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megasys1.cpp (system Z hardware games): fixed sound regression from 0.171. System Z games use a Z80 as sound cpu instead of a m68k. In 0.171 the input lines' enumeration for z80 was changed and this wasn't updated (nw)
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@ -447,7 +447,10 @@ WRITE16_MEMBER(megasys1_state::megasys1_vregs_A_w)
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break;
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break;
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case 0x308/2 : soundlatch_word_w(space,0,new_data,0xffff);
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case 0x308/2 : soundlatch_word_w(space,0,new_data,0xffff);
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if (!m_hardware_type_z)
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m_audiocpu->set_input_line(4, HOLD_LINE);
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m_audiocpu->set_input_line(4, HOLD_LINE);
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else
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m_audiocpu->set_input_line(5, HOLD_LINE);
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break;
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break;
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default : SHOW_WRITE_ERROR("vreg %04X <- %04X",offset*2,data);
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default : SHOW_WRITE_ERROR("vreg %04X <- %04X",offset*2,data);
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