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nova2001.c: enabled save state support (nw)
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@ -994,10 +994,10 @@ DRIVER_INIT_MEMBER(nova2001_state,raiders5)
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*************************************/
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// YEAR, NAME, PARENT, MACHINE, INPUT, INIT, MONITOR,COMPANY,FULLNAME,FLAGS
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GAME( 1983, nova2001, 0, nova2001, nova2001, driver_device, 0, ROT0, "UPL", "Nova 2001 (Japan)", 0 )
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GAME( 1983, nova2001u, nova2001, nova2001, nova2001, driver_device, 0, ROT0, "UPL (Universal license)", "Nova 2001 (US)", 0 )
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GAME( 1984, ninjakun, 0, ninjakun, ninjakun, driver_device, 0, ROT0, "UPL (Taito license)", "Ninjakun Majou no Bouken", 0 )
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GAME( 1985, pkunwar, 0, pkunwar, pkunwar, nova2001_state, pkunwar, ROT0, "UPL", "Penguin-Kun Wars (US)", 0 )
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GAME( 1985, pkunwarj, pkunwar, pkunwar, pkunwar, nova2001_state, pkunwar, ROT0, "UPL", "Penguin-Kun Wars (Japan)", 0 )
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GAME( 1985, raiders5, 0, raiders5, raiders5, nova2001_state, raiders5, ROT0, "UPL", "Raiders5", 0 )
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GAME( 1985, raiders5t, raiders5, raiders5, raiders5, nova2001_state, raiders5, ROT0, "UPL (Taito license)", "Raiders5 (Japan)", 0 )
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GAME( 1983, nova2001, 0, nova2001, nova2001, driver_device, 0, ROT0, "UPL", "Nova 2001 (Japan)", GAME_SUPPORTS_SAVE )
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GAME( 1983, nova2001u, nova2001, nova2001, nova2001, driver_device, 0, ROT0, "UPL (Universal license)", "Nova 2001 (US)", GAME_SUPPORTS_SAVE )
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GAME( 1984, ninjakun, 0, ninjakun, ninjakun, driver_device, 0, ROT0, "UPL (Taito license)", "Ninjakun Majou no Bouken", GAME_SUPPORTS_SAVE )
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GAME( 1985, pkunwar, 0, pkunwar, pkunwar, nova2001_state, pkunwar, ROT0, "UPL", "Penguin-Kun Wars (US)", GAME_SUPPORTS_SAVE )
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GAME( 1985, pkunwarj, pkunwar, pkunwar, pkunwar, nova2001_state, pkunwar, ROT0, "UPL", "Penguin-Kun Wars (Japan)", GAME_SUPPORTS_SAVE )
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GAME( 1985, raiders5, 0, raiders5, raiders5, nova2001_state, raiders5, ROT0, "UPL", "Raiders5", GAME_SUPPORTS_SAVE )
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GAME( 1985, raiders5t, raiders5, raiders5, raiders5, nova2001_state, raiders5, ROT0, "UPL (Taito license)", "Raiders5 (Japan)", GAME_SUPPORTS_SAVE )
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@ -3,19 +3,25 @@ class nova2001_state : public driver_device
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public:
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nova2001_state(const machine_config &mconfig, device_type type, const char *tag)
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: driver_device(mconfig, type, tag),
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m_fg_videoram(*this, "fg_videoram"),
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m_bg_videoram(*this, "bg_videoram"),
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m_spriteram(*this, "spriteram"),
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m_maincpu(*this, "maincpu"),
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m_gfxdecode(*this, "gfxdecode"),
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m_palette(*this, "palette") { }
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m_palette(*this, "palette"),
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m_fg_videoram(*this, "fg_videoram"),
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m_bg_videoram(*this, "bg_videoram"),
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m_spriteram(*this, "spriteram") { }
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required_device<cpu_device> m_maincpu;
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required_device<gfxdecode_device> m_gfxdecode;
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required_device<palette_device> m_palette;
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UINT8 m_ninjakun_io_a002_ctrl;
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optional_shared_ptr<UINT8> m_fg_videoram;
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required_shared_ptr<UINT8> m_bg_videoram;
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optional_shared_ptr<UINT8> m_spriteram;
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UINT8 m_ninjakun_io_a002_ctrl;
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tilemap_t *m_bg_tilemap;
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tilemap_t *m_fg_tilemap;
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optional_shared_ptr<UINT8> m_spriteram;
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DECLARE_WRITE8_MEMBER(ninjakun_cpu1_io_A002_w);
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DECLARE_WRITE8_MEMBER(ninjakun_cpu2_io_A002_w);
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DECLARE_WRITE8_MEMBER(ninjakun_paletteram_w);
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@ -27,9 +33,18 @@ public:
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DECLARE_WRITE8_MEMBER(nova2001_scroll_y_w);
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DECLARE_WRITE8_MEMBER(nova2001_flipscreen_w);
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DECLARE_WRITE8_MEMBER(pkunwar_flipscreen_w);
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DECLARE_CUSTOM_INPUT_MEMBER(ninjakun_io_A002_ctrl_r);
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DECLARE_DRIVER_INIT(raiders5);
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DECLARE_DRIVER_INIT(pkunwar);
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DECLARE_VIDEO_START(nova2001);
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DECLARE_PALETTE_INIT(nova2001);
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DECLARE_MACHINE_START(ninjakun);
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DECLARE_VIDEO_START(ninjakun);
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DECLARE_VIDEO_START(pkunwar);
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DECLARE_VIDEO_START(raiders5);
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TILE_GET_INFO_MEMBER(nova2001_get_bg_tile_info);
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TILE_GET_INFO_MEMBER(nova2001_get_fg_tile_info);
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TILE_GET_INFO_MEMBER(ninjakun_get_bg_tile_info);
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@ -37,12 +52,7 @@ public:
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TILE_GET_INFO_MEMBER(pkunwar_get_bg_tile_info);
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TILE_GET_INFO_MEMBER(raiders5_get_bg_tile_info);
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TILE_GET_INFO_MEMBER(raiders5_get_fg_tile_info);
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DECLARE_VIDEO_START(nova2001);
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DECLARE_PALETTE_INIT(nova2001);
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DECLARE_MACHINE_START(ninjakun);
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DECLARE_VIDEO_START(ninjakun);
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DECLARE_VIDEO_START(pkunwar);
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DECLARE_VIDEO_START(raiders5);
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UINT32 screen_update_nova2001(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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UINT32 screen_update_ninjakun(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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UINT32 screen_update_pkunwar(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect);
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@ -50,7 +60,4 @@ public:
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void nova2001_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect );
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void pkunwar_draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect );
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void lineswap_gfx_roms(const char *region, const int bit);
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required_device<cpu_device> m_maincpu;
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required_device<gfxdecode_device> m_gfxdecode;
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required_device<palette_device> m_palette;
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};
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