mirror of
https://github.com/holub/mame
synced 2025-07-04 17:38:08 +03:00
some alignment, spacing, info, notes... (nw)
This commit is contained in:
parent
b339e78fbe
commit
dbed74ef60
@ -36,6 +36,16 @@
|
|||||||
* Janken Man Lucky!, (c) 199?, Sunwise.
|
* Janken Man Lucky!, (c) 199?, Sunwise.
|
||||||
|
|
||||||
|
|
||||||
|
****************************************************************************
|
||||||
|
|
||||||
|
General Notes...
|
||||||
|
|
||||||
|
For better experience, use the hi-res external artwork I made.
|
||||||
|
|
||||||
|
Preview: http://www.robertofresca.com/imagenes/jankenmn_full.png
|
||||||
|
Artwork: http://mrdo.mameworld.info/artwork/jankenmn.zip
|
||||||
|
(mirror) http://www.progettoemma.net/mw/jankenmn.zip
|
||||||
|
|
||||||
****************************************************************************
|
****************************************************************************
|
||||||
|
|
||||||
Hardware Notes...
|
Hardware Notes...
|
||||||
@ -108,27 +118,27 @@
|
|||||||
|
|
||||||
lamps:
|
lamps:
|
||||||
|
|
||||||
0 = Multiplier 1 "attarii" (pays x1)
|
00 = Multiplier 1 "attarii" (pays x1)
|
||||||
1 = Multiplier 2 "ooatari" (pays x2)
|
01 = Multiplier 2 "ooatari" (pays x2)
|
||||||
|
|
||||||
2 = Rock button LED
|
02 = Rock button LED
|
||||||
3 = Scissors button LED
|
03 = Scissors button LED
|
||||||
4 = Paper button LED
|
04 = Paper button LED
|
||||||
|
|
||||||
5 = Lose
|
05 = Lose
|
||||||
6 = Draw
|
06 = Draw
|
||||||
7 = Win
|
07 = Win
|
||||||
|
|
||||||
8 = Base Hand
|
08 = Base Hand
|
||||||
9 = Paper components
|
09 = Paper components
|
||||||
10 = Paper/Scissors components
|
10 = Paper/Scissors common components
|
||||||
11 = Rock components
|
11 = Rock components
|
||||||
12 = Scissors components
|
12 = Scissors components
|
||||||
13 = Rock/Scissors components
|
13 = Rock/Scissors common components
|
||||||
|
|
||||||
14 = Payout error LED
|
14 = Payout error LED
|
||||||
|
|
||||||
Not implemented in internal .lay:
|
Not implemented in the internal layout/artwork:
|
||||||
|
|
||||||
15 = Rotating blue lamp
|
15 = Rotating blue lamp
|
||||||
|
|
||||||
@ -169,7 +179,7 @@ public:
|
|||||||
*********************************************/
|
*********************************************/
|
||||||
|
|
||||||
static const UINT8 led_map[16] = // 7748 IC?
|
static const UINT8 led_map[16] = // 7748 IC?
|
||||||
{ 0x3f,0x06,0x5b,0x4f,0x66,0x6d,0x7c,0x07,0x7f,0x67,0x58,0x4c,0x62,0x69,0x78,0x00 };
|
{ 0x3f, 0x06, 0x5b, 0x4f, 0x66, 0x6d, 0x7c, 0x07, 0x7f, 0x67, 0x58, 0x4c, 0x62, 0x69, 0x78, 0x00 };
|
||||||
|
|
||||||
WRITE8_MEMBER(jankenmn_state::lamps1_w)
|
WRITE8_MEMBER(jankenmn_state::lamps1_w)
|
||||||
{
|
{
|
||||||
@ -182,7 +192,7 @@ WRITE8_MEMBER(jankenmn_state::lamps1_w)
|
|||||||
output_set_lamp_value(13, (data & 3) != 0);
|
output_set_lamp_value(13, (data & 3) != 0);
|
||||||
|
|
||||||
// d4-d7: led7seg (remaining credits) right digit
|
// d4-d7: led7seg (remaining credits) right digit
|
||||||
output_set_digit_value(1, led_map[data >> 4 & 0xf]);
|
output_set_digit_value(1, led_map[data >> 4 & 0x0f]);
|
||||||
|
|
||||||
// d3: ? (only set if game is over)
|
// d3: ? (only set if game is over)
|
||||||
}
|
}
|
||||||
@ -222,6 +232,8 @@ WRITE8_MEMBER(jankenmn_state::lamps3_w)
|
|||||||
coin_lockout_global_w(machine(), ~data & 0x20);
|
coin_lockout_global_w(machine(), ~data & 0x20);
|
||||||
|
|
||||||
// d0, d6, d7: N/C?
|
// d0, d6, d7: N/C?
|
||||||
|
if (data & 0x04)
|
||||||
|
logerror("payout: %02X\n", (data & 0x04));
|
||||||
}
|
}
|
||||||
|
|
||||||
CUSTOM_INPUT_MEMBER(jankenmn_state::hopper_status_r)
|
CUSTOM_INPUT_MEMBER(jankenmn_state::hopper_status_r)
|
||||||
@ -249,6 +261,46 @@ static ADDRESS_MAP_START( jankenmn_port_map, AS_IO, 8, jankenmn_state )
|
|||||||
AM_RANGE(0x30, 0x30) AM_WRITENOP // ???
