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New games marked as GAME_NOT_WORKING
------------------------------------ Dragon World II (ver. 100X, Export) [Arzeno Fabrice, zozo]
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@ -691,7 +691,10 @@ static ADDRESS_MAP_START( cavepgm_mem, ADDRESS_SPACE_PROGRAM, 16)
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AM_RANGE(0x700006, 0x700007) AM_WRITENOP // Watchdog?
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AM_RANGE(0x800000, 0x81ffff) AM_RAM AM_MIRROR(0x0e0000) AM_BASE(&pgm_mainram) AM_SHARE("sram") /* Main Ram */
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// AM_RANGE(0x800000, 0x81ffff) AM_RAM AM_MIRROR(0x0e0000) AM_BASE(&pgm_mainram) AM_SHARE("sram") /* Main Ram */
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AM_RANGE(0x800000, 0x81ffff) AM_RAM AM_BASE(&pgm_mainram) AM_SHARE("sram") /* Main Ram */
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/* 0x880000 - 0x89ffff seems to be protection related, maybe they just happen to access protection results
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via a mirror tho. */
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AM_RANGE(0x900000, 0x907fff) AM_MIRROR(0x0f8000) AM_RAM_WRITE(pgm_videoram_w) AM_BASE_MEMBER(pgm_state, videoram) /* IGS023 VIDEO CHIP */
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AM_RANGE(0xa00000, 0xa011ff) AM_RAM_WRITE(paletteram16_xRRRRRGGGGGBBBBB_word_w) AM_BASE_GENERIC(paletteram)
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@ -1837,6 +1840,24 @@ ROM_START( drgw2 )
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PGM_AUDIO_BIOS
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ROM_END
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ROM_START( dw2v100x )
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ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */
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PGM_68K_BIOS
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ROM_LOAD16_WORD_SWAP( "dragonv100x.bin", 0x100000, 0x080000, CRC(5e71851d) SHA1(62052469f69daec88efd26652c1b893d6f981912) )
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ROM_REGION( 0x800000, "tiles", 0 ) /* 8x8 Text Tiles + 32x32 BG Tiles */
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PGM_VIDEO_BIOS
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ROM_LOAD( "pgmt0200.u7", 0x400000, 0x400000, CRC(b0f6534d) SHA1(174cacd81169a0e0d14790ac06d03caed737e05d) )
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ROM_REGION( 0x400000, "sprcol", 0 ) /* Sprite Colour Data */
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ROM_LOAD( "pgma0200.u5", 0x0000000, 0x400000, CRC(13b95069) SHA1(4888b06002afb18eab81c010e9362629045767af) )
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ROM_REGION( 0x400000, "sprmask", 0 ) /* Sprite Masks + Colour Indexes */
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ROM_LOAD( "pgmb0200.u9", 0x0000000, 0x400000, CRC(932d0f13) SHA1(4b8e008f9c617cb2b95effeb81abc065b30e5c86) )
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ROM_REGION( 0x400000, "ics", 0 ) /* Samples - (8 bit mono 11025Hz) - */
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PGM_AUDIO_BIOS
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ROM_END
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ROM_START( drgw2c )
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ROM_REGION( 0x600000, "maincpu", 0 ) /* 68000 Code */
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@ -4288,6 +4309,16 @@ static DRIVER_INIT( drgw2 )
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mem16[0x1311ce / 2] = 0x4e93;
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}
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static DRIVER_INIT( dw2v100x )
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{
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UINT16 *mem16 = (UINT16 *)memory_region(machine, "maincpu");
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drgwld2_common_init(machine);
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mem16[0x131084 / 2] = 0x4e93;
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mem16[(0x131084+0xa6) / 2] = 0x4e93;
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mem16[(0x131084+0x136) / 2] = 0x4e93;
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}
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static DRIVER_INIT( drgw2c )
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{
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UINT16 *mem16 = (UINT16 *)memory_region(machine, "maincpu");
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@ -5487,8 +5518,7 @@ static READ16_HANDLER( ddp3_asic_r )
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realkey |= valuekey;
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d ^= realkey;
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// return d;
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return d & 0xff; // hack, keeps it going a bit longer
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return d;
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}
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else if (offset == 1)
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@ -5503,19 +5533,32 @@ static READ16_HANDLER( ddp3_asic_r )
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return 0xffff;
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}
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static READ16_HANDLER( ddp3_ram_mirror_r )
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{
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// HACK!
