Revert "ui: remove clock freqs trailing 0s on machine info screen (nw)"

This reverts commit 64c1136440.
This commit is contained in:
hap 2020-04-03 01:43:40 +02:00
parent 64c1136440
commit dce2324ff4
2 changed files with 43 additions and 54 deletions

View File

@ -69,16 +69,16 @@ void menu_device_config::populate(float &customtop, float &custombottom)
count++;
}
int n = (clock >= 1000000) ? (clock / 1000000) : (clock / 1000);
int d = (clock >= 1000000) ? (clock % 1000000) : (clock % 1000);
while (d != 0 && (d % 10) == 0)
d /= 10;
// if more than one, prepend a #x in front of the CPU name and display clock in kHz or MHz
util::stream_format(str,
(count > 1) ? " %1$d" UTF8_MULTIPLY "%2$s %3$d.%4$d" UTF8_NBSP "%5$s\n" : " %2$s %3$d.%4$d" UTF8_NBSP "%5$s\n",
count, name, n, d,
(clock >= 1000000) ? _("MHz") : _("kHz"));
util::stream_format(
str,
(count > 1)
? ((clock >= 1000000) ? _(" %1$d\xC3\x97%2$s %3$d.%4$06d\xC2\xA0MHz\n") : _(" %1$d\xC3\x97%2$s %5$d.%6$03d\xC2\xA0kHz\n"))
: ((clock >= 1000000) ? _(" %2$s %3$d.%4$06d\xC2\xA0MHz\n") : _(" %2$s %5$d.%6$03d\xC2\xA0kHz\n")),
count,
name,
clock / 1000000, clock % 1000000,
clock / 1000, clock % 1000);
}
}
@ -90,23 +90,22 @@ void menu_device_config::populate(float &customtop, float &custombottom)
for (screen_device &screen : scriter)
{
if (screen.screen_type() == SCREEN_TYPE_VECTOR)
{
util::stream_format(str, _(" Screen '%1$s': Vector\n"), screen.tag());
}
else
{
double f = screen.frame_period().as_hz();
int n = int(f), d = int(f * 1000000.0) % 1000000;
while (d != 0 && (d % 10) == 0)
d /= 10;
const rectangle &visarea = screen.visible_area();
util::stream_format(str,
util::stream_format(
str,
(screen.orientation() & ORIENTATION_SWAP_XY)
? _(" Screen '%1$s': %2$d \xC3\x97 %3$d (V) %4$d.%5$d\xC2\xA0Hz\n")
: _(" Screen '%1$s': %2$d \xC3\x97 %3$d (H) %4$d.%5$d\xC2\xA0Hz\n"),
? _(" Screen '%1$s': %2$d \xC3\x97 %3$d (V) %4$f\xC2\xA0Hz\n")
: _(" Screen '%1$s': %2$d \xC3\x97 %3$d (H) %4$f\xC2\xA0Hz\n"),
screen.tag(),
visarea.width(),
visarea.height(),
n, d);
screen.frame_period().as_hz());
}
}
}
@ -130,20 +129,17 @@ void menu_device_config::populate(float &customtop, float &custombottom)
if (soundtags.insert(scan.device().tag()).second)
count++;
}
int const clock = sound.device().clock();
int n = (clock >= 1000000) ? (clock / 1000000) : (clock / 1000);
int d = (clock >= 1000000) ? (clock % 1000000) : (clock % 1000);
while (d != 0 && (d % 10) == 0)
d /= 10;
// if more than one, prepend a #x in front of the name and display clock in kHz or MHz
util::stream_format(str,
int const clock = sound.device().clock();
util::stream_format(
str,
(count > 1)
? ((clock != 0) ? " %1$d" UTF8_MULTIPLY "%2$s %3$d.%4$d" UTF8_NBSP "%5$s\n" : " %1$d" UTF8_MULTIPLY "%2$s\n")
: ((clock != 0) ? " %2$s %3$d.%4$d" UTF8_NBSP "%5$s\n" : " %2$s\n"),
count, sound.device().name(), n, d,
(clock >= 1000000) ? _("MHz") : _("kHz"));
? ((clock >= 1000000) ? _(" %1$d\xC3\x97%2$s %3$d.%4$06d\xC2\xA0MHz\n") : clock ? _(" %1$d\xC3\x97%2$s %5$d.%6$03d\xC2\xA0kHz\n") : _(" %1$d\xC3\x97%2$s\n"))
: ((clock >= 1000000) ? _(" %2$s %3$d.%4$06d\xC2\xA0MHz\n") : clock ? _(" %2$s %5$d.%6$03d\xC2\xA0kHz\n") : _(" %2$s\n")),
count,
sound.device().name(),
clock / 1000000, clock % 1000000,
clock / 1000, clock % 1000);
}
}

