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Fixed unwanted typo.
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@ -114,7 +114,7 @@ static void draw_sprites(running_machine *machine, bitmap_t *bitmap, const recta
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code = spriteram[offs+3] + ( ( spriteram[offs+1] & 0xc0 ) << 2 );
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sx = (spriteram[offs+2]);
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sy = 0xf0 - spriteram[offs];
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color = 0x10+((spriteram[offs+1] & 0x20) >> 4) + ((spriteram[offs+1] & 0x8)>>3);.
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color = 0x10+((spriteram[offs+1] & 0x20) >> 4) + ((spriteram[offs+1] & 0x8)>>3);
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fx = !(spriteram[offs+1] & 0x04);
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fy = (spriteram[offs+1] & 0x02);
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