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// this should be a mirror of main ram, at least according to the standard PGM map.
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// returning 0x0000 for all values read from here allows the games to run for a bit longer tho
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printf("%06x ddp3_ram_mirror_r would return %04x returning 0x0000 instead\n", cpu_get_pc(space->cpu), pgm_mainram[offset]);
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return 0x0000;
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//return pgm_mainram[offset];
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}
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void install_asic27a_ddp3(running_machine* machine)
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{
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memory_install_readwrite16_handler(cputag_get_address_space(machine, "maincpu", ADDRESS_SPACE_PROGRAM), 0x500000, 0x500005, 0, 0, ddp3_asic_r, ddp3_asic_w);
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memory_install_read16_handler(cputag_get_address_space(machine, "maincpu", ADDRESS_SPACE_PROGRAM), 0x880000, 0x89ffff, 0, 0, ddp3_ram_mirror_r);
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}
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void install_asic27a_ket(running_machine* machine)
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{
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memory_install_readwrite16_handler(cputag_get_address_space(machine, "maincpu", ADDRESS_SPACE_PROGRAM), 0x400000, 0x400005, 0, 0, ddp3_asic_r, ddp3_asic_w);
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memory_install_read16_handler(cputag_get_address_space(machine, "maincpu", ADDRESS_SPACE_PROGRAM), 0x880000, 0x89ffff, 0, 0, ddp3_ram_mirror_r);
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}
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void install_asic27a_espgal(running_machine* machine)
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{
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memory_install_readwrite16_handler(cputag_get_address_space(machine, "maincpu", ADDRESS_SPACE_PROGRAM), 0x400000, 0x400005, 0, 0, ddp3_asic_r, ddp3_asic_w);
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memory_install_read16_handler(cputag_get_address_space(machine, "maincpu", ADDRESS_SPACE_PROGRAM), 0x880000, 0x89ffff, 0, 0, ddp3_ram_mirror_r);
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}
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@ -5559,6 +5602,7 @@ GAME( 1997, orlegend111c, orlegend, pgm, pgm, orlegend, ROT0, "IGS
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GAME( 1997, orlegend105k, orlegend, pgm, orld105k, orlegend, ROT0, "IGS", "Oriental Legend / Xi You Shi E Zhuan (ver. 105, Korean Board)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE ) // V0000 no date! - runs as Korea
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GAME( 1997, drgw2, pgm, drgw2, pgm, drgw2, ROT0, "IGS", "Dragon World II (ver. 110X, Export)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // This set still has protection issues!
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GAME( 1997, dw2v100x, drgw2, drgw2, pgm, dw2v100x, ROT0, "IGS", "Dragon World II (ver. 100X, Export)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // This set still has protection issues!
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GAME( 1997, drgw2j, drgw2, drgw2, pgm, drgw2j, ROT0, "IGS", "Chuugokuryuu II (ver. 100J, Japan)", GAME_IMPERFECT_SOUND | GAME_UNEMULATED_PROTECTION | GAME_NOT_WORKING | GAME_SUPPORTS_SAVE ) // This set still has protection issues!
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GAME( 1997, drgw2c, drgw2, drgw2, pgm, drgw2c, ROT0, "IGS", "Zhong Guo Long II (ver. 100C, China)", GAME_IMPERFECT_SOUND | GAME_SUPPORTS_SAVE )
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@ -8546,6 +8546,7 @@ Other Sun games
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DRIVER( orlegend111c ) /* (c) 1997 */
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DRIVER( orlegend105k ) /* (c) 1997 */
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DRIVER( drgw2 ) /* (c) 1997 */
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DRIVER( dw2v100x ) /* (c) 1997 */
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DRIVER( drgw2c ) /* (c) 1997 */
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DRIVER( drgw2j ) /* (c) 1997 */
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DRIVER( drgw3 ) /* (c) 1998 */
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