lookup devices and ioports at start, changed i/o to 8/16 bit, uses memory maps instead of installing at init time, game specific machine config using fragments (nw)

This commit is contained in:
smf- 2013-05-27 09:44:04 +00:00
parent af6d6ee63e
commit dd10154c25

File diff suppressed because it is too large Load Diff