small note

This commit is contained in:
David Haywood 2013-02-23 22:45:28 +00:00
parent 211c0455c8
commit d97af81131

View File

@ -910,6 +910,9 @@ void *coolridr_state::draw_tile_row_threaded(void *param, int threadid)
continue;
}
// I don't know, the Rainbow is a non-zoomed sprite and won't link unless you move one half
if (used_flipx)
hPositionx -= 1;
UINT16 hZoomTable[16];
int hPositionTable[16];
@ -1518,7 +1521,11 @@ WRITE32_MEMBER(coolridr_state::sysh1_blit_mode_w)
{
m_blitterMode = (data & 0x00ff0000) >> 16;
if (m_blitterMode == 0xf4)
if (m_blitterMode == 0x4f)
{
/* used during end sequence, purpose unknown */
}
else if (m_blitterMode == 0xf4)
{
// Some sort of addressing state.
// In the case of text, simply writes 4 characters per 32-bit word.