 1981, brdrlinb, brdrline, brdrline, brdrline, 0, ROT270, "[Sega] (Karateco bootleg)", "Borderline (Karateco bootleg)", GAME_NO_SOUND )
|
||||||
GAME( 1980, digger, 0, digger, digger, 0, ROT270, "Sega", "Digger", GAME_NO_SOUND )
|
GAME( 1980, digger, 0, digger, digger, 0, ROT270, "Sega", "Digger", GAME_NO_SOUND )
|
||||||
GAME( 1981, pulsar, 0, pulsar, pulsar, 0, ROT270, "Sega", "Pulsar", 0 )
|
GAME( 1981, pulsar, 0, pulsar, pulsar, 0, ROT270, "Sega", "Pulsar", GAME_IMPERFECT_SOUND )
|
||||||
GAME( 1979, heiankyo, 0, heiankyo, heiankyo, 0, ROT270, "Denki Onkyo", "Heiankyo Alien", GAME_NO_SOUND )
|
GAME( 1979, heiankyo, 0, heiankyo, heiankyo, 0, ROT270, "Denki Onkyo", "Heiankyo Alien", GAME_NO_SOUND )
|
||||||
GAME( 19??, alphaho, 0, alphaho, alphaho, 0, ROT270, "Data East Corporation", "Alpha Fighter / Head On", GAME_WRONG_COLORS | GAME_NO_SOUND )
|
GAME( 19??, alphaho, 0, alphaho, alphaho, 0, ROT270, "Data East Corporation", "Alpha Fighter / Head On", GAME_WRONG_COLORS | GAME_NO_SOUND )
|
||||||
|
@ -1529,11 +1529,11 @@ static DRIVER_INIT( ixion )
|
|||||||
*************************************/
|
*************************************/
|
||||||
|
|
||||||
/* these games run on standard Zaxxon hardware */
|
/* these games run on standard Zaxxon hardware */
|
||||||
GAME( 1982, zaxxon, 0, zaxxon, zaxxon, 0, ROT90, "Sega", "Zaxxon (set 1)", GAME_SUPPORTS_SAVE )
|
GAME( 1982, zaxxon, 0, zaxxon, zaxxon, 0, ROT90, "Sega", "Zaxxon (set 1)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1982, zaxxon2, zaxxon, zaxxon, zaxxon, 0, ROT90, "Sega", "Zaxxon (set 2)", GAME_SUPPORTS_SAVE )
|
GAME( 1982, zaxxon2, zaxxon, zaxxon, zaxxon, 0, ROT90, "Sega", "Zaxxon (set 2)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1982, zaxxonb, zaxxon, zaxxon, zaxxon, zaxxonb, ROT90, "bootleg", "Jackson", GAME_SUPPORTS_SAVE )
|
GAME( 1982, zaxxonb, zaxxon, zaxxon, zaxxon, zaxxonb, ROT90, "bootleg", "Jackson", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1982, szaxxon, 0, zaxxon, szaxxon, szaxxon, ROT90, "Sega", "Super Zaxxon (315-5013)", GAME_SUPPORTS_SAVE )
|
GAME( 1982, szaxxon, 0, zaxxon, szaxxon, szaxxon, ROT90, "Sega", "Super Zaxxon (315-5013)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1984, futspy, 0, futspy, futspy, futspy, ROT90, "Sega", "Future Spy (315-5061)", GAME_SUPPORTS_SAVE )
|
GAME( 1984, futspy, 0, futspy, futspy, futspy, ROT90, "Sega", "Future Spy (315-5061)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
|
|
||||||
/* these games run on modified Zaxxon hardware with no skewing, extra inputs, and a */
|
/* these games run on modified Zaxxon hardware with no skewing, extra inputs, and a */
|
||||||
/* G-80 Universal Sound Board */
|
/* G-80 Universal Sound Board */
|
||||||
@ -1542,5 +1542,5 @@ GAME( 1983, ixion, 0, razmataz, ixion, ixion, ROT270, "Sega", "
|
|||||||
|
|
||||||
/* these games run on a slightly newer Zaxxon hardware with more ROM space and a */
|
/* these games run on a slightly newer Zaxxon hardware with more ROM space and a */
|
||||||
/* custom sprite DMA chip */
|
/* custom sprite DMA chip */
|
||||||
GAME( 1983, congo, 0, congo, congo, 0, ROT90, "Sega", "Congo Bongo", GAME_SUPPORTS_SAVE )
|
GAME( 1983, congo, 0, congo, congo, 0, ROT90, "Sega", "Congo Bongo", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
GAME( 1983, tiptop, congo, congo, congo, 0, ROT90, "Sega", "Tip Top", GAME_SUPPORTS_SAVE )
|
GAME( 1983, tiptop, congo, congo, congo, 0, ROT90, "Sega", "Tip Top", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
|
||||||
|
Loading…
Reference in New Issue
Block a user