|
AM_RANGE(0x30, 0x30) AM_WRITENOP // ???
|
||||||
ADDRESS_MAP_END
|
ADDRESS_MAP_END
|
||||||
|
|
||||||
|
/*
|
||||||
|
Writes to port 30h....
|
||||||
|
|
||||||
|
They are coming from different code chunks, but seems that at least
|
||||||
|
they have different functions. Writes from 00B6h are unknown, whilst
|
||||||
|
others coming from 00D6h are counters. Sometimes whilst one increase,
|
||||||
|
the other one decrease. Writes coming from 0103h seems to clear (00)
|
||||||
|
or just end whatever the command sent.
|
||||||
|
|
||||||
|
Other behaviours could point to be different counters.
|
||||||
|
|
||||||
|
Also when you win, and the multipliers start to run, a lot of data
|
||||||
|
is written to the port. Maybe is a leftover, or just a connector to
|
||||||
|
hook the multiplier's 'roulette style' matrix lamps for other Janken
|
||||||
|
Man games...
|
||||||
|
|
||||||
|
':maincpu' (00B6): unmapped io memory write to 0030 = 01 & FF
|
||||||
|
':maincpu' (00D6): unmapped io memory write to 0030 = 2F & FF
|
||||||
|
':maincpu' (0103): unmapped io memory write to 0030 = 00 & FF
|
||||||
|
|
||||||
|
':maincpu' (00B6): unmapped io memory write to 0030 = F4 & FF
|
||||||
|
':maincpu' (00D6): unmapped io memory write to 0030 = 30 & FF
|
||||||
|
':maincpu' (0103): unmapped io memory write to 0030 = 00 & FF
|
||||||
|
|
||||||
|
':maincpu' (00B6): unmapped io memory write to 0030 = E7 & FF
|
||||||
|
':maincpu' (00D6): unmapped io memory write to 0030 = 31 & FF
|
||||||
|
':maincpu' (0103): unmapped io memory write to 0030 = 00 & FF
|
||||||
|
|
||||||
|
':maincpu' (00B6): unmapped io memory write to 0030 = DA & FF
|
||||||
|
':maincpu' (00D6): unmapped io memory write to 0030 = 32 & FF
|
||||||
|
':maincpu' (0103): unmapped io memory write to 0030 = 00 & FF
|
||||||
|
|
||||||
|
':maincpu' (00B6): unmapped io memory write to 0030 = CD & FF
|
||||||
|
':maincpu' (00D6): unmapped io memory write to 0030 = 33 & FF
|
||||||
|
':maincpu' (0103): unmapped io memory write to 0030 = 00 & FF
|
||||||
|
|
||||||
|
|
||||||
|
Need more analysis...
|
||||||
|
|
||||||
|
*/
|
||||||
|
|
||||||
/*********************************************
|
/*********************************************
|
||||||
* Input Ports Definitions *
|
* Input Ports Definitions *
|
||||||
@ -256,9 +308,9 @@ ADDRESS_MAP_END
|
|||||||
|
|
||||||
static INPUT_PORTS_START( jankenmn )
|
static INPUT_PORTS_START( jankenmn )
|
||||||
PORT_START("IN0")
|
PORT_START("IN0")
|
||||||
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_NAME("Guu (Rock)")
|
PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_CODE(KEYCODE_Z) PORT_NAME("Guu (Rock)")
|
||||||
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_NAME("Choki (Scissors)")
|
PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_CODE(KEYCODE_X) PORT_NAME("Choki (Scissors)")
|
||||||
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_NAME("Paa (Paper)")
|
PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_BUTTON3 ) PORT_CODE(KEYCODE_C) PORT_NAME("Paa (Paper)")
|
||||||
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
|
PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_UNKNOWN )
|
||||||
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN3 ) // 100 yen coin
|
PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN3 ) // 100 yen coin
|
||||||
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, jankenmn_state, hopper_status_r, NULL)
|
PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_SPECIAL ) PORT_CUSTOM_MEMBER(DEVICE_SELF, jankenmn_state, hopper_status_r, NULL)
|
||||||
@ -362,5 +414,5 @@ ROM_END
|
|||||||
* Game Drivers *
|
* Game Drivers *
|
||||||
*********************************************/
|
*********************************************/
|
||||||
|
|
||||||
/* YEAR NAME PARENT MACHINE INPUT INIT ROT COMPANY FULLNAME FLAGS... LAYOUT */
|
/* YEAR NAME PARENT MACHINE INPUT STATE INIT ROT COMPANY FULLNAME FLAGS... LAYOUT */
|
||||||
GAMEL( 1991, jankenmn, 0, jankenmn, jankenmn, driver_device, 0, ROT0, "Sunwise", "Janken Man Kattara Ageru", GAME_SUPPORTS_SAVE, layout_jankenmn )
|
GAMEL( 1991, jankenmn, 0, jankenmn, jankenmn, driver_device, 0, ROT0, "Sunwise", "Janken Man Kattara Ageru", GAME_SUPPORTS_SAVE, layout_jankenmn )
|
||||||
|
Loading…
Reference in New Issue
Block a user