View File

@ -325,16 +325,15 @@ std::string machine_info::game_info_string() const
count++;
}
int n = (clock >= 1000000) ? (clock / 1000000) : (clock / 1000);
int d = (clock >= 1000000) ? (clock % 1000000) : (clock % 1000);
while (d != 0 && (d % 10) == 0)
d /= 10;
// if more than one, prepend a #x in front of the CPU name
// display clock in kHz or MHz
util::stream_format(buf,
(count > 1) ? "%1$d" UTF8_MULTIPLY "%2$s %3$d.%4$d" UTF8_NBSP "%5$s\n" : "%2$s %3$d.%4$d" UTF8_NBSP "%5$s\n",
count, name, n, d,
(count > 1) ? "%1$d" UTF8_MULTIPLY "%2$s %3$d.%4$0*5$d%6$s\n" : "%2$s %3$d.%4$0*5$d%6$s\n",
count,
name,
(clock >= 1000000) ? (clock / 1000000) : (clock / 1000),
(clock >= 1000000) ? (clock % 1000000) : (clock % 1000),
(clock >= 1000000) ? 6 : 3,
(clock >= 1000000) ? _("MHz") : _("kHz"));
}
@ -361,19 +360,18 @@ std::string machine_info::game_info_string() const
count++;
}
int clock = sound.device().clock();
int n = (clock >= 1000000) ? (clock / 1000000) : (clock / 1000);
int d = (clock >= 1000000) ? (clock % 1000000) : (clock % 1000);
while (d != 0 && (d % 10) == 0)
d /= 10;
// if more than one, prepend a #x in front of the sound chip name
// if more than one, prepend a #x in front of the CPU name
// display clock in kHz or MHz
int clock = sound.device().clock();
util::stream_format(buf,
(count > 1)
? ((clock != 0) ? "%1$d" UTF8_MULTIPLY "%2$s %3$d.%4$d" UTF8_NBSP "%5$s\n" : "%1$d" UTF8_MULTIPLY "%2$s\n")
: ((clock != 0) ? "%2$s %3$d.%4$d" UTF8_NBSP "%5$s\n" : "%2$s\n"),
count, sound.device().name(), n, d,
? ((clock != 0) ? "%1$d" UTF8_MULTIPLY "%2$s %3$d.%4$0*5$d%6$s\n" : "%1$d" UTF8_MULTIPLY "%2$s\n")
: ((clock != 0) ? "%2$s %3$d.%4$0*5$d%6$s\n" : "%2$s\n"),
count,
sound.device().name(),
(clock >= 1000000) ? (clock / 1000000) : (clock / 1000),
(clock >= 1000000) ? (clock % 1000000) : (clock % 1000),
(clock >= 1000000) ? 6 : 3,
(clock >= 1000000) ? _("MHz") : _("kHz"));
}
@ -392,16 +390,11 @@ std::string machine_info::game_info_string() const
detail = _("Vector");
else
{
double f = screen.frame_period().as_hz();
int n = int(f), d = int(f * 1000000.0) % 1000000;
while (d != 0 && (d % 10) == 0)
d /= 10;
const rectangle &visarea = screen.visible_area();
detail = string_format("%d " UTF8_MULTIPLY " %d (%s) %d.%d" UTF8_NBSP "Hz",
detail = string_format("%d " UTF8_MULTIPLY " %d (%s) %f" UTF8_NBSP "Hz",
visarea.width(), visarea.height(),
(screen.orientation() & ORIENTATION_SWAP_XY) ? "V" : "H",
n, d);
screen.frame_period().as_hz());
}
util::stream_format(buf,