Added correct refresh rate for PGM games [Zakk]

This commit is contained in:
Angelo Salese 2010-12-12 21:08:50 +00:00
parent d9419ca8ef
commit dc01bb8dd6

View File

@ -1379,7 +1379,7 @@ static MACHINE_CONFIG_START( pgm, pgm_state )
/* video hardware */
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_REFRESH_RATE(59.17) // verified on pcb
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(64*8, 64*8)
@ -1531,7 +1531,7 @@ static MACHINE_CONFIG_START( cavepgm, cavepgm_state )
/* video hardware */
MDRV_SCREEN_ADD("screen", RASTER)
MDRV_SCREEN_REFRESH_RATE(60)
MDRV_SCREEN_REFRESH_RATE(59.17) // verified on pcb
MDRV_SCREEN_VBLANK_TIME(ATTOSECONDS_IN_USEC(0))
MDRV_SCREEN_FORMAT(BITMAP_FORMAT_INDEXED16)
MDRV_SCREEN_SIZE(64*8, 64*8)