diff --git a/src/mess/drivers/vboy.c b/src/mess/drivers/vboy.c index 97110df00a1..a8344cc06dd 100644 --- a/src/mess/drivers/vboy.c +++ b/src/mess/drivers/vboy.c @@ -36,10 +36,7 @@ #define READ_COLTAB2(wldoffs) READ_BGMAP((0x1de00 >> 1) + wldoffs) #define READ_OBJECTS(wldoffs) READ_BGMAP((0x1e000 >> 1) + wldoffs) -#define WRITE_BG_TEMPDRAW_MAP(woffs, wdat) m_bg_tempdraw_map[(woffs) & 0xffffff] = wdat; #define WRITE_OVR_TEMPDRAW_MAP(woffs, wdat) m_ovr_tempdraw_map[(woffs) & 0x3f] = wdat; - -#define READ_BG_TEMPDRAW_MAP(roffs) m_bg_tempdraw_map[(roffs) & 0xffffff]; #define READ_OVR_TEMPDRAW_MAP(roffs) m_ovr_tempdraw_map[(roffs) & 0x3f]; #define READ_FONT(roffs) m_font[(roffs) & 0x3fff] @@ -167,7 +164,6 @@ public: vboy_regs_t m_vboy_regs; vip_regs_t m_vip_regs; vboy_timer_t m_vboy_timer; - INT32 *m_bg_tempdraw_map; INT32 *m_ovr_tempdraw_map; UINT16 m_frame_count; UINT8 m_displayfb; @@ -210,7 +206,6 @@ void vboy_state::video_start() //int i; // Allocate memory for temporary screens - m_bg_tempdraw_map = auto_alloc_array_clear(machine(), INT32, 0x1000000); m_ovr_tempdraw_map = auto_alloc_array_clear(machine(), INT32, 0x40); // Allocate memory for framebuffers