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silkwormb: fix last level graphics
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@ -1105,6 +1105,12 @@ ROM_END
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sound cpu: sharp LH0080A Z80A @ 4MHz 8705
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this set shows "GF" (revision?) on title screen
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this seems to be a bootleg of a prototype, not sure if it's the other proto set hacked or another rev proto
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some of the tile roms are half size but the original has a lot of unused data so nothing is missing in game.
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the various Mitsubishi custom chips present on original board are implemented with standard ttl chips:
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MN50005XTA on the main board is 11 ttl chips
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M60002-0118P on the video board is 27 ttl chips
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MA7053 sil module on the main board is 4 ttl chips
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these are all properly integrated into the design of the boards, not plug-in sub/daughter boards.
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*/
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ROM_START( silkwormb )
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ROM_REGION( 0x20000, "maincpu", 0 )
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@ -1133,7 +1139,7 @@ ROM_START( silkwormb )
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ROM_LOAD( "silkworm.14", 0x00000, 0x10000, CRC(409df64b) SHA1(cada970bf9cc8f6522e7a71e00fe873568852873) ) /* bg tiles TMM24512 */
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ROM_LOAD( "e14.15", 0x10000, 0x08000, CRC(b02acdb6) SHA1(6be74bb89680b79b3a5d13af638ed5a0bb077dad) ) /* bg tiles 27C256 */
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ROM_LOAD( "e15.16", 0x20000, 0x08000, CRC(caf7b25e) SHA1(2c348af9d03efd801cbbc06deb02869bd6449518) ) /* bg tiles 27C256 */
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ROM_LOAD( "e16.17", 0x30000, 0x08000, CRC(7ec93873) SHA1(0993a3b3e5ca84ef0ea32159825e379ba4cc5fbb) ) /* bg tiles 27C256 */
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ROM_LOAD( "e16.17", 0x38000, 0x08000, CRC(7ec93873) SHA1(0993a3b3e5ca84ef0ea32159825e379ba4cc5fbb) ) /* bg tiles 27C256 */
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ROM_END
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/*
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