diff --git a/src/mame/drivers/beaminv.c b/src/mame/drivers/beaminv.c index 7c90855664b..7b468764827 100644 --- a/src/mame/drivers/beaminv.c +++ b/src/mame/drivers/beaminv.c @@ -33,7 +33,7 @@ Stephh's notes (based on the games Z80 code and some tests) : . 2 players game : [0x1839] = 0xaa (player 1) or 0x55 (player 2) - Credits are stored at address 0x1837 (BCD coded, range 0x00-0x99) -2) 'beaminva' +2) 'pacominv' - Routine to handle the analog inputs at 0x04bd. Contents from 0x3400 (IN2) is compared with contents from 0x1d05 (value in RAM). @@ -298,7 +298,7 @@ static INPUT_PORTS_START( beaminv ) INPUT_PORTS_END -static INPUT_PORTS_START( beaminva ) +static INPUT_PORTS_START( pacominv ) PORT_INCLUDE( beaminv ) PORT_MODIFY("DSW") @@ -367,7 +367,7 @@ ROM_START( beaminv ) ROM_END -ROM_START( beaminva ) +ROM_START( pacominv ) ROM_REGION( 0x10000, "maincpu", 0 ) ROM_LOAD( "rom_0", 0x0000, 0x0400, CRC(67e100dd) SHA1(5f58e2ed3da14c48f7c382ee6091a59caf8e0609) ) ROM_LOAD( "rom_1", 0x0400, 0x0400, CRC(442bbe98) SHA1(0e0382d4f6491629449759747019bd453a458b66) ) @@ -385,5 +385,5 @@ ROM_END * *************************************/ -GAMEL( 1979, beaminv, 0, beaminv, beaminv, 0, ROT270, "Tekunon Kougyou", "Beam Invader (set 1)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE, layout_beaminv ) -GAMEL( 1979, beaminva, beaminv, beaminv, beaminva, 0, ROT270, "Tekunon Kougyou", "Beam Invader (set 2)", GAME_NO_SOUND | GAME_SUPPORTS_SAVE, layout_beaminv ) // what's the real title ? +GAMEL( 1979, beaminv, 0, beaminv, beaminv, 0, ROT270, "Tekunon Kougyou", "Beam Invader", GAME_NO_SOUND | GAME_SUPPORTS_SAVE, layout_beaminv ) +GAMEL( 1979, pacominv, beaminv, beaminv, pacominv, 0, ROT270, "Pacom Corporation", "Pacom Invader", GAME_NO_SOUND | GAME_SUPPORTS_SAVE, layout_beaminv ) diff --git a/src/mame/mame.lst b/src/mame/mame.lst index a035b59ba02..c6054234bdf 100644 --- a/src/mame/mame.lst +++ b/src/mame/mame.lst @@ -9977,7 +9977,7 @@ fitfight // bootleg of Art of Fighting histryma // bootleg of Fighter's History bbprot // unfinished prototype beaminv // (c) 1979 Tekunon Kougyou (Arcade TV Game List - P.95, Left, 9 from top) -beaminva // (c) 1979 Tekunon Kougyou (Arcade TV Game List - P.95, Left, 9 from top) +pacominv // (c) 1979 Pacom Corporation mcatadv // (c) 1993 Wintechno mcatadvj // (c) 1993 Wintechno catt // (c) 1993 Wintechno